1 | package main;
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2 |
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3 | public class Effect
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4 | {
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5 | public String getDesc() {
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6 | return "";
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7 | }
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8 |
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9 | public void apply(final Player p) {
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10 | }
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11 |
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12 | public void unapply(final Player p) {
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13 | }
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14 |
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15 | public static class AttackSpeed extends Effect
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16 | {
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17 | private double percent;
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18 |
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19 | public AttackSpeed(final Double percent) {
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20 | this.percent = percent;
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21 | }
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22 |
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23 | public double getPercent() {
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24 | return this.percent;
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25 | }
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26 |
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27 | @Override
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28 | public String getDesc() {
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29 | if (this.getPercent() >= 1.0) {
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30 | return "Increases attack speed by " + Math.round(100.0 * (this.getPercent() - 1.0)) + "%";
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31 | }
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32 | return "Decreases attack speed by " + Math.round(100.0 * (1.0 - this.getPercent())) + "%";
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33 | }
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34 |
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35 | @Override
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36 | public void apply(final Player p) {
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37 | p.attackSpeedMod *= this.percent;
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38 | Direction[] values;
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39 | for (int length = (values = Direction.values()).length, i = 0; i < length; ++i) {
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40 | final Direction dir = values[i];
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41 | p.getModel().getAnimation(dir, Action.Attacking).drawInterval = (int)(p.getBaseAttackSpeed() * p.getAttackSpeed());
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42 | }
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43 | }
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44 |
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45 | @Override
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46 | public void unapply(final Player p) {
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47 | p.attackSpeedMod /= this.percent;
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48 | Direction[] values;
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49 | for (int length = (values = Direction.values()).length, i = 0; i < length; ++i) {
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50 | final Direction dir = values[i];
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51 | p.getModel().getAnimation(dir, Action.Attacking).drawInterval = (int)(p.getBaseAttackSpeed() * p.getAttackSpeed());
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52 | }
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53 | }
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54 | }
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55 |
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56 | public static class MoveSpeed extends Effect
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57 | {
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58 | private double percent;
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59 |
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60 | public MoveSpeed(final Double percent) {
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61 | this.percent = percent;
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62 | }
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63 |
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64 | public double getPercent() {
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65 | return this.percent;
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66 | }
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67 |
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68 | @Override
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69 | public String getDesc() {
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70 | if (this.getPercent() >= 1.0) {
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71 | return "Increases move speed by " + Math.round(100.0 * (this.getPercent() - 1.0)) + "%";
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72 | }
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73 | return "Decreases move speed by " + Math.round(100.0 * (1.0 - this.getPercent())) + "%";
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74 | }
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75 |
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76 | @Override
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77 | public void apply(final Player p) {
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78 | p.moveSpeedMod *= this.percent;
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79 | Direction[] values;
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80 | for (int length = (values = Direction.values()).length, i = 0; i < length; ++i) {
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81 | final Direction dir = values[i];
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82 | p.getModel().getAnimation(dir, Action.Walking).drawInterval = (int)(p.getBaseMoveSpeed() / p.moveSpeedMod);
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83 | }
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84 | p.speed = (int)(p.getBasePixelSpeed() * p.moveSpeedMod);
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85 | }
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86 |
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87 | @Override
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88 | public void unapply(final Player p) {
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89 | p.moveSpeedMod /= this.percent;
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90 | Direction[] values;
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91 | for (int length = (values = Direction.values()).length, i = 0; i < length; ++i) {
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92 | final Direction dir = values[i];
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93 | p.getModel().getAnimation(dir, Action.Walking).drawInterval = (int)(p.getBaseMoveSpeed() / p.moveSpeedMod);
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94 | }
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95 | p.speed = (int)(p.getBasePixelSpeed() * p.moveSpeedMod);
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96 | }
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97 | }
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98 |
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99 | public static class Damage extends Effect
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100 | {
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101 | private int damage;
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102 |
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103 | public Damage(final int damage) {
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104 | this.damage = damage;
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105 | }
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106 |
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107 | public int getDamage() {
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108 | return this.damage;
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109 | }
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110 |
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111 | @Override
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112 | public String getDesc() {
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113 | if (this.getDamage() > 0) {
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114 | return "Increases damage by " + this.getDamage();
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115 | }
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116 | return "Decreases damage by " + Math.abs(this.getDamage());
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117 | }
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118 |
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119 | @Override
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120 | public void apply(final Player p) {
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121 | p.damageMod += this.damage;
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122 | }
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123 |
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124 | @Override
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125 | public void unapply(final Player p) {
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126 | p.damageMod -= this.damage;
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127 | }
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128 | }
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129 |
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130 | public static class Hitpoints extends Effect
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131 | {
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132 | private int mod;
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133 |
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134 | public Hitpoints(final int mod) {
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135 | this.mod = mod;
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136 | }
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137 |
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138 | public int getMod() {
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139 | return this.mod;
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140 | }
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141 |
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142 | @Override
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143 | public String getDesc() {
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144 | if (this.getMod() > 0) {
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145 | return "Increases hitpoints by " + this.getMod();
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146 | }
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147 | return "Decreases hitpoints by " + Math.abs(this.getMod());
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148 | }
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149 |
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150 | @Override
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151 | public void apply(final Player p) {
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152 | p.hpMod += this.mod;
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153 | p.propagateStatChanges();
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154 | }
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155 |
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156 | @Override
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157 | public void unapply(final Player p) {
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158 | p.hpMod -= this.mod;
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159 | p.propagateStatChanges();
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160 | }
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161 | }
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162 |
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163 | public static class Manapoints extends Effect
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164 | {
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165 | private int mod;
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166 |
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167 | public Manapoints(final int mod) {
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168 | this.mod = mod;
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169 | }
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170 |
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171 | public int getMod() {
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172 | return this.mod;
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173 | }
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174 |
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175 | @Override
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176 | public String getDesc() {
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177 | if (this.getMod() > 0) {
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178 | return "Increases manapoints by " + this.getMod();
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179 | }
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180 | return "Decreases manapoints by " + Math.abs(this.getMod());
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181 | }
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182 |
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183 | @Override
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184 | public void apply(final Player p) {
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185 | p.mpMod += this.mod;
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186 | p.propagateStatChanges();
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187 | }
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188 |
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189 | @Override
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190 | public void unapply(final Player p) {
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191 | p.mpMod -= this.mod;
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192 | p.propagateStatChanges();
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193 | }
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194 | }
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195 | }
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