[4c202e0] | 1 | #include "../../common/Compiler.h"
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| 2 |
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[e08572c] | 3 | #if defined WINDOWS
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[0dde5da] | 4 | #include <winsock2.h>
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| 5 | #include <WS2tcpip.h>
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[e08572c] | 6 | #elif defined LINUX
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[0dde5da] | 7 | #include <sys/types.h>
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| 8 | #include <unistd.h>
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| 9 | #include <sys/socket.h>
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| 10 | #include <netinet/in.h>
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| 11 | #include <netdb.h>
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| 12 | #include <cstring>
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[a845faf] | 13 | #endif
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[1912323] | 14 |
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[d352805] | 15 | #include <sys/types.h>
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[88cdae2] | 16 | #include <cstdio>
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| 17 | #include <cstdlib>
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[a845faf] | 18 | #include <string>
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[1912323] | 19 | #include <iostream>
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[88cdae2] | 20 | #include <sstream>
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[1912323] | 21 |
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[eb8adb1] | 22 | #include <map>
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[1912323] | 23 |
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[3a79253] | 24 | #include <map>
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| 25 |
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[d352805] | 26 | #include <allegro5/allegro.h>
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| 27 | #include <allegro5/allegro_font.h>
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| 28 | #include <allegro5/allegro_ttf.h>
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[88cdae2] | 29 | #include <allegro5/allegro_primitives.h>
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[7d7df47] | 30 |
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[b53c6b3] | 31 | #include "../../common/Message.h"
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[e607c0f] | 32 | #include "../../common/Common.h"
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[62ee2ce] | 33 | #include "../../common/WorldMap.h"
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[4c202e0] | 34 | #include "../../common/Player.h"
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[7d7df47] | 35 |
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[87b3ee2] | 36 | #include "Window.h"
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| 37 | #include "Textbox.h"
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| 38 | #include "Button.h"
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[6475138] | 39 | #include "chat.h"
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| 40 |
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[a845faf] | 41 | #ifdef WINDOWS
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[6475138] | 42 | #pragma comment(lib, "ws2_32.lib")
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[a845faf] | 43 | #endif
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[1912323] | 44 |
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| 45 | using namespace std;
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| 46 |
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[0dde5da] | 47 | void initWinSock();
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| 48 | void shutdownWinSock();
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[88cdae2] | 49 | void processMessage(NETWORK_MSG &msg, int &state, chat &chatConsole, map<unsigned int, Player>& mapPlayers, unsigned int& curPlayerId);
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[62ee2ce] | 50 | void drawMap(WorldMap* gameMap);
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[88cdae2] | 51 | void drawPlayers(map<unsigned int, Player>& mapPlayers, unsigned int curPlayerId);
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[62ee2ce] | 52 | POSITION screenToMap(POSITION pos);
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| 53 | POSITION mapToScreen(POSITION pos);
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[87b3ee2] | 54 |
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| 55 | // callbacks
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| 56 | void registerAccount();
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| 57 | void login();
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| 58 | void logout();
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| 59 | void quit();
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| 60 | void sendChatMessage();
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[4da5aa3] | 61 |
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[1912323] | 62 | void error(const char *);
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[7d7df47] | 63 |
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[d352805] | 64 | const float FPS = 60;
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| 65 | const int SCREEN_W = 640;
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| 66 | const int SCREEN_H = 480;
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[0cc431d] | 67 |
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| 68 | enum STATE {
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| 69 | STATE_START,
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[87b3ee2] | 70 | STATE_LOGIN // this means you're already logged in
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[d352805] | 71 | };
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[87b3ee2] | 72 |
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| 73 | int state;
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| 74 |
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| 75 | bool doexit;
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| 76 |
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| 77 | Window* wndLogin;
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| 78 | Window* wndMain;
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| 79 | Window* wndCurrent;
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| 80 |
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| 81 | Textbox* txtUsername;
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| 82 | Textbox* txtPassword;
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| 83 | Textbox* txtChat;
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| 84 |
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| 85 | int sock;
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| 86 | struct sockaddr_in server, from;
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| 87 | struct hostent *hp;
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| 88 | NETWORK_MSG msgTo, msgFrom;
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| 89 | string username;
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| 90 | chat chatConsole;
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[d352805] | 91 |
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| 92 | int main(int argc, char **argv)
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| 93 | {
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| 94 | ALLEGRO_DISPLAY *display = NULL;
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| 95 | ALLEGRO_EVENT_QUEUE *event_queue = NULL;
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| 96 | ALLEGRO_TIMER *timer = NULL;
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| 97 | bool key[4] = { false, false, false, false };
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| 98 | bool redraw = true;
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[87b3ee2] | 99 | doexit = false;
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[eb8adb1] | 100 | map<unsigned int, Player> mapPlayers;
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[88cdae2] | 101 | unsigned int curPlayerId = -1;
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[9a3e6b1] | 102 |
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[87b3ee2] | 103 | state = STATE_START;
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[9a3e6b1] | 104 |
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[d352805] | 105 | if(!al_init()) {
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| 106 | fprintf(stderr, "failed to initialize allegro!\n");
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| 107 | return -1;
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| 108 | }
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| 109 |
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[88cdae2] | 110 | if (al_init_primitives_addon())
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| 111 | cout << "Primitives initialized" << endl;
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| 112 | else
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| 113 | cout << "Primitives not initialized" << endl;
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| 114 |
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[d352805] | 115 | al_init_font_addon();
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| 116 | al_init_ttf_addon();
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| 117 |
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[88cdae2] | 118 | #if defined WINDOWS
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| 119 | ALLEGRO_FONT *font = al_load_ttf_font("../pirulen.ttf", 12, 0);
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| 120 | #elif defined LINUX
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| 121 | ALLEGRO_FONT *font = al_load_ttf_font("pirulen.ttf", 12, 0);
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| 122 | #endif
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| 123 |
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[d352805] | 124 | if (!font) {
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| 125 | fprintf(stderr, "Could not load 'pirulen.ttf'.\n");
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| 126 | getchar();
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| 127 | return -1;
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| 128 | }
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| 129 |
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| 130 | if(!al_install_keyboard()) {
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| 131 | fprintf(stderr, "failed to initialize the keyboard!\n");
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| 132 | return -1;
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| 133 | }
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[87b3ee2] | 134 |
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| 135 | if(!al_install_mouse()) {
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| 136 | fprintf(stderr, "failed to initialize the mouse!\n");
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| 137 | return -1;
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| 138 | }
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[d352805] | 139 |
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| 140 | timer = al_create_timer(1.0 / FPS);
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| 141 | if(!timer) {
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| 142 | fprintf(stderr, "failed to create timer!\n");
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| 143 | return -1;
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| 144 | }
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| 145 |
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| 146 | display = al_create_display(SCREEN_W, SCREEN_H);
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| 147 | if(!display) {
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| 148 | fprintf(stderr, "failed to create display!\n");
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| 149 | al_destroy_timer(timer);
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| 150 | return -1;
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| 151 | }
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[87b3ee2] | 152 |
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[384b7e0] | 153 | WorldMap* gameMap = WorldMap::loadMapFromFile("../../data/map.txt");
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[62ee2ce] | 154 |
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[87b3ee2] | 155 | wndLogin = new Window(0, 0, SCREEN_W, SCREEN_H);
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| 156 | wndLogin->addComponent(new Textbox(104, 40, 100, 20, font));
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| 157 | wndLogin->addComponent(new Textbox(104, 70, 100, 20, font));
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| 158 | wndLogin->addComponent(new Button(22, 100, 90, 20, font, "Register", registerAccount));
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| 159 | wndLogin->addComponent(new Button(122, 100, 60, 20, font, "Login", login));
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| 160 | wndLogin->addComponent(new Button(540, 10, 80, 20, font, "Quit", quit));
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| 161 |
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| 162 | txtUsername = (Textbox*)wndLogin->getComponent(0);
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| 163 | txtPassword = (Textbox*)wndLogin->getComponent(1);
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| 164 |
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| 165 | wndMain = new Window(0, 0, SCREEN_W, SCREEN_H);
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| 166 | wndMain->addComponent(new Textbox(95, 40, 525, 20, font));
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| 167 | wndMain->addComponent(new Button(95, 70, 160, 20, font, "Send Message", sendChatMessage));
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| 168 | wndMain->addComponent(new Button(540, 10, 80, 20, font, "Logout", logout));
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| 169 |
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| 170 | txtChat = (Textbox*)wndMain->getComponent(0);
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| 171 |
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| 172 | wndCurrent = wndLogin;
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[d352805] | 173 |
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| 174 | event_queue = al_create_event_queue();
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| 175 | if(!event_queue) {
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| 176 | fprintf(stderr, "failed to create event_queue!\n");
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| 177 | al_destroy_display(display);
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| 178 | al_destroy_timer(timer);
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| 179 | return -1;
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| 180 | }
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| 181 |
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| 182 | al_set_target_bitmap(al_get_backbuffer(display));
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| 183 |
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| 184 | al_register_event_source(event_queue, al_get_display_event_source(display));
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| 185 | al_register_event_source(event_queue, al_get_timer_event_source(timer));
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| 186 | al_register_event_source(event_queue, al_get_keyboard_event_source());
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[87b3ee2] | 187 | al_register_event_source(event_queue, al_get_mouse_event_source());
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[d352805] | 188 |
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| 189 | al_clear_to_color(al_map_rgb(0,0,0));
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| 190 |
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| 191 | al_flip_display();
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[9a3e6b1] | 192 |
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| 193 | if (argc != 3) {
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| 194 | cout << "Usage: server port" << endl;
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| 195 | exit(1);
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| 196 | }
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| 197 |
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| 198 | initWinSock();
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| 199 |
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| 200 | sock = socket(AF_INET, SOCK_DGRAM, 0);
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| 201 | if (sock < 0)
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| 202 | error("socket");
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| 203 |
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[e607c0f] | 204 | set_nonblock(sock);
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| 205 |
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[9a3e6b1] | 206 | server.sin_family = AF_INET;
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| 207 | hp = gethostbyname(argv[1]);
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| 208 | if (hp==0)
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| 209 | error("Unknown host");
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| 210 |
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| 211 | memcpy((char *)&server.sin_addr, (char *)hp->h_addr, hp->h_length);
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| 212 | server.sin_port = htons(atoi(argv[2]));
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| 213 |
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[d352805] | 214 | al_start_timer(timer);
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[e607c0f] | 215 |
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[d352805] | 216 | while(!doexit)
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| 217 | {
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| 218 | ALLEGRO_EVENT ev;
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[3d81c0d] | 219 |
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[d352805] | 220 | al_wait_for_event(event_queue, &ev);
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[87b3ee2] | 221 |
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| 222 | if(wndCurrent->handleEvent(ev)) {
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| 223 | // do nothing
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| 224 | }
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| 225 | else if(ev.type == ALLEGRO_EVENT_TIMER) {
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[a1a3bd5] | 226 | redraw = true; // seems like we should just call a draw function here instead
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[d352805] | 227 | }
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| 228 | else if(ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE) {
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[9a3e6b1] | 229 | doexit = true;
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[a1a3bd5] | 230 |
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| 231 | // perform a check to see if it's time to send an update to the server
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| 232 | // need to store num ticks since the lst update for this
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| 233 | // also check how often each update actually happens and how much it deviates from 60 times per second
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[d352805] | 234 | }
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| 235 | else if(ev.type == ALLEGRO_EVENT_KEY_DOWN) {
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| 236 | }
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| 237 | else if(ev.type == ALLEGRO_EVENT_KEY_UP) {
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| 238 | switch(ev.keyboard.keycode) {
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| 239 | case ALLEGRO_KEY_ESCAPE:
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| 240 | doexit = true;
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| 241 | break;
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| 242 | }
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| 243 | }
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[88cdae2] | 244 | else if(ev.type == ALLEGRO_EVENT_MOUSE_BUTTON_UP) {
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[ad5d122] | 245 | if(wndCurrent == wndMain) {
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| 246 | msgTo.type = MSG_TYPE_PLAYER_MOVE;
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[88cdae2] | 247 |
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[62ee2ce] | 248 | POSITION pos;
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| 249 | pos.x = ev.mouse.x;
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| 250 | pos.y = ev.mouse.y;
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| 251 | pos = screenToMap(pos);
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| 252 |
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| 253 | if (pos.x != -1)
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| 254 | {
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| 255 | memcpy(msgTo.buffer, &curPlayerId, 4);
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| 256 | memcpy(msgTo.buffer+4, &pos.x, 4);
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| 257 | memcpy(msgTo.buffer+8, &pos.y, 4);
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[88cdae2] | 258 |
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[62ee2ce] | 259 | sendMessage(&msgTo, sock, &server);
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| 260 | }
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| 261 | else
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| 262 | cout << "Invalid point: User did not click on the map" << endl;
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[ad5d122] | 263 | }
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[88cdae2] | 264 | }
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[e607c0f] | 265 |
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| 266 | if (receiveMessage(&msgFrom, sock, &from) >= 0)
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[88cdae2] | 267 | processMessage(msgFrom, state, chatConsole, mapPlayers, curPlayerId);
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[054b50b] | 268 |
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[a1a3bd5] | 269 | if (redraw)
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[e607c0f] | 270 | {
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[d352805] | 271 | redraw = false;
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[88cdae2] | 272 |
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[87b3ee2] | 273 | wndCurrent->draw(display);
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[9a3e6b1] | 274 |
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[6475138] | 275 | chatConsole.draw(font, al_map_rgb(255,255,255));
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[9a3e6b1] | 276 |
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[87b3ee2] | 277 | if(wndCurrent == wndLogin) {
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| 278 | al_draw_text(font, al_map_rgb(0, 255, 0), 4, 43, ALLEGRO_ALIGN_LEFT, "Username:");
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| 279 | al_draw_text(font, al_map_rgb(0, 255, 0), 1, 73, ALLEGRO_ALIGN_LEFT, "Password:");
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| 280 | }
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| 281 | else if(wndCurrent == wndMain) {
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| 282 | al_draw_text(font, al_map_rgb(0, 255, 0), 4, 43, ALLEGRO_ALIGN_LEFT, "Message:");
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[62ee2ce] | 283 |
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[a1a3bd5] | 284 | // update player positions
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| 285 | map<unsigned int, Player>::iterator it;
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| 286 | for (it = mapPlayers.begin(); it != mapPlayers.end(); it++)
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| 287 | {
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[227baaa] | 288 | it->second.move(gameMap); // ignore return value
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[a1a3bd5] | 289 | }
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| 290 |
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[62ee2ce] | 291 | drawMap(gameMap);
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| 292 | drawPlayers(mapPlayers, curPlayerId);
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[87b3ee2] | 293 | }
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| 294 |
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[d352805] | 295 | al_flip_display();
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| 296 | }
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| 297 | }
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[9a3e6b1] | 298 |
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| 299 | #if defined WINDOWS
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| 300 | closesocket(sock);
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| 301 | #elif defined LINUX
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| 302 | close(sock);
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| 303 | #endif
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| 304 |
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| 305 | shutdownWinSock();
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[d352805] | 306 |
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[87b3ee2] | 307 | delete wndLogin;
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| 308 | delete wndMain;
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| 309 |
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[62ee2ce] | 310 | delete gameMap;
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| 311 |
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[d352805] | 312 | al_destroy_event_queue(event_queue);
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| 313 | al_destroy_display(display);
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| 314 | al_destroy_timer(timer);
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| 315 |
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| 316 | return 0;
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| 317 | }
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| 318 |
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[4da5aa3] | 319 | // need to make a function like this that works on windows
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| 320 | void error(const char *msg)
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| 321 | {
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| 322 | perror(msg);
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| 323 | shutdownWinSock();
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| 324 | exit(1);
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| 325 | }
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| 326 |
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[0dde5da] | 327 | void initWinSock()
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| 328 | {
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| 329 | #if defined WINDOWS
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| 330 | WORD wVersionRequested;
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| 331 | WSADATA wsaData;
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| 332 | int wsaerr;
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| 333 |
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| 334 | wVersionRequested = MAKEWORD(2, 2);
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| 335 | wsaerr = WSAStartup(wVersionRequested, &wsaData);
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| 336 |
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| 337 | if (wsaerr != 0) {
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| 338 | cout << "The Winsock dll not found." << endl;
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| 339 | exit(1);
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| 340 | }else
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| 341 | cout << "The Winsock dll was found." << endl;
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| 342 | #endif
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| 343 | }
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| 344 |
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| 345 | void shutdownWinSock()
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| 346 | {
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| 347 | #if defined WINDOWS
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| 348 | WSACleanup();
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| 349 | #endif
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[1912323] | 350 | }
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| 351 |
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[62ee2ce] | 352 | POSITION screenToMap(POSITION pos)
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| 353 | {
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| 354 | pos.x = pos.x-300;
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| 355 | pos.y = pos.y-100;
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| 356 |
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| 357 | if (pos.x < 0 || pos.y < 0)
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| 358 | {
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| 359 | pos.x = -1;
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| 360 | pos.y = -1;
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| 361 | }
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| 362 |
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| 363 | return pos;
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| 364 | }
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| 365 |
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| 366 | POSITION mapToScreen(POSITION pos)
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| 367 | {
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| 368 | pos.x = pos.x+300;
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| 369 | pos.y = pos.y+100;
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| 370 |
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| 371 | return pos;
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| 372 | }
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| 373 |
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[ca44f82] | 374 | POSITION mapToScreen(FLOAT_POSITION pos)
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| 375 | {
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| 376 | POSITION p;
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| 377 | p.x = pos.x+300;
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| 378 | p.y = pos.y+100;
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| 379 |
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| 380 | return p;
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| 381 | }
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| 382 |
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[88cdae2] | 383 | void processMessage(NETWORK_MSG &msg, int &state, chat &chatConsole, map<unsigned int, Player>& mapPlayers, unsigned int& curPlayerId)
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[1912323] | 384 | {
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[4da5aa3] | 385 | string response = string(msg.buffer);
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| 386 |
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[a1a3bd5] | 387 | cout << "Processing message" << endl;
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| 388 | cout << response << endl;
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| 389 |
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[4da5aa3] | 390 | switch(state)
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| 391 | {
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| 392 | case STATE_START:
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| 393 | {
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[e607c0f] | 394 | cout << "In STATE_START" << endl;
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| 395 |
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[87b3ee2] | 396 | switch(msg.type)
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[4da5aa3] | 397 | {
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[87b3ee2] | 398 | case MSG_TYPE_REGISTER:
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| 399 | {
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| 400 | break;
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| 401 | }
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| 402 | case MSG_TYPE_LOGIN:
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| 403 | {
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| 404 | if (response.compare("Player has already logged in.") == 0)
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| 405 | {
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| 406 | username.clear();
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| 407 | cout << "User login failed" << endl;
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| 408 | }
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| 409 | else if (response.compare("Incorrect username or password") == 0)
|
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| 410 | {
|
---|
| 411 | username.clear();
|
---|
| 412 | cout << "User login failed" << endl;
|
---|
| 413 | }
|
---|
| 414 | else
|
---|
| 415 | {
|
---|
| 416 | state = STATE_LOGIN;
|
---|
| 417 | wndCurrent = wndMain;
|
---|
[88cdae2] | 418 |
|
---|
| 419 | Player p("", "");
|
---|
| 420 | p.deserialize(msg.buffer);
|
---|
| 421 | mapPlayers[p.id] = p;
|
---|
| 422 | curPlayerId = p.id;
|
---|
| 423 |
|
---|
| 424 | cout << "Got a valid login response with the player" << endl;
|
---|
| 425 | cout << "Player id: " << curPlayerId << endl;
|
---|
[a1a3bd5] | 426 | cout << "map size: " << mapPlayers.size() << endl;
|
---|
[87b3ee2] | 427 | }
|
---|
[88cdae2] | 428 |
|
---|
[a1a3bd5] | 429 | break;
|
---|
| 430 | }
|
---|
| 431 | case MSG_TYPE_PLAYER: // kind of hacky to put this here
|
---|
| 432 | {
|
---|
| 433 | cout << "Got MSG_TYPE_PLAYER message in Start" << endl;
|
---|
| 434 |
|
---|
| 435 | Player p("", "");
|
---|
| 436 | p.deserialize(msg.buffer);
|
---|
| 437 | p.timeLastUpdated = getCurrentMillis();
|
---|
| 438 | mapPlayers[p.id] = p;
|
---|
| 439 |
|
---|
| 440 | cout << "new player id: " << p.id << endl;
|
---|
| 441 | cout << "map size: " << mapPlayers.size() << endl;
|
---|
| 442 |
|
---|
[87b3ee2] | 443 | break;
|
---|
| 444 | }
|
---|
[4da5aa3] | 445 | }
|
---|
| 446 |
|
---|
| 447 | break;
|
---|
| 448 | }
|
---|
| 449 | case STATE_LOGIN:
|
---|
| 450 | {
|
---|
[eb8adb1] | 451 | switch(msg.type)
|
---|
[4da5aa3] | 452 | {
|
---|
[87b3ee2] | 453 | case MSG_TYPE_REGISTER:
|
---|
| 454 | {
|
---|
| 455 | break;
|
---|
| 456 | }
|
---|
| 457 | case MSG_TYPE_LOGIN:
|
---|
| 458 | {
|
---|
[a1a3bd5] | 459 | cout << "Got a login message" << endl;
|
---|
| 460 |
|
---|
[eb8adb1] | 461 | chatConsole.addLine(response);
|
---|
[a1a3bd5] | 462 | cout << "Added new line" << endl;
|
---|
[eb8adb1] | 463 |
|
---|
[a1a3bd5] | 464 | break;
|
---|
| 465 | }
|
---|
| 466 | case MSG_TYPE_LOGOUT:
|
---|
| 467 | {
|
---|
[054b50b] | 468 | cout << "Got a logout message" << endl;
|
---|
[a1a3bd5] | 469 |
|
---|
[87b3ee2] | 470 | if (response.compare("You have successfully logged out.") == 0)
|
---|
| 471 | {
|
---|
| 472 | cout << "Logged out" << endl;
|
---|
| 473 | state = STATE_START;
|
---|
| 474 | wndCurrent = wndLogin;
|
---|
| 475 | }
|
---|
[054b50b] | 476 |
|
---|
| 477 | break;
|
---|
| 478 | }
|
---|
[4c202e0] | 479 | case MSG_TYPE_PLAYER:
|
---|
| 480 | {
|
---|
[a1a3bd5] | 481 | cout << "Got MSG_TYPE_PLAYER message in Login" << endl;
|
---|
| 482 |
|
---|
[60776f2] | 483 | Player p("", "");
|
---|
| 484 | p.deserialize(msg.buffer);
|
---|
[054b50b] | 485 | p.timeLastUpdated = getCurrentMillis();
|
---|
[3a79253] | 486 | mapPlayers[p.id] = p;
|
---|
[4c202e0] | 487 |
|
---|
[eb8adb1] | 488 | break;
|
---|
| 489 | }
|
---|
[a1a3bd5] | 490 | case MSG_TYPE_PLAYER_MOVE:
|
---|
| 491 | {
|
---|
| 492 | cout << "Got a player move message" << endl;
|
---|
| 493 |
|
---|
| 494 | unsigned int id;
|
---|
| 495 | int x, y;
|
---|
| 496 |
|
---|
| 497 | memcpy(&id, msg.buffer, 4);
|
---|
| 498 | memcpy(&x, msg.buffer+4, 4);
|
---|
| 499 | memcpy(&y, msg.buffer+8, 4);
|
---|
| 500 |
|
---|
| 501 | mapPlayers[id].target.x = x;
|
---|
| 502 | mapPlayers[id].target.y = y;
|
---|
| 503 |
|
---|
| 504 | break;
|
---|
| 505 | }
|
---|
[eb8adb1] | 506 | case MSG_TYPE_CHAT:
|
---|
| 507 | {
|
---|
| 508 | chatConsole.addLine(response);
|
---|
[4c202e0] | 509 |
|
---|
[87b3ee2] | 510 | break;
|
---|
| 511 | }
|
---|
[4da5aa3] | 512 | }
|
---|
[eb8adb1] | 513 |
|
---|
[4da5aa3] | 514 | break;
|
---|
| 515 | }
|
---|
| 516 | default:
|
---|
| 517 | {
|
---|
| 518 | cout << "The state has an invalid value: " << state << endl;
|
---|
| 519 |
|
---|
| 520 | break;
|
---|
| 521 | }
|
---|
| 522 | }
|
---|
[0dde5da] | 523 | }
|
---|
[87b3ee2] | 524 |
|
---|
[d436ac4] | 525 | // this should probably be in the WorldMap class
|
---|
[62ee2ce] | 526 | void drawMap(WorldMap* gameMap)
|
---|
| 527 | {
|
---|
| 528 | POSITION mapPos;
|
---|
| 529 | mapPos.x = 0;
|
---|
| 530 | mapPos.y = 0;
|
---|
| 531 | mapPos = mapToScreen(mapPos);
|
---|
[6e66ffd] | 532 |
|
---|
[62ee2ce] | 533 | for (int x=0; x<12; x++)
|
---|
| 534 | {
|
---|
| 535 | for (int y=0; y<12; y++)
|
---|
| 536 | {
|
---|
| 537 | WorldMap::TerrainType el = gameMap->getElement(x, y);
|
---|
[cc1c6c1] | 538 | WorldMap::StructureType structure = gameMap->getStructure(x, y);
|
---|
[62ee2ce] | 539 |
|
---|
| 540 | if (el == WorldMap::TERRAIN_GRASS)
|
---|
| 541 | al_draw_filled_rectangle(x*25+mapPos.x, y*25+mapPos.y, x*25+25+mapPos.x, y*25+25+mapPos.y, al_map_rgb(0, 255, 0));
|
---|
| 542 | else if (el == WorldMap::TERRAIN_OCEAN)
|
---|
| 543 | al_draw_filled_rectangle(x*25+mapPos.x, y*25+mapPos.y, x*25+25+mapPos.x, y*25+25+mapPos.y, al_map_rgb(0, 0, 255));
|
---|
| 544 | else if (el == WorldMap::TERRAIN_ROCK)
|
---|
| 545 | al_draw_filled_rectangle(x*25+mapPos.x, y*25+mapPos.y, x*25+25+mapPos.x, y*25+25+mapPos.y, al_map_rgb(100, 100, 0));
|
---|
[a1a3bd5] | 546 |
|
---|
[6e66ffd] | 547 | if (structure == WorldMap::STRUCTURE_BLUE_FLAG) {
|
---|
| 548 | al_draw_circle(x*25+12+mapPos.x, y*25+12+mapPos.y, 12, al_map_rgb(0, 0, 0), 3);
|
---|
| 549 | //al_draw_filled_rectangle(x*25+5+mapPos.x, y*25+5+mapPos.y, x*25+20+mapPos.x, y*25+20+mapPos.y, al_map_rgb(0, 0, 255));
|
---|
| 550 | }else if (structure == WorldMap::STRUCTURE_RED_FLAG) {
|
---|
| 551 | al_draw_circle(x*25+12+mapPos.x, y*25+12+mapPos.y, 12, al_map_rgb(0, 0, 0), 3);
|
---|
| 552 | //al_draw_filled_rectangle(x*25+5+mapPos.x, y*25+5+mapPos.y, x*25+20+mapPos.x, y*25+20+mapPos.y, al_map_rgb(255, 0, 0));
|
---|
| 553 | }
|
---|
| 554 | }
|
---|
| 555 | }
|
---|
| 556 |
|
---|
| 557 | for (int x=0; x<12; x++)
|
---|
| 558 | {
|
---|
| 559 | for (int y=0; y<12; y++)
|
---|
| 560 | {
|
---|
| 561 | vector<WorldMap::Object> vctObjects = gameMap->getObjects(x, y);
|
---|
| 562 |
|
---|
| 563 | vector<WorldMap::Object>::iterator it;
|
---|
| 564 | for(it = vctObjects.begin(); it != vctObjects.end(); it++) {
|
---|
| 565 | switch(it->type) {
|
---|
| 566 | case WorldMap::OBJECT_BLUE_FLAG:
|
---|
| 567 | al_draw_filled_rectangle(it->pos.x-8+mapPos.x, it->pos.y-8+mapPos.y, it->pos.x+8+mapPos.x, it->pos.y+8+mapPos.y, al_map_rgb(0, 0, 255));
|
---|
| 568 | break;
|
---|
| 569 | case WorldMap::OBJECT_RED_FLAG:
|
---|
| 570 | al_draw_filled_rectangle(it->pos.x-8+mapPos.x, it->pos.y-8+mapPos.y, it->pos.x+8+mapPos.x, it->pos.y+8+mapPos.y, al_map_rgb(255, 0, 0));
|
---|
| 571 | break;
|
---|
| 572 | }
|
---|
| 573 | }
|
---|
[62ee2ce] | 574 | }
|
---|
| 575 | }
|
---|
| 576 | }
|
---|
| 577 |
|
---|
[88cdae2] | 578 | void drawPlayers(map<unsigned int, Player>& mapPlayers, unsigned int curPlayerId)
|
---|
| 579 | {
|
---|
| 580 | map<unsigned int, Player>::iterator it;
|
---|
| 581 |
|
---|
[62ee2ce] | 582 | Player* p;
|
---|
| 583 | POSITION pos;
|
---|
| 584 |
|
---|
[88cdae2] | 585 | for(it = mapPlayers.begin(); it != mapPlayers.end(); it++)
|
---|
| 586 | {
|
---|
[62ee2ce] | 587 | p = &it->second;
|
---|
| 588 | pos = mapToScreen(p->pos);
|
---|
[88cdae2] | 589 |
|
---|
[7efed11] | 590 | if (p->id == curPlayerId)
|
---|
| 591 | al_draw_filled_circle(pos.x, pos.y, 12, al_map_rgb(255, 0, 0));
|
---|
| 592 | else
|
---|
| 593 | al_draw_filled_circle(pos.x, pos.y, 12, al_map_rgb(191, 0, 0));
|
---|
| 594 |
|
---|
[7d91bbe] | 595 | if (p->hasBlueFlag)
|
---|
[7efed11] | 596 | al_draw_filled_rectangle(pos.x+4, pos.y-18, pos.x+18, pos.y-4, al_map_rgb(0, 0, 255));
|
---|
[7d91bbe] | 597 | else if(p->hasRedFlag)
|
---|
[7efed11] | 598 | al_draw_filled_rectangle(pos.x+4, pos.y-18, pos.x+18, pos.y-4, al_map_rgb(255, 0, 0));
|
---|
[88cdae2] | 599 | }
|
---|
| 600 | }
|
---|
| 601 |
|
---|
[87b3ee2] | 602 | void registerAccount()
|
---|
| 603 | {
|
---|
| 604 | string username = txtUsername->getStr();
|
---|
| 605 | string password = txtPassword->getStr();
|
---|
| 606 |
|
---|
| 607 | txtUsername->clear();
|
---|
| 608 | txtPassword->clear();
|
---|
| 609 |
|
---|
| 610 | msgTo.type = MSG_TYPE_REGISTER;
|
---|
| 611 |
|
---|
| 612 | strcpy(msgTo.buffer, username.c_str());
|
---|
| 613 | strcpy(msgTo.buffer+username.size()+1, password.c_str());
|
---|
| 614 |
|
---|
| 615 | sendMessage(&msgTo, sock, &server);
|
---|
| 616 | }
|
---|
| 617 |
|
---|
| 618 | void login()
|
---|
| 619 | {
|
---|
| 620 | string strUsername = txtUsername->getStr();
|
---|
| 621 | string strPassword = txtPassword->getStr();
|
---|
| 622 | username = strUsername;
|
---|
| 623 |
|
---|
| 624 | txtUsername->clear();
|
---|
| 625 | txtPassword->clear();
|
---|
| 626 |
|
---|
| 627 | msgTo.type = MSG_TYPE_LOGIN;
|
---|
| 628 |
|
---|
| 629 | strcpy(msgTo.buffer, strUsername.c_str());
|
---|
| 630 | strcpy(msgTo.buffer+username.size()+1, strPassword.c_str());
|
---|
| 631 |
|
---|
| 632 | sendMessage(&msgTo, sock, &server);
|
---|
| 633 | }
|
---|
| 634 |
|
---|
| 635 | void logout()
|
---|
| 636 | {
|
---|
| 637 | txtChat->clear();
|
---|
| 638 |
|
---|
| 639 | msgTo.type = MSG_TYPE_LOGOUT;
|
---|
| 640 |
|
---|
| 641 | strcpy(msgTo.buffer, username.c_str());
|
---|
| 642 |
|
---|
| 643 | sendMessage(&msgTo, sock, &server);
|
---|
| 644 | }
|
---|
| 645 |
|
---|
| 646 | void quit()
|
---|
| 647 | {
|
---|
| 648 | doexit = true;
|
---|
| 649 | }
|
---|
| 650 |
|
---|
| 651 | void sendChatMessage()
|
---|
| 652 | {
|
---|
| 653 | string msg = txtChat->getStr();
|
---|
| 654 |
|
---|
| 655 | txtChat->clear();
|
---|
| 656 |
|
---|
| 657 | msgTo.type = MSG_TYPE_CHAT;
|
---|
| 658 |
|
---|
| 659 | strcpy(msgTo.buffer, msg.c_str());
|
---|
| 660 |
|
---|
| 661 | sendMessage(&msgTo, sock, &server);
|
---|
| 662 | }
|
---|