source: lost-perception/main/Effect.java

Last change on this file was ebd3538, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 6 years ago

Initial commit. This codebase for the Lost Perception game was created by decompiling code from a jar file.

  • Property mode set to 100644
File size: 5.7 KB
Line 
1package main;
2
3public class Effect
4{
5 public String getDesc() {
6 return "";
7 }
8
9 public void apply(final Player p) {
10 }
11
12 public void unapply(final Player p) {
13 }
14
15 public static class AttackSpeed extends Effect
16 {
17 private double percent;
18
19 public AttackSpeed(final Double percent) {
20 this.percent = percent;
21 }
22
23 public double getPercent() {
24 return this.percent;
25 }
26
27 @Override
28 public String getDesc() {
29 if (this.getPercent() >= 1.0) {
30 return "Increases attack speed by " + Math.round(100.0 * (this.getPercent() - 1.0)) + "%";
31 }
32 return "Decreases attack speed by " + Math.round(100.0 * (1.0 - this.getPercent())) + "%";
33 }
34
35 @Override
36 public void apply(final Player p) {
37 p.attackSpeedMod *= this.percent;
38 Direction[] values;
39 for (int length = (values = Direction.values()).length, i = 0; i < length; ++i) {
40 final Direction dir = values[i];
41 p.getModel().getAnimation(dir, Action.Attacking).drawInterval = (int)(p.getBaseAttackSpeed() * p.getAttackSpeed());
42 }
43 }
44
45 @Override
46 public void unapply(final Player p) {
47 p.attackSpeedMod /= this.percent;
48 Direction[] values;
49 for (int length = (values = Direction.values()).length, i = 0; i < length; ++i) {
50 final Direction dir = values[i];
51 p.getModel().getAnimation(dir, Action.Attacking).drawInterval = (int)(p.getBaseAttackSpeed() * p.getAttackSpeed());
52 }
53 }
54 }
55
56 public static class MoveSpeed extends Effect
57 {
58 private double percent;
59
60 public MoveSpeed(final Double percent) {
61 this.percent = percent;
62 }
63
64 public double getPercent() {
65 return this.percent;
66 }
67
68 @Override
69 public String getDesc() {
70 if (this.getPercent() >= 1.0) {
71 return "Increases move speed by " + Math.round(100.0 * (this.getPercent() - 1.0)) + "%";
72 }
73 return "Decreases move speed by " + Math.round(100.0 * (1.0 - this.getPercent())) + "%";
74 }
75
76 @Override
77 public void apply(final Player p) {
78 p.moveSpeedMod *= this.percent;
79 Direction[] values;
80 for (int length = (values = Direction.values()).length, i = 0; i < length; ++i) {
81 final Direction dir = values[i];
82 p.getModel().getAnimation(dir, Action.Walking).drawInterval = (int)(p.getBaseMoveSpeed() / p.moveSpeedMod);
83 }
84 p.speed = (int)(p.getBasePixelSpeed() * p.moveSpeedMod);
85 }
86
87 @Override
88 public void unapply(final Player p) {
89 p.moveSpeedMod /= this.percent;
90 Direction[] values;
91 for (int length = (values = Direction.values()).length, i = 0; i < length; ++i) {
92 final Direction dir = values[i];
93 p.getModel().getAnimation(dir, Action.Walking).drawInterval = (int)(p.getBaseMoveSpeed() / p.moveSpeedMod);
94 }
95 p.speed = (int)(p.getBasePixelSpeed() * p.moveSpeedMod);
96 }
97 }
98
99 public static class Damage extends Effect
100 {
101 private int damage;
102
103 public Damage(final int damage) {
104 this.damage = damage;
105 }
106
107 public int getDamage() {
108 return this.damage;
109 }
110
111 @Override
112 public String getDesc() {
113 if (this.getDamage() > 0) {
114 return "Increases damage by " + this.getDamage();
115 }
116 return "Decreases damage by " + Math.abs(this.getDamage());
117 }
118
119 @Override
120 public void apply(final Player p) {
121 p.damageMod += this.damage;
122 }
123
124 @Override
125 public void unapply(final Player p) {
126 p.damageMod -= this.damage;
127 }
128 }
129
130 public static class Hitpoints extends Effect
131 {
132 private int mod;
133
134 public Hitpoints(final int mod) {
135 this.mod = mod;
136 }
137
138 public int getMod() {
139 return this.mod;
140 }
141
142 @Override
143 public String getDesc() {
144 if (this.getMod() > 0) {
145 return "Increases hitpoints by " + this.getMod();
146 }
147 return "Decreases hitpoints by " + Math.abs(this.getMod());
148 }
149
150 @Override
151 public void apply(final Player p) {
152 p.hpMod += this.mod;
153 p.propagateStatChanges();
154 }
155
156 @Override
157 public void unapply(final Player p) {
158 p.hpMod -= this.mod;
159 p.propagateStatChanges();
160 }
161 }
162
163 public static class Manapoints extends Effect
164 {
165 private int mod;
166
167 public Manapoints(final int mod) {
168 this.mod = mod;
169 }
170
171 public int getMod() {
172 return this.mod;
173 }
174
175 @Override
176 public String getDesc() {
177 if (this.getMod() > 0) {
178 return "Increases manapoints by " + this.getMod();
179 }
180 return "Decreases manapoints by " + Math.abs(this.getMod());
181 }
182
183 @Override
184 public void apply(final Player p) {
185 p.mpMod += this.mod;
186 p.propagateStatChanges();
187 }
188
189 @Override
190 public void unapply(final Player p) {
191 p.mpMod -= this.mod;
192 p.propagateStatChanges();
193 }
194 }
195}
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