source: galactic-heroes/GameState.java

Last change on this file was 7d9c033, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 6 years ago

Initial commit, code decompiled from a jar

  • Property mode set to 100644
File size: 269 bytes
Line 
1public enum GameState {
2 MAIN("MAIN", 0),
3 GAME("GAME", 1),
4 LOAD("LOAD", 2),
5 INSTRUCT("INSTRUCT", 3),
6 FAME("FAME", 4),
7 CREDITS("CREDITS", 5),
8 WIN("WIN", 6),
9 LOSE("LOSE", 7);
10
11 private GameState(final String s, final int n) {
12 }
13}
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