[4c202e0] | 1 | #include "../../common/Compiler.h"
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| 2 |
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[e08572c] | 3 | #if defined WINDOWS
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[0dde5da] | 4 | #include <winsock2.h>
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[6319311] | 5 | #include <ws2tcpip.h>
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[e08572c] | 6 | #elif defined LINUX
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[0dde5da] | 7 | #include <sys/types.h>
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| 8 | #include <unistd.h>
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| 9 | #include <sys/socket.h>
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| 10 | #include <netinet/in.h>
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| 11 | #include <netdb.h>
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| 12 | #include <cstring>
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[a845faf] | 13 | #endif
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[1912323] | 14 |
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[88cdae2] | 15 | #include <cstdio>
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| 16 | #include <cstdlib>
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[8c74150] | 17 | #include <cmath>
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| 18 | #include <sys/types.h>
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[a845faf] | 19 | #include <string>
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[1912323] | 20 | #include <iostream>
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[88cdae2] | 21 | #include <sstream>
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[8271c78] | 22 | #include <fstream>
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[3a79253] | 23 | #include <map>
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[f63aa57] | 24 | #include <vector>
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[8aed9c0] | 25 | #include <stdexcept>
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[3a79253] | 26 |
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[d352805] | 27 | #include <allegro5/allegro.h>
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| 28 | #include <allegro5/allegro_font.h>
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| 29 | #include <allegro5/allegro_ttf.h>
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[88cdae2] | 30 | #include <allegro5/allegro_primitives.h>
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[7d7df47] | 31 |
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[e607c0f] | 32 | #include "../../common/Common.h"
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[b35b2b2] | 33 | #include "../../common/MessageContainer.h"
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[10f6fc2] | 34 | #include "../../common/MessageProcessor.h"
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[62ee2ce] | 35 | #include "../../common/WorldMap.h"
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[4c202e0] | 36 | #include "../../common/Player.h"
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[fbcfc35] | 37 | #include "../../common/Projectile.h"
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[2ee386d] | 38 | #include "../../common/Game.h"
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[3e44a59] | 39 | #include "../../common/GameSummary.h"
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[7d7df47] | 40 |
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[87b3ee2] | 41 | #include "Window.h"
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[6319311] | 42 | #include "TextLabel.h"
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[87b3ee2] | 43 | #include "Button.h"
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[6319311] | 44 | #include "Textbox.h"
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[5c95436] | 45 | #include "RadioButtonList.h"
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[6319311] | 46 |
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| 47 | #include "GameRender.h"
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| 48 |
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[6475138] | 49 | #include "chat.h"
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| 50 |
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[a845faf] | 51 | #ifdef WINDOWS
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[6475138] | 52 | #pragma comment(lib, "ws2_32.lib")
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[a845faf] | 53 | #endif
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[1912323] | 54 |
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| 55 | using namespace std;
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| 56 |
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[0dde5da] | 57 | void initWinSock();
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| 58 | void shutdownWinSock();
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[3e44a59] | 59 | void processMessage(NETWORK_MSG &msg, int &state, chat &chatConsole, WorldMap *gameMap, map<unsigned int, Player*>& mapPlayers,
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[e0fd377] | 60 | map<unsigned int, Projectile>& mapProjectiles, unsigned int& curPlayerId);
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[1f1eb58] | 61 | int getRefreshRate(int width, int height);
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[929b4e0] | 62 | void drawMessageStatus(ALLEGRO_FONT* font);
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[87b3ee2] | 63 |
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[929b4e0] | 64 | // Callback declarations
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[5c95436] | 65 | void goToLoginScreen();
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| 66 | void goToRegisterScreen();
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[87b3ee2] | 67 | void registerAccount();
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| 68 | void login();
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| 69 | void logout();
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| 70 | void quit();
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| 71 | void sendChatMessage();
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[b35b2b2] | 72 | void toggleDebugging();
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[929b4e0] | 73 | void joinGame();
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| 74 | void createGame();
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[03ba5e3] | 75 | void leaveGame();
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[3e44a59] | 76 | void closeGameSummary();
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[4da5aa3] | 77 |
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[d352805] | 78 | const float FPS = 60;
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[9b1e12c] | 79 | const int SCREEN_W = 1024;
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| 80 | const int SCREEN_H = 768;
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[0cc431d] | 81 |
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| 82 | enum STATE {
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| 83 | STATE_START,
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[1785314] | 84 | STATE_LOBBY,
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[e0fd377] | 85 | STATE_GAME
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[d352805] | 86 | };
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[87b3ee2] | 87 |
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| 88 | int state;
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| 89 |
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| 90 | bool doexit;
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| 91 |
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[f63aa57] | 92 | vector<GuiComponent*> vctComponents;
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| 93 |
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[87b3ee2] | 94 | Window* wndLogin;
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[5c95436] | 95 | Window* wndRegister;
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[1785314] | 96 | Window* wndLobby;
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[f63aa57] | 97 | Window* wndLobbyDebug;
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[3ff2bd7] | 98 | Window* wndGame;
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[3e44a59] | 99 | Window* wndGameSummary;
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[87b3ee2] | 100 | Window* wndCurrent;
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| 101 |
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[5c95436] | 102 | // wndLogin
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[87b3ee2] | 103 | Textbox* txtUsername;
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| 104 | Textbox* txtPassword;
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[365e156] | 105 | TextLabel* lblLoginStatus;
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[5c95436] | 106 |
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| 107 | // wndRegister
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| 108 | Textbox* txtUsernameRegister;
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| 109 | Textbox* txtPasswordRegister;
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| 110 | RadioButtonList* rblClasses;
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[365e156] | 111 | TextLabel* lblRegisterStatus;
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[5c95436] | 112 |
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[929b4e0] | 113 | // wndLobby
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| 114 | Textbox* txtJoinGame;
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| 115 | Textbox* txtCreateGame;
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[87b3ee2] | 116 | Textbox* txtChat;
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| 117 |
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| 118 | int sock;
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| 119 | struct sockaddr_in server, from;
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| 120 | struct hostent *hp;
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| 121 | NETWORK_MSG msgTo, msgFrom;
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| 122 | string username;
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[b35b2b2] | 123 | chat chatConsole, debugConsole;
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| 124 | bool debugging;
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[321fbbc] | 125 | map<string, int> mapGames;
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[803566d] | 126 | Game* game;
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[3e44a59] | 127 | GameSummary* gameSummary;
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[1f1eb58] | 128 |
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[10f6fc2] | 129 | MessageProcessor msgProcessor;
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| 130 |
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[d352805] | 131 | int main(int argc, char **argv)
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| 132 | {
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| 133 | ALLEGRO_DISPLAY *display = NULL;
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| 134 | ALLEGRO_EVENT_QUEUE *event_queue = NULL;
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| 135 | ALLEGRO_TIMER *timer = NULL;
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| 136 | bool key[4] = { false, false, false, false };
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[e6c26b8] | 137 | map<unsigned int, Player*> mapPlayers;
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[fbcfc35] | 138 | map<unsigned int, Projectile> mapProjectiles;
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[88cdae2] | 139 | unsigned int curPlayerId = -1;
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[68d94de] | 140 | ofstream outputLog;
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| 141 |
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[803566d] | 142 | doexit = false;
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[b35b2b2] | 143 | debugging = false;
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[803566d] | 144 | bool redraw = true;
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| 145 | bool fullscreen = false;
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| 146 | game = NULL;
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[3e44a59] | 147 | gameSummary = NULL;
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[15efb4e] | 148 |
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[87b3ee2] | 149 | state = STATE_START;
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[9a3e6b1] | 150 |
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[d352805] | 151 | if(!al_init()) {
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| 152 | fprintf(stderr, "failed to initialize allegro!\n");
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| 153 | return -1;
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| 154 | }
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| 155 |
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[8271c78] | 156 | outputLog.open("client.log", ios::app);
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| 157 | outputLog << "Started client on " << getCurrentDateTimeString() << endl;
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| 158 |
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[88cdae2] | 159 | if (al_init_primitives_addon())
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| 160 | cout << "Primitives initialized" << endl;
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| 161 | else
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| 162 | cout << "Primitives not initialized" << endl;
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| 163 |
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[d352805] | 164 | al_init_font_addon();
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| 165 | al_init_ttf_addon();
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| 166 |
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[88cdae2] | 167 | #if defined WINDOWS
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| 168 | ALLEGRO_FONT *font = al_load_ttf_font("../pirulen.ttf", 12, 0);
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| 169 | #elif defined LINUX
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| 170 | ALLEGRO_FONT *font = al_load_ttf_font("pirulen.ttf", 12, 0);
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| 171 | #endif
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| 172 |
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[d352805] | 173 | if (!font) {
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| 174 | fprintf(stderr, "Could not load 'pirulen.ttf'.\n");
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| 175 | getchar();
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[803566d] | 176 | return -1;
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[d352805] | 177 | }
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| 178 |
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| 179 | if(!al_install_keyboard()) {
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| 180 | fprintf(stderr, "failed to initialize the keyboard!\n");
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| 181 | return -1;
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| 182 | }
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[87b3ee2] | 183 |
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| 184 | if(!al_install_mouse()) {
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| 185 | fprintf(stderr, "failed to initialize the mouse!\n");
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| 186 | return -1;
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| 187 | }
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[d352805] | 188 |
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| 189 | timer = al_create_timer(1.0 / FPS);
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| 190 | if(!timer) {
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| 191 | fprintf(stderr, "failed to create timer!\n");
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| 192 | return -1;
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| 193 | }
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| 194 |
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[1f1eb58] | 195 | int refreshRate = getRefreshRate(SCREEN_W, SCREEN_H);
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| 196 | // if the computer doesn't support this resolution, just use windowed mode
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| 197 | if (refreshRate > 0 && fullscreen) {
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| 198 | al_set_new_display_flags(ALLEGRO_FULLSCREEN);
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| 199 | al_set_new_display_refresh_rate(refreshRate);
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| 200 | }
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| 201 | display = al_create_display(SCREEN_W, SCREEN_H);
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[d352805] | 202 | if(!display) {
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| 203 | fprintf(stderr, "failed to create display!\n");
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| 204 | al_destroy_timer(timer);
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| 205 | return -1;
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| 206 | }
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[87b3ee2] | 207 |
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[384b7e0] | 208 | WorldMap* gameMap = WorldMap::loadMapFromFile("../../data/map.txt");
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[62ee2ce] | 209 |
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[365e156] | 210 | cout << "Loaded map" << endl;
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| 211 |
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[b35b2b2] | 212 | debugConsole.addLine("Debug console:");
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| 213 | debugConsole.addLine("");
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| 214 |
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[87b3ee2] | 215 | wndLogin = new Window(0, 0, SCREEN_W, SCREEN_H);
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[f63aa57] | 216 | vctComponents.push_back(wndLogin->addComponent(new Textbox(516, 40, 100, 20, font)));
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| 217 | vctComponents.push_back(wndLogin->addComponent(new Textbox(516, 70, 100, 20, font)));
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| 218 | vctComponents.push_back(wndLogin->addComponent(new TextLabel(410, 40, 100, 20, font, "Username:", ALLEGRO_ALIGN_RIGHT)));
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| 219 | vctComponents.push_back(wndLogin->addComponent(new TextLabel(410, 70, 100, 20, font, "Password:", ALLEGRO_ALIGN_RIGHT)));
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| 220 | vctComponents.push_back(wndLogin->addComponent(new TextLabel((SCREEN_W-600)/2, 100, 600, 20, font, "", ALLEGRO_ALIGN_CENTRE)));
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| 221 | vctComponents.push_back(wndLogin->addComponent(new Button(SCREEN_W/2-100, 130, 90, 20, font, "Register", goToRegisterScreen)));
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| 222 | vctComponents.push_back(wndLogin->addComponent(new Button(SCREEN_W/2+10, 130, 90, 20, font, "Login", login)));
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| 223 | vctComponents.push_back(wndLogin->addComponent(new Button(920, 10, 80, 20, font, "Quit", quit)));
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| 224 | vctComponents.push_back(wndLogin->addComponent(new Button(20, 10, 160, 20, font, "Toggle Debugging", toggleDebugging)));
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[87b3ee2] | 225 |
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| 226 | txtUsername = (Textbox*)wndLogin->getComponent(0);
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| 227 | txtPassword = (Textbox*)wndLogin->getComponent(1);
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[365e156] | 228 | lblLoginStatus = (TextLabel*)wndLogin->getComponent(4);
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| 229 |
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| 230 | cout << "Created login screen" << endl;
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[87b3ee2] | 231 |
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[5c95436] | 232 | wndRegister = new Window(0, 0, SCREEN_W, SCREEN_H);
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[f63aa57] | 233 | vctComponents.push_back(wndRegister->addComponent(new Textbox(516, 40, 100, 20, font)));
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| 234 | vctComponents.push_back(wndRegister->addComponent(new Textbox(516, 70, 100, 20, font)));
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| 235 | vctComponents.push_back(wndRegister->addComponent(new TextLabel(410, 40, 100, 20, font, "Username:", ALLEGRO_ALIGN_RIGHT)));
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| 236 | vctComponents.push_back(wndRegister->addComponent(new TextLabel(410, 70, 100, 20, font, "Password:", ALLEGRO_ALIGN_RIGHT)));
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| 237 | vctComponents.push_back(wndRegister->addComponent(new RadioButtonList(432, 100, "Pick a class", font)));
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| 238 | vctComponents.push_back(wndRegister->addComponent(new TextLabel((SCREEN_W-600)/2, 190, 600, 20, font, "", ALLEGRO_ALIGN_CENTRE)));
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| 239 | vctComponents.push_back(wndRegister->addComponent(new Button(SCREEN_W/2-100, 220, 90, 20, font, "Back", goToLoginScreen)));
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| 240 | vctComponents.push_back(wndRegister->addComponent(new Button(SCREEN_W/2+10, 220, 90, 20, font, "Submit", registerAccount)));
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| 241 | vctComponents.push_back(wndRegister->addComponent(new Button(920, 10, 80, 20, font, "Quit", quit)));
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| 242 | vctComponents.push_back(wndRegister->addComponent(new Button(20, 10, 160, 20, font, "Toggle Debugging", toggleDebugging)));
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[5c95436] | 243 |
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| 244 | txtUsernameRegister = (Textbox*)wndRegister->getComponent(0);
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| 245 | txtPasswordRegister = (Textbox*)wndRegister->getComponent(1);
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| 246 |
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[365e156] | 247 | rblClasses = (RadioButtonList*)wndRegister->getComponent(4);
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[5c95436] | 248 | rblClasses->addRadioButton("Warrior");
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| 249 | rblClasses->addRadioButton("Ranger");
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| 250 |
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[365e156] | 251 | lblRegisterStatus = (TextLabel*)wndRegister->getComponent(5);
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| 252 |
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| 253 | cout << "Created register screen" << endl;
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| 254 |
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[f63aa57] | 255 | txtJoinGame = new Textbox(SCREEN_W*1/2+15+4, 40, 100, 20, font);
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| 256 | txtCreateGame = new Textbox(SCREEN_W*3/4+4, 40, 100, 20, font);
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| 257 |
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| 258 | vctComponents.push_back(txtJoinGame);
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| 259 | vctComponents.push_back(txtCreateGame);
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| 260 |
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[1785314] | 261 | wndLobby = new Window(0, 0, SCREEN_W, SCREEN_H);
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[f63aa57] | 262 | vctComponents.push_back(wndLobby->addComponent(new Button(920, 10, 80, 20, font, "Logout", logout)));
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| 263 | vctComponents.push_back(wndLobby->addComponent(new TextLabel(SCREEN_W*1/2+15-112, 40, 110, 20, font, "Game Name:", ALLEGRO_ALIGN_RIGHT)));
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| 264 | wndLobby->addComponent(txtJoinGame);
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| 265 | vctComponents.push_back(wndLobby->addComponent(new Button(SCREEN_W*1/2+15-100, 80, 200, 20, font, "Join Existing Game", joinGame)));
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| 266 | vctComponents.push_back(wndLobby->addComponent(new TextLabel(SCREEN_W*3/4-112, 40, 110, 20, font, "Game Name:", ALLEGRO_ALIGN_RIGHT)));
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| 267 | wndLobby->addComponent(txtCreateGame);
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| 268 | vctComponents.push_back(wndLobby->addComponent(new Button(SCREEN_W*3/4-100, 80, 200, 20, font, "Create New Game", createGame)));
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| 269 | vctComponents.push_back(wndLobby->addComponent(new Textbox(95, 40, 300, 20, font)));
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| 270 | vctComponents.push_back(wndLobby->addComponent(new Button(95, 70, 60, 20, font, "Send", sendChatMessage)));
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| 271 | vctComponents.push_back(wndLobby->addComponent(new Button(20, 10, 160, 20, font, "Toggle Debugging", toggleDebugging)));
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| 272 |
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| 273 |
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[53d41ea] | 274 | txtChat = (Textbox*)wndLobby->getComponent(7);
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[87b3ee2] | 275 |
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[1785314] | 276 | cout << "Created lobby screen" << endl;
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[87b3ee2] | 277 |
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[f63aa57] | 278 | wndLobbyDebug = new Window(0, 0, SCREEN_W, SCREEN_H);
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| 279 | vctComponents.push_back(wndLobbyDebug->addComponent(new Button(920, 10, 80, 20, font, "Logout", logout)));
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| 280 | vctComponents.push_back(wndLobbyDebug->addComponent(new TextLabel(SCREEN_W*1/2+15-112, 40, 110, 20, font, "Game Name:", ALLEGRO_ALIGN_RIGHT)));
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| 281 | wndLobbyDebug->addComponent(txtJoinGame);
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| 282 | vctComponents.push_back(wndLobbyDebug->addComponent(new Button(SCREEN_W*1/2+15-100, 80, 200, 20, font, "Join Existing Game", joinGame)));
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| 283 | vctComponents.push_back(wndLobbyDebug->addComponent(new TextLabel(SCREEN_W*3/4-112, 40, 110, 20, font, "Game Name:", ALLEGRO_ALIGN_RIGHT)));
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| 284 | wndLobbyDebug->addComponent(txtCreateGame);
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| 285 | vctComponents.push_back(wndLobbyDebug->addComponent(new Button(SCREEN_W*3/4-100, 80, 200, 20, font, "Create New Game", createGame)));
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| 286 | vctComponents.push_back(wndLobbyDebug->addComponent(new Button(20, 10, 160, 20, font, "Toggle Debugging", toggleDebugging)));
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[1785314] | 287 |
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[f63aa57] | 288 | cout << "Created debug lobby screen" << endl;
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[365e156] | 289 |
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[3ff2bd7] | 290 | wndGame = new Window(0, 0, SCREEN_W, SCREEN_H);
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| 291 | vctComponents.push_back(wndGame->addComponent(new Button(880, 10, 120, 20, font, "Leave Game", leaveGame)));
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[03ba5e3] | 292 |
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| 293 | cout << "Created new game screen" << endl;
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| 294 |
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[3e44a59] | 295 | wndGameSummary = new Window(0, 0, SCREEN_W, SCREEN_H);
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[f63aa57] | 296 | vctComponents.push_back(wndGameSummary->addComponent(new Button(840, 730, 160, 20, font, "Back to Lobby", closeGameSummary)));
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[3e44a59] | 297 |
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| 298 | cout << "Created game summary screen" << endl;
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| 299 |
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[49da01a] | 300 | goToLoginScreen();
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[d352805] | 301 |
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| 302 | event_queue = al_create_event_queue();
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| 303 | if(!event_queue) {
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| 304 | fprintf(stderr, "failed to create event_queue!\n");
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| 305 | al_destroy_display(display);
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| 306 | al_destroy_timer(timer);
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| 307 | return -1;
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| 308 | }
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| 309 |
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| 310 | al_set_target_bitmap(al_get_backbuffer(display));
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| 311 |
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| 312 | al_register_event_source(event_queue, al_get_display_event_source(display));
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| 313 | al_register_event_source(event_queue, al_get_timer_event_source(timer));
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| 314 | al_register_event_source(event_queue, al_get_keyboard_event_source());
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[87b3ee2] | 315 | al_register_event_source(event_queue, al_get_mouse_event_source());
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[d352805] | 316 |
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| 317 | al_clear_to_color(al_map_rgb(0,0,0));
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| 318 |
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| 319 | al_flip_display();
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[9a3e6b1] | 320 |
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| 321 | if (argc != 3) {
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| 322 | cout << "Usage: server port" << endl;
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| 323 | exit(1);
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| 324 | }
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| 325 |
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| 326 | initWinSock();
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[803566d] | 327 |
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[9a3e6b1] | 328 | sock = socket(AF_INET, SOCK_DGRAM, 0);
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| 329 | if (sock < 0)
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| 330 | error("socket");
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| 331 |
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[e607c0f] | 332 | set_nonblock(sock);
|
---|
| 333 |
|
---|
[9a3e6b1] | 334 | server.sin_family = AF_INET;
|
---|
| 335 | hp = gethostbyname(argv[1]);
|
---|
[9c18cb7] | 336 | if (hp == 0)
|
---|
[9a3e6b1] | 337 | error("Unknown host");
|
---|
| 338 |
|
---|
| 339 | memcpy((char *)&server.sin_addr, (char *)hp->h_addr, hp->h_length);
|
---|
| 340 | server.sin_port = htons(atoi(argv[2]));
|
---|
| 341 |
|
---|
[68d94de] | 342 | msgProcessor = MessageProcessor(sock, &outputLog);
|
---|
| 343 |
|
---|
[d352805] | 344 | al_start_timer(timer);
|
---|
[e607c0f] | 345 |
|
---|
[d352805] | 346 | while(!doexit)
|
---|
| 347 | {
|
---|
| 348 | ALLEGRO_EVENT ev;
|
---|
[3d81c0d] | 349 |
|
---|
[d352805] | 350 | al_wait_for_event(event_queue, &ev);
|
---|
[87b3ee2] | 351 |
|
---|
| 352 | if(wndCurrent->handleEvent(ev)) {
|
---|
| 353 | // do nothing
|
---|
| 354 | }
|
---|
| 355 | else if(ev.type == ALLEGRO_EVENT_TIMER) {
|
---|
[a1a3bd5] | 356 | redraw = true; // seems like we should just call a draw function here instead
|
---|
[d352805] | 357 | }
|
---|
| 358 | else if(ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE) {
|
---|
[9a3e6b1] | 359 | doexit = true;
|
---|
[d352805] | 360 | }
|
---|
| 361 | else if(ev.type == ALLEGRO_EVENT_KEY_DOWN) {
|
---|
| 362 | }
|
---|
| 363 | else if(ev.type == ALLEGRO_EVENT_KEY_UP) {
|
---|
| 364 | switch(ev.keyboard.keycode) {
|
---|
| 365 | case ALLEGRO_KEY_ESCAPE:
|
---|
| 366 | doexit = true;
|
---|
| 367 | break;
|
---|
[4926168] | 368 | case ALLEGRO_KEY_S: // pickup an item next to you
|
---|
[e0fd377] | 369 | if (state == STATE_GAME) {
|
---|
[4926168] | 370 | msgTo.type = MSG_TYPE_PICKUP_FLAG;
|
---|
| 371 | memcpy(msgTo.buffer, &curPlayerId, 4);
|
---|
[68d94de] | 372 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[4926168] | 373 | }
|
---|
| 374 | break;
|
---|
[626e5b0] | 375 | case ALLEGRO_KEY_D: // drop the current item
|
---|
[e0fd377] | 376 | if (state == STATE_GAME) {
|
---|
[626e5b0] | 377 | Player* p = NULL;
|
---|
[6c9bcdd] | 378 | try {
|
---|
| 379 | p = mapPlayers.at(curPlayerId);
|
---|
| 380 | } catch (const out_of_range& ex) {}
|
---|
[626e5b0] | 381 |
|
---|
| 382 | if (p != NULL) {
|
---|
| 383 | int flagType = WorldMap::OBJECT_NONE;
|
---|
| 384 |
|
---|
| 385 | if (p->hasBlueFlag)
|
---|
| 386 | flagType = WorldMap::OBJECT_BLUE_FLAG;
|
---|
| 387 | else if (p->hasRedFlag)
|
---|
| 388 | flagType = WorldMap::OBJECT_RED_FLAG;
|
---|
| 389 |
|
---|
| 390 | if (flagType != WorldMap::OBJECT_NONE) {
|
---|
| 391 | msgTo.type = MSG_TYPE_DROP_FLAG;
|
---|
| 392 | memcpy(msgTo.buffer, &curPlayerId, 4);
|
---|
[68d94de] | 393 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[626e5b0] | 394 | }
|
---|
| 395 | }
|
---|
| 396 | }
|
---|
| 397 | break;
|
---|
[d352805] | 398 | }
|
---|
| 399 | }
|
---|
[88cdae2] | 400 | else if(ev.type == ALLEGRO_EVENT_MOUSE_BUTTON_UP) {
|
---|
[3ff2bd7] | 401 | if(wndCurrent == wndGame) {
|
---|
[e1f78f5] | 402 | if (ev.mouse.button == 1) { // left click
|
---|
| 403 | msgTo.type = MSG_TYPE_PLAYER_MOVE;
|
---|
[88cdae2] | 404 |
|
---|
[e1f78f5] | 405 | POSITION pos;
|
---|
| 406 | pos.x = ev.mouse.x;
|
---|
| 407 | pos.y = ev.mouse.y;
|
---|
| 408 | pos = screenToMap(pos);
|
---|
[62ee2ce] | 409 |
|
---|
[e1f78f5] | 410 | if (pos.x != -1)
|
---|
| 411 | {
|
---|
| 412 | memcpy(msgTo.buffer, &curPlayerId, 4);
|
---|
| 413 | memcpy(msgTo.buffer+4, &pos.x, 4);
|
---|
| 414 | memcpy(msgTo.buffer+8, &pos.y, 4);
|
---|
| 415 |
|
---|
[68d94de] | 416 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[e1f78f5] | 417 | }
|
---|
| 418 | else
|
---|
| 419 | cout << "Invalid point: User did not click on the map" << endl;
|
---|
| 420 | }else if (ev.mouse.button == 2) { // right click
|
---|
[b8abc90] | 421 | cout << "Detected a right-click" << endl;
|
---|
| 422 | map<unsigned int, Player*>::iterator it;
|
---|
[e1f78f5] | 423 |
|
---|
[cbc70eb] | 424 | Player* curPlayer = mapPlayers[curPlayerId];;
|
---|
[fbcfc35] | 425 |
|
---|
[b8abc90] | 426 | cout << "Got current player" << endl;
|
---|
| 427 | cout << "current game: " << game << endl;
|
---|
[e1f78f5] | 428 |
|
---|
[b8abc90] | 429 | map<unsigned int, Player*> playersInGame = game->getPlayers();
|
---|
| 430 | Player* target;
|
---|
| 431 |
|
---|
| 432 | for(it = playersInGame.begin(); it != playersInGame.end(); it++)
|
---|
| 433 | {
|
---|
| 434 | // need to check if the right-click was actually on this player
|
---|
| 435 | // right now, this code will target all players other than the current one
|
---|
| 436 | target = it->second;
|
---|
| 437 | cout << "set target" << endl;
|
---|
| 438 | if (target->id != curPlayerId && target->team != curPlayer->team)
|
---|
[e1f78f5] | 439 | {
|
---|
[b8abc90] | 440 | cout << "Found valid target" << endl;
|
---|
[88cdae2] | 441 |
|
---|
[3ff2bd7] | 442 | msgTo.type = MSG_TYPE_ATTACK;
|
---|
[b8abc90] | 443 | memcpy(msgTo.buffer, &curPlayerId, 4);
|
---|
| 444 | memcpy(msgTo.buffer+4, &target->id, 4);
|
---|
| 445 |
|
---|
[68d94de] | 446 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[e1f78f5] | 447 | }
|
---|
[b8abc90] | 448 | }
|
---|
[62ee2ce] | 449 | }
|
---|
[ad5d122] | 450 | }
|
---|
[88cdae2] | 451 | }
|
---|
[e607c0f] | 452 |
|
---|
[68d94de] | 453 | if (msgProcessor.receiveMessage(&msgFrom, &from) >= 0)
|
---|
[e0fd377] | 454 | processMessage(msgFrom, state, chatConsole, gameMap, mapPlayers, mapProjectiles, curPlayerId);
|
---|
[054b50b] | 455 |
|
---|
[a1a3bd5] | 456 | if (redraw)
|
---|
[e607c0f] | 457 | {
|
---|
[d352805] | 458 | redraw = false;
|
---|
[88cdae2] | 459 |
|
---|
[68d94de] | 460 | msgProcessor.resendUnackedMessages();
|
---|
[10f6fc2] | 461 |
|
---|
[f63aa57] | 462 | if (debugging && wndCurrent == wndLobby)
|
---|
| 463 | wndLobbyDebug->draw(display);
|
---|
[b35b2b2] | 464 | else
|
---|
| 465 | wndCurrent->draw(display);
|
---|
[9a3e6b1] | 466 |
|
---|
[50e6c7a] | 467 | if (wndCurrent == wndLobby) {
|
---|
[f63aa57] | 468 | if (!debugging)
|
---|
| 469 | chatConsole.draw(font, al_map_rgb(255,255,255));
|
---|
[53d41ea] | 470 |
|
---|
[321fbbc] | 471 | map<string, int>::iterator it;
|
---|
[2ee386d] | 472 | int i=0;
|
---|
[2992b1a] | 473 | ostringstream ossGame;
|
---|
[2ee386d] | 474 | for (it = mapGames.begin(); it != mapGames.end(); it++) {
|
---|
[321fbbc] | 475 | ossGame << it->first << " (" << it->second << " players)" << endl;
|
---|
[b4c5b6a] | 476 | al_draw_text(font, al_map_rgb(0, 255, 0), SCREEN_W*1/2-100, 120+i*15, ALLEGRO_ALIGN_LEFT, ossGame.str().c_str());
|
---|
[2992b1a] | 477 | ossGame.clear();
|
---|
| 478 | ossGame.str("");
|
---|
[2ee386d] | 479 | i++;
|
---|
[50e6c7a] | 480 | }
|
---|
| 481 | }
|
---|
[3ff2bd7] | 482 | else if (wndCurrent == wndGame)
|
---|
[03ba5e3] | 483 | {
|
---|
[b4c5b6a] | 484 | al_draw_text(font, al_map_rgb(0, 255, 0), 4, 4, ALLEGRO_ALIGN_LEFT, "Players");
|
---|
| 485 |
|
---|
| 486 | map<unsigned int, Player*>& gamePlayers = game->getPlayers();
|
---|
| 487 | map<unsigned int, Player*>::iterator it;
|
---|
| 488 |
|
---|
[3ff2bd7] | 489 | if (!debugging) {
|
---|
| 490 | int playerCount = 0;
|
---|
| 491 | for (it = gamePlayers.begin(); it != gamePlayers.end(); it++)
|
---|
| 492 | {
|
---|
| 493 | al_draw_text(font, al_map_rgb(0, 255, 0), 4, 19+(playerCount+1)*15, ALLEGRO_ALIGN_LEFT, it->second->name.c_str());
|
---|
| 494 | playerCount++;
|
---|
| 495 | }
|
---|
[b4c5b6a] | 496 | }
|
---|
| 497 |
|
---|
[03ba5e3] | 498 | ostringstream ossScoreBlue, ossScoreRed;
|
---|
| 499 |
|
---|
| 500 | ossScoreBlue << "Blue: " << game->getBlueScore() << endl;
|
---|
| 501 | ossScoreRed << "Red: " << game->getRedScore() << endl;
|
---|
| 502 |
|
---|
| 503 | al_draw_text(font, al_map_rgb(0, 255, 0), 330, 80, ALLEGRO_ALIGN_LEFT, ossScoreBlue.str().c_str());
|
---|
| 504 | al_draw_text(font, al_map_rgb(0, 255, 0), 515, 80, ALLEGRO_ALIGN_LEFT, ossScoreRed.str().c_str());
|
---|
[0693e25] | 505 |
|
---|
[fef7c69] | 506 | // update players
|
---|
| 507 | for (it = game->getPlayers().begin(); it != game->getPlayers().end(); it++)
|
---|
| 508 | {
|
---|
| 509 | it->second->updateTarget(game->getPlayers());
|
---|
| 510 | }
|
---|
| 511 |
|
---|
| 512 | for (it = game->getPlayers().begin(); it != game->getPlayers().end(); it++)
|
---|
| 513 | {
|
---|
| 514 | it->second->move(game->getMap()); // ignore return value
|
---|
| 515 | }
|
---|
| 516 |
|
---|
[58ca135] | 517 | // update projectile positions
|
---|
| 518 | map<unsigned int, Projectile>::iterator it2;
|
---|
| 519 | for (it2 = game->getProjectiles().begin(); it2 != game->getProjectiles().end(); it2++)
|
---|
| 520 | {
|
---|
| 521 | it2->second.move(game->getPlayers());
|
---|
| 522 | }
|
---|
| 523 |
|
---|
[6319311] | 524 | GameRender::drawMap(game->getMap());
|
---|
| 525 | GameRender::drawPlayers(game->getPlayers(), font, curPlayerId);
|
---|
[58ca135] | 526 |
|
---|
| 527 | // draw projectiles
|
---|
| 528 | for (it2 = game->getProjectiles().begin(); it2 != game->getProjectiles().end(); it2++)
|
---|
| 529 | {
|
---|
| 530 | Projectile proj = it2->second;
|
---|
| 531 |
|
---|
| 532 | FLOAT_POSITION target = game->getPlayers()[proj.target]->pos;
|
---|
| 533 | float angle = atan2(target.y-proj.pos.toFloat().y, target.x-proj.pos.toFloat().x);
|
---|
| 534 |
|
---|
| 535 | POSITION start, end;
|
---|
| 536 | start.x = cos(angle)*15+proj.pos.x;
|
---|
| 537 | start.y = sin(angle)*15+proj.pos.y;
|
---|
| 538 | end.x = proj.pos.x;
|
---|
| 539 | end.y = proj.pos.y;
|
---|
| 540 |
|
---|
| 541 | start = mapToScreen(start);
|
---|
| 542 | end = mapToScreen(end);
|
---|
| 543 |
|
---|
| 544 | al_draw_line(start.x, start.y, end.x, end.y, al_map_rgb(0, 0, 0), 4);
|
---|
| 545 | }
|
---|
[03ba5e3] | 546 | }
|
---|
[f63aa57] | 547 | else if (wndCurrent == wndGameSummary)
|
---|
[50e6c7a] | 548 | {
|
---|
[635ad9b] | 549 | ostringstream ossBlueScore, ossRedScore;
|
---|
| 550 |
|
---|
| 551 | ossBlueScore << "Blue Score: " << gameSummary->getBlueScore();
|
---|
| 552 | ossRedScore << "Red Score: " << gameSummary->getRedScore();
|
---|
| 553 |
|
---|
[3e44a59] | 554 | string strWinner;
|
---|
| 555 |
|
---|
| 556 | if (gameSummary->getWinner() == 0)
|
---|
[635ad9b] | 557 | strWinner = "Blue Team Wins";
|
---|
[3e44a59] | 558 | else if (gameSummary->getWinner() == 1)
|
---|
[635ad9b] | 559 | strWinner = "Red Team Wins";
|
---|
| 560 | else
|
---|
| 561 | strWinner = "winner set to wrong value";
|
---|
| 562 |
|
---|
[3e44a59] | 563 | al_draw_text(font, al_map_rgb(0, 255, 0), 512, 40, ALLEGRO_ALIGN_CENTRE, gameSummary->getName().c_str());
|
---|
[635ad9b] | 564 | al_draw_text(font, al_map_rgb(0, 255, 0), 330, 80, ALLEGRO_ALIGN_LEFT, ossBlueScore.str().c_str());
|
---|
| 565 | al_draw_text(font, al_map_rgb(0, 255, 0), 515, 80, ALLEGRO_ALIGN_LEFT, ossRedScore.str().c_str());
|
---|
[3e44a59] | 566 | al_draw_text(font, al_map_rgb(0, 255, 0), 512, 120, ALLEGRO_ALIGN_CENTRE, strWinner.c_str());
|
---|
[87b3ee2] | 567 | }
|
---|
| 568 |
|
---|
[b35b2b2] | 569 | if (debugging) {
|
---|
| 570 | //debugConsole.draw(font, al_map_rgb(255,255,255));
|
---|
| 571 | drawMessageStatus(font);
|
---|
| 572 | }
|
---|
| 573 |
|
---|
[d352805] | 574 | al_flip_display();
|
---|
| 575 | }
|
---|
| 576 | }
|
---|
[9a3e6b1] | 577 |
|
---|
| 578 | #if defined WINDOWS
|
---|
| 579 | closesocket(sock);
|
---|
| 580 | #elif defined LINUX
|
---|
| 581 | close(sock);
|
---|
| 582 | #endif
|
---|
| 583 |
|
---|
| 584 | shutdownWinSock();
|
---|
[d352805] | 585 |
|
---|
[f63aa57] | 586 | // delete all components
|
---|
| 587 | for (unsigned int x=0; x<vctComponents.size(); x++)
|
---|
| 588 | delete vctComponents[x];
|
---|
| 589 |
|
---|
[87b3ee2] | 590 | delete wndLogin;
|
---|
[1785314] | 591 | delete wndRegister;
|
---|
| 592 | delete wndLobby;
|
---|
[f63aa57] | 593 | delete wndLobbyDebug;
|
---|
[3ff2bd7] | 594 | delete wndGame;
|
---|
[f63aa57] | 595 | delete wndGameSummary;
|
---|
[87b3ee2] | 596 |
|
---|
[62ee2ce] | 597 | delete gameMap;
|
---|
[d519032] | 598 |
|
---|
| 599 | if (game != NULL)
|
---|
| 600 | delete game;
|
---|
[62ee2ce] | 601 |
|
---|
[3e44a59] | 602 | if (gameSummary != NULL)
|
---|
| 603 | delete gameSummary;
|
---|
| 604 |
|
---|
[e6c26b8] | 605 | map<unsigned int, Player*>::iterator it;
|
---|
| 606 |
|
---|
| 607 | for (it = mapPlayers.begin(); it != mapPlayers.end(); it++) {
|
---|
| 608 | delete it->second;
|
---|
| 609 | }
|
---|
| 610 |
|
---|
[d352805] | 611 | al_destroy_event_queue(event_queue);
|
---|
| 612 | al_destroy_display(display);
|
---|
| 613 | al_destroy_timer(timer);
|
---|
[8271c78] | 614 |
|
---|
| 615 | outputLog << "Stopped client on " << getCurrentDateTimeString() << endl;
|
---|
| 616 | outputLog.close();
|
---|
| 617 |
|
---|
[d352805] | 618 | return 0;
|
---|
| 619 | }
|
---|
| 620 |
|
---|
[0dde5da] | 621 | void initWinSock()
|
---|
| 622 | {
|
---|
| 623 | #if defined WINDOWS
|
---|
| 624 | WORD wVersionRequested;
|
---|
| 625 | WSADATA wsaData;
|
---|
| 626 | int wsaerr;
|
---|
| 627 |
|
---|
| 628 | wVersionRequested = MAKEWORD(2, 2);
|
---|
| 629 | wsaerr = WSAStartup(wVersionRequested, &wsaData);
|
---|
[803566d] | 630 |
|
---|
[0dde5da] | 631 | if (wsaerr != 0) {
|
---|
| 632 | cout << "The Winsock dll not found." << endl;
|
---|
| 633 | exit(1);
|
---|
| 634 | }else
|
---|
| 635 | cout << "The Winsock dll was found." << endl;
|
---|
| 636 | #endif
|
---|
| 637 | }
|
---|
| 638 |
|
---|
| 639 | void shutdownWinSock()
|
---|
| 640 | {
|
---|
| 641 | #if defined WINDOWS
|
---|
| 642 | WSACleanup();
|
---|
| 643 | #endif
|
---|
[1912323] | 644 | }
|
---|
| 645 |
|
---|
[3e44a59] | 646 | void processMessage(NETWORK_MSG &msg, int &state, chat &chatConsole, WorldMap *gameMap, map<unsigned int, Player*>& mapPlayers,
|
---|
[e0fd377] | 647 | map<unsigned int, Projectile>& mapProjectiles, unsigned int& curPlayerId)
|
---|
[1912323] | 648 | {
|
---|
[53ba300] | 649 | // this is outdated since most messages now don't contain just a text string
|
---|
[4da5aa3] | 650 | string response = string(msg.buffer);
|
---|
| 651 |
|
---|
| 652 | switch(state)
|
---|
| 653 | {
|
---|
| 654 | case STATE_START:
|
---|
| 655 | {
|
---|
[e607c0f] | 656 | cout << "In STATE_START" << endl;
|
---|
| 657 |
|
---|
[87b3ee2] | 658 | switch(msg.type)
|
---|
[4da5aa3] | 659 | {
|
---|
[87b3ee2] | 660 | case MSG_TYPE_REGISTER:
|
---|
| 661 | {
|
---|
[365e156] | 662 | lblRegisterStatus->setText(response);
|
---|
[87b3ee2] | 663 | break;
|
---|
| 664 | }
|
---|
[bc70282] | 665 | default:
|
---|
| 666 | {
|
---|
| 667 | cout << "(STATE_REGISTER) Received invalid message of type " << msg.type << endl;
|
---|
| 668 | break;
|
---|
| 669 | }
|
---|
| 670 | }
|
---|
| 671 |
|
---|
| 672 | break;
|
---|
| 673 | }
|
---|
[1785314] | 674 | case STATE_LOBBY:
|
---|
[bc70282] | 675 | {
|
---|
[e0fd377] | 676 | cout << "In STATE_LOBBY" << endl;
|
---|
[bc70282] | 677 | switch(msg.type)
|
---|
| 678 | {
|
---|
[87b3ee2] | 679 | case MSG_TYPE_LOGIN:
|
---|
| 680 | {
|
---|
| 681 | if (response.compare("Player has already logged in.") == 0)
|
---|
| 682 | {
|
---|
[bc70282] | 683 | goToLoginScreen();
|
---|
| 684 | state = STATE_START;
|
---|
| 685 |
|
---|
[365e156] | 686 | lblLoginStatus->setText(response);
|
---|
[87b3ee2] | 687 | }
|
---|
| 688 | else if (response.compare("Incorrect username or password") == 0)
|
---|
| 689 | {
|
---|
[bc70282] | 690 | goToLoginScreen();
|
---|
| 691 | state = STATE_START;
|
---|
| 692 |
|
---|
[365e156] | 693 | lblLoginStatus->setText(response);
|
---|
[87b3ee2] | 694 | }
|
---|
| 695 | else
|
---|
| 696 | {
|
---|
[1785314] | 697 | wndCurrent = wndLobby;
|
---|
[95ffe57] | 698 |
|
---|
| 699 | // this message should only be sent when a player first logs in so they know their id
|
---|
| 700 |
|
---|
| 701 | Player* p = new Player("", "");
|
---|
| 702 | p->deserialize(msg.buffer);
|
---|
[e6c26b8] | 703 |
|
---|
[95ffe57] | 704 | if (mapPlayers.find(p->id) != mapPlayers.end())
|
---|
| 705 | delete mapPlayers[p->id];
|
---|
| 706 | mapPlayers[p->id] = p;
|
---|
| 707 | curPlayerId = p->id;
|
---|
[88cdae2] | 708 |
|
---|
| 709 | cout << "Got a valid login response with the player" << endl;
|
---|
[1f1eb58] | 710 | cout << "Player id: " << curPlayerId << endl;
|
---|
[95ffe57] | 711 | cout << "Player health: " << p->health << endl;
|
---|
[bc70282] | 712 | cout << "player map size: " << mapPlayers.size() << endl;
|
---|
[87b3ee2] | 713 | }
|
---|
[88cdae2] | 714 |
|
---|
[a1a3bd5] | 715 | break;
|
---|
| 716 | }
|
---|
| 717 | case MSG_TYPE_LOGOUT:
|
---|
| 718 | {
|
---|
[054b50b] | 719 | cout << "Got a logout message" << endl;
|
---|
[a1a3bd5] | 720 |
|
---|
[53ba300] | 721 | int playerId;
|
---|
| 722 |
|
---|
| 723 | // Check if it's about you or another player
|
---|
| 724 | memcpy(&playerId, msg.buffer, 4);
|
---|
| 725 | response = string(msg.buffer+4);
|
---|
| 726 |
|
---|
| 727 | if (playerId == curPlayerId)
|
---|
[87b3ee2] | 728 | {
|
---|
[53ba300] | 729 | if (response.compare("You have successfully logged out.") == 0)
|
---|
| 730 | {
|
---|
| 731 | cout << "Logged out" << endl;
|
---|
| 732 | state = STATE_START;
|
---|
| 733 | goToLoginScreen();
|
---|
| 734 | }
|
---|
| 735 |
|
---|
| 736 | // if there was an error logging out, nothing happens
|
---|
| 737 | }
|
---|
| 738 | else
|
---|
| 739 | {
|
---|
| 740 | delete mapPlayers[playerId];
|
---|
[87b3ee2] | 741 | }
|
---|
[054b50b] | 742 |
|
---|
| 743 | break;
|
---|
| 744 | }
|
---|
[4c202e0] | 745 | case MSG_TYPE_PLAYER:
|
---|
| 746 | {
|
---|
[1f1eb58] | 747 | cout << "Received MSG_TYPE_PLAYER" << endl;
|
---|
| 748 |
|
---|
[31b347a] | 749 | Player p("", "");
|
---|
| 750 | p.deserialize(msg.buffer);
|
---|
| 751 | p.timeLastUpdated = getCurrentMillis();
|
---|
| 752 | p.isChasing = false;
|
---|
| 753 | if (p.health <= 0)
|
---|
| 754 | p.isDead = true;
|
---|
[5a5f131] | 755 | else
|
---|
[31b347a] | 756 | p.isDead = false;
|
---|
[5a5f131] | 757 |
|
---|
[31b347a] | 758 | if (mapPlayers.find(p.id) != mapPlayers.end())
|
---|
| 759 | *(mapPlayers[p.id]) = p;
|
---|
| 760 | else
|
---|
| 761 | mapPlayers[p.id] = new Player(p);
|
---|
[4c202e0] | 762 |
|
---|
[eb8adb1] | 763 | break;
|
---|
| 764 | }
|
---|
[a1a3bd5] | 765 | case MSG_TYPE_PLAYER_MOVE:
|
---|
| 766 | {
|
---|
| 767 | unsigned int id;
|
---|
| 768 | int x, y;
|
---|
| 769 |
|
---|
| 770 | memcpy(&id, msg.buffer, 4);
|
---|
| 771 | memcpy(&x, msg.buffer+4, 4);
|
---|
| 772 | memcpy(&y, msg.buffer+8, 4);
|
---|
| 773 |
|
---|
[e6c26b8] | 774 | mapPlayers[id]->target.x = x;
|
---|
| 775 | mapPlayers[id]->target.y = y;
|
---|
[a1a3bd5] | 776 |
|
---|
| 777 | break;
|
---|
| 778 | }
|
---|
[eb8adb1] | 779 | case MSG_TYPE_CHAT:
|
---|
| 780 | {
|
---|
| 781 | chatConsole.addLine(response);
|
---|
[4c202e0] | 782 |
|
---|
[87b3ee2] | 783 | break;
|
---|
| 784 | }
|
---|
[45b2750] | 785 | case MSG_TYPE_OBJECT:
|
---|
| 786 | {
|
---|
[d519032] | 787 | cout << "Received OBJECT message" << endl;
|
---|
[45b2750] | 788 |
|
---|
| 789 | WorldMap::Object o(0, WorldMap::OBJECT_NONE, 0, 0);
|
---|
| 790 | o.deserialize(msg.buffer);
|
---|
[bc70282] | 791 | cout << "object id: " << o.id << endl;
|
---|
[45b2750] | 792 | gameMap->updateObject(o.id, o.type, o.pos.x, o.pos.y);
|
---|
| 793 |
|
---|
| 794 | break;
|
---|
| 795 | }
|
---|
[2df63d6] | 796 | case MSG_TYPE_REMOVE_OBJECT:
|
---|
| 797 | {
|
---|
[7511a2b] | 798 | cout << "Received REMOVE_OBJECT message!" << endl;
|
---|
| 799 |
|
---|
[2df63d6] | 800 | int id;
|
---|
| 801 | memcpy(&id, msg.buffer, 4);
|
---|
[7511a2b] | 802 |
|
---|
| 803 | cout << "Removing object with id " << id << endl;
|
---|
| 804 |
|
---|
[2df63d6] | 805 | if (!gameMap->removeObject(id))
|
---|
| 806 | cout << "Did not remove the object" << endl;
|
---|
[7511a2b] | 807 |
|
---|
| 808 | break;
|
---|
[2df63d6] | 809 | }
|
---|
[b978503] | 810 | case MSG_TYPE_ATTACK:
|
---|
[032e550] | 811 | {
|
---|
| 812 | cout << "Received START_ATTACK message" << endl;
|
---|
| 813 |
|
---|
| 814 | unsigned int id, targetID;
|
---|
| 815 | memcpy(&id, msg.buffer, 4);
|
---|
| 816 | memcpy(&targetID, msg.buffer+4, 4);
|
---|
| 817 |
|
---|
| 818 | cout << "source id: " << id << endl;
|
---|
| 819 | cout << "target id: " << targetID << endl;
|
---|
| 820 |
|
---|
[e6c26b8] | 821 | Player* source = mapPlayers[id];
|
---|
[032e550] | 822 | source->targetPlayer = targetID;
|
---|
| 823 | source->isChasing = true;
|
---|
| 824 |
|
---|
[b978503] | 825 | break;
|
---|
| 826 | }
|
---|
| 827 | case MSG_TYPE_PROJECTILE:
|
---|
| 828 | {
|
---|
[8c74150] | 829 | cout << "Received a PROJECTILE message" << endl;
|
---|
[fbcfc35] | 830 |
|
---|
[50e6c7a] | 831 | unsigned int id, x, y, targetId;
|
---|
[fbcfc35] | 832 |
|
---|
| 833 | memcpy(&id, msg.buffer, 4);
|
---|
| 834 | memcpy(&x, msg.buffer+4, 4);
|
---|
| 835 | memcpy(&y, msg.buffer+8, 4);
|
---|
| 836 | memcpy(&targetId, msg.buffer+12, 4);
|
---|
| 837 |
|
---|
[8c74150] | 838 | cout << "id: " << id << endl;
|
---|
| 839 | cout << "x: " << x << endl;
|
---|
| 840 | cout << "y: " << y << endl;
|
---|
| 841 | cout << "Target: " << targetId << endl;
|
---|
| 842 |
|
---|
| 843 | Projectile proj(x, y, targetId, 0);
|
---|
| 844 | proj.setId(id);
|
---|
| 845 |
|
---|
| 846 | mapProjectiles[id] = proj;
|
---|
[fbcfc35] | 847 |
|
---|
[b978503] | 848 | break;
|
---|
| 849 | }
|
---|
| 850 | case MSG_TYPE_REMOVE_PROJECTILE:
|
---|
| 851 | {
|
---|
[8c74150] | 852 | cout << "Received a REMOVE_PROJECTILE message" << endl;
|
---|
| 853 |
|
---|
| 854 | int id;
|
---|
| 855 | memcpy(&id, msg.buffer, 4);
|
---|
| 856 |
|
---|
| 857 | mapProjectiles.erase(id);
|
---|
| 858 |
|
---|
[b978503] | 859 | break;
|
---|
| 860 | }
|
---|
[50e6c7a] | 861 | case MSG_TYPE_GAME_INFO:
|
---|
| 862 | {
|
---|
[803566d] | 863 | cout << "Received a GAME_INFO message" << endl;
|
---|
[50e6c7a] | 864 |
|
---|
[2ee386d] | 865 | string gameName(msg.buffer+4);
|
---|
[50e6c7a] | 866 | int numPlayers;
|
---|
| 867 |
|
---|
| 868 | memcpy(&numPlayers, msg.buffer, 4);
|
---|
| 869 |
|
---|
[2ee386d] | 870 | cout << "Received game info for " << gameName << " (num players: " << numPlayers << ")" << endl;
|
---|
| 871 |
|
---|
[e103b51] | 872 | if (numPlayers > 0)
|
---|
| 873 | mapGames[gameName] = numPlayers;
|
---|
| 874 | else
|
---|
| 875 | mapGames.erase(gameName);
|
---|
[50e6c7a] | 876 |
|
---|
| 877 | break;
|
---|
| 878 | }
|
---|
[d519032] | 879 | case MSG_TYPE_JOIN_GAME_SUCCESS:
|
---|
| 880 | {
|
---|
| 881 | cout << "Received a JOIN_GAME_SUCCESS message" << endl;
|
---|
| 882 |
|
---|
[8aed9c0] | 883 | string gameName(msg.buffer);
|
---|
| 884 |
|
---|
| 885 | #if defined WINDOWS
|
---|
| 886 | game = new Game(gameName, "../../data/map.txt");
|
---|
| 887 | #elif defined LINUX
|
---|
| 888 | game = new Game(gameName, "../data/map.txt");
|
---|
| 889 | #endif
|
---|
| 890 |
|
---|
[03ba5e3] | 891 | cout << "Game name: " << gameName << endl;
|
---|
[d519032] | 892 |
|
---|
[e0fd377] | 893 | state = STATE_GAME;
|
---|
[3ff2bd7] | 894 | wndCurrent = wndGame;
|
---|
[d519032] | 895 |
|
---|
| 896 | msgTo.type = MSG_TYPE_JOIN_GAME_ACK;
|
---|
| 897 | strcpy(msgTo.buffer, gameName.c_str());
|
---|
| 898 |
|
---|
[68d94de] | 899 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[d519032] | 900 |
|
---|
| 901 | break;
|
---|
| 902 | }
|
---|
| 903 | case MSG_TYPE_JOIN_GAME_FAILURE:
|
---|
| 904 | {
|
---|
| 905 | cout << "Received a JOIN_GAME_FAILURE message" << endl;
|
---|
| 906 |
|
---|
| 907 | break;
|
---|
| 908 | }
|
---|
[45b2750] | 909 | default:
|
---|
| 910 | {
|
---|
[1785314] | 911 | cout << "(STATE_LOBBY) Received invlaid message of type " << msg.type << endl;
|
---|
[50e6c7a] | 912 |
|
---|
[365e156] | 913 | break;
|
---|
[45b2750] | 914 | }
|
---|
[4da5aa3] | 915 | }
|
---|
[eb8adb1] | 916 |
|
---|
[4da5aa3] | 917 | break;
|
---|
| 918 | }
|
---|
[e0fd377] | 919 | case STATE_GAME:
|
---|
[803566d] | 920 | {
|
---|
[e0fd377] | 921 | cout << "(STATE_GAME) ";
|
---|
[803566d] | 922 | switch(msg.type)
|
---|
| 923 | {
|
---|
| 924 | case MSG_TYPE_GAME_INFO:
|
---|
| 925 | {
|
---|
[d519032] | 926 | cout << "Received a GAME_INFO message" << endl;
|
---|
[803566d] | 927 |
|
---|
| 928 | string gameName(msg.buffer+4);
|
---|
| 929 | int numPlayers;
|
---|
| 930 |
|
---|
| 931 | memcpy(&numPlayers, msg.buffer, 4);
|
---|
| 932 |
|
---|
| 933 | cout << "Received game info for " << gameName << " (num players: " << numPlayers << ")" << endl;
|
---|
| 934 |
|
---|
[e103b51] | 935 | if (numPlayers > 0)
|
---|
| 936 | mapGames[gameName] = numPlayers;
|
---|
| 937 | else
|
---|
| 938 | mapGames.erase(gameName);
|
---|
[803566d] | 939 |
|
---|
| 940 | break;
|
---|
| 941 | }
|
---|
[3e44a59] | 942 | case MSG_TYPE_SCORE:
|
---|
| 943 | {
|
---|
| 944 | cout << "Received SCORE message!" << endl;
|
---|
| 945 |
|
---|
| 946 | int blueScore;
|
---|
| 947 | memcpy(&blueScore, msg.buffer, 4);
|
---|
| 948 | cout << "blue score: " << blueScore << endl;
|
---|
| 949 | game->setBlueScore(blueScore);
|
---|
| 950 |
|
---|
| 951 | int redScore;
|
---|
| 952 | memcpy(&redScore, msg.buffer+4, 4);
|
---|
| 953 | cout << "red score: " << redScore << endl;
|
---|
| 954 | game->setRedScore(redScore);
|
---|
| 955 |
|
---|
| 956 | cout << "Processed SCORE message!" << endl;
|
---|
| 957 |
|
---|
| 958 | break;
|
---|
| 959 | }
|
---|
| 960 | case MSG_TYPE_FINISH_GAME:
|
---|
| 961 | {
|
---|
| 962 | cout << "Got a finish game message" << endl;
|
---|
| 963 | cout << "Should switch to STATE_LOBBY and show the final score" << endl;
|
---|
| 964 |
|
---|
| 965 | unsigned int winner, blueScore, redScore;
|
---|
[635ad9b] | 966 | memcpy(&winner, msg.buffer, 4);
|
---|
| 967 | memcpy(&blueScore, msg.buffer+4, 4);
|
---|
| 968 | memcpy(&redScore, msg.buffer+8, 4);
|
---|
| 969 |
|
---|
| 970 | string gameName(msg.buffer+12);
|
---|
| 971 |
|
---|
| 972 | cout << "winner: " << winner << endl;
|
---|
| 973 | cout << "blueScore: " << blueScore << endl;
|
---|
| 974 | cout << "redScore: " << redScore << endl;
|
---|
| 975 | cout << "gameName: " << gameName << endl;
|
---|
[3e44a59] | 976 |
|
---|
| 977 | gameSummary = new GameSummary(gameName, winner, blueScore, redScore);
|
---|
| 978 |
|
---|
| 979 | delete game;
|
---|
| 980 | game = NULL;
|
---|
| 981 | state = STATE_LOBBY;
|
---|
| 982 | wndCurrent = wndGameSummary;
|
---|
| 983 |
|
---|
[635ad9b] | 984 |
|
---|
| 985 | cout << "winner from obj: " << gameSummary->getWinner() << endl;
|
---|
| 986 | cout << "blueScore from obj: " << gameSummary->getBlueScore() << endl;
|
---|
| 987 | cout << "redScore from obj: " << gameSummary->getRedScore() << endl;
|
---|
| 988 | cout << "gameName from obj: " << gameSummary->getName() << endl;
|
---|
[3e44a59] | 989 | break;
|
---|
| 990 | }
|
---|
[b4c5b6a] | 991 | case MSG_TYPE_PLAYER:
|
---|
| 992 | {
|
---|
| 993 | cout << "Received MSG_TYPE_PLAYER" << endl;
|
---|
| 994 |
|
---|
[31b347a] | 995 | Player p("", "");
|
---|
| 996 | p.deserialize(msg.buffer);
|
---|
| 997 | p.timeLastUpdated = getCurrentMillis();
|
---|
| 998 | p.isChasing = false;
|
---|
| 999 | if (p.health <= 0)
|
---|
| 1000 | p.isDead = true;
|
---|
| 1001 | else
|
---|
| 1002 | p.isDead = false;
|
---|
| 1003 |
|
---|
| 1004 | if (mapPlayers.find(p.id) != mapPlayers.end())
|
---|
| 1005 | *(mapPlayers[p.id]) = p;
|
---|
[b4c5b6a] | 1006 | else
|
---|
[31b347a] | 1007 | mapPlayers[p.id] = new Player(p);
|
---|
[b4c5b6a] | 1008 |
|
---|
[31b347a] | 1009 | break;
|
---|
[6012178] | 1010 | }
|
---|
| 1011 | case MSG_TYPE_PLAYER_JOIN_GAME:
|
---|
| 1012 | {
|
---|
| 1013 | cout << "Received MSG_TYPE_PLAYER_JOIN_GAME" << endl;
|
---|
| 1014 |
|
---|
| 1015 | Player p("", "");
|
---|
| 1016 | p.deserialize(msg.buffer);
|
---|
| 1017 | p.timeLastUpdated = getCurrentMillis();
|
---|
| 1018 | p.isChasing = false;
|
---|
| 1019 | if (p.health <= 0)
|
---|
| 1020 | p.isDead = true;
|
---|
| 1021 | else
|
---|
| 1022 | p.isDead = false;
|
---|
| 1023 |
|
---|
| 1024 | if (mapPlayers.find(p.id) != mapPlayers.end())
|
---|
| 1025 | *(mapPlayers[p.id]) = p;
|
---|
| 1026 | else
|
---|
| 1027 | mapPlayers[p.id] = new Player(p);
|
---|
[b4c5b6a] | 1028 |
|
---|
[31b347a] | 1029 | game->addPlayer(mapPlayers[p.id]);
|
---|
[b4c5b6a] | 1030 |
|
---|
| 1031 | break;
|
---|
| 1032 | }
|
---|
[cd80d63] | 1033 | case MSG_TYPE_LEAVE_GAME:
|
---|
| 1034 | {
|
---|
| 1035 | cout << "Received a LEAVE_GAME message" << endl;
|
---|
| 1036 |
|
---|
| 1037 | string gameName(msg.buffer+4);
|
---|
| 1038 | unsigned int playerId;
|
---|
| 1039 |
|
---|
| 1040 | memcpy(&playerId, msg.buffer, 4);
|
---|
| 1041 |
|
---|
| 1042 | game->removePlayer(playerId);
|
---|
| 1043 |
|
---|
| 1044 | break;
|
---|
| 1045 | }
|
---|
[fef7c69] | 1046 | case MSG_TYPE_PLAYER_MOVE:
|
---|
| 1047 | {
|
---|
| 1048 | cout << "Received PLAYER_MOVE message" << endl;
|
---|
| 1049 |
|
---|
| 1050 | unsigned int id;
|
---|
| 1051 | int x, y;
|
---|
| 1052 |
|
---|
| 1053 | memcpy(&id, msg.buffer, 4);
|
---|
| 1054 | memcpy(&x, msg.buffer+4, 4);
|
---|
| 1055 | memcpy(&y, msg.buffer+8, 4);
|
---|
| 1056 |
|
---|
| 1057 | cout << "id: " << id << endl;
|
---|
| 1058 |
|
---|
| 1059 | mapPlayers[id]->target.x = x;
|
---|
| 1060 | mapPlayers[id]->target.y = y;
|
---|
| 1061 |
|
---|
| 1062 | break;
|
---|
| 1063 | }
|
---|
[803566d] | 1064 | case MSG_TYPE_OBJECT:
|
---|
| 1065 | {
|
---|
[e0fd377] | 1066 | cout << "Received object message in STATE_GAME" << endl;
|
---|
[803566d] | 1067 |
|
---|
| 1068 | WorldMap::Object o(0, WorldMap::OBJECT_NONE, 0, 0);
|
---|
| 1069 | o.deserialize(msg.buffer);
|
---|
| 1070 | cout << "object id: " << o.id << endl;
|
---|
| 1071 | game->getMap()->updateObject(o.id, o.type, o.pos.x, o.pos.y);
|
---|
| 1072 |
|
---|
| 1073 | break;
|
---|
| 1074 | }
|
---|
| 1075 | case MSG_TYPE_REMOVE_OBJECT:
|
---|
| 1076 | {
|
---|
[d519032] | 1077 | cout << "Received REMOVE_OBJECT message!" << endl;
|
---|
[803566d] | 1078 |
|
---|
| 1079 | int id;
|
---|
| 1080 | memcpy(&id, msg.buffer, 4);
|
---|
| 1081 |
|
---|
| 1082 | cout << "Removing object with id " << id << endl;
|
---|
| 1083 |
|
---|
| 1084 | if (!game->getMap()->removeObject(id))
|
---|
| 1085 | cout << "Did not remove the object" << endl;
|
---|
| 1086 |
|
---|
| 1087 | break;
|
---|
| 1088 | }
|
---|
[b8abc90] | 1089 | case MSG_TYPE_ATTACK:
|
---|
| 1090 | {
|
---|
| 1091 | cout << "Received START_ATTACK message" << endl;
|
---|
| 1092 |
|
---|
| 1093 | unsigned int id, targetId;
|
---|
| 1094 | memcpy(&id, msg.buffer, 4);
|
---|
| 1095 | memcpy(&targetId, msg.buffer+4, 4);
|
---|
| 1096 |
|
---|
| 1097 | cout << "source id: " << id << endl;
|
---|
| 1098 | cout << "target id: " << targetId << endl;
|
---|
| 1099 |
|
---|
| 1100 | // need to check the target exists in the current game
|
---|
| 1101 | Player* source = game->getPlayers()[id];
|
---|
| 1102 | source->targetPlayer = targetId;
|
---|
| 1103 | source->isChasing = true;
|
---|
| 1104 |
|
---|
| 1105 | break;
|
---|
| 1106 | }
|
---|
[58ca135] | 1107 | case MSG_TYPE_PROJECTILE:
|
---|
| 1108 | {
|
---|
| 1109 | cout << "Received a PROJECTILE message" << endl;
|
---|
| 1110 |
|
---|
| 1111 | unsigned int projId, x, y, targetId;
|
---|
| 1112 |
|
---|
| 1113 | memcpy(&projId, msg.buffer, 4);
|
---|
| 1114 | memcpy(&x, msg.buffer+4, 4);
|
---|
| 1115 | memcpy(&y, msg.buffer+8, 4);
|
---|
| 1116 | memcpy(&targetId, msg.buffer+12, 4);
|
---|
| 1117 |
|
---|
| 1118 | cout << "projId: " << projId << endl;
|
---|
| 1119 | cout << "x: " << x << endl;
|
---|
| 1120 | cout << "y: " << y << endl;
|
---|
| 1121 | cout << "Target: " << targetId << endl;
|
---|
| 1122 |
|
---|
| 1123 | Projectile proj(x, y, targetId, 0);
|
---|
| 1124 | proj.setId(projId);
|
---|
| 1125 |
|
---|
| 1126 | game->addProjectile(proj);
|
---|
| 1127 |
|
---|
| 1128 | break;
|
---|
| 1129 | }
|
---|
| 1130 | case MSG_TYPE_REMOVE_PROJECTILE:
|
---|
| 1131 | {
|
---|
| 1132 | cout << "Received a REMOVE_PROJECTILE message" << endl;
|
---|
| 1133 |
|
---|
| 1134 | unsigned int id;
|
---|
| 1135 | memcpy(&id, msg.buffer, 4);
|
---|
| 1136 |
|
---|
| 1137 | game->removeProjectile(id);
|
---|
| 1138 |
|
---|
| 1139 | break;
|
---|
| 1140 | }
|
---|
[803566d] | 1141 | default:
|
---|
| 1142 | {
|
---|
[d519032] | 1143 | cout << "Received invalid message of type " << msg.type << endl;
|
---|
[803566d] | 1144 |
|
---|
| 1145 | break;
|
---|
| 1146 | }
|
---|
| 1147 | }
|
---|
| 1148 |
|
---|
| 1149 | break;
|
---|
| 1150 | }
|
---|
[4da5aa3] | 1151 | default:
|
---|
| 1152 | {
|
---|
| 1153 | cout << "The state has an invalid value: " << state << endl;
|
---|
| 1154 |
|
---|
| 1155 | break;
|
---|
| 1156 | }
|
---|
| 1157 | }
|
---|
[0dde5da] | 1158 | }
|
---|
[87b3ee2] | 1159 |
|
---|
[929b4e0] | 1160 | int getRefreshRate(int width, int height)
|
---|
| 1161 | {
|
---|
| 1162 | int numRefreshRates = al_get_num_display_modes();
|
---|
| 1163 | ALLEGRO_DISPLAY_MODE displayMode;
|
---|
| 1164 |
|
---|
| 1165 | for(int i=0; i<numRefreshRates; i++) {
|
---|
| 1166 | al_get_display_mode(i, &displayMode);
|
---|
| 1167 |
|
---|
| 1168 | if (displayMode.width == width && displayMode.height == height)
|
---|
| 1169 | return displayMode.refresh_rate;
|
---|
| 1170 | }
|
---|
| 1171 |
|
---|
| 1172 | return 0;
|
---|
| 1173 | }
|
---|
| 1174 |
|
---|
| 1175 | void drawMessageStatus(ALLEGRO_FONT* font)
|
---|
| 1176 | {
|
---|
| 1177 | int clientMsgOffset = 5;
|
---|
| 1178 | int serverMsgOffset = 950;
|
---|
| 1179 |
|
---|
| 1180 | al_draw_text(font, al_map_rgb(0, 255, 255), 0+clientMsgOffset, 43, ALLEGRO_ALIGN_LEFT, "ID");
|
---|
| 1181 | al_draw_text(font, al_map_rgb(0, 255, 255), 20+clientMsgOffset, 43, ALLEGRO_ALIGN_LEFT, "Type");
|
---|
| 1182 | al_draw_text(font, al_map_rgb(0, 255, 255), 240+clientMsgOffset, 43, ALLEGRO_ALIGN_LEFT, "Acked?");
|
---|
| 1183 |
|
---|
[3ff2bd7] | 1184 | //al_draw_text(font, al_map_rgb(0, 255, 255), serverMsgOffset, 43, ALLEGRO_ALIGN_LEFT, "ID");
|
---|
[929b4e0] | 1185 |
|
---|
| 1186 | map<unsigned int, map<unsigned long, MessageContainer> >& sentMessages = msgProcessor.getSentMessages();
|
---|
| 1187 | int id, type;
|
---|
| 1188 | bool acked;
|
---|
| 1189 | ostringstream ossId, ossAcked;
|
---|
| 1190 |
|
---|
| 1191 | map<unsigned int, map<unsigned long, MessageContainer> >::iterator it;
|
---|
| 1192 |
|
---|
| 1193 | int msgCount = 0;
|
---|
| 1194 | for (it = sentMessages.begin(); it != sentMessages.end(); it++) {
|
---|
| 1195 | map<unsigned long, MessageContainer> playerMessage = it->second;
|
---|
| 1196 | map<unsigned long, MessageContainer>::iterator it2;
|
---|
| 1197 | for (it2 = playerMessage.begin(); it2 != playerMessage.end(); it2++) {
|
---|
| 1198 |
|
---|
| 1199 | id = it->first;
|
---|
| 1200 | ossId.str("");;
|
---|
| 1201 | ossId << id;
|
---|
| 1202 |
|
---|
| 1203 | type = it2->second.getMessage()->type;
|
---|
| 1204 | string typeStr = MessageContainer::getMsgTypeString(type);
|
---|
| 1205 |
|
---|
| 1206 | acked = it2->second.getAcked();
|
---|
| 1207 | ossAcked.str("");;
|
---|
| 1208 | ossAcked << boolalpha << acked;
|
---|
| 1209 |
|
---|
| 1210 | al_draw_text(font, al_map_rgb(0, 255, 0), clientMsgOffset, 60+15*msgCount, ALLEGRO_ALIGN_LEFT, ossId.str().c_str());
|
---|
| 1211 | al_draw_text(font, al_map_rgb(0, 255, 0), 20+clientMsgOffset, 60+15*msgCount, ALLEGRO_ALIGN_LEFT, typeStr.c_str());
|
---|
| 1212 | al_draw_text(font, al_map_rgb(0, 255, 0), 240+clientMsgOffset, 60+15*msgCount, ALLEGRO_ALIGN_LEFT, ossAcked.str().c_str());
|
---|
| 1213 |
|
---|
| 1214 | msgCount++;
|
---|
| 1215 | }
|
---|
| 1216 | }
|
---|
| 1217 |
|
---|
| 1218 | if (msgProcessor.getAckedMessages().size() > 0) {
|
---|
| 1219 | map<unsigned int, unsigned long long> ackedMessages = msgProcessor.getAckedMessages()[0];
|
---|
| 1220 | map<unsigned int, unsigned long long>::iterator it3;
|
---|
| 1221 |
|
---|
| 1222 | msgCount = 0;
|
---|
| 1223 | for (it3 = ackedMessages.begin(); it3 != ackedMessages.end(); it3++) {
|
---|
| 1224 | ossId.str("");;
|
---|
| 1225 | ossId << it3->first;
|
---|
| 1226 |
|
---|
| 1227 | al_draw_text(font, al_map_rgb(255, 0, 0), 25+serverMsgOffset, 60+15*msgCount, ALLEGRO_ALIGN_LEFT, ossId.str().c_str());
|
---|
| 1228 |
|
---|
| 1229 | msgCount++;
|
---|
| 1230 | }
|
---|
| 1231 | }
|
---|
| 1232 | }
|
---|
| 1233 |
|
---|
| 1234 | // Callback definitions
|
---|
| 1235 |
|
---|
[5c95436] | 1236 | void goToRegisterScreen()
|
---|
| 1237 | {
|
---|
| 1238 | txtUsernameRegister->clear();
|
---|
| 1239 | txtPasswordRegister->clear();
|
---|
[49da01a] | 1240 | lblRegisterStatus->setText("");
|
---|
| 1241 | rblClasses->setSelectedButton(-1);
|
---|
| 1242 |
|
---|
| 1243 | wndCurrent = wndRegister;
|
---|
[5c95436] | 1244 | }
|
---|
| 1245 |
|
---|
| 1246 | void goToLoginScreen()
|
---|
[87b3ee2] | 1247 | {
|
---|
| 1248 | txtUsername->clear();
|
---|
| 1249 | txtPassword->clear();
|
---|
[49da01a] | 1250 | lblLoginStatus->setText("");
|
---|
| 1251 |
|
---|
| 1252 | wndCurrent = wndLogin;
|
---|
[5c95436] | 1253 | }
|
---|
| 1254 |
|
---|
[bc70282] | 1255 | // maybe need a goToGameScreen function as well and add state changes to these functions as well
|
---|
| 1256 |
|
---|
[5c95436] | 1257 | void registerAccount()
|
---|
| 1258 | {
|
---|
| 1259 | string username = txtUsernameRegister->getStr();
|
---|
| 1260 | string password = txtPasswordRegister->getStr();
|
---|
| 1261 |
|
---|
| 1262 | txtUsernameRegister->clear();
|
---|
| 1263 | txtPasswordRegister->clear();
|
---|
| 1264 | // maybe clear rblClasses as well (add a method to RadioButtonList to enable this)
|
---|
| 1265 |
|
---|
| 1266 | Player::PlayerClass playerClass;
|
---|
| 1267 |
|
---|
| 1268 | switch (rblClasses->getSelectedButton()) {
|
---|
| 1269 | case 0:
|
---|
| 1270 | playerClass = Player::CLASS_WARRIOR;
|
---|
| 1271 | break;
|
---|
| 1272 | case 1:
|
---|
| 1273 | playerClass = Player::CLASS_RANGER;
|
---|
| 1274 | break;
|
---|
| 1275 | default:
|
---|
| 1276 | cout << "Invalid class selection" << endl;
|
---|
| 1277 | playerClass = Player::CLASS_NONE;
|
---|
| 1278 | break;
|
---|
| 1279 | }
|
---|
[87b3ee2] | 1280 |
|
---|
| 1281 | msgTo.type = MSG_TYPE_REGISTER;
|
---|
| 1282 |
|
---|
| 1283 | strcpy(msgTo.buffer, username.c_str());
|
---|
| 1284 | strcpy(msgTo.buffer+username.size()+1, password.c_str());
|
---|
[5c95436] | 1285 | memcpy(msgTo.buffer+username.size()+password.size()+2, &playerClass, 4);
|
---|
[87b3ee2] | 1286 |
|
---|
[68d94de] | 1287 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[87b3ee2] | 1288 | }
|
---|
| 1289 |
|
---|
| 1290 | void login()
|
---|
| 1291 | {
|
---|
| 1292 | string strUsername = txtUsername->getStr();
|
---|
| 1293 | string strPassword = txtPassword->getStr();
|
---|
| 1294 | username = strUsername;
|
---|
| 1295 |
|
---|
| 1296 | txtUsername->clear();
|
---|
| 1297 | txtPassword->clear();
|
---|
| 1298 |
|
---|
| 1299 | msgTo.type = MSG_TYPE_LOGIN;
|
---|
| 1300 |
|
---|
| 1301 | strcpy(msgTo.buffer, strUsername.c_str());
|
---|
| 1302 | strcpy(msgTo.buffer+username.size()+1, strPassword.c_str());
|
---|
| 1303 |
|
---|
[68d94de] | 1304 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[bc70282] | 1305 |
|
---|
[1785314] | 1306 | state = STATE_LOBBY;
|
---|
[87b3ee2] | 1307 | }
|
---|
| 1308 |
|
---|
| 1309 | void logout()
|
---|
| 1310 | {
|
---|
[929b4e0] | 1311 | switch(state) {
|
---|
| 1312 | case STATE_LOBBY:
|
---|
| 1313 | txtJoinGame->clear();
|
---|
| 1314 | txtCreateGame->clear();
|
---|
| 1315 | break;
|
---|
| 1316 | default:
|
---|
| 1317 | cout << "Logout called from invalid state: " << state << endl;
|
---|
| 1318 | break;
|
---|
| 1319 | }
|
---|
[87b3ee2] | 1320 |
|
---|
| 1321 | msgTo.type = MSG_TYPE_LOGOUT;
|
---|
| 1322 |
|
---|
| 1323 | strcpy(msgTo.buffer, username.c_str());
|
---|
| 1324 |
|
---|
[68d94de] | 1325 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[87b3ee2] | 1326 | }
|
---|
| 1327 |
|
---|
| 1328 | void quit()
|
---|
| 1329 | {
|
---|
| 1330 | doexit = true;
|
---|
| 1331 | }
|
---|
| 1332 |
|
---|
| 1333 | void sendChatMessage()
|
---|
| 1334 | {
|
---|
| 1335 | string msg = txtChat->getStr();
|
---|
| 1336 | txtChat->clear();
|
---|
| 1337 |
|
---|
| 1338 | msgTo.type = MSG_TYPE_CHAT;
|
---|
| 1339 | strcpy(msgTo.buffer, msg.c_str());
|
---|
| 1340 |
|
---|
[68d94de] | 1341 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[87b3ee2] | 1342 | }
|
---|
[1f1eb58] | 1343 |
|
---|
[b35b2b2] | 1344 | void toggleDebugging()
|
---|
| 1345 | {
|
---|
| 1346 | debugging = !debugging;
|
---|
| 1347 | }
|
---|
| 1348 |
|
---|
[929b4e0] | 1349 | void joinGame()
|
---|
[b35b2b2] | 1350 | {
|
---|
[929b4e0] | 1351 | cout << "Joining game" << endl;
|
---|
[bbebe9c] | 1352 |
|
---|
| 1353 | string msg = txtJoinGame->getStr();
|
---|
| 1354 | txtJoinGame->clear();
|
---|
| 1355 |
|
---|
| 1356 | msgTo.type = MSG_TYPE_JOIN_GAME;
|
---|
| 1357 | strcpy(msgTo.buffer, msg.c_str());
|
---|
| 1358 |
|
---|
[68d94de] | 1359 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[dee75cc] | 1360 | }
|
---|
[b35b2b2] | 1361 |
|
---|
[929b4e0] | 1362 | void createGame()
|
---|
[b35b2b2] | 1363 | {
|
---|
[929b4e0] | 1364 | cout << "Creating game" << endl;
|
---|
[bbebe9c] | 1365 |
|
---|
| 1366 | string msg = txtCreateGame->getStr();
|
---|
| 1367 | txtCreateGame->clear();
|
---|
| 1368 |
|
---|
[d519032] | 1369 | cout << "Sending message: " << msg.c_str() << endl;
|
---|
| 1370 |
|
---|
[bbebe9c] | 1371 | msgTo.type = MSG_TYPE_CREATE_GAME;
|
---|
| 1372 | strcpy(msgTo.buffer, msg.c_str());
|
---|
| 1373 |
|
---|
[68d94de] | 1374 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[03ba5e3] | 1375 | }
|
---|
| 1376 |
|
---|
| 1377 | void leaveGame()
|
---|
| 1378 | {
|
---|
| 1379 | cout << "Leaving game" << endl;
|
---|
| 1380 |
|
---|
| 1381 | game = NULL;
|
---|
| 1382 |
|
---|
| 1383 | state = STATE_LOBBY;
|
---|
| 1384 | wndCurrent = wndLobby;
|
---|
| 1385 |
|
---|
| 1386 | msgTo.type = MSG_TYPE_LEAVE_GAME;
|
---|
| 1387 |
|
---|
[68d94de] | 1388 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[95ffe57] | 1389 | }
|
---|
[3e44a59] | 1390 |
|
---|
| 1391 | void closeGameSummary()
|
---|
| 1392 | {
|
---|
| 1393 | delete gameSummary;
|
---|
[635ad9b] | 1394 | gameSummary = NULL;
|
---|
[3e44a59] | 1395 | wndCurrent = wndLobby;
|
---|
[635ad9b] | 1396 | cout << "Processed button actions" << endl;
|
---|
[8aed9c0] | 1397 | }
|
---|