1 | package gamegui;
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2 |
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3 | import java.awt.Color;
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4 | import java.awt.Graphics;
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5 | import java.util.ArrayList;
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6 |
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7 | public class Window extends Member {
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8 | ArrayList members;
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9 | boolean fullscreen;
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10 |
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11 | public Window(final String newName, final int newX, final int newY, final int newWidth, final int newHeight) {
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12 | super(newName, newX, newY, newWidth, newHeight);
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13 | this.members = new ArrayList();
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14 | }
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15 |
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16 | public Window(final String newName, final int newX, final int newY, final int newWidth, final int newHeight, final boolean full) {
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17 | super(newName, newX, newY, newWidth, newHeight);
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18 | this.members = new ArrayList();
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19 | this.fullscreen = full;
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20 | }
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21 |
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22 | public void draw(final Graphics g) {
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23 | g.setColor(Color.black);
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24 | g.fillRect(this.getX(), this.getY(), this.getWidth(), this.getHeight());
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25 | if (!this.fullscreen) {
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26 | g.setColor(Color.red);
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27 | g.drawRect(this.getX(), this.getY(), this.getWidth(), this.getHeight());
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28 | }
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29 | for (int x = 0; x < this.members.size(); ++x) {
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30 | ((Member)this.members.get(x)).draw(g);
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31 | }
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32 | }
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33 |
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34 | public void clear() {
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35 | for (int x = 0; x < this.members.size(); ++x) {
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36 | ((Member)this.members.get(x)).clear();
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37 | }
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38 | }
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39 |
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40 | public void add(final Member aMember) {
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41 | this.members.add(aMember);
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42 | }
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43 |
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44 | public Member getMember(final String aName) {
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45 | for (int x = 0; x < this.members.size(); ++x) {
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46 | if (((Member)this.members.get(x)).getName().equals(aName)) {
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47 | return (Member)this.members.get(x);
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48 | }
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49 | }
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50 | return null;
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51 | }
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52 | }
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