[4c202e0] | 1 | #include "../../common/Compiler.h"
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| 2 |
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[e08572c] | 3 | #if defined WINDOWS
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[0dde5da] | 4 | #include <winsock2.h>
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| 5 | #include <WS2tcpip.h>
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[e08572c] | 6 | #elif defined LINUX
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[0dde5da] | 7 | #include <sys/types.h>
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| 8 | #include <unistd.h>
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| 9 | #include <sys/socket.h>
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| 10 | #include <netinet/in.h>
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| 11 | #include <netdb.h>
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| 12 | #include <cstring>
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[a845faf] | 13 | #endif
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[1912323] | 14 |
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[88cdae2] | 15 | #include <cstdio>
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| 16 | #include <cstdlib>
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[8c74150] | 17 | #include <cmath>
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| 18 | #include <sys/types.h>
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[a845faf] | 19 | #include <string>
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[1912323] | 20 | #include <iostream>
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[88cdae2] | 21 | #include <sstream>
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[3a79253] | 22 | #include <map>
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| 23 |
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[d352805] | 24 | #include <allegro5/allegro.h>
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| 25 | #include <allegro5/allegro_font.h>
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| 26 | #include <allegro5/allegro_ttf.h>
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[88cdae2] | 27 | #include <allegro5/allegro_primitives.h>
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[7d7df47] | 28 |
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[e607c0f] | 29 | #include "../../common/Common.h"
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[10f6fc2] | 30 | #include "../../common/MessageProcessor.h"
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[62ee2ce] | 31 | #include "../../common/WorldMap.h"
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[4c202e0] | 32 | #include "../../common/Player.h"
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[fbcfc35] | 33 | #include "../../common/Projectile.h"
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[7d7df47] | 34 |
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[87b3ee2] | 35 | #include "Window.h"
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| 36 | #include "Textbox.h"
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| 37 | #include "Button.h"
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[5c95436] | 38 | #include "RadioButtonList.h"
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[365e156] | 39 | #include "TextLabel.h"
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[6475138] | 40 | #include "chat.h"
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| 41 |
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[a845faf] | 42 | #ifdef WINDOWS
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[6475138] | 43 | #pragma comment(lib, "ws2_32.lib")
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[a845faf] | 44 | #endif
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[1912323] | 45 |
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| 46 | using namespace std;
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| 47 |
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[0dde5da] | 48 | void initWinSock();
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| 49 | void shutdownWinSock();
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[fbcfc35] | 50 | void processMessage(NETWORK_MSG &msg, int &state, chat &chatConsole, WorldMap *gameMap, map<unsigned int, Player>& mapPlayers, map<unsigned int, Projectile>& mapProjectiles, unsigned int& curPlayerId, int &scoreBlue, int &scoreRed);
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[62ee2ce] | 51 | void drawMap(WorldMap* gameMap);
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[d09fe76] | 52 | void drawPlayers(map<unsigned int, Player>& mapPlayers, ALLEGRO_FONT* font, unsigned int curPlayerId);
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[62ee2ce] | 53 | POSITION screenToMap(POSITION pos);
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| 54 | POSITION mapToScreen(POSITION pos);
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[1f1eb58] | 55 | int getRefreshRate(int width, int height);
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[87b3ee2] | 56 |
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| 57 | // callbacks
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[5c95436] | 58 | void goToLoginScreen();
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| 59 | void goToRegisterScreen();
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[87b3ee2] | 60 | void registerAccount();
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| 61 | void login();
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| 62 | void logout();
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| 63 | void quit();
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| 64 | void sendChatMessage();
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[4da5aa3] | 65 |
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[1912323] | 66 | void error(const char *);
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[7d7df47] | 67 |
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[d352805] | 68 | const float FPS = 60;
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[9b1e12c] | 69 | const int SCREEN_W = 1024;
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| 70 | const int SCREEN_H = 768;
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[0cc431d] | 71 |
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| 72 | enum STATE {
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| 73 | STATE_START,
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[87b3ee2] | 74 | STATE_LOGIN // this means you're already logged in
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[d352805] | 75 | };
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[87b3ee2] | 76 |
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| 77 | int state;
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| 78 |
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| 79 | bool doexit;
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| 80 |
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| 81 | Window* wndLogin;
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[5c95436] | 82 | Window* wndRegister;
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[87b3ee2] | 83 | Window* wndMain;
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| 84 | Window* wndCurrent;
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| 85 |
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[5c95436] | 86 | // wndLogin
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[87b3ee2] | 87 | Textbox* txtUsername;
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| 88 | Textbox* txtPassword;
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[365e156] | 89 | TextLabel* lblLoginStatus;
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[5c95436] | 90 |
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| 91 | // wndRegister
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| 92 | Textbox* txtUsernameRegister;
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| 93 | Textbox* txtPasswordRegister;
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| 94 | RadioButtonList* rblClasses;
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[365e156] | 95 | TextLabel* lblRegisterStatus;
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[5c95436] | 96 |
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| 97 | // wndMain
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[87b3ee2] | 98 | Textbox* txtChat;
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| 99 |
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| 100 | int sock;
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| 101 | struct sockaddr_in server, from;
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| 102 | struct hostent *hp;
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| 103 | NETWORK_MSG msgTo, msgFrom;
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| 104 | string username;
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| 105 | chat chatConsole;
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[1f1eb58] | 106 |
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[10f6fc2] | 107 | MessageProcessor msgProcessor;
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| 108 |
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[d352805] | 109 | int main(int argc, char **argv)
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| 110 | {
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| 111 | ALLEGRO_DISPLAY *display = NULL;
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| 112 | ALLEGRO_EVENT_QUEUE *event_queue = NULL;
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| 113 | ALLEGRO_TIMER *timer = NULL;
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| 114 | bool key[4] = { false, false, false, false };
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| 115 | bool redraw = true;
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[87b3ee2] | 116 | doexit = false;
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[eb8adb1] | 117 | map<unsigned int, Player> mapPlayers;
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[fbcfc35] | 118 | map<unsigned int, Projectile> mapProjectiles;
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[88cdae2] | 119 | unsigned int curPlayerId = -1;
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[15efb4e] | 120 | int scoreBlue, scoreRed;
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[1f1eb58] | 121 | bool fullscreen = false;
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[15efb4e] | 122 |
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| 123 | scoreBlue = 0;
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| 124 | scoreRed = 0;
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[9a3e6b1] | 125 |
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[87b3ee2] | 126 | state = STATE_START;
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[9a3e6b1] | 127 |
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[d352805] | 128 | if(!al_init()) {
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| 129 | fprintf(stderr, "failed to initialize allegro!\n");
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| 130 | return -1;
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| 131 | }
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| 132 |
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[88cdae2] | 133 | if (al_init_primitives_addon())
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| 134 | cout << "Primitives initialized" << endl;
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| 135 | else
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| 136 | cout << "Primitives not initialized" << endl;
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| 137 |
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[d352805] | 138 | al_init_font_addon();
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| 139 | al_init_ttf_addon();
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| 140 |
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[88cdae2] | 141 | #if defined WINDOWS
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| 142 | ALLEGRO_FONT *font = al_load_ttf_font("../pirulen.ttf", 12, 0);
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| 143 | #elif defined LINUX
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| 144 | ALLEGRO_FONT *font = al_load_ttf_font("pirulen.ttf", 12, 0);
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| 145 | #endif
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| 146 |
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[d352805] | 147 | if (!font) {
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| 148 | fprintf(stderr, "Could not load 'pirulen.ttf'.\n");
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| 149 | getchar();
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| 150 | return -1;
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| 151 | }
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| 152 |
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| 153 | if(!al_install_keyboard()) {
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| 154 | fprintf(stderr, "failed to initialize the keyboard!\n");
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| 155 | return -1;
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| 156 | }
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[87b3ee2] | 157 |
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| 158 | if(!al_install_mouse()) {
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| 159 | fprintf(stderr, "failed to initialize the mouse!\n");
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| 160 | return -1;
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| 161 | }
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[d352805] | 162 |
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| 163 | timer = al_create_timer(1.0 / FPS);
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| 164 | if(!timer) {
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| 165 | fprintf(stderr, "failed to create timer!\n");
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| 166 | return -1;
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| 167 | }
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| 168 |
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[1f1eb58] | 169 | int refreshRate = getRefreshRate(SCREEN_W, SCREEN_H);
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| 170 | // if the computer doesn't support this resolution, just use windowed mode
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| 171 | if (refreshRate > 0 && fullscreen) {
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| 172 | al_set_new_display_flags(ALLEGRO_FULLSCREEN);
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| 173 | al_set_new_display_refresh_rate(refreshRate);
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| 174 | }
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| 175 | display = al_create_display(SCREEN_W, SCREEN_H);
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[d352805] | 176 | if(!display) {
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| 177 | fprintf(stderr, "failed to create display!\n");
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| 178 | al_destroy_timer(timer);
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| 179 | return -1;
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| 180 | }
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[87b3ee2] | 181 |
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[384b7e0] | 182 | WorldMap* gameMap = WorldMap::loadMapFromFile("../../data/map.txt");
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[62ee2ce] | 183 |
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[365e156] | 184 | cout << "Loaded map" << endl;
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| 185 |
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[87b3ee2] | 186 | wndLogin = new Window(0, 0, SCREEN_W, SCREEN_H);
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[9b1e12c] | 187 | wndLogin->addComponent(new Textbox(516, 40, 100, 20, font));
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| 188 | wndLogin->addComponent(new Textbox(516, 70, 100, 20, font));
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[365e156] | 189 | wndLogin->addComponent(new TextLabel(410, 40, 100, 20, font, "Username:", ALLEGRO_ALIGN_RIGHT));
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| 190 | wndLogin->addComponent(new TextLabel(410, 70, 100, 20, font, "Password:", ALLEGRO_ALIGN_RIGHT));
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| 191 | wndLogin->addComponent(new TextLabel((SCREEN_W-600)/2, 100, 600, 20, font, "", ALLEGRO_ALIGN_CENTRE));
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| 192 | wndLogin->addComponent(new Button(SCREEN_W/2-100, 130, 90, 20, font, "Register", goToRegisterScreen));
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| 193 | wndLogin->addComponent(new Button(SCREEN_W/2+10, 130, 90, 20, font, "Login", login));
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[9b1e12c] | 194 | wndLogin->addComponent(new Button(920, 10, 80, 20, font, "Quit", quit));
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[87b3ee2] | 195 |
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| 196 | txtUsername = (Textbox*)wndLogin->getComponent(0);
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| 197 | txtPassword = (Textbox*)wndLogin->getComponent(1);
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[365e156] | 198 | lblLoginStatus = (TextLabel*)wndLogin->getComponent(4);
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| 199 |
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| 200 | cout << "Created login screen" << endl;
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[87b3ee2] | 201 |
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[5c95436] | 202 | wndRegister = new Window(0, 0, SCREEN_W, SCREEN_H);
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[9b1e12c] | 203 | wndRegister->addComponent(new Textbox(516, 40, 100, 20, font));
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| 204 | wndRegister->addComponent(new Textbox(516, 70, 100, 20, font));
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[365e156] | 205 | wndRegister->addComponent(new TextLabel(410, 40, 100, 20, font, "Username:", ALLEGRO_ALIGN_RIGHT));
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| 206 | wndRegister->addComponent(new TextLabel(410, 70, 100, 20, font, "Password:", ALLEGRO_ALIGN_RIGHT));
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| 207 | wndRegister->addComponent(new RadioButtonList(432, 100, "Pick a class", font));
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| 208 | wndRegister->addComponent(new TextLabel((SCREEN_W-600)/2, 190, 600, 20, font, "", ALLEGRO_ALIGN_CENTRE));
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| 209 | wndRegister->addComponent(new Button(SCREEN_W/2-100, 220, 90, 20, font, "Back", goToLoginScreen));
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| 210 | wndRegister->addComponent(new Button(SCREEN_W/2+10, 220, 90, 20, font, "Submit", registerAccount));
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[9b1e12c] | 211 | wndRegister->addComponent(new Button(920, 10, 80, 20, font, "Quit", quit));
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[5c95436] | 212 |
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| 213 | txtUsernameRegister = (Textbox*)wndRegister->getComponent(0);
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| 214 | txtPasswordRegister = (Textbox*)wndRegister->getComponent(1);
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| 215 |
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[365e156] | 216 | rblClasses = (RadioButtonList*)wndRegister->getComponent(4);
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[5c95436] | 217 | rblClasses->addRadioButton("Warrior");
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| 218 | rblClasses->addRadioButton("Ranger");
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| 219 |
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[365e156] | 220 | lblRegisterStatus = (TextLabel*)wndRegister->getComponent(5);
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| 221 |
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| 222 | cout << "Created register screen" << endl;
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| 223 |
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[87b3ee2] | 224 | wndMain = new Window(0, 0, SCREEN_W, SCREEN_H);
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[9b1e12c] | 225 | wndMain->addComponent(new Textbox(95, 40, 300, 20, font));
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| 226 | wndMain->addComponent(new Button(95, 70, 60, 20, font, "Send", sendChatMessage));
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| 227 | wndMain->addComponent(new Button(920, 10, 80, 20, font, "Logout", logout));
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[87b3ee2] | 228 |
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| 229 | txtChat = (Textbox*)wndMain->getComponent(0);
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| 230 |
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[365e156] | 231 | cout << "Created main screen" << endl;
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| 232 |
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[49da01a] | 233 | goToLoginScreen();
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[d352805] | 234 |
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| 235 | event_queue = al_create_event_queue();
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| 236 | if(!event_queue) {
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| 237 | fprintf(stderr, "failed to create event_queue!\n");
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| 238 | al_destroy_display(display);
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| 239 | al_destroy_timer(timer);
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| 240 | return -1;
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| 241 | }
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| 242 |
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| 243 | al_set_target_bitmap(al_get_backbuffer(display));
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| 244 |
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| 245 | al_register_event_source(event_queue, al_get_display_event_source(display));
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| 246 | al_register_event_source(event_queue, al_get_timer_event_source(timer));
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| 247 | al_register_event_source(event_queue, al_get_keyboard_event_source());
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[87b3ee2] | 248 | al_register_event_source(event_queue, al_get_mouse_event_source());
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[d352805] | 249 |
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| 250 | al_clear_to_color(al_map_rgb(0,0,0));
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| 251 |
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| 252 | al_flip_display();
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[9a3e6b1] | 253 |
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| 254 | if (argc != 3) {
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| 255 | cout << "Usage: server port" << endl;
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| 256 | exit(1);
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| 257 | }
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| 258 |
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| 259 | initWinSock();
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| 260 |
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| 261 | sock = socket(AF_INET, SOCK_DGRAM, 0);
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| 262 | if (sock < 0)
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| 263 | error("socket");
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| 264 |
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[e607c0f] | 265 | set_nonblock(sock);
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| 266 |
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[9a3e6b1] | 267 | server.sin_family = AF_INET;
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| 268 | hp = gethostbyname(argv[1]);
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| 269 | if (hp==0)
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| 270 | error("Unknown host");
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| 271 |
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| 272 | memcpy((char *)&server.sin_addr, (char *)hp->h_addr, hp->h_length);
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| 273 | server.sin_port = htons(atoi(argv[2]));
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| 274 |
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[d352805] | 275 | al_start_timer(timer);
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[e607c0f] | 276 |
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[d352805] | 277 | while(!doexit)
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| 278 | {
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| 279 | ALLEGRO_EVENT ev;
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[3d81c0d] | 280 |
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[d352805] | 281 | al_wait_for_event(event_queue, &ev);
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[87b3ee2] | 282 |
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| 283 | if(wndCurrent->handleEvent(ev)) {
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| 284 | // do nothing
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| 285 | }
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| 286 | else if(ev.type == ALLEGRO_EVENT_TIMER) {
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[a1a3bd5] | 287 | redraw = true; // seems like we should just call a draw function here instead
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[d352805] | 288 | }
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| 289 | else if(ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE) {
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[9a3e6b1] | 290 | doexit = true;
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[d352805] | 291 | }
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| 292 | else if(ev.type == ALLEGRO_EVENT_KEY_DOWN) {
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| 293 | }
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| 294 | else if(ev.type == ALLEGRO_EVENT_KEY_UP) {
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| 295 | switch(ev.keyboard.keycode) {
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| 296 | case ALLEGRO_KEY_ESCAPE:
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| 297 | doexit = true;
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| 298 | break;
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[4926168] | 299 | case ALLEGRO_KEY_S: // pickup an item next to you
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| 300 | if (state == STATE_LOGIN) {
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| 301 | msgTo.type = MSG_TYPE_PICKUP_FLAG;
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| 302 | memcpy(msgTo.buffer, &curPlayerId, 4);
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[10f6fc2] | 303 | msgProcessor.sendMessage(&msgTo, sock, &server);
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[4926168] | 304 | }
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| 305 | break;
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[626e5b0] | 306 | case ALLEGRO_KEY_D: // drop the current item
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| 307 | if (state == STATE_LOGIN) {
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[4926168] | 308 | // find the current player in the player list
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[626e5b0] | 309 | map<unsigned int, Player>::iterator it;
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| 310 | Player* p = NULL;
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| 311 | for(it = mapPlayers.begin(); it != mapPlayers.end(); it++)
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| 312 | {
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| 313 | if (it->second.id == curPlayerId)
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| 314 | p = &it->second;
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| 315 | }
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| 316 |
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| 317 | if (p != NULL) {
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| 318 | int flagType = WorldMap::OBJECT_NONE;
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| 319 |
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| 320 | if (p->hasBlueFlag)
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| 321 | flagType = WorldMap::OBJECT_BLUE_FLAG;
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| 322 | else if (p->hasRedFlag)
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| 323 | flagType = WorldMap::OBJECT_RED_FLAG;
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| 324 |
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| 325 | if (flagType != WorldMap::OBJECT_NONE) {
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| 326 | msgTo.type = MSG_TYPE_DROP_FLAG;
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| 327 | memcpy(msgTo.buffer, &curPlayerId, 4);
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[10f6fc2] | 328 | msgProcessor.sendMessage(&msgTo, sock, &server);
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[626e5b0] | 329 | }
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| 330 | }
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| 331 | }
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| 332 | break;
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[d352805] | 333 | }
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| 334 | }
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[88cdae2] | 335 | else if(ev.type == ALLEGRO_EVENT_MOUSE_BUTTON_UP) {
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[ad5d122] | 336 | if(wndCurrent == wndMain) {
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[e1f78f5] | 337 | if (ev.mouse.button == 1) { // left click
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| 338 | msgTo.type = MSG_TYPE_PLAYER_MOVE;
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[88cdae2] | 339 |
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[e1f78f5] | 340 | POSITION pos;
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| 341 | pos.x = ev.mouse.x;
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| 342 | pos.y = ev.mouse.y;
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| 343 | pos = screenToMap(pos);
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[62ee2ce] | 344 |
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[e1f78f5] | 345 | if (pos.x != -1)
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| 346 | {
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| 347 | memcpy(msgTo.buffer, &curPlayerId, 4);
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| 348 | memcpy(msgTo.buffer+4, &pos.x, 4);
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| 349 | memcpy(msgTo.buffer+8, &pos.y, 4);
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| 350 |
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[10f6fc2] | 351 | msgProcessor.sendMessage(&msgTo, sock, &server);
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[e1f78f5] | 352 | }
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| 353 | else
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| 354 | cout << "Invalid point: User did not click on the map" << endl;
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| 355 | }else if (ev.mouse.button == 2) { // right click
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| 356 | map<unsigned int, Player>::iterator it;
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| 357 |
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[fbcfc35] | 358 | cout << "Detected a right-click" << endl;
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| 359 |
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[e1f78f5] | 360 | Player* curPlayer;
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| 361 | for(it = mapPlayers.begin(); it != mapPlayers.end(); it++)
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| 362 | {
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| 363 | if (it->second.id == curPlayerId)
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| 364 | curPlayer = &it->second;
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| 365 | }
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| 366 |
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| 367 | Player* target;
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| 368 | for(it = mapPlayers.begin(); it != mapPlayers.end(); it++)
|
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| 369 | {
|
---|
[fbcfc35] | 370 | // need to check if the right-click was actually on this player
|
---|
[f3cf1a5] | 371 | // right now, this code will target all players other than the current one
|
---|
[e1f78f5] | 372 | target = &it->second;
|
---|
| 373 | if (target->id != curPlayerId && target->team != curPlayer->team) {
|
---|
| 374 | msgTo.type = MSG_TYPE_START_ATTACK;
|
---|
| 375 | memcpy(msgTo.buffer, &curPlayerId, 4);
|
---|
| 376 | memcpy(msgTo.buffer+4, &target->id, 4);
|
---|
[88cdae2] | 377 |
|
---|
[10f6fc2] | 378 | msgProcessor.sendMessage(&msgTo, sock, &server);
|
---|
[e1f78f5] | 379 | }
|
---|
| 380 | }
|
---|
[62ee2ce] | 381 | }
|
---|
[ad5d122] | 382 | }
|
---|
[88cdae2] | 383 | }
|
---|
[e607c0f] | 384 |
|
---|
[10f6fc2] | 385 | if (msgProcessor.receiveMessage(&msgFrom, sock, &from) >= 0)
|
---|
[fbcfc35] | 386 | processMessage(msgFrom, state, chatConsole, gameMap, mapPlayers, mapProjectiles, curPlayerId, scoreBlue, scoreRed);
|
---|
[054b50b] | 387 |
|
---|
[a1a3bd5] | 388 | if (redraw)
|
---|
[e607c0f] | 389 | {
|
---|
[d352805] | 390 | redraw = false;
|
---|
[88cdae2] | 391 |
|
---|
[10f6fc2] | 392 | msgProcessor.resendUnackedMessages(sock);
|
---|
[3de664d] | 393 | msgProcessor.cleanAckedMessages();
|
---|
[10f6fc2] | 394 |
|
---|
[87b3ee2] | 395 | wndCurrent->draw(display);
|
---|
[9a3e6b1] | 396 |
|
---|
[49da01a] | 397 | if(wndCurrent == wndMain) {
|
---|
[bc70282] | 398 | chatConsole.draw(font, al_map_rgb(255,255,255));
|
---|
| 399 |
|
---|
[87b3ee2] | 400 | al_draw_text(font, al_map_rgb(0, 255, 0), 4, 43, ALLEGRO_ALIGN_LEFT, "Message:");
|
---|
[62ee2ce] | 401 |
|
---|
[15efb4e] | 402 | ostringstream ossScoreBlue, ossScoreRed;
|
---|
| 403 |
|
---|
| 404 | ossScoreBlue << "Blue: " << scoreBlue << endl;
|
---|
| 405 | ossScoreRed << "Red: " << scoreRed << endl;
|
---|
| 406 |
|
---|
| 407 | al_draw_text(font, al_map_rgb(0, 255, 0), 330, 80, ALLEGRO_ALIGN_LEFT, ossScoreBlue.str().c_str());
|
---|
| 408 | al_draw_text(font, al_map_rgb(0, 255, 0), 515, 80, ALLEGRO_ALIGN_LEFT, ossScoreRed.str().c_str());
|
---|
| 409 |
|
---|
[032e550] | 410 | // update players
|
---|
[a1a3bd5] | 411 | map<unsigned int, Player>::iterator it;
|
---|
[032e550] | 412 | for (it = mapPlayers.begin(); it != mapPlayers.end(); it++)
|
---|
| 413 | {
|
---|
| 414 | it->second.updateTarget(mapPlayers);
|
---|
| 415 | }
|
---|
| 416 |
|
---|
[a1a3bd5] | 417 | for (it = mapPlayers.begin(); it != mapPlayers.end(); it++)
|
---|
| 418 | {
|
---|
[227baaa] | 419 | it->second.move(gameMap); // ignore return value
|
---|
[a1a3bd5] | 420 | }
|
---|
| 421 |
|
---|
[8c74150] | 422 | // update projectile positions
|
---|
| 423 | map<unsigned int, Projectile>::iterator it2;
|
---|
| 424 | for (it2 = mapProjectiles.begin(); it2 != mapProjectiles.end(); it2++)
|
---|
| 425 | {
|
---|
| 426 | it2->second.move(mapPlayers);
|
---|
| 427 | }
|
---|
| 428 |
|
---|
[62ee2ce] | 429 | drawMap(gameMap);
|
---|
[d09fe76] | 430 | drawPlayers(mapPlayers, font, curPlayerId);
|
---|
[8c74150] | 431 |
|
---|
| 432 | // draw projectiles
|
---|
| 433 | for (it2 = mapProjectiles.begin(); it2 != mapProjectiles.end(); it2++)
|
---|
| 434 | {
|
---|
| 435 | Projectile proj = it2->second;
|
---|
| 436 |
|
---|
| 437 | FLOAT_POSITION target = mapPlayers[proj.target].pos;
|
---|
| 438 | float angle = atan2(target.y-proj.pos.toFloat().y, target.x-proj.pos.toFloat().x);
|
---|
| 439 |
|
---|
| 440 | POSITION start, end;
|
---|
| 441 | start.x = cos(angle)*15+proj.pos.x;
|
---|
| 442 | start.y = sin(angle)*15+proj.pos.y;
|
---|
| 443 | end.x = proj.pos.x;
|
---|
| 444 | end.y = proj.pos.y;
|
---|
| 445 |
|
---|
| 446 | start = mapToScreen(start);
|
---|
| 447 | end = mapToScreen(end);
|
---|
| 448 |
|
---|
| 449 | al_draw_line(start.x, start.y, end.x, end.y, al_map_rgb(0, 0, 0), 4);
|
---|
| 450 | }
|
---|
[87b3ee2] | 451 | }
|
---|
| 452 |
|
---|
[d352805] | 453 | al_flip_display();
|
---|
| 454 | }
|
---|
| 455 | }
|
---|
[9a3e6b1] | 456 |
|
---|
| 457 | #if defined WINDOWS
|
---|
| 458 | closesocket(sock);
|
---|
| 459 | #elif defined LINUX
|
---|
| 460 | close(sock);
|
---|
| 461 | #endif
|
---|
| 462 |
|
---|
| 463 | shutdownWinSock();
|
---|
[d352805] | 464 |
|
---|
[87b3ee2] | 465 | delete wndLogin;
|
---|
| 466 | delete wndMain;
|
---|
| 467 |
|
---|
[62ee2ce] | 468 | delete gameMap;
|
---|
| 469 |
|
---|
[d352805] | 470 | al_destroy_event_queue(event_queue);
|
---|
| 471 | al_destroy_display(display);
|
---|
| 472 | al_destroy_timer(timer);
|
---|
| 473 |
|
---|
| 474 | return 0;
|
---|
| 475 | }
|
---|
| 476 |
|
---|
[1f1eb58] | 477 |
|
---|
| 478 |
|
---|
[4da5aa3] | 479 | // need to make a function like this that works on windows
|
---|
| 480 | void error(const char *msg)
|
---|
| 481 | {
|
---|
| 482 | perror(msg);
|
---|
| 483 | shutdownWinSock();
|
---|
| 484 | exit(1);
|
---|
| 485 | }
|
---|
| 486 |
|
---|
[0dde5da] | 487 | void initWinSock()
|
---|
| 488 | {
|
---|
| 489 | #if defined WINDOWS
|
---|
| 490 | WORD wVersionRequested;
|
---|
| 491 | WSADATA wsaData;
|
---|
| 492 | int wsaerr;
|
---|
| 493 |
|
---|
| 494 | wVersionRequested = MAKEWORD(2, 2);
|
---|
| 495 | wsaerr = WSAStartup(wVersionRequested, &wsaData);
|
---|
| 496 |
|
---|
| 497 | if (wsaerr != 0) {
|
---|
| 498 | cout << "The Winsock dll not found." << endl;
|
---|
| 499 | exit(1);
|
---|
| 500 | }else
|
---|
| 501 | cout << "The Winsock dll was found." << endl;
|
---|
| 502 | #endif
|
---|
| 503 | }
|
---|
| 504 |
|
---|
| 505 | void shutdownWinSock()
|
---|
| 506 | {
|
---|
| 507 | #if defined WINDOWS
|
---|
| 508 | WSACleanup();
|
---|
| 509 | #endif
|
---|
[1912323] | 510 | }
|
---|
| 511 |
|
---|
[62ee2ce] | 512 | POSITION screenToMap(POSITION pos)
|
---|
| 513 | {
|
---|
| 514 | pos.x = pos.x-300;
|
---|
| 515 | pos.y = pos.y-100;
|
---|
| 516 |
|
---|
| 517 | if (pos.x < 0 || pos.y < 0)
|
---|
| 518 | {
|
---|
| 519 | pos.x = -1;
|
---|
| 520 | pos.y = -1;
|
---|
| 521 | }
|
---|
| 522 |
|
---|
| 523 | return pos;
|
---|
| 524 | }
|
---|
| 525 |
|
---|
| 526 | POSITION mapToScreen(POSITION pos)
|
---|
| 527 | {
|
---|
| 528 | pos.x = pos.x+300;
|
---|
| 529 | pos.y = pos.y+100;
|
---|
| 530 |
|
---|
| 531 | return pos;
|
---|
| 532 | }
|
---|
| 533 |
|
---|
[ca44f82] | 534 | POSITION mapToScreen(FLOAT_POSITION pos)
|
---|
| 535 | {
|
---|
| 536 | POSITION p;
|
---|
| 537 | p.x = pos.x+300;
|
---|
| 538 | p.y = pos.y+100;
|
---|
| 539 |
|
---|
| 540 | return p;
|
---|
| 541 | }
|
---|
| 542 |
|
---|
[fbcfc35] | 543 | void processMessage(NETWORK_MSG &msg, int &state, chat &chatConsole, WorldMap *gameMap, map<unsigned int, Player>& mapPlayers, map<unsigned int, Projectile>& mapProjectiles, unsigned int& curPlayerId, int &scoreBlue, int &scoreRed)
|
---|
[1912323] | 544 | {
|
---|
[4da5aa3] | 545 | string response = string(msg.buffer);
|
---|
| 546 |
|
---|
| 547 | switch(state)
|
---|
| 548 | {
|
---|
| 549 | case STATE_START:
|
---|
| 550 | {
|
---|
[e607c0f] | 551 | cout << "In STATE_START" << endl;
|
---|
| 552 |
|
---|
[87b3ee2] | 553 | switch(msg.type)
|
---|
[4da5aa3] | 554 | {
|
---|
[87b3ee2] | 555 | case MSG_TYPE_REGISTER:
|
---|
| 556 | {
|
---|
[365e156] | 557 | lblRegisterStatus->setText(response);
|
---|
[87b3ee2] | 558 | break;
|
---|
| 559 | }
|
---|
[bc70282] | 560 | default:
|
---|
| 561 | {
|
---|
| 562 | cout << "(STATE_REGISTER) Received invalid message of type " << msg.type << endl;
|
---|
| 563 | break;
|
---|
| 564 | }
|
---|
| 565 | }
|
---|
| 566 |
|
---|
| 567 | break;
|
---|
| 568 | }
|
---|
| 569 | case STATE_LOGIN:
|
---|
| 570 | {
|
---|
| 571 | switch(msg.type)
|
---|
| 572 | {
|
---|
[87b3ee2] | 573 | case MSG_TYPE_LOGIN:
|
---|
| 574 | {
|
---|
| 575 | if (response.compare("Player has already logged in.") == 0)
|
---|
| 576 | {
|
---|
[bc70282] | 577 | goToLoginScreen();
|
---|
| 578 | state = STATE_START;
|
---|
| 579 |
|
---|
[365e156] | 580 | lblLoginStatus->setText(response);
|
---|
[87b3ee2] | 581 | }
|
---|
| 582 | else if (response.compare("Incorrect username or password") == 0)
|
---|
| 583 | {
|
---|
[bc70282] | 584 | goToLoginScreen();
|
---|
| 585 | state = STATE_START;
|
---|
| 586 |
|
---|
[365e156] | 587 | lblLoginStatus->setText(response);
|
---|
[87b3ee2] | 588 | }
|
---|
| 589 | else
|
---|
| 590 | {
|
---|
| 591 | wndCurrent = wndMain;
|
---|
[88cdae2] | 592 |
|
---|
| 593 | Player p("", "");
|
---|
| 594 | p.deserialize(msg.buffer);
|
---|
| 595 | mapPlayers[p.id] = p;
|
---|
| 596 | curPlayerId = p.id;
|
---|
| 597 |
|
---|
| 598 | cout << "Got a valid login response with the player" << endl;
|
---|
[1f1eb58] | 599 | cout << "Player id: " << curPlayerId << endl;
|
---|
| 600 | cout << "Player health: " << p.health << endl;
|
---|
[bc70282] | 601 | cout << "player map size: " << mapPlayers.size() << endl;
|
---|
[87b3ee2] | 602 | }
|
---|
[88cdae2] | 603 |
|
---|
[a1a3bd5] | 604 | break;
|
---|
| 605 | }
|
---|
| 606 | case MSG_TYPE_LOGOUT:
|
---|
| 607 | {
|
---|
[054b50b] | 608 | cout << "Got a logout message" << endl;
|
---|
[a1a3bd5] | 609 |
|
---|
[87b3ee2] | 610 | if (response.compare("You have successfully logged out.") == 0)
|
---|
| 611 | {
|
---|
| 612 | cout << "Logged out" << endl;
|
---|
| 613 | state = STATE_START;
|
---|
[49da01a] | 614 | goToLoginScreen();
|
---|
[87b3ee2] | 615 | }
|
---|
[054b50b] | 616 |
|
---|
| 617 | break;
|
---|
| 618 | }
|
---|
[4c202e0] | 619 | case MSG_TYPE_PLAYER:
|
---|
| 620 | {
|
---|
[1f1eb58] | 621 | cout << "Received MSG_TYPE_PLAYER" << endl;
|
---|
| 622 |
|
---|
[60776f2] | 623 | Player p("", "");
|
---|
| 624 | p.deserialize(msg.buffer);
|
---|
[054b50b] | 625 | p.timeLastUpdated = getCurrentMillis();
|
---|
[032e550] | 626 | p.isChasing = false;
|
---|
[5a5f131] | 627 | if (p.health <= 0)
|
---|
| 628 | p.isDead = true;
|
---|
| 629 | else
|
---|
| 630 | p.isDead = false;
|
---|
| 631 |
|
---|
[3a79253] | 632 | mapPlayers[p.id] = p;
|
---|
[4c202e0] | 633 |
|
---|
[eb8adb1] | 634 | break;
|
---|
| 635 | }
|
---|
[a1a3bd5] | 636 | case MSG_TYPE_PLAYER_MOVE:
|
---|
| 637 | {
|
---|
| 638 | unsigned int id;
|
---|
| 639 | int x, y;
|
---|
| 640 |
|
---|
| 641 | memcpy(&id, msg.buffer, 4);
|
---|
| 642 | memcpy(&x, msg.buffer+4, 4);
|
---|
| 643 | memcpy(&y, msg.buffer+8, 4);
|
---|
| 644 |
|
---|
| 645 | mapPlayers[id].target.x = x;
|
---|
| 646 | mapPlayers[id].target.y = y;
|
---|
| 647 |
|
---|
| 648 | break;
|
---|
| 649 | }
|
---|
[eb8adb1] | 650 | case MSG_TYPE_CHAT:
|
---|
| 651 | {
|
---|
| 652 | chatConsole.addLine(response);
|
---|
[4c202e0] | 653 |
|
---|
[87b3ee2] | 654 | break;
|
---|
| 655 | }
|
---|
[45b2750] | 656 | case MSG_TYPE_OBJECT:
|
---|
| 657 | {
|
---|
[7511a2b] | 658 | cout << "Received object message in STATE_LOGIN." << endl;
|
---|
[45b2750] | 659 |
|
---|
| 660 | WorldMap::Object o(0, WorldMap::OBJECT_NONE, 0, 0);
|
---|
| 661 | o.deserialize(msg.buffer);
|
---|
[bc70282] | 662 | cout << "object id: " << o.id << endl;
|
---|
[45b2750] | 663 | gameMap->updateObject(o.id, o.type, o.pos.x, o.pos.y);
|
---|
| 664 |
|
---|
| 665 | break;
|
---|
| 666 | }
|
---|
[2df63d6] | 667 | case MSG_TYPE_REMOVE_OBJECT:
|
---|
| 668 | {
|
---|
[7511a2b] | 669 | cout << "Received REMOVE_OBJECT message!" << endl;
|
---|
| 670 |
|
---|
[2df63d6] | 671 | int id;
|
---|
| 672 | memcpy(&id, msg.buffer, 4);
|
---|
[7511a2b] | 673 |
|
---|
| 674 | cout << "Removing object with id " << id << endl;
|
---|
| 675 |
|
---|
[2df63d6] | 676 | if (!gameMap->removeObject(id))
|
---|
| 677 | cout << "Did not remove the object" << endl;
|
---|
[7511a2b] | 678 |
|
---|
| 679 | break;
|
---|
[2df63d6] | 680 | }
|
---|
[15efb4e] | 681 | case MSG_TYPE_SCORE:
|
---|
| 682 | {
|
---|
| 683 | memcpy(&scoreBlue, msg.buffer, 4);
|
---|
| 684 | memcpy(&scoreRed, msg.buffer+4, 4);
|
---|
| 685 |
|
---|
| 686 | break;
|
---|
| 687 | }
|
---|
[b978503] | 688 | case MSG_TYPE_ATTACK:
|
---|
| 689 | {
|
---|
[032e550] | 690 | cout << "Received ATTACK message" << endl;
|
---|
| 691 |
|
---|
| 692 | break;
|
---|
| 693 | }
|
---|
| 694 | case MSG_TYPE_START_ATTACK:
|
---|
| 695 | {
|
---|
| 696 | cout << "Received START_ATTACK message" << endl;
|
---|
| 697 |
|
---|
| 698 | unsigned int id, targetID;
|
---|
| 699 | memcpy(&id, msg.buffer, 4);
|
---|
| 700 | memcpy(&targetID, msg.buffer+4, 4);
|
---|
| 701 |
|
---|
| 702 | cout << "source id: " << id << endl;
|
---|
| 703 | cout << "target id: " << targetID << endl;
|
---|
| 704 |
|
---|
| 705 | Player* source = &mapPlayers[id];
|
---|
| 706 | source->targetPlayer = targetID;
|
---|
| 707 | source->isChasing = true;
|
---|
| 708 |
|
---|
[b978503] | 709 | break;
|
---|
| 710 | }
|
---|
| 711 | case MSG_TYPE_PROJECTILE:
|
---|
| 712 | {
|
---|
[8c74150] | 713 | cout << "Received a PROJECTILE message" << endl;
|
---|
[fbcfc35] | 714 |
|
---|
| 715 | int id, x, y, targetId;
|
---|
| 716 |
|
---|
| 717 | memcpy(&id, msg.buffer, 4);
|
---|
| 718 | memcpy(&x, msg.buffer+4, 4);
|
---|
| 719 | memcpy(&y, msg.buffer+8, 4);
|
---|
| 720 | memcpy(&targetId, msg.buffer+12, 4);
|
---|
| 721 |
|
---|
[8c74150] | 722 | cout << "id: " << id << endl;
|
---|
| 723 | cout << "x: " << x << endl;
|
---|
| 724 | cout << "y: " << y << endl;
|
---|
| 725 | cout << "Target: " << targetId << endl;
|
---|
| 726 |
|
---|
| 727 | Projectile proj(x, y, targetId, 0);
|
---|
| 728 | proj.setId(id);
|
---|
| 729 |
|
---|
| 730 | mapProjectiles[id] = proj;
|
---|
[fbcfc35] | 731 |
|
---|
[b978503] | 732 | break;
|
---|
| 733 | }
|
---|
| 734 | case MSG_TYPE_REMOVE_PROJECTILE:
|
---|
| 735 | {
|
---|
[8c74150] | 736 | cout << "Received a REMOVE_PROJECTILE message" << endl;
|
---|
| 737 |
|
---|
| 738 | int id;
|
---|
| 739 |
|
---|
| 740 | memcpy(&id, msg.buffer, 4);
|
---|
| 741 |
|
---|
| 742 | mapProjectiles.erase(id);
|
---|
| 743 |
|
---|
[b978503] | 744 | break;
|
---|
| 745 | }
|
---|
[45b2750] | 746 | default:
|
---|
| 747 | {
|
---|
[365e156] | 748 | cout << "(STATE_LOGIN) Received invlaid message of type " << msg.type << endl;
|
---|
| 749 | break;
|
---|
[45b2750] | 750 | }
|
---|
[4da5aa3] | 751 | }
|
---|
[eb8adb1] | 752 |
|
---|
[4da5aa3] | 753 | break;
|
---|
| 754 | }
|
---|
| 755 | default:
|
---|
| 756 | {
|
---|
| 757 | cout << "The state has an invalid value: " << state << endl;
|
---|
| 758 |
|
---|
| 759 | break;
|
---|
| 760 | }
|
---|
| 761 | }
|
---|
[0dde5da] | 762 | }
|
---|
[87b3ee2] | 763 |
|
---|
[d436ac4] | 764 | // this should probably be in the WorldMap class
|
---|
[62ee2ce] | 765 | void drawMap(WorldMap* gameMap)
|
---|
| 766 | {
|
---|
| 767 | POSITION mapPos;
|
---|
| 768 | mapPos.x = 0;
|
---|
| 769 | mapPos.y = 0;
|
---|
| 770 | mapPos = mapToScreen(mapPos);
|
---|
[6e66ffd] | 771 |
|
---|
[147f662] | 772 | for (int x=0; x<gameMap->width; x++)
|
---|
[62ee2ce] | 773 | {
|
---|
[147f662] | 774 | for (int y=0; y<gameMap->height; y++)
|
---|
[62ee2ce] | 775 | {
|
---|
| 776 | WorldMap::TerrainType el = gameMap->getElement(x, y);
|
---|
[cc1c6c1] | 777 | WorldMap::StructureType structure = gameMap->getStructure(x, y);
|
---|
[62ee2ce] | 778 |
|
---|
| 779 | if (el == WorldMap::TERRAIN_GRASS)
|
---|
| 780 | al_draw_filled_rectangle(x*25+mapPos.x, y*25+mapPos.y, x*25+25+mapPos.x, y*25+25+mapPos.y, al_map_rgb(0, 255, 0));
|
---|
| 781 | else if (el == WorldMap::TERRAIN_OCEAN)
|
---|
| 782 | al_draw_filled_rectangle(x*25+mapPos.x, y*25+mapPos.y, x*25+25+mapPos.x, y*25+25+mapPos.y, al_map_rgb(0, 0, 255));
|
---|
| 783 | else if (el == WorldMap::TERRAIN_ROCK)
|
---|
| 784 | al_draw_filled_rectangle(x*25+mapPos.x, y*25+mapPos.y, x*25+25+mapPos.x, y*25+25+mapPos.y, al_map_rgb(100, 100, 0));
|
---|
[a1a3bd5] | 785 |
|
---|
[6e66ffd] | 786 | if (structure == WorldMap::STRUCTURE_BLUE_FLAG) {
|
---|
| 787 | al_draw_circle(x*25+12+mapPos.x, y*25+12+mapPos.y, 12, al_map_rgb(0, 0, 0), 3);
|
---|
| 788 | //al_draw_filled_rectangle(x*25+5+mapPos.x, y*25+5+mapPos.y, x*25+20+mapPos.x, y*25+20+mapPos.y, al_map_rgb(0, 0, 255));
|
---|
| 789 | }else if (structure == WorldMap::STRUCTURE_RED_FLAG) {
|
---|
| 790 | al_draw_circle(x*25+12+mapPos.x, y*25+12+mapPos.y, 12, al_map_rgb(0, 0, 0), 3);
|
---|
| 791 | //al_draw_filled_rectangle(x*25+5+mapPos.x, y*25+5+mapPos.y, x*25+20+mapPos.x, y*25+20+mapPos.y, al_map_rgb(255, 0, 0));
|
---|
| 792 | }
|
---|
| 793 | }
|
---|
| 794 | }
|
---|
| 795 |
|
---|
[f3cf1a5] | 796 | for (int x=0; x<gameMap->width; x++)
|
---|
[6e66ffd] | 797 | {
|
---|
[f3cf1a5] | 798 | for (int y=0; y<gameMap->height; y++)
|
---|
[6e66ffd] | 799 | {
|
---|
| 800 | vector<WorldMap::Object> vctObjects = gameMap->getObjects(x, y);
|
---|
| 801 |
|
---|
| 802 | vector<WorldMap::Object>::iterator it;
|
---|
| 803 | for(it = vctObjects.begin(); it != vctObjects.end(); it++) {
|
---|
| 804 | switch(it->type) {
|
---|
| 805 | case WorldMap::OBJECT_BLUE_FLAG:
|
---|
| 806 | al_draw_filled_rectangle(it->pos.x-8+mapPos.x, it->pos.y-8+mapPos.y, it->pos.x+8+mapPos.x, it->pos.y+8+mapPos.y, al_map_rgb(0, 0, 255));
|
---|
| 807 | break;
|
---|
| 808 | case WorldMap::OBJECT_RED_FLAG:
|
---|
| 809 | al_draw_filled_rectangle(it->pos.x-8+mapPos.x, it->pos.y-8+mapPos.y, it->pos.x+8+mapPos.x, it->pos.y+8+mapPos.y, al_map_rgb(255, 0, 0));
|
---|
| 810 | break;
|
---|
| 811 | }
|
---|
| 812 | }
|
---|
[62ee2ce] | 813 | }
|
---|
| 814 | }
|
---|
| 815 | }
|
---|
| 816 |
|
---|
[d09fe76] | 817 | void drawPlayers(map<unsigned int, Player>& mapPlayers, ALLEGRO_FONT* font, unsigned int curPlayerId)
|
---|
[88cdae2] | 818 | {
|
---|
| 819 | map<unsigned int, Player>::iterator it;
|
---|
| 820 |
|
---|
[62ee2ce] | 821 | Player* p;
|
---|
| 822 | POSITION pos;
|
---|
[d09fe76] | 823 | ALLEGRO_COLOR color;
|
---|
[62ee2ce] | 824 |
|
---|
[88cdae2] | 825 | for(it = mapPlayers.begin(); it != mapPlayers.end(); it++)
|
---|
| 826 | {
|
---|
[62ee2ce] | 827 | p = &it->second;
|
---|
[5a5f131] | 828 |
|
---|
| 829 | if (p->isDead)
|
---|
| 830 | continue;
|
---|
| 831 |
|
---|
[62ee2ce] | 832 | pos = mapToScreen(p->pos);
|
---|
[88cdae2] | 833 |
|
---|
[7efed11] | 834 | if (p->id == curPlayerId)
|
---|
[a6066e8] | 835 | al_draw_filled_circle(pos.x, pos.y, 14, al_map_rgb(0, 0, 0));
|
---|
| 836 |
|
---|
| 837 | if (p->team == 0)
|
---|
[d09fe76] | 838 | color = al_map_rgb(0, 0, 255);
|
---|
[a6066e8] | 839 | else if (p->team == 1)
|
---|
[d09fe76] | 840 | color = al_map_rgb(255, 0, 0);
|
---|
| 841 |
|
---|
| 842 | al_draw_filled_circle(pos.x, pos.y, 12, color);
|
---|
| 843 |
|
---|
| 844 | // draw player class
|
---|
| 845 | int fontHeight = al_get_font_line_height(font);
|
---|
| 846 |
|
---|
| 847 | string strClass;
|
---|
| 848 | switch (p->playerClass) {
|
---|
| 849 | case Player::CLASS_WARRIOR:
|
---|
| 850 | strClass = "W";
|
---|
| 851 | break;
|
---|
| 852 | case Player::CLASS_RANGER:
|
---|
| 853 | strClass = "R";
|
---|
| 854 | break;
|
---|
| 855 | case Player::CLASS_NONE:
|
---|
| 856 | strClass = "";
|
---|
| 857 | break;
|
---|
| 858 | default:
|
---|
| 859 | strClass = "";
|
---|
| 860 | break;
|
---|
| 861 | }
|
---|
| 862 | al_draw_text(font, al_map_rgb(0, 0, 0), pos.x, pos.y-fontHeight/2, ALLEGRO_ALIGN_CENTRE, strClass.c_str());
|
---|
| 863 |
|
---|
| 864 | // draw player health
|
---|
| 865 | al_draw_filled_rectangle(pos.x-12, pos.y-24, pos.x+12, pos.y-16, al_map_rgb(0, 0, 0));
|
---|
| 866 | if (it->second.maxHealth != 0)
|
---|
[e1f78f5] | 867 | al_draw_filled_rectangle(pos.x-11, pos.y-23, pos.x-11+(22*it->second.health)/it->second.maxHealth, pos.y-17, al_map_rgb(255, 0, 0));
|
---|
[7efed11] | 868 |
|
---|
[7d91bbe] | 869 | if (p->hasBlueFlag)
|
---|
[7efed11] | 870 | al_draw_filled_rectangle(pos.x+4, pos.y-18, pos.x+18, pos.y-4, al_map_rgb(0, 0, 255));
|
---|
[a6066e8] | 871 | else if (p->hasRedFlag)
|
---|
[7efed11] | 872 | al_draw_filled_rectangle(pos.x+4, pos.y-18, pos.x+18, pos.y-4, al_map_rgb(255, 0, 0));
|
---|
[88cdae2] | 873 | }
|
---|
| 874 | }
|
---|
| 875 |
|
---|
[5c95436] | 876 | void goToRegisterScreen()
|
---|
| 877 | {
|
---|
| 878 | txtUsernameRegister->clear();
|
---|
| 879 | txtPasswordRegister->clear();
|
---|
[49da01a] | 880 | lblRegisterStatus->setText("");
|
---|
| 881 | rblClasses->setSelectedButton(-1);
|
---|
| 882 |
|
---|
| 883 | wndCurrent = wndRegister;
|
---|
[5c95436] | 884 | }
|
---|
| 885 |
|
---|
| 886 | void goToLoginScreen()
|
---|
[87b3ee2] | 887 | {
|
---|
| 888 | txtUsername->clear();
|
---|
| 889 | txtPassword->clear();
|
---|
[49da01a] | 890 | lblLoginStatus->setText("");
|
---|
| 891 |
|
---|
| 892 | wndCurrent = wndLogin;
|
---|
[5c95436] | 893 | }
|
---|
| 894 |
|
---|
[bc70282] | 895 | // maybe need a goToGameScreen function as well and add state changes to these functions as well
|
---|
| 896 |
|
---|
[5c95436] | 897 | void registerAccount()
|
---|
| 898 | {
|
---|
| 899 | string username = txtUsernameRegister->getStr();
|
---|
| 900 | string password = txtPasswordRegister->getStr();
|
---|
| 901 |
|
---|
| 902 | txtUsernameRegister->clear();
|
---|
| 903 | txtPasswordRegister->clear();
|
---|
| 904 | // maybe clear rblClasses as well (add a method to RadioButtonList to enable this)
|
---|
| 905 |
|
---|
| 906 | Player::PlayerClass playerClass;
|
---|
| 907 |
|
---|
| 908 | switch (rblClasses->getSelectedButton()) {
|
---|
| 909 | case 0:
|
---|
| 910 | playerClass = Player::CLASS_WARRIOR;
|
---|
| 911 | break;
|
---|
| 912 | case 1:
|
---|
| 913 | playerClass = Player::CLASS_RANGER;
|
---|
| 914 | break;
|
---|
| 915 | default:
|
---|
| 916 | cout << "Invalid class selection" << endl;
|
---|
| 917 | playerClass = Player::CLASS_NONE;
|
---|
| 918 | break;
|
---|
| 919 | }
|
---|
[87b3ee2] | 920 |
|
---|
| 921 | msgTo.type = MSG_TYPE_REGISTER;
|
---|
| 922 |
|
---|
| 923 | strcpy(msgTo.buffer, username.c_str());
|
---|
| 924 | strcpy(msgTo.buffer+username.size()+1, password.c_str());
|
---|
[5c95436] | 925 | memcpy(msgTo.buffer+username.size()+password.size()+2, &playerClass, 4);
|
---|
[87b3ee2] | 926 |
|
---|
[10f6fc2] | 927 | msgProcessor.sendMessage(&msgTo, sock, &server);
|
---|
[87b3ee2] | 928 | }
|
---|
| 929 |
|
---|
| 930 | void login()
|
---|
| 931 | {
|
---|
| 932 | string strUsername = txtUsername->getStr();
|
---|
| 933 | string strPassword = txtPassword->getStr();
|
---|
| 934 | username = strUsername;
|
---|
| 935 |
|
---|
| 936 | txtUsername->clear();
|
---|
| 937 | txtPassword->clear();
|
---|
| 938 |
|
---|
| 939 | msgTo.type = MSG_TYPE_LOGIN;
|
---|
| 940 |
|
---|
| 941 | strcpy(msgTo.buffer, strUsername.c_str());
|
---|
| 942 | strcpy(msgTo.buffer+username.size()+1, strPassword.c_str());
|
---|
| 943 |
|
---|
[10f6fc2] | 944 | msgProcessor.sendMessage(&msgTo, sock, &server);
|
---|
[bc70282] | 945 |
|
---|
| 946 | state = STATE_LOGIN;
|
---|
[87b3ee2] | 947 | }
|
---|
| 948 |
|
---|
| 949 | void logout()
|
---|
| 950 | {
|
---|
| 951 | txtChat->clear();
|
---|
[297682c] | 952 | chatConsole.clear();
|
---|
[87b3ee2] | 953 |
|
---|
| 954 | msgTo.type = MSG_TYPE_LOGOUT;
|
---|
| 955 |
|
---|
| 956 | strcpy(msgTo.buffer, username.c_str());
|
---|
| 957 |
|
---|
[10f6fc2] | 958 | msgProcessor.sendMessage(&msgTo, sock, &server);
|
---|
[87b3ee2] | 959 | }
|
---|
| 960 |
|
---|
| 961 | void quit()
|
---|
| 962 | {
|
---|
| 963 | doexit = true;
|
---|
| 964 | }
|
---|
| 965 |
|
---|
| 966 | void sendChatMessage()
|
---|
| 967 | {
|
---|
| 968 | string msg = txtChat->getStr();
|
---|
| 969 |
|
---|
| 970 | txtChat->clear();
|
---|
| 971 |
|
---|
| 972 | msgTo.type = MSG_TYPE_CHAT;
|
---|
| 973 |
|
---|
| 974 | strcpy(msgTo.buffer, msg.c_str());
|
---|
| 975 |
|
---|
[10f6fc2] | 976 | msgProcessor.sendMessage(&msgTo, sock, &server);
|
---|
[87b3ee2] | 977 | }
|
---|
[1f1eb58] | 978 |
|
---|
| 979 | int getRefreshRate(int width, int height) {
|
---|
| 980 | int numRefreshRates = al_get_num_display_modes();
|
---|
| 981 | ALLEGRO_DISPLAY_MODE displayMode;
|
---|
| 982 |
|
---|
| 983 | for(int i=0; i<numRefreshRates; i++) {
|
---|
| 984 | al_get_display_mode(i, &displayMode);
|
---|
| 985 |
|
---|
| 986 | if (displayMode.width == width && displayMode.height == height)
|
---|
| 987 | return displayMode.refresh_rate;
|
---|
| 988 | }
|
---|
| 989 |
|
---|
| 990 | return 0;
|
---|
[dee75cc] | 991 | }
|
---|