[abe7b3d] | 1 | package com.medievaltech.advancewars;
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| 2 |
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[113d7cf] | 3 | import java.io.*;
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| 4 |
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[abe7b3d] | 5 | import com.medievaltech.advancewars.GameView.DrawingThread;
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[5d9e7bb] | 6 |
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| 7 | import android.app.Activity;
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| 8 | import android.os.Bundle;
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| 9 | import android.util.Log;
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| 10 | import android.view.Menu;
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| 11 | import android.view.MenuItem;
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| 12 | import android.view.Window;
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| 13 | import android.widget.TextView;
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| 14 |
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| 15 | public class Game extends Activity {
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[113d7cf] | 16 | private static final int MENU_SAVE = 1;
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| 17 | private static final int MENU_MAIN = 2;
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| 18 | private static final int MENU_EXIT = 3;
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[5d9e7bb] | 19 |
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| 20 | public enum State{BUST, ACTIVE, DOUBLEDOWN};
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| 21 |
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| 22 | /** A handle to the thread that's actually running the animation. */
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| 23 | public DrawingThread mThread;
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| 24 |
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| 25 | /** A handle to the View in which the game is running. */
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| 26 | private GameView mGameView;
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| 27 |
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| 28 | /**
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| 29 | * Invoked during init to give the Activity a chance to set up its Menu.
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| 30 | *
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| 31 | * @param menu the Menu to which entries may be added
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| 32 | * @return true
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| 33 | */
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| 34 | @Override
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| 35 | public boolean onCreateOptionsMenu(Menu menu) {
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| 36 | super.onCreateOptionsMenu(menu);
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| 37 |
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[113d7cf] | 38 | menu.add(0, MENU_SAVE, 0, R.string.menu_save);
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| 39 | menu.add(0, MENU_MAIN, 0, R.string.menu_main);
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[5d9e7bb] | 40 | menu.add(0, MENU_EXIT, 0, R.string.menu_exit);
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| 41 | return true;
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| 42 | }
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| 43 |
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| 44 | /**
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| 45 | * Invoked when the user selects an item from the Menu.
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| 46 | *
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| 47 | * @param item the Menu entry which was selected
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| 48 | * @return true if the Menu item was legit (and we consumed it), false
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| 49 | * otherwise
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| 50 | */
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| 51 | @Override
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| 52 | public boolean onOptionsItemSelected(MenuItem item) {
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| 53 | switch (item.getItemId()) {
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[113d7cf] | 54 | case MENU_SAVE:
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| 55 | try {
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| 56 | PrintWriter p = new PrintWriter(new FileWriter(android.os.Environment.getExternalStorageDirectory()+"/save.txt"));
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| 57 | mThread.mMap.save(p);
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| 58 | p.close();
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| 59 | }catch(IOException ioe) {
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| 60 | ioe.printStackTrace();
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| 61 | }
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| 62 | break;
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| 63 | case MENU_MAIN:
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| 64 | mThread.mGameState = GameState.MAIN_MENU;
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| 65 | break;
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[5d9e7bb] | 66 | case MENU_EXIT:
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[113d7cf] | 67 | finish();
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[5d9e7bb] | 68 | break;
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| 69 | }
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| 70 |
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| 71 | return true;
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| 72 | }
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| 73 |
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| 74 | /**
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| 75 | * Invoked when the Activity is created.
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| 76 | *
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| 77 | * @param savedInstanceState a Bundle containing state saved from a previous
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| 78 | * execution, or null if this is a new execution
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| 79 | */
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| 80 | @Override
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| 81 | protected void onCreate(Bundle savedInstanceState) {
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[205f525] | 82 | Log.w("AdvanceWars", "We're inside onCreate");
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[5d9e7bb] | 83 |
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| 84 | super.onCreate(savedInstanceState);
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| 85 |
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[205f525] | 86 | Log.w("AdvanceWars", "the super constructor was called successfully");
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[5d9e7bb] | 87 |
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| 88 | // turn off the window's title bar
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| 89 | requestWindowFeature(Window.FEATURE_NO_TITLE);
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| 90 |
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| 91 | // tell system to use the layout defined in our XML file
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| 92 | setContentView(R.layout.main);
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| 93 |
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| 94 | mGameView = (GameView) findViewById(R.id.lunar);
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| 95 | mThread = mGameView.getThread();
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[205f525] | 96 | mGameView.mGame = this;
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[5d9e7bb] | 97 |
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| 98 | mGameView.setTextView((TextView) findViewById(R.id.text));
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| 99 |
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| 100 | if (savedInstanceState == null) { // we were just launched: set up a new game
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[205f525] | 101 | Log.w("AdvanceWars", "SIS is null");
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[5d9e7bb] | 102 |
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| 103 | mThread.setState(AppState.RUNNING);
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| 104 | } else {
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[205f525] | 105 | Log.w("AdvanceWars", "SIS is nonnull");
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[5d9e7bb] | 106 |
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| 107 | mThread.setState(AppState.RUNNING);
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| 108 |
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| 109 | mGameView.getThread().mGameState = (GameState)savedInstanceState.getSerializable("gameState");
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| 110 | }
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| 111 | }
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| 112 |
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| 113 | /**
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| 114 | * Invoked when the Activity loses user focus.
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| 115 | */
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| 116 | @Override
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| 117 | protected void onPause() {
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| 118 | super.onPause();
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| 119 | mGameView.getThread().pause(); // pause game when Activity pauses
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| 120 | }
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| 121 |
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| 122 | /**
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| 123 | * Notification that something is about to happen, to give the Activity a
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| 124 | * chance to save state.
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| 125 | *
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| 126 | * @param outState a Bundle into which this Activity should save its state
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| 127 | */
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| 128 | @Override
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| 129 | protected void onSaveInstanceState(Bundle outState) {
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| 130 | outState.putSerializable("gameState", mGameView.getThread().mGameState);
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[113d7cf] | 131 |
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[5d9e7bb] | 132 | super.onSaveInstanceState(outState);
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[113d7cf] | 133 | Log.w("AdvanceWars", "onSaveInstanceState called");
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[5d9e7bb] | 134 | }
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| 135 |
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| 136 | @Override
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| 137 | protected void onStop() {
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| 138 | System.exit(1);
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| 139 | super.onStop();
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| 140 | }
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| 141 | } |
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