[4c202e0] | 1 | #include "../../common/Compiler.h"
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| 2 |
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[e08572c] | 3 | #if defined WINDOWS
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[0dde5da] | 4 | #include <winsock2.h>
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| 5 | #include <WS2tcpip.h>
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[e08572c] | 6 | #elif defined LINUX
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[0dde5da] | 7 | #include <sys/types.h>
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| 8 | #include <unistd.h>
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| 9 | #include <sys/socket.h>
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| 10 | #include <netinet/in.h>
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| 11 | #include <netdb.h>
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| 12 | #include <cstring>
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[a845faf] | 13 | #endif
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[1912323] | 14 |
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[88cdae2] | 15 | #include <cstdio>
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| 16 | #include <cstdlib>
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[8c74150] | 17 | #include <cmath>
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| 18 | #include <sys/types.h>
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[a845faf] | 19 | #include <string>
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[1912323] | 20 | #include <iostream>
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[88cdae2] | 21 | #include <sstream>
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[3a79253] | 22 | #include <map>
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| 23 |
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[d352805] | 24 | #include <allegro5/allegro.h>
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| 25 | #include <allegro5/allegro_font.h>
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| 26 | #include <allegro5/allegro_ttf.h>
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[88cdae2] | 27 | #include <allegro5/allegro_primitives.h>
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[7d7df47] | 28 |
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[b53c6b3] | 29 | #include "../../common/Message.h"
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[e607c0f] | 30 | #include "../../common/Common.h"
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[62ee2ce] | 31 | #include "../../common/WorldMap.h"
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[4c202e0] | 32 | #include "../../common/Player.h"
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[fbcfc35] | 33 | #include "../../common/Projectile.h"
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[7d7df47] | 34 |
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[87b3ee2] | 35 | #include "Window.h"
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| 36 | #include "Textbox.h"
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| 37 | #include "Button.h"
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[5c95436] | 38 | #include "RadioButtonList.h"
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[6475138] | 39 | #include "chat.h"
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| 40 |
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[a845faf] | 41 | #ifdef WINDOWS
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[6475138] | 42 | #pragma comment(lib, "ws2_32.lib")
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[a845faf] | 43 | #endif
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[1912323] | 44 |
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| 45 | using namespace std;
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| 46 |
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[0dde5da] | 47 | void initWinSock();
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| 48 | void shutdownWinSock();
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[fbcfc35] | 49 | void processMessage(NETWORK_MSG &msg, int &state, chat &chatConsole, WorldMap *gameMap, map<unsigned int, Player>& mapPlayers, map<unsigned int, Projectile>& mapProjectiles, unsigned int& curPlayerId, int &scoreBlue, int &scoreRed);
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[62ee2ce] | 50 | void drawMap(WorldMap* gameMap);
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[d09fe76] | 51 | void drawPlayers(map<unsigned int, Player>& mapPlayers, ALLEGRO_FONT* font, unsigned int curPlayerId);
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[62ee2ce] | 52 | POSITION screenToMap(POSITION pos);
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| 53 | POSITION mapToScreen(POSITION pos);
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[1f1eb58] | 54 | int getRefreshRate(int width, int height);
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[87b3ee2] | 55 |
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| 56 | // callbacks
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[5c95436] | 57 | void goToLoginScreen();
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| 58 | void goToRegisterScreen();
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[87b3ee2] | 59 | void registerAccount();
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| 60 | void login();
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| 61 | void logout();
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| 62 | void quit();
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| 63 | void sendChatMessage();
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[4da5aa3] | 64 |
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[1912323] | 65 | void error(const char *);
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[7d7df47] | 66 |
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[d352805] | 67 | const float FPS = 60;
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[9b1e12c] | 68 | const int SCREEN_W = 1024;
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| 69 | const int SCREEN_H = 768;
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[0cc431d] | 70 |
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| 71 | enum STATE {
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| 72 | STATE_START,
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[87b3ee2] | 73 | STATE_LOGIN // this means you're already logged in
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[d352805] | 74 | };
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[87b3ee2] | 75 |
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| 76 | int state;
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| 77 |
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| 78 | bool doexit;
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| 79 |
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| 80 | Window* wndLogin;
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[5c95436] | 81 | Window* wndRegister;
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[87b3ee2] | 82 | Window* wndMain;
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| 83 | Window* wndCurrent;
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| 84 |
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[5c95436] | 85 | // wndLogin
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[87b3ee2] | 86 | Textbox* txtUsername;
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| 87 | Textbox* txtPassword;
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[5c95436] | 88 |
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| 89 | // wndRegister
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| 90 | Textbox* txtUsernameRegister;
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| 91 | Textbox* txtPasswordRegister;
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| 92 | RadioButtonList* rblClasses;
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| 93 |
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| 94 | // wndMain
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[87b3ee2] | 95 | Textbox* txtChat;
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| 96 |
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| 97 | int sock;
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| 98 | struct sockaddr_in server, from;
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| 99 | struct hostent *hp;
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| 100 | NETWORK_MSG msgTo, msgFrom;
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| 101 | string username;
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| 102 | chat chatConsole;
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[1f1eb58] | 103 |
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[d352805] | 104 | int main(int argc, char **argv)
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| 105 | {
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| 106 | ALLEGRO_DISPLAY *display = NULL;
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| 107 | ALLEGRO_EVENT_QUEUE *event_queue = NULL;
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| 108 | ALLEGRO_TIMER *timer = NULL;
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| 109 | bool key[4] = { false, false, false, false };
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| 110 | bool redraw = true;
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[87b3ee2] | 111 | doexit = false;
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[eb8adb1] | 112 | map<unsigned int, Player> mapPlayers;
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[fbcfc35] | 113 | map<unsigned int, Projectile> mapProjectiles;
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[88cdae2] | 114 | unsigned int curPlayerId = -1;
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[15efb4e] | 115 | int scoreBlue, scoreRed;
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[1f1eb58] | 116 | bool fullscreen = false;
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[15efb4e] | 117 |
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| 118 | scoreBlue = 0;
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| 119 | scoreRed = 0;
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[9a3e6b1] | 120 |
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[87b3ee2] | 121 | state = STATE_START;
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[9a3e6b1] | 122 |
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[d352805] | 123 | if(!al_init()) {
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| 124 | fprintf(stderr, "failed to initialize allegro!\n");
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| 125 | return -1;
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| 126 | }
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| 127 |
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[88cdae2] | 128 | if (al_init_primitives_addon())
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| 129 | cout << "Primitives initialized" << endl;
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| 130 | else
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| 131 | cout << "Primitives not initialized" << endl;
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| 132 |
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[d352805] | 133 | al_init_font_addon();
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| 134 | al_init_ttf_addon();
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| 135 |
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[88cdae2] | 136 | #if defined WINDOWS
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| 137 | ALLEGRO_FONT *font = al_load_ttf_font("../pirulen.ttf", 12, 0);
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| 138 | #elif defined LINUX
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| 139 | ALLEGRO_FONT *font = al_load_ttf_font("pirulen.ttf", 12, 0);
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| 140 | #endif
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| 141 |
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[d352805] | 142 | if (!font) {
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| 143 | fprintf(stderr, "Could not load 'pirulen.ttf'.\n");
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| 144 | getchar();
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| 145 | return -1;
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| 146 | }
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| 147 |
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| 148 | if(!al_install_keyboard()) {
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| 149 | fprintf(stderr, "failed to initialize the keyboard!\n");
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| 150 | return -1;
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| 151 | }
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[87b3ee2] | 152 |
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| 153 | if(!al_install_mouse()) {
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| 154 | fprintf(stderr, "failed to initialize the mouse!\n");
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| 155 | return -1;
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| 156 | }
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[d352805] | 157 |
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| 158 | timer = al_create_timer(1.0 / FPS);
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| 159 | if(!timer) {
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| 160 | fprintf(stderr, "failed to create timer!\n");
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| 161 | return -1;
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| 162 | }
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| 163 |
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[1f1eb58] | 164 | int refreshRate = getRefreshRate(SCREEN_W, SCREEN_H);
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| 165 | // if the computer doesn't support this resolution, just use windowed mode
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| 166 | if (refreshRate > 0 && fullscreen) {
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| 167 | al_set_new_display_flags(ALLEGRO_FULLSCREEN);
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| 168 | al_set_new_display_refresh_rate(refreshRate);
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| 169 | }
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| 170 | display = al_create_display(SCREEN_W, SCREEN_H);
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[d352805] | 171 | if(!display) {
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| 172 | fprintf(stderr, "failed to create display!\n");
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| 173 | al_destroy_timer(timer);
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| 174 | return -1;
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| 175 | }
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[87b3ee2] | 176 |
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[384b7e0] | 177 | WorldMap* gameMap = WorldMap::loadMapFromFile("../../data/map.txt");
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[62ee2ce] | 178 |
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[87b3ee2] | 179 | wndLogin = new Window(0, 0, SCREEN_W, SCREEN_H);
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[9b1e12c] | 180 | wndLogin->addComponent(new Textbox(516, 40, 100, 20, font));
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| 181 | wndLogin->addComponent(new Textbox(516, 70, 100, 20, font));
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| 182 | wndLogin->addComponent(new Button(330, 100, 194, 20, font, "Create an Account", goToRegisterScreen));
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| 183 | wndLogin->addComponent(new Button(534, 100, 60, 20, font, "Login", login));
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| 184 | wndLogin->addComponent(new Button(920, 10, 80, 20, font, "Quit", quit));
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[87b3ee2] | 185 |
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| 186 | txtUsername = (Textbox*)wndLogin->getComponent(0);
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| 187 | txtPassword = (Textbox*)wndLogin->getComponent(1);
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| 188 |
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[5c95436] | 189 | wndRegister = new Window(0, 0, SCREEN_W, SCREEN_H);
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[9b1e12c] | 190 | wndRegister->addComponent(new Textbox(516, 40, 100, 20, font));
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| 191 | wndRegister->addComponent(new Textbox(516, 70, 100, 20, font));
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| 192 | wndRegister->addComponent(new Button(468, 100, 56, 20, font, "Back", goToLoginScreen));
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| 193 | wndRegister->addComponent(new Button(534, 100, 70, 20, font, "Submit", registerAccount));
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| 194 | wndRegister->addComponent(new Button(920, 10, 80, 20, font, "Quit", quit));
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| 195 | wndRegister->addComponent(new RadioButtonList(432, 130, "Pick a class", font));
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[5c95436] | 196 |
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| 197 | txtUsernameRegister = (Textbox*)wndRegister->getComponent(0);
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| 198 | txtPasswordRegister = (Textbox*)wndRegister->getComponent(1);
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| 199 |
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| 200 | rblClasses = (RadioButtonList*)wndRegister->getComponent(5);
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| 201 | rblClasses->addRadioButton("Warrior");
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| 202 | rblClasses->addRadioButton("Ranger");
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| 203 |
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[87b3ee2] | 204 | wndMain = new Window(0, 0, SCREEN_W, SCREEN_H);
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[9b1e12c] | 205 | wndMain->addComponent(new Textbox(95, 40, 300, 20, font));
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| 206 | wndMain->addComponent(new Button(95, 70, 60, 20, font, "Send", sendChatMessage));
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| 207 | wndMain->addComponent(new Button(920, 10, 80, 20, font, "Logout", logout));
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[87b3ee2] | 208 |
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| 209 | txtChat = (Textbox*)wndMain->getComponent(0);
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| 210 |
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| 211 | wndCurrent = wndLogin;
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[d352805] | 212 |
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| 213 | event_queue = al_create_event_queue();
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| 214 | if(!event_queue) {
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| 215 | fprintf(stderr, "failed to create event_queue!\n");
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| 216 | al_destroy_display(display);
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| 217 | al_destroy_timer(timer);
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| 218 | return -1;
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| 219 | }
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| 220 |
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| 221 | al_set_target_bitmap(al_get_backbuffer(display));
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| 222 |
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| 223 | al_register_event_source(event_queue, al_get_display_event_source(display));
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| 224 | al_register_event_source(event_queue, al_get_timer_event_source(timer));
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| 225 | al_register_event_source(event_queue, al_get_keyboard_event_source());
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[87b3ee2] | 226 | al_register_event_source(event_queue, al_get_mouse_event_source());
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[d352805] | 227 |
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| 228 | al_clear_to_color(al_map_rgb(0,0,0));
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| 229 |
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| 230 | al_flip_display();
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[9a3e6b1] | 231 |
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| 232 | if (argc != 3) {
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| 233 | cout << "Usage: server port" << endl;
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| 234 | exit(1);
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| 235 | }
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| 236 |
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| 237 | initWinSock();
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| 238 |
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| 239 | sock = socket(AF_INET, SOCK_DGRAM, 0);
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| 240 | if (sock < 0)
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| 241 | error("socket");
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| 242 |
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[e607c0f] | 243 | set_nonblock(sock);
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| 244 |
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[9a3e6b1] | 245 | server.sin_family = AF_INET;
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| 246 | hp = gethostbyname(argv[1]);
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| 247 | if (hp==0)
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| 248 | error("Unknown host");
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| 249 |
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| 250 | memcpy((char *)&server.sin_addr, (char *)hp->h_addr, hp->h_length);
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| 251 | server.sin_port = htons(atoi(argv[2]));
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| 252 |
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[d352805] | 253 | al_start_timer(timer);
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[e607c0f] | 254 |
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[d352805] | 255 | while(!doexit)
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| 256 | {
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| 257 | ALLEGRO_EVENT ev;
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[3d81c0d] | 258 |
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[d352805] | 259 | al_wait_for_event(event_queue, &ev);
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[87b3ee2] | 260 |
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| 261 | if(wndCurrent->handleEvent(ev)) {
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| 262 | // do nothing
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| 263 | }
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| 264 | else if(ev.type == ALLEGRO_EVENT_TIMER) {
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[a1a3bd5] | 265 | redraw = true; // seems like we should just call a draw function here instead
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[d352805] | 266 | }
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| 267 | else if(ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE) {
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[9a3e6b1] | 268 | doexit = true;
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[d352805] | 269 | }
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| 270 | else if(ev.type == ALLEGRO_EVENT_KEY_DOWN) {
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| 271 | }
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| 272 | else if(ev.type == ALLEGRO_EVENT_KEY_UP) {
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| 273 | switch(ev.keyboard.keycode) {
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| 274 | case ALLEGRO_KEY_ESCAPE:
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| 275 | doexit = true;
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| 276 | break;
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[4926168] | 277 | case ALLEGRO_KEY_S: // pickup an item next to you
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| 278 | if (state == STATE_LOGIN) {
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| 279 | msgTo.type = MSG_TYPE_PICKUP_FLAG;
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| 280 | memcpy(msgTo.buffer, &curPlayerId, 4);
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| 281 | sendMessage(&msgTo, sock, &server);
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| 282 | }
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| 283 | break;
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[626e5b0] | 284 | case ALLEGRO_KEY_D: // drop the current item
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| 285 | if (state == STATE_LOGIN) {
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[4926168] | 286 | // find the current player in the player list
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[626e5b0] | 287 | map<unsigned int, Player>::iterator it;
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| 288 | Player* p = NULL;
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| 289 | for(it = mapPlayers.begin(); it != mapPlayers.end(); it++)
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| 290 | {
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| 291 | if (it->second.id == curPlayerId)
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| 292 | p = &it->second;
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| 293 | }
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| 294 |
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| 295 | if (p != NULL) {
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| 296 | int flagType = WorldMap::OBJECT_NONE;
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| 297 |
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| 298 | if (p->hasBlueFlag)
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| 299 | flagType = WorldMap::OBJECT_BLUE_FLAG;
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| 300 | else if (p->hasRedFlag)
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| 301 | flagType = WorldMap::OBJECT_RED_FLAG;
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| 302 |
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| 303 | if (flagType != WorldMap::OBJECT_NONE) {
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| 304 | msgTo.type = MSG_TYPE_DROP_FLAG;
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| 305 | memcpy(msgTo.buffer, &curPlayerId, 4);
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| 306 | sendMessage(&msgTo, sock, &server);
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| 307 | }
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| 308 | }
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| 309 | }
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| 310 | break;
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[d352805] | 311 | }
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| 312 | }
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[88cdae2] | 313 | else if(ev.type == ALLEGRO_EVENT_MOUSE_BUTTON_UP) {
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[ad5d122] | 314 | if(wndCurrent == wndMain) {
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[e1f78f5] | 315 | if (ev.mouse.button == 1) { // left click
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| 316 | msgTo.type = MSG_TYPE_PLAYER_MOVE;
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[88cdae2] | 317 |
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[e1f78f5] | 318 | POSITION pos;
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| 319 | pos.x = ev.mouse.x;
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| 320 | pos.y = ev.mouse.y;
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| 321 | pos = screenToMap(pos);
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[62ee2ce] | 322 |
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[e1f78f5] | 323 | if (pos.x != -1)
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| 324 | {
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| 325 | memcpy(msgTo.buffer, &curPlayerId, 4);
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| 326 | memcpy(msgTo.buffer+4, &pos.x, 4);
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| 327 | memcpy(msgTo.buffer+8, &pos.y, 4);
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| 328 |
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| 329 | sendMessage(&msgTo, sock, &server);
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| 330 | }
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| 331 | else
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| 332 | cout << "Invalid point: User did not click on the map" << endl;
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| 333 | }else if (ev.mouse.button == 2) { // right click
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| 334 | map<unsigned int, Player>::iterator it;
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| 335 |
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[fbcfc35] | 336 | cout << "Detected a right-click" << endl;
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| 337 |
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[e1f78f5] | 338 | Player* curPlayer;
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| 339 | for(it = mapPlayers.begin(); it != mapPlayers.end(); it++)
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| 340 | {
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| 341 | if (it->second.id == curPlayerId)
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| 342 | curPlayer = &it->second;
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| 343 | }
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| 344 |
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| 345 | Player* target;
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| 346 | for(it = mapPlayers.begin(); it != mapPlayers.end(); it++)
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| 347 | {
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[fbcfc35] | 348 | // need to check if the right-click was actually on this player
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[f3cf1a5] | 349 | // right now, this code will target all players other than the current one
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[e1f78f5] | 350 | target = &it->second;
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| 351 | if (target->id != curPlayerId && target->team != curPlayer->team) {
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| 352 | msgTo.type = MSG_TYPE_START_ATTACK;
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| 353 | memcpy(msgTo.buffer, &curPlayerId, 4);
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| 354 | memcpy(msgTo.buffer+4, &target->id, 4);
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[88cdae2] | 355 |
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[e1f78f5] | 356 | sendMessage(&msgTo, sock, &server);
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| 357 | }
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| 358 | }
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[62ee2ce] | 359 | }
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[ad5d122] | 360 | }
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[88cdae2] | 361 | }
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[e607c0f] | 362 |
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| 363 | if (receiveMessage(&msgFrom, sock, &from) >= 0)
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[fbcfc35] | 364 | processMessage(msgFrom, state, chatConsole, gameMap, mapPlayers, mapProjectiles, curPlayerId, scoreBlue, scoreRed);
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[054b50b] | 365 |
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[a1a3bd5] | 366 | if (redraw)
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[e607c0f] | 367 | {
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[d352805] | 368 | redraw = false;
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[88cdae2] | 369 |
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[87b3ee2] | 370 | wndCurrent->draw(display);
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[9a3e6b1] | 371 |
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[6475138] | 372 | chatConsole.draw(font, al_map_rgb(255,255,255));
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[9a3e6b1] | 373 |
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[109e8a3] | 374 | // There should be label gui components that show these or each textbox should have a label
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| 375 | if(wndCurrent == wndLogin || wndCurrent == wndRegister) {
|
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[9b1e12c] | 376 | al_draw_text(font, al_map_rgb(0, 255, 0), 416, 43, ALLEGRO_ALIGN_LEFT, "Username:");
|
---|
| 377 | al_draw_text(font, al_map_rgb(0, 255, 0), 413, 73, ALLEGRO_ALIGN_LEFT, "Password:");
|
---|
[87b3ee2] | 378 | }
|
---|
| 379 | else if(wndCurrent == wndMain) {
|
---|
| 380 | al_draw_text(font, al_map_rgb(0, 255, 0), 4, 43, ALLEGRO_ALIGN_LEFT, "Message:");
|
---|
[62ee2ce] | 381 |
|
---|
[15efb4e] | 382 | ostringstream ossScoreBlue, ossScoreRed;
|
---|
| 383 |
|
---|
| 384 | ossScoreBlue << "Blue: " << scoreBlue << endl;
|
---|
| 385 | ossScoreRed << "Red: " << scoreRed << endl;
|
---|
| 386 |
|
---|
| 387 | al_draw_text(font, al_map_rgb(0, 255, 0), 330, 80, ALLEGRO_ALIGN_LEFT, ossScoreBlue.str().c_str());
|
---|
| 388 | al_draw_text(font, al_map_rgb(0, 255, 0), 515, 80, ALLEGRO_ALIGN_LEFT, ossScoreRed.str().c_str());
|
---|
| 389 |
|
---|
[032e550] | 390 | // update players
|
---|
[a1a3bd5] | 391 | map<unsigned int, Player>::iterator it;
|
---|
[032e550] | 392 | for (it = mapPlayers.begin(); it != mapPlayers.end(); it++)
|
---|
| 393 | {
|
---|
| 394 | it->second.updateTarget(mapPlayers);
|
---|
| 395 | }
|
---|
| 396 |
|
---|
[a1a3bd5] | 397 | for (it = mapPlayers.begin(); it != mapPlayers.end(); it++)
|
---|
| 398 | {
|
---|
[227baaa] | 399 | it->second.move(gameMap); // ignore return value
|
---|
[a1a3bd5] | 400 | }
|
---|
| 401 |
|
---|
[8c74150] | 402 | // update projectile positions
|
---|
| 403 | map<unsigned int, Projectile>::iterator it2;
|
---|
| 404 | for (it2 = mapProjectiles.begin(); it2 != mapProjectiles.end(); it2++)
|
---|
| 405 | {
|
---|
| 406 | it2->second.move(mapPlayers);
|
---|
| 407 | }
|
---|
| 408 |
|
---|
[62ee2ce] | 409 | drawMap(gameMap);
|
---|
[d09fe76] | 410 | drawPlayers(mapPlayers, font, curPlayerId);
|
---|
[8c74150] | 411 |
|
---|
| 412 | // draw projectiles
|
---|
| 413 | for (it2 = mapProjectiles.begin(); it2 != mapProjectiles.end(); it2++)
|
---|
| 414 | {
|
---|
| 415 | Projectile proj = it2->second;
|
---|
| 416 |
|
---|
| 417 | FLOAT_POSITION target = mapPlayers[proj.target].pos;
|
---|
| 418 | float angle = atan2(target.y-proj.pos.toFloat().y, target.x-proj.pos.toFloat().x);
|
---|
| 419 |
|
---|
| 420 | POSITION start, end;
|
---|
| 421 | start.x = cos(angle)*15+proj.pos.x;
|
---|
| 422 | start.y = sin(angle)*15+proj.pos.y;
|
---|
| 423 | end.x = proj.pos.x;
|
---|
| 424 | end.y = proj.pos.y;
|
---|
| 425 |
|
---|
| 426 | start = mapToScreen(start);
|
---|
| 427 | end = mapToScreen(end);
|
---|
| 428 |
|
---|
| 429 | al_draw_line(start.x, start.y, end.x, end.y, al_map_rgb(0, 0, 0), 4);
|
---|
| 430 | }
|
---|
[87b3ee2] | 431 | }
|
---|
| 432 |
|
---|
[d352805] | 433 | al_flip_display();
|
---|
| 434 | }
|
---|
| 435 | }
|
---|
[9a3e6b1] | 436 |
|
---|
| 437 | #if defined WINDOWS
|
---|
| 438 | closesocket(sock);
|
---|
| 439 | #elif defined LINUX
|
---|
| 440 | close(sock);
|
---|
| 441 | #endif
|
---|
| 442 |
|
---|
| 443 | shutdownWinSock();
|
---|
[d352805] | 444 |
|
---|
[87b3ee2] | 445 | delete wndLogin;
|
---|
| 446 | delete wndMain;
|
---|
| 447 |
|
---|
[62ee2ce] | 448 | delete gameMap;
|
---|
| 449 |
|
---|
[d352805] | 450 | al_destroy_event_queue(event_queue);
|
---|
| 451 | al_destroy_display(display);
|
---|
| 452 | al_destroy_timer(timer);
|
---|
| 453 |
|
---|
| 454 | return 0;
|
---|
| 455 | }
|
---|
| 456 |
|
---|
[1f1eb58] | 457 |
|
---|
| 458 |
|
---|
[4da5aa3] | 459 | // need to make a function like this that works on windows
|
---|
| 460 | void error(const char *msg)
|
---|
| 461 | {
|
---|
| 462 | perror(msg);
|
---|
| 463 | shutdownWinSock();
|
---|
| 464 | exit(1);
|
---|
| 465 | }
|
---|
| 466 |
|
---|
[0dde5da] | 467 | void initWinSock()
|
---|
| 468 | {
|
---|
| 469 | #if defined WINDOWS
|
---|
| 470 | WORD wVersionRequested;
|
---|
| 471 | WSADATA wsaData;
|
---|
| 472 | int wsaerr;
|
---|
| 473 |
|
---|
| 474 | wVersionRequested = MAKEWORD(2, 2);
|
---|
| 475 | wsaerr = WSAStartup(wVersionRequested, &wsaData);
|
---|
| 476 |
|
---|
| 477 | if (wsaerr != 0) {
|
---|
| 478 | cout << "The Winsock dll not found." << endl;
|
---|
| 479 | exit(1);
|
---|
| 480 | }else
|
---|
| 481 | cout << "The Winsock dll was found." << endl;
|
---|
| 482 | #endif
|
---|
| 483 | }
|
---|
| 484 |
|
---|
| 485 | void shutdownWinSock()
|
---|
| 486 | {
|
---|
| 487 | #if defined WINDOWS
|
---|
| 488 | WSACleanup();
|
---|
| 489 | #endif
|
---|
[1912323] | 490 | }
|
---|
| 491 |
|
---|
[62ee2ce] | 492 | POSITION screenToMap(POSITION pos)
|
---|
| 493 | {
|
---|
| 494 | pos.x = pos.x-300;
|
---|
| 495 | pos.y = pos.y-100;
|
---|
| 496 |
|
---|
| 497 | if (pos.x < 0 || pos.y < 0)
|
---|
| 498 | {
|
---|
| 499 | pos.x = -1;
|
---|
| 500 | pos.y = -1;
|
---|
| 501 | }
|
---|
| 502 |
|
---|
| 503 | return pos;
|
---|
| 504 | }
|
---|
| 505 |
|
---|
| 506 | POSITION mapToScreen(POSITION pos)
|
---|
| 507 | {
|
---|
| 508 | pos.x = pos.x+300;
|
---|
| 509 | pos.y = pos.y+100;
|
---|
| 510 |
|
---|
| 511 | return pos;
|
---|
| 512 | }
|
---|
| 513 |
|
---|
[ca44f82] | 514 | POSITION mapToScreen(FLOAT_POSITION pos)
|
---|
| 515 | {
|
---|
| 516 | POSITION p;
|
---|
| 517 | p.x = pos.x+300;
|
---|
| 518 | p.y = pos.y+100;
|
---|
| 519 |
|
---|
| 520 | return p;
|
---|
| 521 | }
|
---|
| 522 |
|
---|
[fbcfc35] | 523 | void processMessage(NETWORK_MSG &msg, int &state, chat &chatConsole, WorldMap *gameMap, map<unsigned int, Player>& mapPlayers, map<unsigned int, Projectile>& mapProjectiles, unsigned int& curPlayerId, int &scoreBlue, int &scoreRed)
|
---|
[1912323] | 524 | {
|
---|
[4da5aa3] | 525 | string response = string(msg.buffer);
|
---|
| 526 |
|
---|
| 527 | switch(state)
|
---|
| 528 | {
|
---|
| 529 | case STATE_START:
|
---|
| 530 | {
|
---|
[e607c0f] | 531 | cout << "In STATE_START" << endl;
|
---|
| 532 |
|
---|
[87b3ee2] | 533 | switch(msg.type)
|
---|
[4da5aa3] | 534 | {
|
---|
[87b3ee2] | 535 | case MSG_TYPE_REGISTER:
|
---|
| 536 | {
|
---|
| 537 | break;
|
---|
| 538 | }
|
---|
| 539 | case MSG_TYPE_LOGIN:
|
---|
| 540 | {
|
---|
| 541 | if (response.compare("Player has already logged in.") == 0)
|
---|
| 542 | {
|
---|
| 543 | username.clear();
|
---|
| 544 | cout << "User login failed" << endl;
|
---|
| 545 | }
|
---|
| 546 | else if (response.compare("Incorrect username or password") == 0)
|
---|
| 547 | {
|
---|
| 548 | username.clear();
|
---|
| 549 | cout << "User login failed" << endl;
|
---|
| 550 | }
|
---|
| 551 | else
|
---|
| 552 | {
|
---|
| 553 | state = STATE_LOGIN;
|
---|
| 554 | wndCurrent = wndMain;
|
---|
[88cdae2] | 555 |
|
---|
| 556 | Player p("", "");
|
---|
| 557 | p.deserialize(msg.buffer);
|
---|
| 558 | mapPlayers[p.id] = p;
|
---|
| 559 | curPlayerId = p.id;
|
---|
| 560 |
|
---|
| 561 | cout << "Got a valid login response with the player" << endl;
|
---|
[1f1eb58] | 562 | cout << "Player id: " << curPlayerId << endl;
|
---|
| 563 | cout << "Player health: " << p.health << endl;
|
---|
[a1a3bd5] | 564 | cout << "map size: " << mapPlayers.size() << endl;
|
---|
[87b3ee2] | 565 | }
|
---|
[88cdae2] | 566 |
|
---|
[a1a3bd5] | 567 | break;
|
---|
| 568 | }
|
---|
| 569 | case MSG_TYPE_PLAYER: // kind of hacky to put this here
|
---|
| 570 | {
|
---|
| 571 | Player p("", "");
|
---|
| 572 | p.deserialize(msg.buffer);
|
---|
| 573 | p.timeLastUpdated = getCurrentMillis();
|
---|
| 574 |
|
---|
[5a5f131] | 575 | mapPlayers[p.id] = p;
|
---|
[a1a3bd5] | 576 |
|
---|
[45b2750] | 577 | break;
|
---|
| 578 | }
|
---|
| 579 | case MSG_TYPE_OBJECT:
|
---|
| 580 | {
|
---|
| 581 | WorldMap::Object o(0, WorldMap::OBJECT_NONE, 0, 0);
|
---|
| 582 | o.deserialize(msg.buffer);
|
---|
[7511a2b] | 583 | cout << "object id: " << o.id << endl;
|
---|
[45b2750] | 584 | gameMap->updateObject(o.id, o.type, o.pos.x, o.pos.y);
|
---|
| 585 |
|
---|
[87b3ee2] | 586 | break;
|
---|
| 587 | }
|
---|
[4da5aa3] | 588 | }
|
---|
| 589 |
|
---|
| 590 | break;
|
---|
| 591 | }
|
---|
| 592 | case STATE_LOGIN:
|
---|
| 593 | {
|
---|
[eb8adb1] | 594 | switch(msg.type)
|
---|
[4da5aa3] | 595 | {
|
---|
[87b3ee2] | 596 | case MSG_TYPE_REGISTER:
|
---|
| 597 | {
|
---|
| 598 | break;
|
---|
| 599 | }
|
---|
| 600 | case MSG_TYPE_LOGIN:
|
---|
| 601 | {
|
---|
[a1a3bd5] | 602 | cout << "Got a login message" << endl;
|
---|
| 603 |
|
---|
[eb8adb1] | 604 | chatConsole.addLine(response);
|
---|
[a1a3bd5] | 605 | cout << "Added new line" << endl;
|
---|
[eb8adb1] | 606 |
|
---|
[a1a3bd5] | 607 | break;
|
---|
| 608 | }
|
---|
| 609 | case MSG_TYPE_LOGOUT:
|
---|
| 610 | {
|
---|
[054b50b] | 611 | cout << "Got a logout message" << endl;
|
---|
[a1a3bd5] | 612 |
|
---|
[87b3ee2] | 613 | if (response.compare("You have successfully logged out.") == 0)
|
---|
| 614 | {
|
---|
| 615 | cout << "Logged out" << endl;
|
---|
| 616 | state = STATE_START;
|
---|
| 617 | wndCurrent = wndLogin;
|
---|
| 618 | }
|
---|
[054b50b] | 619 |
|
---|
| 620 | break;
|
---|
| 621 | }
|
---|
[4c202e0] | 622 | case MSG_TYPE_PLAYER:
|
---|
| 623 | {
|
---|
[1f1eb58] | 624 | cout << "Received MSG_TYPE_PLAYER" << endl;
|
---|
| 625 |
|
---|
[60776f2] | 626 | Player p("", "");
|
---|
| 627 | p.deserialize(msg.buffer);
|
---|
[054b50b] | 628 | p.timeLastUpdated = getCurrentMillis();
|
---|
[032e550] | 629 | p.isChasing = false;
|
---|
[5a5f131] | 630 | if (p.health <= 0)
|
---|
| 631 | p.isDead = true;
|
---|
| 632 | else
|
---|
| 633 | p.isDead = false;
|
---|
| 634 |
|
---|
[1f1eb58] | 635 | cout << mapPlayers[p.id].pos.x << ", " << mapPlayers[p.id].pos.y << endl;
|
---|
| 636 | cout << "health:" << mapPlayers[p.id].health << endl;
|
---|
| 637 | cout << "is dead?:" << mapPlayers[p.id].isDead << endl;
|
---|
[3a79253] | 638 | mapPlayers[p.id] = p;
|
---|
[1f1eb58] | 639 | cout << mapPlayers[p.id].pos.x << ", " << mapPlayers[p.id].pos.y << endl;
|
---|
| 640 | cout << "health:" << mapPlayers[p.id].health << endl;
|
---|
| 641 | cout << "is dead?:" << mapPlayers[p.id].isDead << endl;
|
---|
[4c202e0] | 642 |
|
---|
[eb8adb1] | 643 | break;
|
---|
| 644 | }
|
---|
[a1a3bd5] | 645 | case MSG_TYPE_PLAYER_MOVE:
|
---|
| 646 | {
|
---|
| 647 | unsigned int id;
|
---|
| 648 | int x, y;
|
---|
| 649 |
|
---|
| 650 | memcpy(&id, msg.buffer, 4);
|
---|
| 651 | memcpy(&x, msg.buffer+4, 4);
|
---|
| 652 | memcpy(&y, msg.buffer+8, 4);
|
---|
| 653 |
|
---|
| 654 | mapPlayers[id].target.x = x;
|
---|
| 655 | mapPlayers[id].target.y = y;
|
---|
| 656 |
|
---|
| 657 | break;
|
---|
| 658 | }
|
---|
[eb8adb1] | 659 | case MSG_TYPE_CHAT:
|
---|
| 660 | {
|
---|
| 661 | chatConsole.addLine(response);
|
---|
[4c202e0] | 662 |
|
---|
[87b3ee2] | 663 | break;
|
---|
| 664 | }
|
---|
[45b2750] | 665 | case MSG_TYPE_OBJECT:
|
---|
| 666 | {
|
---|
[7511a2b] | 667 | cout << "Received object message in STATE_LOGIN." << endl;
|
---|
[45b2750] | 668 |
|
---|
| 669 | WorldMap::Object o(0, WorldMap::OBJECT_NONE, 0, 0);
|
---|
| 670 | o.deserialize(msg.buffer);
|
---|
| 671 | gameMap->updateObject(o.id, o.type, o.pos.x, o.pos.y);
|
---|
| 672 |
|
---|
| 673 | break;
|
---|
| 674 | }
|
---|
[2df63d6] | 675 | case MSG_TYPE_REMOVE_OBJECT:
|
---|
| 676 | {
|
---|
[7511a2b] | 677 | cout << "Received REMOVE_OBJECT message!" << endl;
|
---|
| 678 |
|
---|
[2df63d6] | 679 | int id;
|
---|
| 680 | memcpy(&id, msg.buffer, 4);
|
---|
[7511a2b] | 681 |
|
---|
| 682 | cout << "Removing object with id " << id << endl;
|
---|
| 683 |
|
---|
[2df63d6] | 684 | if (!gameMap->removeObject(id))
|
---|
| 685 | cout << "Did not remove the object" << endl;
|
---|
[7511a2b] | 686 |
|
---|
| 687 | break;
|
---|
[2df63d6] | 688 | }
|
---|
[15efb4e] | 689 | case MSG_TYPE_SCORE:
|
---|
| 690 | {
|
---|
| 691 | memcpy(&scoreBlue, msg.buffer, 4);
|
---|
| 692 | memcpy(&scoreRed, msg.buffer+4, 4);
|
---|
| 693 |
|
---|
| 694 | break;
|
---|
| 695 | }
|
---|
[b978503] | 696 | case MSG_TYPE_ATTACK:
|
---|
| 697 | {
|
---|
[032e550] | 698 | cout << "Received ATTACK message" << endl;
|
---|
| 699 |
|
---|
| 700 | break;
|
---|
| 701 | }
|
---|
| 702 | case MSG_TYPE_START_ATTACK:
|
---|
| 703 | {
|
---|
| 704 | cout << "Received START_ATTACK message" << endl;
|
---|
| 705 |
|
---|
| 706 | unsigned int id, targetID;
|
---|
| 707 | memcpy(&id, msg.buffer, 4);
|
---|
| 708 | memcpy(&targetID, msg.buffer+4, 4);
|
---|
| 709 |
|
---|
| 710 | cout << "source id: " << id << endl;
|
---|
| 711 | cout << "target id: " << targetID << endl;
|
---|
| 712 |
|
---|
| 713 | Player* source = &mapPlayers[id];
|
---|
| 714 | source->targetPlayer = targetID;
|
---|
| 715 | source->isChasing = true;
|
---|
| 716 |
|
---|
[b978503] | 717 | break;
|
---|
| 718 | }
|
---|
| 719 | case MSG_TYPE_PROJECTILE:
|
---|
| 720 | {
|
---|
[8c74150] | 721 | cout << "Received a PROJECTILE message" << endl;
|
---|
[fbcfc35] | 722 |
|
---|
| 723 | int id, x, y, targetId;
|
---|
| 724 |
|
---|
| 725 | memcpy(&id, msg.buffer, 4);
|
---|
| 726 | memcpy(&x, msg.buffer+4, 4);
|
---|
| 727 | memcpy(&y, msg.buffer+8, 4);
|
---|
| 728 | memcpy(&targetId, msg.buffer+12, 4);
|
---|
| 729 |
|
---|
[8c74150] | 730 | cout << "id: " << id << endl;
|
---|
| 731 | cout << "x: " << x << endl;
|
---|
| 732 | cout << "y: " << y << endl;
|
---|
| 733 | cout << "Target: " << targetId << endl;
|
---|
| 734 |
|
---|
| 735 | Projectile proj(x, y, targetId, 0);
|
---|
| 736 | proj.setId(id);
|
---|
| 737 |
|
---|
| 738 | mapProjectiles[id] = proj;
|
---|
[fbcfc35] | 739 |
|
---|
[b978503] | 740 | break;
|
---|
| 741 | }
|
---|
| 742 | case MSG_TYPE_REMOVE_PROJECTILE:
|
---|
| 743 | {
|
---|
[8c74150] | 744 | cout << "Received a REMOVE_PROJECTILE message" << endl;
|
---|
| 745 |
|
---|
| 746 | int id;
|
---|
| 747 |
|
---|
| 748 | memcpy(&id, msg.buffer, 4);
|
---|
| 749 |
|
---|
| 750 | mapProjectiles.erase(id);
|
---|
| 751 |
|
---|
[b978503] | 752 | break;
|
---|
| 753 | }
|
---|
[45b2750] | 754 | default:
|
---|
| 755 | {
|
---|
| 756 | cout << "Received an unexpected message type: " << msg.type << endl;
|
---|
| 757 | }
|
---|
[4da5aa3] | 758 | }
|
---|
[eb8adb1] | 759 |
|
---|
[4da5aa3] | 760 | break;
|
---|
| 761 | }
|
---|
| 762 | default:
|
---|
| 763 | {
|
---|
| 764 | cout << "The state has an invalid value: " << state << endl;
|
---|
| 765 |
|
---|
| 766 | break;
|
---|
| 767 | }
|
---|
| 768 | }
|
---|
[0dde5da] | 769 | }
|
---|
[87b3ee2] | 770 |
|
---|
[d436ac4] | 771 | // this should probably be in the WorldMap class
|
---|
[62ee2ce] | 772 | void drawMap(WorldMap* gameMap)
|
---|
| 773 | {
|
---|
| 774 | POSITION mapPos;
|
---|
| 775 | mapPos.x = 0;
|
---|
| 776 | mapPos.y = 0;
|
---|
| 777 | mapPos = mapToScreen(mapPos);
|
---|
[6e66ffd] | 778 |
|
---|
[147f662] | 779 | for (int x=0; x<gameMap->width; x++)
|
---|
[62ee2ce] | 780 | {
|
---|
[147f662] | 781 | for (int y=0; y<gameMap->height; y++)
|
---|
[62ee2ce] | 782 | {
|
---|
| 783 | WorldMap::TerrainType el = gameMap->getElement(x, y);
|
---|
[cc1c6c1] | 784 | WorldMap::StructureType structure = gameMap->getStructure(x, y);
|
---|
[62ee2ce] | 785 |
|
---|
| 786 | if (el == WorldMap::TERRAIN_GRASS)
|
---|
| 787 | al_draw_filled_rectangle(x*25+mapPos.x, y*25+mapPos.y, x*25+25+mapPos.x, y*25+25+mapPos.y, al_map_rgb(0, 255, 0));
|
---|
| 788 | else if (el == WorldMap::TERRAIN_OCEAN)
|
---|
| 789 | al_draw_filled_rectangle(x*25+mapPos.x, y*25+mapPos.y, x*25+25+mapPos.x, y*25+25+mapPos.y, al_map_rgb(0, 0, 255));
|
---|
| 790 | else if (el == WorldMap::TERRAIN_ROCK)
|
---|
| 791 | al_draw_filled_rectangle(x*25+mapPos.x, y*25+mapPos.y, x*25+25+mapPos.x, y*25+25+mapPos.y, al_map_rgb(100, 100, 0));
|
---|
[a1a3bd5] | 792 |
|
---|
[6e66ffd] | 793 | if (structure == WorldMap::STRUCTURE_BLUE_FLAG) {
|
---|
| 794 | al_draw_circle(x*25+12+mapPos.x, y*25+12+mapPos.y, 12, al_map_rgb(0, 0, 0), 3);
|
---|
| 795 | //al_draw_filled_rectangle(x*25+5+mapPos.x, y*25+5+mapPos.y, x*25+20+mapPos.x, y*25+20+mapPos.y, al_map_rgb(0, 0, 255));
|
---|
| 796 | }else if (structure == WorldMap::STRUCTURE_RED_FLAG) {
|
---|
| 797 | al_draw_circle(x*25+12+mapPos.x, y*25+12+mapPos.y, 12, al_map_rgb(0, 0, 0), 3);
|
---|
| 798 | //al_draw_filled_rectangle(x*25+5+mapPos.x, y*25+5+mapPos.y, x*25+20+mapPos.x, y*25+20+mapPos.y, al_map_rgb(255, 0, 0));
|
---|
| 799 | }
|
---|
| 800 | }
|
---|
| 801 | }
|
---|
| 802 |
|
---|
[f3cf1a5] | 803 | for (int x=0; x<gameMap->width; x++)
|
---|
[6e66ffd] | 804 | {
|
---|
[f3cf1a5] | 805 | for (int y=0; y<gameMap->height; y++)
|
---|
[6e66ffd] | 806 | {
|
---|
| 807 | vector<WorldMap::Object> vctObjects = gameMap->getObjects(x, y);
|
---|
| 808 |
|
---|
| 809 | vector<WorldMap::Object>::iterator it;
|
---|
| 810 | for(it = vctObjects.begin(); it != vctObjects.end(); it++) {
|
---|
| 811 | switch(it->type) {
|
---|
| 812 | case WorldMap::OBJECT_BLUE_FLAG:
|
---|
| 813 | al_draw_filled_rectangle(it->pos.x-8+mapPos.x, it->pos.y-8+mapPos.y, it->pos.x+8+mapPos.x, it->pos.y+8+mapPos.y, al_map_rgb(0, 0, 255));
|
---|
| 814 | break;
|
---|
| 815 | case WorldMap::OBJECT_RED_FLAG:
|
---|
| 816 | al_draw_filled_rectangle(it->pos.x-8+mapPos.x, it->pos.y-8+mapPos.y, it->pos.x+8+mapPos.x, it->pos.y+8+mapPos.y, al_map_rgb(255, 0, 0));
|
---|
| 817 | break;
|
---|
| 818 | }
|
---|
| 819 | }
|
---|
[62ee2ce] | 820 | }
|
---|
| 821 | }
|
---|
| 822 | }
|
---|
| 823 |
|
---|
[d09fe76] | 824 | void drawPlayers(map<unsigned int, Player>& mapPlayers, ALLEGRO_FONT* font, unsigned int curPlayerId)
|
---|
[88cdae2] | 825 | {
|
---|
| 826 | map<unsigned int, Player>::iterator it;
|
---|
| 827 |
|
---|
[62ee2ce] | 828 | Player* p;
|
---|
| 829 | POSITION pos;
|
---|
[d09fe76] | 830 | ALLEGRO_COLOR color;
|
---|
[62ee2ce] | 831 |
|
---|
[88cdae2] | 832 | for(it = mapPlayers.begin(); it != mapPlayers.end(); it++)
|
---|
| 833 | {
|
---|
[62ee2ce] | 834 | p = &it->second;
|
---|
[5a5f131] | 835 |
|
---|
| 836 | if (p->isDead)
|
---|
| 837 | continue;
|
---|
| 838 |
|
---|
[62ee2ce] | 839 | pos = mapToScreen(p->pos);
|
---|
[88cdae2] | 840 |
|
---|
[7efed11] | 841 | if (p->id == curPlayerId)
|
---|
[a6066e8] | 842 | al_draw_filled_circle(pos.x, pos.y, 14, al_map_rgb(0, 0, 0));
|
---|
| 843 |
|
---|
| 844 | if (p->team == 0)
|
---|
[d09fe76] | 845 | color = al_map_rgb(0, 0, 255);
|
---|
[a6066e8] | 846 | else if (p->team == 1)
|
---|
[d09fe76] | 847 | color = al_map_rgb(255, 0, 0);
|
---|
| 848 |
|
---|
| 849 | al_draw_filled_circle(pos.x, pos.y, 12, color);
|
---|
| 850 |
|
---|
| 851 | // draw player class
|
---|
| 852 | int fontHeight = al_get_font_line_height(font);
|
---|
| 853 |
|
---|
| 854 | string strClass;
|
---|
| 855 | switch (p->playerClass) {
|
---|
| 856 | case Player::CLASS_WARRIOR:
|
---|
| 857 | strClass = "W";
|
---|
| 858 | break;
|
---|
| 859 | case Player::CLASS_RANGER:
|
---|
| 860 | strClass = "R";
|
---|
| 861 | break;
|
---|
| 862 | case Player::CLASS_NONE:
|
---|
| 863 | strClass = "";
|
---|
| 864 | break;
|
---|
| 865 | default:
|
---|
| 866 | strClass = "";
|
---|
| 867 | break;
|
---|
| 868 | }
|
---|
| 869 | al_draw_text(font, al_map_rgb(0, 0, 0), pos.x, pos.y-fontHeight/2, ALLEGRO_ALIGN_CENTRE, strClass.c_str());
|
---|
| 870 |
|
---|
| 871 | // draw player health
|
---|
| 872 | al_draw_filled_rectangle(pos.x-12, pos.y-24, pos.x+12, pos.y-16, al_map_rgb(0, 0, 0));
|
---|
| 873 | if (it->second.maxHealth != 0)
|
---|
[e1f78f5] | 874 | al_draw_filled_rectangle(pos.x-11, pos.y-23, pos.x-11+(22*it->second.health)/it->second.maxHealth, pos.y-17, al_map_rgb(255, 0, 0));
|
---|
[7efed11] | 875 |
|
---|
[7d91bbe] | 876 | if (p->hasBlueFlag)
|
---|
[7efed11] | 877 | al_draw_filled_rectangle(pos.x+4, pos.y-18, pos.x+18, pos.y-4, al_map_rgb(0, 0, 255));
|
---|
[a6066e8] | 878 | else if (p->hasRedFlag)
|
---|
[7efed11] | 879 | al_draw_filled_rectangle(pos.x+4, pos.y-18, pos.x+18, pos.y-4, al_map_rgb(255, 0, 0));
|
---|
[88cdae2] | 880 | }
|
---|
| 881 | }
|
---|
| 882 |
|
---|
[5c95436] | 883 | void goToRegisterScreen()
|
---|
| 884 | {
|
---|
| 885 | wndCurrent = wndRegister;
|
---|
| 886 |
|
---|
| 887 | txtUsernameRegister->clear();
|
---|
| 888 | txtPasswordRegister->clear();
|
---|
| 889 | }
|
---|
| 890 |
|
---|
| 891 | void goToLoginScreen()
|
---|
[87b3ee2] | 892 | {
|
---|
[5c95436] | 893 | wndCurrent = wndLogin;
|
---|
[87b3ee2] | 894 |
|
---|
| 895 | txtUsername->clear();
|
---|
| 896 | txtPassword->clear();
|
---|
[5c95436] | 897 | }
|
---|
| 898 |
|
---|
| 899 | void registerAccount()
|
---|
| 900 | {
|
---|
| 901 | string username = txtUsernameRegister->getStr();
|
---|
| 902 | string password = txtPasswordRegister->getStr();
|
---|
| 903 |
|
---|
| 904 | txtUsernameRegister->clear();
|
---|
| 905 | txtPasswordRegister->clear();
|
---|
| 906 | // maybe clear rblClasses as well (add a method to RadioButtonList to enable this)
|
---|
| 907 |
|
---|
| 908 | Player::PlayerClass playerClass;
|
---|
| 909 |
|
---|
| 910 | switch (rblClasses->getSelectedButton()) {
|
---|
| 911 | case 0:
|
---|
| 912 | playerClass = Player::CLASS_WARRIOR;
|
---|
| 913 | break;
|
---|
| 914 | case 1:
|
---|
| 915 | playerClass = Player::CLASS_RANGER;
|
---|
| 916 | break;
|
---|
| 917 | default:
|
---|
| 918 | cout << "Invalid class selection" << endl;
|
---|
| 919 | playerClass = Player::CLASS_NONE;
|
---|
| 920 | break;
|
---|
| 921 | }
|
---|
[87b3ee2] | 922 |
|
---|
| 923 | msgTo.type = MSG_TYPE_REGISTER;
|
---|
| 924 |
|
---|
| 925 | strcpy(msgTo.buffer, username.c_str());
|
---|
| 926 | strcpy(msgTo.buffer+username.size()+1, password.c_str());
|
---|
[5c95436] | 927 | memcpy(msgTo.buffer+username.size()+password.size()+2, &playerClass, 4);
|
---|
[87b3ee2] | 928 |
|
---|
| 929 | sendMessage(&msgTo, sock, &server);
|
---|
| 930 | }
|
---|
| 931 |
|
---|
| 932 | void login()
|
---|
| 933 | {
|
---|
| 934 | string strUsername = txtUsername->getStr();
|
---|
| 935 | string strPassword = txtPassword->getStr();
|
---|
| 936 | username = strUsername;
|
---|
| 937 |
|
---|
| 938 | txtUsername->clear();
|
---|
| 939 | txtPassword->clear();
|
---|
| 940 |
|
---|
| 941 | msgTo.type = MSG_TYPE_LOGIN;
|
---|
| 942 |
|
---|
| 943 | strcpy(msgTo.buffer, strUsername.c_str());
|
---|
| 944 | strcpy(msgTo.buffer+username.size()+1, strPassword.c_str());
|
---|
| 945 |
|
---|
| 946 | sendMessage(&msgTo, sock, &server);
|
---|
| 947 | }
|
---|
| 948 |
|
---|
| 949 | void logout()
|
---|
| 950 | {
|
---|
| 951 | txtChat->clear();
|
---|
| 952 |
|
---|
| 953 | msgTo.type = MSG_TYPE_LOGOUT;
|
---|
| 954 |
|
---|
| 955 | strcpy(msgTo.buffer, username.c_str());
|
---|
| 956 |
|
---|
| 957 | sendMessage(&msgTo, sock, &server);
|
---|
| 958 | }
|
---|
| 959 |
|
---|
| 960 | void quit()
|
---|
| 961 | {
|
---|
| 962 | doexit = true;
|
---|
| 963 | }
|
---|
| 964 |
|
---|
| 965 | void sendChatMessage()
|
---|
| 966 | {
|
---|
| 967 | string msg = txtChat->getStr();
|
---|
| 968 |
|
---|
| 969 | txtChat->clear();
|
---|
| 970 |
|
---|
| 971 | msgTo.type = MSG_TYPE_CHAT;
|
---|
| 972 |
|
---|
| 973 | strcpy(msgTo.buffer, msg.c_str());
|
---|
| 974 |
|
---|
| 975 | sendMessage(&msgTo, sock, &server);
|
---|
| 976 | }
|
---|
[1f1eb58] | 977 |
|
---|
| 978 | int getRefreshRate(int width, int height) {
|
---|
| 979 | int numRefreshRates = al_get_num_display_modes();
|
---|
| 980 | ALLEGRO_DISPLAY_MODE displayMode;
|
---|
| 981 |
|
---|
| 982 | for(int i=0; i<numRefreshRates; i++) {
|
---|
| 983 | al_get_display_mode(i, &displayMode);
|
---|
| 984 |
|
---|
| 985 | if (displayMode.width == width && displayMode.height == height)
|
---|
| 986 | return displayMode.refresh_rate;
|
---|
| 987 | }
|
---|
| 988 |
|
---|
| 989 | return 0;
|
---|
| 990 | }
|
---|