package gamegui; import java.awt.Graphics; public class Member { private String name; private int x; private int y; private int width; private int height; public Member(final String newName, final int newX, final int newY, final int newWidth, final int newHeight) { this.name = new String(newName); this.x = newX; this.y = newY; this.width = newWidth; this.height = newHeight; } public void draw(final Graphics g) { } public boolean isClicked(final int xCoord, final int yCoord) { return false; } public void clear() { } public String getName() { return this.name; } public int getX() { return this.x; } public int getY() { return this.y; } public int getWidth() { return this.width; } public int getHeight() { return this.height; } }