source: network-game/client/Client/GuiComponent.h@ edfd1d0

Last change on this file since edfd1d0 was baaf6c8, checked in by dportnoy <dmp1488@…>, 12 years ago

Added Compiler.h to all gui files, added the font file to the project, and moved the Window class into the gui folder

  • Property mode set to 100644
File size: 523 bytes
Line 
1#ifndef _GUICOMPONENT_H
2#define _GUICOMPONENT_H
3
4#include <allegro5/allegro.h>
5#include <allegro5/allegro_primitives.h>
6#include <allegro5/allegro_font.h>
7
8#include "../../common/Compiler.h"
9
10class GuiComponent
11{
12protected:
13 int x, y, width, height;
14 ALLEGRO_BITMAP *bitmap;
15 ALLEGRO_FONT *font;
16
17public:
18 GuiComponent(int x, int y, int width, int height, ALLEGRO_FONT *font);
19 virtual ~GuiComponent(void);
20
21 virtual void draw(ALLEGRO_DISPLAY *display);
22 virtual bool handleEvent(ALLEGRO_EVENT& e);
23};
24
25#endif
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