[ebd3538] | 1 | package gamegui;
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| 2 |
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| 3 | import java.awt.Color;
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| 4 | import java.awt.Graphics;
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| 5 | import java.awt.event.MouseEvent;
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| 6 |
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| 7 | public class ScrollBar extends Member
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| 8 | {
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| 9 | int size;
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| 10 | int position;
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| 11 | int scrollSpeed;
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| 12 | boolean horizontal;
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| 13 |
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| 14 | public ScrollBar(final String newName, final int newX, final int newY, final int newWidth, final int newHeight, final int scrollSpeed, final boolean horizontal) {
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| 15 | super(newName, newX, newY, newWidth, newHeight);
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| 16 | this.size = 0;
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| 17 | this.position = 0;
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| 18 | this.scrollSpeed = scrollSpeed;
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| 19 | this.horizontal = horizontal;
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| 20 | }
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| 21 |
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| 22 | @Override
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| 23 | public void clear() {
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| 24 | this.size = 0;
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| 25 | this.position = 0;
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| 26 | }
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| 27 |
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| 28 | @Override
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| 29 | public boolean handleEvent(final MouseEvent e) {
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| 30 | final int x = e.getX();
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| 31 | final int y = e.getY();
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| 32 | if (this.horizontal) {
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| 33 | if (this.getY() <= y && y <= this.getY() + this.getHeight()) {
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| 34 | if (this.getX() <= x && x <= this.getX() + this.getHeight()) {
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| 35 | this.setPosition(this.position - this.scrollSpeed);
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| 36 | return true;
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| 37 | }
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| 38 | if (this.getX() + this.getWidth() - this.getHeight() <= x && x <= this.getX() + this.getWidth()) {
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| 39 | this.setPosition(this.position + this.scrollSpeed);
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| 40 | return true;
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| 41 | }
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| 42 | }
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| 43 | return false;
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| 44 | }
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| 45 | if (this.getX() <= x && x <= this.getX() + this.getWidth()) {
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| 46 | if (this.getY() <= y && y <= this.getY() + this.getWidth()) {
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| 47 | this.setPosition(this.position - this.scrollSpeed);
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| 48 | return true;
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| 49 | }
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| 50 | if (this.getY() + this.getHeight() - this.getWidth() <= y && y <= this.getY() + this.getHeight()) {
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| 51 | this.setPosition(this.position + this.scrollSpeed);
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| 52 | return true;
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| 53 | }
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| 54 | }
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| 55 | return false;
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| 56 | }
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| 57 |
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| 58 | @Override
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| 59 | public void draw(final Graphics g) {
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| 60 | g.setColor(Color.black);
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| 61 | g.fillRect(this.getX(), this.getY(), this.getWidth(), this.getHeight());
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| 62 | g.setColor(Color.red);
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| 63 | g.drawRect(this.getX(), this.getY(), this.getWidth(), this.getHeight());
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| 64 | if (this.horizontal) {
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| 65 | g.drawLine(this.getX() + this.getHeight(), this.getY(), this.getX() + this.getHeight(), this.getY() + this.getHeight());
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| 66 | g.drawLine(this.getX() + this.getWidth() - this.getHeight(), this.getY(), this.getX() + this.getWidth() - this.getHeight(), this.getY() + this.getHeight());
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| 67 | g.drawLine(this.getX() + this.getHeight() + this.position, this.getY(), this.getX() + this.getHeight() + this.position, this.getY() + this.getHeight());
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| 68 | g.drawLine(this.getX() + this.getHeight() + this.position + this.size, this.getY(), this.getX() + this.getHeight() + this.position + this.size, this.getY() + this.getHeight());
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| 69 | g.drawLine(this.getX() + this.getHeight() * 17 / 20, this.getY() + this.getHeight() * 3 / 20, this.getX() + this.getHeight() * 17 / 20, this.getY() + this.getHeight() * 17 / 20);
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| 70 | g.drawLine(this.getX() + this.getHeight() * 17 / 20, this.getY() + this.getHeight() * 17 / 20, this.getX() + this.getHeight() * 3 / 20, this.getY() + this.getHeight() / 2);
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| 71 | g.drawLine(this.getX() + this.getHeight() * 3 / 20, this.getY() + this.getHeight() / 2, this.getX() + this.getHeight() * 17 / 20, this.getY() + this.getHeight() * 3 / 20);
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| 72 | g.drawLine(this.getX() + this.getWidth() - this.getHeight() * 17 / 20, this.getY() + this.getHeight() * 3 / 20, this.getX() + this.getWidth() - this.getHeight() * 17 / 20, this.getY() + this.getHeight() * 17 / 20);
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| 73 | g.drawLine(this.getX() + this.getWidth() - this.getHeight() * 17 / 20, this.getY() + this.getHeight() * 17 / 20, this.getX() + this.getWidth() - this.getHeight() * 3 / 20, this.getY() + this.getHeight() / 2);
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| 74 | g.drawLine(this.getX() + this.getWidth() - this.getHeight() * 3 / 20, this.getY() + this.getHeight() / 2, this.getX() + this.getWidth() - this.getHeight() * 17 / 20, this.getY() + this.getHeight() * 3 / 20);
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| 75 | }
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| 76 | else {
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| 77 | g.drawLine(this.getX(), this.getY() + this.getWidth(), this.getX() + this.getWidth(), this.getY() + this.getWidth());
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| 78 | g.drawLine(this.getX(), this.getY() + this.getHeight() - this.getWidth(), this.getX() + this.getWidth(), this.getY() + this.getHeight() - this.getWidth());
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| 79 | g.drawLine(this.getX(), this.getY() + this.getWidth() + this.position, this.getX() + this.getWidth(), this.getY() + this.getWidth() + this.position);
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| 80 | g.drawLine(this.getX(), this.getY() + this.getWidth() + this.position + this.size, this.getX() + this.getWidth(), this.getY() + this.getWidth() + this.position + this.size);
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| 81 | g.drawLine(this.getX() + this.getWidth() * 3 / 20, this.getY() + this.getWidth() * 17 / 20, this.getX() + this.getWidth() * 17 / 20, this.getY() + this.getWidth() * 17 / 20);
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| 82 | g.drawLine(this.getX() + this.getWidth() * 17 / 20, this.getY() + this.getWidth() * 17 / 20, this.getX() + this.getWidth() / 2, this.getY() + this.getWidth() * 3 / 20);
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| 83 | g.drawLine(this.getX() + this.getWidth() / 2, this.getY() + this.getWidth() * 3 / 20, this.getX() + this.getWidth() * 3 / 20, this.getY() + this.getWidth() * 17 / 20);
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| 84 | g.drawLine(this.getX() + this.getWidth() * 3 / 20, this.getY() + this.getHeight() - this.getWidth() * 17 / 20, this.getX() + this.getWidth() * 17 / 20, this.getY() + this.getHeight() - this.getWidth() * 17 / 20);
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| 85 | g.drawLine(this.getX() + this.getWidth() * 17 / 20, this.getY() + this.getHeight() - this.getWidth() * 17 / 20, this.getX() + this.getWidth() / 2, this.getY() + this.getHeight() - this.getWidth() * 3 / 20);
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| 86 | g.drawLine(this.getX() + this.getWidth() / 2, this.getY() + this.getHeight() - this.getWidth() * 3 / 20, this.getX() + this.getWidth() * 3 / 20, this.getY() + this.getHeight() - this.getWidth() * 17 / 20);
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| 87 | }
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| 88 | }
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| 89 |
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| 90 | public int getPosition() {
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| 91 | return this.position;
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| 92 | }
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| 93 |
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| 94 | public int getSize() {
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| 95 | return this.size;
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| 96 | }
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| 97 |
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| 98 | public int getMaxSize() {
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| 99 | if (this.horizontal) {
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| 100 | return this.getWidth() - 2 * this.getHeight();
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| 101 | }
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| 102 | return this.getHeight() - 2 * this.getWidth();
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| 103 | }
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| 104 |
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| 105 | public void setPosition(final int position) {
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| 106 | if (position > this.getMaxSize() - this.size) {
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| 107 | this.position = this.getMaxSize() - this.size;
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| 108 | }
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| 109 | else if (position < 0) {
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| 110 | this.position = 0;
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| 111 | }
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| 112 | else {
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| 113 | this.position = position;
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| 114 | }
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| 115 | }
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| 116 |
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| 117 | public void setSize(final int size) {
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| 118 | this.size = size;
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| 119 | }
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| 120 | }
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