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1 |
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2 | public class Location {
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3 | private Land land;
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4 | private Structure structure;
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5 |
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6 | public Location(Land land, Structure structure) {
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7 | this.land = land;
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8 | this.structure = structure;
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9 | }
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10 |
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11 | public Land getLand() {
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12 | return land;
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13 | }
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14 |
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15 | public Structure getStruct() {
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16 | return structure;
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17 | }
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18 |
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19 | public void setLand(Land type) {
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20 | land = type;
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21 | }
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22 |
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23 | public void setStruct(Structure type) {
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24 | structure = type;
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25 | }
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26 |
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27 | public boolean isPassable() {
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28 | return land.isPassable() && structure.isPassable();
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29 | }
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30 | }
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