1 | import java.awt.Graphics;
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2 | import java.awt.event.KeyEvent;
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3 | import java.awt.image.BufferedImage;
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4 |
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5 | public class HumanShip extends Ship {
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6 | private boolean upPressed;
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7 | private boolean downPressed;
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8 | private boolean leftPressed;
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9 | private boolean rightPressed;
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10 | private long timeDownPressed;
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11 | private long timeUpPressed;
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12 | private long timeLeftPressed;
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13 | private long timeRightPressed;
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14 | private int startUpPressed;
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15 | private int startDownPressed;
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16 | private int startLeftPressed;
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17 | private int startRightPressed;
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18 |
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19 | public HumanShip(final int newX, final int newY, final int newSpeed, final int newMaxHitpoints, final int newDamage, final int newShotSpeed, final int newShotInterval, final BufferedImage newPic, final BufferedImage newShotPic) {
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20 | super(newX, newY, newSpeed, newMaxHitpoints, 0, newDamage, newShotSpeed, newShotInterval, 0, -25, newPic, newShotPic);
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21 | this.upPressed = false;
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22 | this.downPressed = false;
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23 | this.leftPressed = false;
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24 | this.rightPressed = false;
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25 | this.timeDownPressed = 0L;
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26 | this.timeUpPressed = 0L;
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27 | this.timeLeftPressed = 0L;
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28 | this.timeRightPressed = 0L;
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29 | }
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30 |
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31 | public void handleEvent(final KeyEvent e) {
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32 | switch (e.getKeyCode()) {
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33 | case 38: {
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34 | if (!this.upPressed) {
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35 | this.timeUpPressed = System.currentTimeMillis();
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36 | this.startUpPressed = this.getY();
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37 | this.upPressed = true;
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38 | break;
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39 | }
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40 | break;
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41 | }
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42 | case 40: {
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43 | if (!this.downPressed) {
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44 | this.timeDownPressed = System.currentTimeMillis();
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45 | this.startDownPressed = this.getY();
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46 | this.downPressed = true;
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47 | break;
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48 | }
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49 | break;
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50 | }
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51 | case 37: {
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52 | if (!this.leftPressed) {
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53 | this.timeLeftPressed = System.currentTimeMillis();
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54 | this.startLeftPressed = this.getX();
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55 | this.leftPressed = true;
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56 | break;
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57 | }
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58 | break;
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59 | }
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60 | case 39: {
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61 | if (!this.rightPressed) {
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62 | this.timeRightPressed = System.currentTimeMillis();
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63 | this.startRightPressed = this.getX();
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64 | this.rightPressed = true;
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65 | break;
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66 | }
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67 | break;
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68 | }
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69 | }
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70 | }
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71 |
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72 | public void draw(final Graphics g) {
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73 | int xChange = 0;
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74 | int yChange = 0;
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75 | if (this.upPressed) {
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76 | yChange -= (int)((System.currentTimeMillis() - this.timeUpPressed) * this.getSpeed() / 1000L);
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77 | }
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78 | if (this.downPressed) {
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79 | yChange += (int)((System.currentTimeMillis() - this.timeDownPressed) * this.getSpeed() / 1000L);
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80 | }
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81 | if (this.leftPressed) {
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82 | xChange -= (int)((System.currentTimeMillis() - this.timeLeftPressed) * this.getSpeed() / 1000L);
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83 | }
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84 | if (this.rightPressed) {
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85 | xChange += (int)((System.currentTimeMillis() - this.timeRightPressed) * this.getSpeed() / 1000L);
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86 | }
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87 | if ((!this.downPressed || this.timeUpPressed < this.timeDownPressed) && this.upPressed) {
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88 | this.setY(this.startUpPressed + yChange);
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89 | }
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90 | else if (this.downPressed) {
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91 | this.setY(this.startDownPressed + yChange);
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92 | }
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93 | if (this.upPressed && this.downPressed) {
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94 | this.timeUpPressed = System.currentTimeMillis();
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95 | this.timeDownPressed = System.currentTimeMillis();
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96 | this.startUpPressed = this.getY();
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97 | this.startDownPressed = this.getY();
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98 | }
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99 | if ((!this.rightPressed || this.timeLeftPressed < this.timeRightPressed) && this.leftPressed) {
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100 | this.setX(this.startLeftPressed + xChange);
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101 | }
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102 | else if (this.rightPressed) {
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103 | this.setX(this.startRightPressed + xChange);
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104 | }
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105 | if (this.getX() < this.getPic().getWidth() / 2) {
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106 | this.setX(this.getPic().getWidth() / 2);
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107 | }
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108 | if (this.getX() > 800 - this.getPic().getWidth() / 2) {
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109 | this.setX(800 - this.getPic().getWidth() / 2);
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110 | }
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111 | if (this.getY() < 0 + this.getPic().getHeight() / 2) {
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112 | this.setY(0 + this.getPic().getHeight() / 2);
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113 | }
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114 | if (this.getY() > 600 - this.getPic().getHeight() / 2) {
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115 | this.setY(600 - this.getPic().getHeight() / 2);
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116 | }
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117 | if (this.leftPressed && this.rightPressed) {
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118 | this.timeLeftPressed = System.currentTimeMillis();
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119 | this.timeRightPressed = System.currentTimeMillis();
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120 | this.startLeftPressed = this.getX();
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121 | this.startRightPressed = this.getX();
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122 | }
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123 | super.draw(g);
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124 | }
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125 |
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126 | public void reset() {
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127 | super.reset();
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128 | this.upPressed = false;
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129 | this.downPressed = false;
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130 | this.leftPressed = false;
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131 | this.rightPressed = false;
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132 | this.timeDownPressed = 0L;
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133 | this.timeUpPressed = 0L;
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134 | this.timeLeftPressed = 0L;
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135 | this.timeRightPressed = 0L;
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136 | this.startUpPressed = 0;
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137 | this.startDownPressed = 0;
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138 | this.startLeftPressed = 0;
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139 | this.startRightPressed = 0;
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140 | }
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141 |
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142 | public void setUpPressed(final boolean pressed) {
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143 | this.upPressed = pressed;
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144 | }
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145 |
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146 | public void setDownPressed(final boolean pressed) {
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147 | this.downPressed = pressed;
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148 | }
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149 |
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150 | public void setLeftPressed(final boolean pressed) {
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151 | this.leftPressed = pressed;
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152 | }
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153 |
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154 | public void setRightPressed(final boolean pressed) {
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155 | this.rightPressed = pressed;
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156 | }
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157 | }
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