Last change
on this file since 109e8a3 was 5c95436, checked in by dportnoy <dmp1488@…>, 11 years ago |
Add a RadioButtonList gui control to the client, re-organize the login/registration screen into two separate screens, and allow the player to select their class during registration
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Property mode
set to
100644
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File size:
539 bytes
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1 | #ifndef _RADIOBUTTONLIST_H
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2 | #define _RADIOBUTTONLIST_H
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3 |
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4 | #include "GuiComponent.h"
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5 |
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6 | #include <string>
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7 | #include <vector>
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8 |
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9 | using namespace std;
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10 |
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11 | class RadioButtonList :
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12 | public GuiComponent
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13 | {
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14 | private:
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15 | string strLabel;
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16 | vector<string> vctRadioButtons;
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17 | int selectedButton;
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18 |
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19 | public:
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20 | RadioButtonList(int x, int y, string strLabel, ALLEGRO_FONT *font);
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21 | ~RadioButtonList(void);
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22 |
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23 | void draw(ALLEGRO_DISPLAY *display);
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24 | bool handleEvent(ALLEGRO_EVENT& e);
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25 |
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26 | void addRadioButton(string s);
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27 | int getSelectedButton();
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28 | };
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29 |
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30 | #endif
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31 |
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