[4c202e0] | 1 | #include "../../common/Compiler.h"
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| 2 |
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[e08572c] | 3 | #if defined WINDOWS
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[0dde5da] | 4 | #include <winsock2.h>
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[6319311] | 5 | #include <ws2tcpip.h>
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[e08572c] | 6 | #elif defined LINUX
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[0dde5da] | 7 | #include <sys/types.h>
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| 8 | #include <unistd.h>
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| 9 | #include <sys/socket.h>
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| 10 | #include <netinet/in.h>
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| 11 | #include <netdb.h>
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| 12 | #include <cstring>
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[a845faf] | 13 | #endif
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[1912323] | 14 |
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[88cdae2] | 15 | #include <cstdio>
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| 16 | #include <cstdlib>
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[8c74150] | 17 | #include <cmath>
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| 18 | #include <sys/types.h>
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[a845faf] | 19 | #include <string>
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[1912323] | 20 | #include <iostream>
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[88cdae2] | 21 | #include <sstream>
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[8271c78] | 22 | #include <fstream>
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[3a79253] | 23 | #include <map>
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| 24 |
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[d352805] | 25 | #include <allegro5/allegro.h>
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| 26 | #include <allegro5/allegro_font.h>
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| 27 | #include <allegro5/allegro_ttf.h>
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[88cdae2] | 28 | #include <allegro5/allegro_primitives.h>
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[7d7df47] | 29 |
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[e607c0f] | 30 | #include "../../common/Common.h"
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[b35b2b2] | 31 | #include "../../common/MessageContainer.h"
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[10f6fc2] | 32 | #include "../../common/MessageProcessor.h"
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[62ee2ce] | 33 | #include "../../common/WorldMap.h"
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[4c202e0] | 34 | #include "../../common/Player.h"
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[fbcfc35] | 35 | #include "../../common/Projectile.h"
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[2ee386d] | 36 | #include "../../common/Game.h"
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[3e44a59] | 37 | #include "../../common/GameSummary.h"
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[7d7df47] | 38 |
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[87b3ee2] | 39 | #include "Window.h"
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[6319311] | 40 | #include "TextLabel.h"
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[87b3ee2] | 41 | #include "Button.h"
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[6319311] | 42 | #include "Textbox.h"
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[5c95436] | 43 | #include "RadioButtonList.h"
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[6319311] | 44 |
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| 45 | #include "GameRender.h"
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| 46 |
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[6475138] | 47 | #include "chat.h"
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| 48 |
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[a845faf] | 49 | #ifdef WINDOWS
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[6475138] | 50 | #pragma comment(lib, "ws2_32.lib")
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[a845faf] | 51 | #endif
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[1912323] | 52 |
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| 53 | using namespace std;
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| 54 |
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[0dde5da] | 55 | void initWinSock();
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| 56 | void shutdownWinSock();
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[3e44a59] | 57 | void processMessage(NETWORK_MSG &msg, int &state, chat &chatConsole, WorldMap *gameMap, map<unsigned int, Player*>& mapPlayers,
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[635ad9b] | 58 | map<unsigned int, Projectile>& mapProjectiles, unsigned int& curPlayerId, int &scoreBlue, int &scoreRed);
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[1f1eb58] | 59 | int getRefreshRate(int width, int height);
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[929b4e0] | 60 | void drawMessageStatus(ALLEGRO_FONT* font);
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[87b3ee2] | 61 |
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[929b4e0] | 62 | // Callback declarations
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[5c95436] | 63 | void goToLoginScreen();
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| 64 | void goToRegisterScreen();
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[87b3ee2] | 65 | void registerAccount();
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| 66 | void login();
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| 67 | void logout();
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| 68 | void quit();
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| 69 | void sendChatMessage();
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[b35b2b2] | 70 | void toggleDebugging();
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[929b4e0] | 71 | void joinGame();
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| 72 | void createGame();
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[03ba5e3] | 73 | void leaveGame();
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[3e44a59] | 74 | void closeGameSummary();
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[4da5aa3] | 75 |
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[d352805] | 76 | const float FPS = 60;
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[9b1e12c] | 77 | const int SCREEN_W = 1024;
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| 78 | const int SCREEN_H = 768;
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[0cc431d] | 79 |
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| 80 | enum STATE {
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| 81 | STATE_START,
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[1785314] | 82 | STATE_LOBBY,
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[803566d] | 83 | STATE_GAME,
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| 84 | STATE_NEW_GAME
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[d352805] | 85 | };
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[87b3ee2] | 86 |
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| 87 | int state;
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| 88 |
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| 89 | bool doexit;
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| 90 |
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| 91 | Window* wndLogin;
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[5c95436] | 92 | Window* wndRegister;
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[1785314] | 93 | Window* wndLobby;
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| 94 | Window* wndGame;
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[03ba5e3] | 95 | Window* wndNewGame;
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[1785314] | 96 | Window* wndGameDebug;
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[3e44a59] | 97 | Window* wndGameSummary;
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[87b3ee2] | 98 | Window* wndCurrent;
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| 99 |
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[5c95436] | 100 | // wndLogin
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[87b3ee2] | 101 | Textbox* txtUsername;
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| 102 | Textbox* txtPassword;
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[365e156] | 103 | TextLabel* lblLoginStatus;
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[5c95436] | 104 |
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| 105 | // wndRegister
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| 106 | Textbox* txtUsernameRegister;
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| 107 | Textbox* txtPasswordRegister;
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| 108 | RadioButtonList* rblClasses;
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[365e156] | 109 | TextLabel* lblRegisterStatus;
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[5c95436] | 110 |
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[929b4e0] | 111 | // wndLobby
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| 112 | Textbox* txtJoinGame;
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| 113 | Textbox* txtCreateGame;
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| 114 |
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[1785314] | 115 | // wndGame
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[87b3ee2] | 116 | Textbox* txtChat;
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| 117 |
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| 118 | int sock;
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| 119 | struct sockaddr_in server, from;
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| 120 | struct hostent *hp;
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| 121 | NETWORK_MSG msgTo, msgFrom;
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| 122 | string username;
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[b35b2b2] | 123 | chat chatConsole, debugConsole;
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| 124 | bool debugging;
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[321fbbc] | 125 | map<string, int> mapGames;
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[803566d] | 126 | Game* game;
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[3e44a59] | 127 | GameSummary* gameSummary;
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[1f1eb58] | 128 |
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[10f6fc2] | 129 | MessageProcessor msgProcessor;
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| 130 |
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[d352805] | 131 | int main(int argc, char **argv)
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| 132 | {
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| 133 | ALLEGRO_DISPLAY *display = NULL;
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| 134 | ALLEGRO_EVENT_QUEUE *event_queue = NULL;
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| 135 | ALLEGRO_TIMER *timer = NULL;
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| 136 | bool key[4] = { false, false, false, false };
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[e6c26b8] | 137 | map<unsigned int, Player*> mapPlayers;
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[fbcfc35] | 138 | map<unsigned int, Projectile> mapProjectiles;
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[88cdae2] | 139 | unsigned int curPlayerId = -1;
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[68d94de] | 140 | ofstream outputLog;
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| 141 |
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[15efb4e] | 142 | int scoreBlue, scoreRed;
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[803566d] | 143 |
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| 144 | doexit = false;
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[b35b2b2] | 145 | debugging = false;
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[803566d] | 146 | bool redraw = true;
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| 147 | bool fullscreen = false;
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| 148 | game = NULL;
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[3e44a59] | 149 | gameSummary = NULL;
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[15efb4e] | 150 |
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| 151 | scoreBlue = 0;
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| 152 | scoreRed = 0;
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[9a3e6b1] | 153 |
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[87b3ee2] | 154 | state = STATE_START;
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[9a3e6b1] | 155 |
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[d352805] | 156 | if(!al_init()) {
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| 157 | fprintf(stderr, "failed to initialize allegro!\n");
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| 158 | return -1;
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| 159 | }
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| 160 |
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[8271c78] | 161 | outputLog.open("client.log", ios::app);
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| 162 | outputLog << "Started client on " << getCurrentDateTimeString() << endl;
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| 163 |
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[88cdae2] | 164 | if (al_init_primitives_addon())
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| 165 | cout << "Primitives initialized" << endl;
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| 166 | else
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| 167 | cout << "Primitives not initialized" << endl;
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| 168 |
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[d352805] | 169 | al_init_font_addon();
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| 170 | al_init_ttf_addon();
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| 171 |
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[88cdae2] | 172 | #if defined WINDOWS
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| 173 | ALLEGRO_FONT *font = al_load_ttf_font("../pirulen.ttf", 12, 0);
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| 174 | #elif defined LINUX
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| 175 | ALLEGRO_FONT *font = al_load_ttf_font("pirulen.ttf", 12, 0);
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| 176 | #endif
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| 177 |
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[d352805] | 178 | if (!font) {
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| 179 | fprintf(stderr, "Could not load 'pirulen.ttf'.\n");
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| 180 | getchar();
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[803566d] | 181 | return -1;
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[d352805] | 182 | }
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| 183 |
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| 184 | if(!al_install_keyboard()) {
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| 185 | fprintf(stderr, "failed to initialize the keyboard!\n");
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| 186 | return -1;
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| 187 | }
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[87b3ee2] | 188 |
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| 189 | if(!al_install_mouse()) {
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| 190 | fprintf(stderr, "failed to initialize the mouse!\n");
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| 191 | return -1;
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| 192 | }
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[d352805] | 193 |
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| 194 | timer = al_create_timer(1.0 / FPS);
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| 195 | if(!timer) {
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| 196 | fprintf(stderr, "failed to create timer!\n");
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| 197 | return -1;
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| 198 | }
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| 199 |
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[1f1eb58] | 200 | int refreshRate = getRefreshRate(SCREEN_W, SCREEN_H);
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| 201 | // if the computer doesn't support this resolution, just use windowed mode
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| 202 | if (refreshRate > 0 && fullscreen) {
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| 203 | al_set_new_display_flags(ALLEGRO_FULLSCREEN);
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| 204 | al_set_new_display_refresh_rate(refreshRate);
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| 205 | }
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| 206 | display = al_create_display(SCREEN_W, SCREEN_H);
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[d352805] | 207 | if(!display) {
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| 208 | fprintf(stderr, "failed to create display!\n");
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| 209 | al_destroy_timer(timer);
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| 210 | return -1;
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| 211 | }
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[87b3ee2] | 212 |
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[384b7e0] | 213 | WorldMap* gameMap = WorldMap::loadMapFromFile("../../data/map.txt");
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[62ee2ce] | 214 |
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[365e156] | 215 | cout << "Loaded map" << endl;
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| 216 |
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[b35b2b2] | 217 | debugConsole.addLine("Debug console:");
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| 218 | debugConsole.addLine("");
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| 219 |
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[87b3ee2] | 220 | wndLogin = new Window(0, 0, SCREEN_W, SCREEN_H);
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[9b1e12c] | 221 | wndLogin->addComponent(new Textbox(516, 40, 100, 20, font));
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| 222 | wndLogin->addComponent(new Textbox(516, 70, 100, 20, font));
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[365e156] | 223 | wndLogin->addComponent(new TextLabel(410, 40, 100, 20, font, "Username:", ALLEGRO_ALIGN_RIGHT));
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| 224 | wndLogin->addComponent(new TextLabel(410, 70, 100, 20, font, "Password:", ALLEGRO_ALIGN_RIGHT));
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| 225 | wndLogin->addComponent(new TextLabel((SCREEN_W-600)/2, 100, 600, 20, font, "", ALLEGRO_ALIGN_CENTRE));
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| 226 | wndLogin->addComponent(new Button(SCREEN_W/2-100, 130, 90, 20, font, "Register", goToRegisterScreen));
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| 227 | wndLogin->addComponent(new Button(SCREEN_W/2+10, 130, 90, 20, font, "Login", login));
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[9b1e12c] | 228 | wndLogin->addComponent(new Button(920, 10, 80, 20, font, "Quit", quit));
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[b35b2b2] | 229 | wndLogin->addComponent(new Button(20, 10, 160, 20, font, "Toggle Debugging", toggleDebugging));
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[87b3ee2] | 230 |
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| 231 | txtUsername = (Textbox*)wndLogin->getComponent(0);
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| 232 | txtPassword = (Textbox*)wndLogin->getComponent(1);
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[365e156] | 233 | lblLoginStatus = (TextLabel*)wndLogin->getComponent(4);
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| 234 |
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| 235 | cout << "Created login screen" << endl;
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[87b3ee2] | 236 |
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[5c95436] | 237 | wndRegister = new Window(0, 0, SCREEN_W, SCREEN_H);
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[9b1e12c] | 238 | wndRegister->addComponent(new Textbox(516, 40, 100, 20, font));
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| 239 | wndRegister->addComponent(new Textbox(516, 70, 100, 20, font));
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[365e156] | 240 | wndRegister->addComponent(new TextLabel(410, 40, 100, 20, font, "Username:", ALLEGRO_ALIGN_RIGHT));
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| 241 | wndRegister->addComponent(new TextLabel(410, 70, 100, 20, font, "Password:", ALLEGRO_ALIGN_RIGHT));
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| 242 | wndRegister->addComponent(new RadioButtonList(432, 100, "Pick a class", font));
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| 243 | wndRegister->addComponent(new TextLabel((SCREEN_W-600)/2, 190, 600, 20, font, "", ALLEGRO_ALIGN_CENTRE));
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| 244 | wndRegister->addComponent(new Button(SCREEN_W/2-100, 220, 90, 20, font, "Back", goToLoginScreen));
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| 245 | wndRegister->addComponent(new Button(SCREEN_W/2+10, 220, 90, 20, font, "Submit", registerAccount));
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[9b1e12c] | 246 | wndRegister->addComponent(new Button(920, 10, 80, 20, font, "Quit", quit));
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[b35b2b2] | 247 | wndRegister->addComponent(new Button(20, 10, 160, 20, font, "Toggle Debugging", toggleDebugging));
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[5c95436] | 248 |
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| 249 | txtUsernameRegister = (Textbox*)wndRegister->getComponent(0);
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| 250 | txtPasswordRegister = (Textbox*)wndRegister->getComponent(1);
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| 251 |
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[365e156] | 252 | rblClasses = (RadioButtonList*)wndRegister->getComponent(4);
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[5c95436] | 253 | rblClasses->addRadioButton("Warrior");
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| 254 | rblClasses->addRadioButton("Ranger");
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| 255 |
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[365e156] | 256 | lblRegisterStatus = (TextLabel*)wndRegister->getComponent(5);
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| 257 |
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| 258 | cout << "Created register screen" << endl;
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| 259 |
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[1785314] | 260 | wndLobby = new Window(0, 0, SCREEN_W, SCREEN_H);
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[929b4e0] | 261 | wndLobby->addComponent(new Button(920, 10, 80, 20, font, "Logout", logout));
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[53d41ea] | 262 | wndLobby->addComponent(new TextLabel(SCREEN_W*1/2+15-112, 40, 110, 20, font, "Game Name:", ALLEGRO_ALIGN_RIGHT));
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| 263 | wndLobby->addComponent(new Textbox(SCREEN_W*1/2+15+4, 40, 100, 20, font));
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| 264 | wndLobby->addComponent(new Button(SCREEN_W*1/2+15-100, 80, 200, 20, font, "Join Existing Game", joinGame));
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[929b4e0] | 265 | wndLobby->addComponent(new TextLabel(SCREEN_W*3/4-112, 40, 110, 20, font, "Game Name:", ALLEGRO_ALIGN_RIGHT));
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| 266 | wndLobby->addComponent(new Textbox(SCREEN_W*3/4+4, 40, 100, 20, font));
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| 267 | wndLobby->addComponent(new Button(SCREEN_W*3/4-100, 80, 200, 20, font, "Create New Game", createGame));
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[53d41ea] | 268 | wndLobby->addComponent(new Textbox(95, 40, 300, 20, font));
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| 269 | wndLobby->addComponent(new Button(95, 70, 60, 20, font, "Send", sendChatMessage));
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[929b4e0] | 270 |
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| 271 | txtJoinGame = (Textbox*)wndLobby->getComponent(2);
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| 272 | txtCreateGame = (Textbox*)wndLobby->getComponent(5);
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[53d41ea] | 273 | txtChat = (Textbox*)wndLobby->getComponent(7);
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[87b3ee2] | 274 |
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[1785314] | 275 | cout << "Created lobby screen" << endl;
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[87b3ee2] | 276 |
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[53d41ea] | 277 | // this is the old game screen
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[1785314] | 278 | wndGame = new Window(0, 0, SCREEN_W, SCREEN_H);
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| 279 | wndGame->addComponent(new Textbox(95, 40, 300, 20, font));
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| 280 | wndGame->addComponent(new Button(95, 70, 60, 20, font, "Send", sendChatMessage));
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| 281 | wndGame->addComponent(new Button(20, 10, 160, 20, font, "Toggle Debugging", toggleDebugging));
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| 282 | wndGame->addComponent(new Button(920, 10, 80, 20, font, "Logout", logout));
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[b35b2b2] | 283 |
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[1785314] | 284 | wndGameDebug = new Window(0, 0, SCREEN_W, SCREEN_H);
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| 285 | wndGameDebug->addComponent(new Button(20, 10, 160, 20, font, "Toggle Debugging", toggleDebugging));
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| 286 | wndGameDebug->addComponent(new Button(920, 10, 80, 20, font, "Logout", logout));
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| 287 |
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| 288 | cout << "Created game screen" << endl;
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[365e156] | 289 |
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[53d41ea] | 290 | // this is the new game screen, without a debug console
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[03ba5e3] | 291 | wndNewGame = new Window(0, 0, SCREEN_W, SCREEN_H);
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| 292 | wndNewGame->addComponent(new Button(880, 10, 120, 20, font, "Leave Game", leaveGame));
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| 293 |
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| 294 | cout << "Created new game screen" << endl;
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| 295 |
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[3e44a59] | 296 | wndGameSummary = new Window(0, 0, SCREEN_W, SCREEN_H);
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| 297 | wndGameSummary->addComponent(new Button(840, 730, 160, 20, font, "Back to Lobby", closeGameSummary));
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| 298 |
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| 299 | cout << "Created game summary screen" << endl;
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| 300 |
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[49da01a] | 301 | goToLoginScreen();
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[d352805] | 302 |
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| 303 | event_queue = al_create_event_queue();
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| 304 | if(!event_queue) {
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| 305 | fprintf(stderr, "failed to create event_queue!\n");
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| 306 | al_destroy_display(display);
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| 307 | al_destroy_timer(timer);
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| 308 | return -1;
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| 309 | }
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| 310 |
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| 311 | al_set_target_bitmap(al_get_backbuffer(display));
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| 312 |
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| 313 | al_register_event_source(event_queue, al_get_display_event_source(display));
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| 314 | al_register_event_source(event_queue, al_get_timer_event_source(timer));
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| 315 | al_register_event_source(event_queue, al_get_keyboard_event_source());
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[87b3ee2] | 316 | al_register_event_source(event_queue, al_get_mouse_event_source());
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[d352805] | 317 |
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| 318 | al_clear_to_color(al_map_rgb(0,0,0));
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| 319 |
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| 320 | al_flip_display();
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[9a3e6b1] | 321 |
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| 322 | if (argc != 3) {
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| 323 | cout << "Usage: server port" << endl;
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| 324 | exit(1);
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| 325 | }
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| 326 |
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| 327 | initWinSock();
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[803566d] | 328 |
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[9a3e6b1] | 329 | sock = socket(AF_INET, SOCK_DGRAM, 0);
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| 330 | if (sock < 0)
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| 331 | error("socket");
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| 332 |
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[e607c0f] | 333 | set_nonblock(sock);
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| 334 |
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[9a3e6b1] | 335 | server.sin_family = AF_INET;
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| 336 | hp = gethostbyname(argv[1]);
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[9c18cb7] | 337 | if (hp == 0)
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[9a3e6b1] | 338 | error("Unknown host");
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| 339 |
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| 340 | memcpy((char *)&server.sin_addr, (char *)hp->h_addr, hp->h_length);
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| 341 | server.sin_port = htons(atoi(argv[2]));
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| 342 |
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[68d94de] | 343 | msgProcessor = MessageProcessor(sock, &outputLog);
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| 344 |
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[d352805] | 345 | al_start_timer(timer);
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[e607c0f] | 346 |
|
---|
[d352805] | 347 | while(!doexit)
|
---|
| 348 | {
|
---|
| 349 | ALLEGRO_EVENT ev;
|
---|
[3d81c0d] | 350 |
|
---|
[d352805] | 351 | al_wait_for_event(event_queue, &ev);
|
---|
[87b3ee2] | 352 |
|
---|
| 353 | if(wndCurrent->handleEvent(ev)) {
|
---|
| 354 | // do nothing
|
---|
| 355 | }
|
---|
| 356 | else if(ev.type == ALLEGRO_EVENT_TIMER) {
|
---|
[a1a3bd5] | 357 | redraw = true; // seems like we should just call a draw function here instead
|
---|
[d352805] | 358 | }
|
---|
| 359 | else if(ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE) {
|
---|
[9a3e6b1] | 360 | doexit = true;
|
---|
[d352805] | 361 | }
|
---|
| 362 | else if(ev.type == ALLEGRO_EVENT_KEY_DOWN) {
|
---|
| 363 | }
|
---|
| 364 | else if(ev.type == ALLEGRO_EVENT_KEY_UP) {
|
---|
| 365 | switch(ev.keyboard.keycode) {
|
---|
| 366 | case ALLEGRO_KEY_ESCAPE:
|
---|
| 367 | doexit = true;
|
---|
| 368 | break;
|
---|
[4926168] | 369 | case ALLEGRO_KEY_S: // pickup an item next to you
|
---|
[6c9bcdd] | 370 | if (state == STATE_GAME || state == STATE_NEW_GAME) {
|
---|
[4926168] | 371 | msgTo.type = MSG_TYPE_PICKUP_FLAG;
|
---|
| 372 | memcpy(msgTo.buffer, &curPlayerId, 4);
|
---|
[68d94de] | 373 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[4926168] | 374 | }
|
---|
| 375 | break;
|
---|
[626e5b0] | 376 | case ALLEGRO_KEY_D: // drop the current item
|
---|
[6c9bcdd] | 377 | if (state == STATE_GAME || state == STATE_NEW_GAME) {
|
---|
[626e5b0] | 378 | Player* p = NULL;
|
---|
[6c9bcdd] | 379 | try {
|
---|
| 380 | p = mapPlayers.at(curPlayerId);
|
---|
| 381 | } catch (const out_of_range& ex) {}
|
---|
[626e5b0] | 382 |
|
---|
| 383 | if (p != NULL) {
|
---|
| 384 | int flagType = WorldMap::OBJECT_NONE;
|
---|
| 385 |
|
---|
| 386 | if (p->hasBlueFlag)
|
---|
| 387 | flagType = WorldMap::OBJECT_BLUE_FLAG;
|
---|
| 388 | else if (p->hasRedFlag)
|
---|
| 389 | flagType = WorldMap::OBJECT_RED_FLAG;
|
---|
| 390 |
|
---|
| 391 | if (flagType != WorldMap::OBJECT_NONE) {
|
---|
| 392 | msgTo.type = MSG_TYPE_DROP_FLAG;
|
---|
| 393 | memcpy(msgTo.buffer, &curPlayerId, 4);
|
---|
[68d94de] | 394 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[626e5b0] | 395 | }
|
---|
| 396 | }
|
---|
| 397 | }
|
---|
| 398 | break;
|
---|
[d352805] | 399 | }
|
---|
| 400 | }
|
---|
[88cdae2] | 401 | else if(ev.type == ALLEGRO_EVENT_MOUSE_BUTTON_UP) {
|
---|
[3e44a59] | 402 | if(wndCurrent == wndGame || wndCurrent == wndNewGame) {
|
---|
[e1f78f5] | 403 | if (ev.mouse.button == 1) { // left click
|
---|
| 404 | msgTo.type = MSG_TYPE_PLAYER_MOVE;
|
---|
[88cdae2] | 405 |
|
---|
[e1f78f5] | 406 | POSITION pos;
|
---|
| 407 | pos.x = ev.mouse.x;
|
---|
| 408 | pos.y = ev.mouse.y;
|
---|
| 409 | pos = screenToMap(pos);
|
---|
[62ee2ce] | 410 |
|
---|
[e1f78f5] | 411 | if (pos.x != -1)
|
---|
| 412 | {
|
---|
| 413 | memcpy(msgTo.buffer, &curPlayerId, 4);
|
---|
| 414 | memcpy(msgTo.buffer+4, &pos.x, 4);
|
---|
| 415 | memcpy(msgTo.buffer+8, &pos.y, 4);
|
---|
| 416 |
|
---|
[68d94de] | 417 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[e1f78f5] | 418 | }
|
---|
| 419 | else
|
---|
| 420 | cout << "Invalid point: User did not click on the map" << endl;
|
---|
| 421 | }else if (ev.mouse.button == 2) { // right click
|
---|
[b8abc90] | 422 | cout << "Detected a right-click" << endl;
|
---|
| 423 | map<unsigned int, Player*>::iterator it;
|
---|
[e1f78f5] | 424 |
|
---|
[b8abc90] | 425 | Player* curPlayer;
|
---|
| 426 | for(it = mapPlayers.begin(); it != mapPlayers.end(); it++)
|
---|
| 427 | {
|
---|
| 428 | if (it->second->id == curPlayerId)
|
---|
| 429 | curPlayer = it->second;
|
---|
| 430 | }
|
---|
[fbcfc35] | 431 |
|
---|
[b8abc90] | 432 | cout << "Got current player" << endl;
|
---|
| 433 | cout << "current game: " << game << endl;
|
---|
[e1f78f5] | 434 |
|
---|
[b8abc90] | 435 | map<unsigned int, Player*> playersInGame = game->getPlayers();
|
---|
| 436 | Player* target;
|
---|
| 437 |
|
---|
| 438 | for(it = playersInGame.begin(); it != playersInGame.end(); it++)
|
---|
| 439 | {
|
---|
| 440 | // need to check if the right-click was actually on this player
|
---|
| 441 | // right now, this code will target all players other than the current one
|
---|
| 442 | target = it->second;
|
---|
| 443 | cout << "set target" << endl;
|
---|
| 444 | if (target->id != curPlayerId && target->team != curPlayer->team)
|
---|
[e1f78f5] | 445 | {
|
---|
[b8abc90] | 446 | cout << "Found valid target" << endl;
|
---|
[88cdae2] | 447 |
|
---|
[b8abc90] | 448 | msgTo.type = MSG_TYPE_START_ATTACK;
|
---|
| 449 | memcpy(msgTo.buffer, &curPlayerId, 4);
|
---|
| 450 | memcpy(msgTo.buffer+4, &target->id, 4);
|
---|
| 451 |
|
---|
[68d94de] | 452 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[e1f78f5] | 453 | }
|
---|
[b8abc90] | 454 | }
|
---|
[62ee2ce] | 455 | }
|
---|
[ad5d122] | 456 | }
|
---|
[88cdae2] | 457 | }
|
---|
[e607c0f] | 458 |
|
---|
[68d94de] | 459 | if (msgProcessor.receiveMessage(&msgFrom, &from) >= 0)
|
---|
[635ad9b] | 460 | processMessage(msgFrom, state, chatConsole, gameMap, mapPlayers, mapProjectiles, curPlayerId, scoreBlue, scoreRed);
|
---|
[054b50b] | 461 |
|
---|
[a1a3bd5] | 462 | if (redraw)
|
---|
[e607c0f] | 463 | {
|
---|
[d352805] | 464 | redraw = false;
|
---|
[88cdae2] | 465 |
|
---|
[68d94de] | 466 | msgProcessor.resendUnackedMessages();
|
---|
[10f6fc2] | 467 |
|
---|
[1785314] | 468 | if (debugging && wndCurrent == wndGame)
|
---|
| 469 | wndGameDebug->draw(display);
|
---|
[b35b2b2] | 470 | else
|
---|
| 471 | wndCurrent->draw(display);
|
---|
[9a3e6b1] | 472 |
|
---|
[50e6c7a] | 473 | if (wndCurrent == wndLobby) {
|
---|
[53d41ea] | 474 | chatConsole.draw(font, al_map_rgb(255,255,255));
|
---|
| 475 |
|
---|
[321fbbc] | 476 | map<string, int>::iterator it;
|
---|
[2ee386d] | 477 | int i=0;
|
---|
[2992b1a] | 478 | ostringstream ossGame;
|
---|
[2ee386d] | 479 | for (it = mapGames.begin(); it != mapGames.end(); it++) {
|
---|
[321fbbc] | 480 | ossGame << it->first << " (" << it->second << " players)" << endl;
|
---|
[b4c5b6a] | 481 | al_draw_text(font, al_map_rgb(0, 255, 0), SCREEN_W*1/2-100, 120+i*15, ALLEGRO_ALIGN_LEFT, ossGame.str().c_str());
|
---|
[2992b1a] | 482 | ossGame.clear();
|
---|
| 483 | ossGame.str("");
|
---|
[2ee386d] | 484 | i++;
|
---|
[50e6c7a] | 485 | }
|
---|
| 486 | }
|
---|
[03ba5e3] | 487 | else if (wndCurrent == wndNewGame)
|
---|
| 488 | {
|
---|
[b4c5b6a] | 489 | al_draw_text(font, al_map_rgb(0, 255, 0), 4, 4, ALLEGRO_ALIGN_LEFT, "Players");
|
---|
| 490 |
|
---|
| 491 | map<unsigned int, Player*>& gamePlayers = game->getPlayers();
|
---|
| 492 | map<unsigned int, Player*>::iterator it;
|
---|
| 493 |
|
---|
| 494 | int playerCount = 0;
|
---|
| 495 | for (it = gamePlayers.begin(); it != gamePlayers.end(); it++)
|
---|
| 496 | {
|
---|
| 497 | al_draw_text(font, al_map_rgb(0, 255, 0), 4, 19+(playerCount+1)*15, ALLEGRO_ALIGN_LEFT, it->second->name.c_str());
|
---|
| 498 | playerCount++;
|
---|
| 499 | }
|
---|
| 500 |
|
---|
[03ba5e3] | 501 | ostringstream ossScoreBlue, ossScoreRed;
|
---|
| 502 |
|
---|
| 503 | ossScoreBlue << "Blue: " << game->getBlueScore() << endl;
|
---|
| 504 | ossScoreRed << "Red: " << game->getRedScore() << endl;
|
---|
| 505 |
|
---|
| 506 | al_draw_text(font, al_map_rgb(0, 255, 0), 330, 80, ALLEGRO_ALIGN_LEFT, ossScoreBlue.str().c_str());
|
---|
| 507 | al_draw_text(font, al_map_rgb(0, 255, 0), 515, 80, ALLEGRO_ALIGN_LEFT, ossScoreRed.str().c_str());
|
---|
[0693e25] | 508 |
|
---|
[fef7c69] | 509 | // update players
|
---|
| 510 | for (it = game->getPlayers().begin(); it != game->getPlayers().end(); it++)
|
---|
| 511 | {
|
---|
| 512 | it->second->updateTarget(game->getPlayers());
|
---|
| 513 | }
|
---|
| 514 |
|
---|
| 515 | for (it = game->getPlayers().begin(); it != game->getPlayers().end(); it++)
|
---|
| 516 | {
|
---|
| 517 | it->second->move(game->getMap()); // ignore return value
|
---|
| 518 | }
|
---|
| 519 |
|
---|
[58ca135] | 520 | // update projectile positions
|
---|
| 521 | map<unsigned int, Projectile>::iterator it2;
|
---|
| 522 | for (it2 = game->getProjectiles().begin(); it2 != game->getProjectiles().end(); it2++)
|
---|
| 523 | {
|
---|
| 524 | it2->second.move(game->getPlayers());
|
---|
| 525 | }
|
---|
| 526 |
|
---|
[6319311] | 527 | GameRender::drawMap(game->getMap());
|
---|
| 528 | GameRender::drawPlayers(game->getPlayers(), font, curPlayerId);
|
---|
[58ca135] | 529 |
|
---|
| 530 | // draw projectiles
|
---|
| 531 | for (it2 = game->getProjectiles().begin(); it2 != game->getProjectiles().end(); it2++)
|
---|
| 532 | {
|
---|
| 533 | Projectile proj = it2->second;
|
---|
| 534 |
|
---|
| 535 | FLOAT_POSITION target = game->getPlayers()[proj.target]->pos;
|
---|
| 536 | float angle = atan2(target.y-proj.pos.toFloat().y, target.x-proj.pos.toFloat().x);
|
---|
| 537 |
|
---|
| 538 | POSITION start, end;
|
---|
| 539 | start.x = cos(angle)*15+proj.pos.x;
|
---|
| 540 | start.y = sin(angle)*15+proj.pos.y;
|
---|
| 541 | end.x = proj.pos.x;
|
---|
| 542 | end.y = proj.pos.y;
|
---|
| 543 |
|
---|
| 544 | start = mapToScreen(start);
|
---|
| 545 | end = mapToScreen(end);
|
---|
| 546 |
|
---|
| 547 | al_draw_line(start.x, start.y, end.x, end.y, al_map_rgb(0, 0, 0), 4);
|
---|
| 548 | }
|
---|
[03ba5e3] | 549 | }
|
---|
[50e6c7a] | 550 | else if (wndCurrent == wndGame)
|
---|
| 551 | {
|
---|
[b35b2b2] | 552 | if (!debugging)
|
---|
| 553 | chatConsole.draw(font, al_map_rgb(255,255,255));
|
---|
[bc70282] | 554 |
|
---|
[87b3ee2] | 555 | al_draw_text(font, al_map_rgb(0, 255, 0), 4, 43, ALLEGRO_ALIGN_LEFT, "Message:");
|
---|
[62ee2ce] | 556 |
|
---|
[15efb4e] | 557 | ostringstream ossScoreBlue, ossScoreRed;
|
---|
| 558 |
|
---|
| 559 | ossScoreBlue << "Blue: " << scoreBlue << endl;
|
---|
| 560 | ossScoreRed << "Red: " << scoreRed << endl;
|
---|
| 561 |
|
---|
| 562 | al_draw_text(font, al_map_rgb(0, 255, 0), 330, 80, ALLEGRO_ALIGN_LEFT, ossScoreBlue.str().c_str());
|
---|
| 563 | al_draw_text(font, al_map_rgb(0, 255, 0), 515, 80, ALLEGRO_ALIGN_LEFT, ossScoreRed.str().c_str());
|
---|
| 564 |
|
---|
[032e550] | 565 | // update players
|
---|
[e6c26b8] | 566 | map<unsigned int, Player*>::iterator it;
|
---|
[032e550] | 567 | for (it = mapPlayers.begin(); it != mapPlayers.end(); it++)
|
---|
| 568 | {
|
---|
[e6c26b8] | 569 | it->second->updateTarget(mapPlayers);
|
---|
[032e550] | 570 | }
|
---|
| 571 |
|
---|
[a1a3bd5] | 572 | for (it = mapPlayers.begin(); it != mapPlayers.end(); it++)
|
---|
| 573 | {
|
---|
[e6c26b8] | 574 | it->second->move(gameMap); // ignore return value
|
---|
[a1a3bd5] | 575 | }
|
---|
| 576 |
|
---|
[8c74150] | 577 | // update projectile positions
|
---|
| 578 | map<unsigned int, Projectile>::iterator it2;
|
---|
| 579 | for (it2 = mapProjectiles.begin(); it2 != mapProjectiles.end(); it2++)
|
---|
| 580 | {
|
---|
| 581 | it2->second.move(mapPlayers);
|
---|
| 582 | }
|
---|
| 583 |
|
---|
[6319311] | 584 | GameRender::drawMap(gameMap);
|
---|
| 585 | GameRender::drawPlayers(mapPlayers, font, curPlayerId);
|
---|
[8c74150] | 586 |
|
---|
| 587 | // draw projectiles
|
---|
| 588 | for (it2 = mapProjectiles.begin(); it2 != mapProjectiles.end(); it2++)
|
---|
| 589 | {
|
---|
| 590 | Projectile proj = it2->second;
|
---|
| 591 |
|
---|
[e6c26b8] | 592 | FLOAT_POSITION target = mapPlayers[proj.target]->pos;
|
---|
[8c74150] | 593 | float angle = atan2(target.y-proj.pos.toFloat().y, target.x-proj.pos.toFloat().x);
|
---|
| 594 |
|
---|
| 595 | POSITION start, end;
|
---|
| 596 | start.x = cos(angle)*15+proj.pos.x;
|
---|
| 597 | start.y = sin(angle)*15+proj.pos.y;
|
---|
| 598 | end.x = proj.pos.x;
|
---|
| 599 | end.y = proj.pos.y;
|
---|
| 600 |
|
---|
| 601 | start = mapToScreen(start);
|
---|
| 602 | end = mapToScreen(end);
|
---|
| 603 |
|
---|
| 604 | al_draw_line(start.x, start.y, end.x, end.y, al_map_rgb(0, 0, 0), 4);
|
---|
| 605 | }
|
---|
[3e44a59] | 606 | }else if (wndCurrent == wndGameSummary) {
|
---|
[635ad9b] | 607 | cout << "Drawing game summary" << endl;
|
---|
| 608 |
|
---|
| 609 | cout << "blue score from obj: " << gameSummary->getBlueScore() << endl;
|
---|
| 610 | cout << "red score from obj: " << gameSummary->getRedScore() << endl;
|
---|
| 611 |
|
---|
| 612 | ostringstream ossBlueScore, ossRedScore;
|
---|
| 613 |
|
---|
| 614 | cout << "Declared scores" << endl;
|
---|
| 615 |
|
---|
| 616 | ossBlueScore << "Blue Score: " << gameSummary->getBlueScore();
|
---|
| 617 | ossRedScore << "Red Score: " << gameSummary->getRedScore();
|
---|
| 618 |
|
---|
| 619 | cout << "set scores" << endl;
|
---|
[3e44a59] | 620 |
|
---|
| 621 | string strWinner;
|
---|
| 622 |
|
---|
| 623 | if (gameSummary->getWinner() == 0)
|
---|
[635ad9b] | 624 | strWinner = "Blue Team Wins";
|
---|
[3e44a59] | 625 | else if (gameSummary->getWinner() == 1)
|
---|
[635ad9b] | 626 | strWinner = "Red Team Wins";
|
---|
| 627 | else
|
---|
| 628 | strWinner = "winner set to wrong value";
|
---|
| 629 |
|
---|
| 630 | cout << "Calling the drawing routines" << endl;
|
---|
[3e44a59] | 631 |
|
---|
| 632 | al_draw_text(font, al_map_rgb(0, 255, 0), 512, 40, ALLEGRO_ALIGN_CENTRE, gameSummary->getName().c_str());
|
---|
[635ad9b] | 633 | al_draw_text(font, al_map_rgb(0, 255, 0), 330, 80, ALLEGRO_ALIGN_LEFT, ossBlueScore.str().c_str());
|
---|
| 634 | al_draw_text(font, al_map_rgb(0, 255, 0), 515, 80, ALLEGRO_ALIGN_LEFT, ossRedScore.str().c_str());
|
---|
[3e44a59] | 635 | al_draw_text(font, al_map_rgb(0, 255, 0), 512, 120, ALLEGRO_ALIGN_CENTRE, strWinner.c_str());
|
---|
[635ad9b] | 636 |
|
---|
| 637 | cout << "Done drawing game summary" << endl;
|
---|
[87b3ee2] | 638 | }
|
---|
| 639 |
|
---|
[b35b2b2] | 640 | if (debugging) {
|
---|
| 641 | //debugConsole.draw(font, al_map_rgb(255,255,255));
|
---|
| 642 | drawMessageStatus(font);
|
---|
| 643 | }
|
---|
| 644 |
|
---|
[d352805] | 645 | al_flip_display();
|
---|
| 646 | }
|
---|
| 647 | }
|
---|
[9a3e6b1] | 648 |
|
---|
| 649 | #if defined WINDOWS
|
---|
| 650 | closesocket(sock);
|
---|
| 651 | #elif defined LINUX
|
---|
| 652 | close(sock);
|
---|
| 653 | #endif
|
---|
| 654 |
|
---|
| 655 | shutdownWinSock();
|
---|
[d352805] | 656 |
|
---|
[87b3ee2] | 657 | delete wndLogin;
|
---|
[1785314] | 658 | delete wndRegister;
|
---|
| 659 | delete wndLobby;
|
---|
| 660 | delete wndGame;
|
---|
| 661 | delete wndGameDebug;
|
---|
[87b3ee2] | 662 |
|
---|
[62ee2ce] | 663 | delete gameMap;
|
---|
[d519032] | 664 |
|
---|
| 665 | if (game != NULL)
|
---|
| 666 | delete game;
|
---|
[62ee2ce] | 667 |
|
---|
[3e44a59] | 668 | if (gameSummary != NULL)
|
---|
| 669 | delete gameSummary;
|
---|
| 670 |
|
---|
[e6c26b8] | 671 | map<unsigned int, Player*>::iterator it;
|
---|
| 672 |
|
---|
| 673 | for (it = mapPlayers.begin(); it != mapPlayers.end(); it++) {
|
---|
| 674 | delete it->second;
|
---|
| 675 | }
|
---|
| 676 |
|
---|
[d352805] | 677 | al_destroy_event_queue(event_queue);
|
---|
| 678 | al_destroy_display(display);
|
---|
| 679 | al_destroy_timer(timer);
|
---|
[8271c78] | 680 |
|
---|
| 681 | outputLog << "Stopped client on " << getCurrentDateTimeString() << endl;
|
---|
| 682 | outputLog.close();
|
---|
| 683 |
|
---|
[d352805] | 684 | return 0;
|
---|
| 685 | }
|
---|
| 686 |
|
---|
[0dde5da] | 687 | void initWinSock()
|
---|
| 688 | {
|
---|
| 689 | #if defined WINDOWS
|
---|
| 690 | WORD wVersionRequested;
|
---|
| 691 | WSADATA wsaData;
|
---|
| 692 | int wsaerr;
|
---|
| 693 |
|
---|
| 694 | wVersionRequested = MAKEWORD(2, 2);
|
---|
| 695 | wsaerr = WSAStartup(wVersionRequested, &wsaData);
|
---|
[803566d] | 696 |
|
---|
[0dde5da] | 697 | if (wsaerr != 0) {
|
---|
| 698 | cout << "The Winsock dll not found." << endl;
|
---|
| 699 | exit(1);
|
---|
| 700 | }else
|
---|
| 701 | cout << "The Winsock dll was found." << endl;
|
---|
| 702 | #endif
|
---|
| 703 | }
|
---|
| 704 |
|
---|
| 705 | void shutdownWinSock()
|
---|
| 706 | {
|
---|
| 707 | #if defined WINDOWS
|
---|
| 708 | WSACleanup();
|
---|
| 709 | #endif
|
---|
[1912323] | 710 | }
|
---|
| 711 |
|
---|
[3e44a59] | 712 | void processMessage(NETWORK_MSG &msg, int &state, chat &chatConsole, WorldMap *gameMap, map<unsigned int, Player*>& mapPlayers,
|
---|
[635ad9b] | 713 | map<unsigned int, Projectile>& mapProjectiles, unsigned int& curPlayerId, int &scoreBlue, int &scoreRed)
|
---|
[1912323] | 714 | {
|
---|
[53ba300] | 715 | // this is outdated since most messages now don't contain just a text string
|
---|
[4da5aa3] | 716 | string response = string(msg.buffer);
|
---|
| 717 |
|
---|
| 718 | switch(state)
|
---|
| 719 | {
|
---|
| 720 | case STATE_START:
|
---|
| 721 | {
|
---|
[e607c0f] | 722 | cout << "In STATE_START" << endl;
|
---|
| 723 |
|
---|
[87b3ee2] | 724 | switch(msg.type)
|
---|
[4da5aa3] | 725 | {
|
---|
[87b3ee2] | 726 | case MSG_TYPE_REGISTER:
|
---|
| 727 | {
|
---|
[365e156] | 728 | lblRegisterStatus->setText(response);
|
---|
[87b3ee2] | 729 | break;
|
---|
| 730 | }
|
---|
[bc70282] | 731 | default:
|
---|
| 732 | {
|
---|
| 733 | cout << "(STATE_REGISTER) Received invalid message of type " << msg.type << endl;
|
---|
| 734 | break;
|
---|
| 735 | }
|
---|
| 736 | }
|
---|
| 737 |
|
---|
| 738 | break;
|
---|
| 739 | }
|
---|
[1785314] | 740 | case STATE_LOBBY:
|
---|
[d519032] | 741 | cout << "In STATE_LOBBY" << endl;
|
---|
[1785314] | 742 | case STATE_GAME:
|
---|
[bc70282] | 743 | {
|
---|
| 744 | switch(msg.type)
|
---|
| 745 | {
|
---|
[87b3ee2] | 746 | case MSG_TYPE_LOGIN:
|
---|
| 747 | {
|
---|
| 748 | if (response.compare("Player has already logged in.") == 0)
|
---|
| 749 | {
|
---|
[bc70282] | 750 | goToLoginScreen();
|
---|
| 751 | state = STATE_START;
|
---|
| 752 |
|
---|
[365e156] | 753 | lblLoginStatus->setText(response);
|
---|
[87b3ee2] | 754 | }
|
---|
| 755 | else if (response.compare("Incorrect username or password") == 0)
|
---|
| 756 | {
|
---|
[bc70282] | 757 | goToLoginScreen();
|
---|
| 758 | state = STATE_START;
|
---|
| 759 |
|
---|
[365e156] | 760 | lblLoginStatus->setText(response);
|
---|
[87b3ee2] | 761 | }
|
---|
| 762 | else
|
---|
| 763 | {
|
---|
[1785314] | 764 | wndCurrent = wndLobby;
|
---|
[95ffe57] | 765 |
|
---|
| 766 | // this message should only be sent when a player first logs in so they know their id
|
---|
| 767 |
|
---|
| 768 | Player* p = new Player("", "");
|
---|
| 769 | p->deserialize(msg.buffer);
|
---|
[e6c26b8] | 770 |
|
---|
[95ffe57] | 771 | if (mapPlayers.find(p->id) != mapPlayers.end())
|
---|
| 772 | delete mapPlayers[p->id];
|
---|
| 773 | mapPlayers[p->id] = p;
|
---|
| 774 | curPlayerId = p->id;
|
---|
[88cdae2] | 775 |
|
---|
| 776 | cout << "Got a valid login response with the player" << endl;
|
---|
[1f1eb58] | 777 | cout << "Player id: " << curPlayerId << endl;
|
---|
[95ffe57] | 778 | cout << "Player health: " << p->health << endl;
|
---|
[bc70282] | 779 | cout << "player map size: " << mapPlayers.size() << endl;
|
---|
[87b3ee2] | 780 | }
|
---|
[88cdae2] | 781 |
|
---|
[a1a3bd5] | 782 | break;
|
---|
| 783 | }
|
---|
| 784 | case MSG_TYPE_LOGOUT:
|
---|
| 785 | {
|
---|
[054b50b] | 786 | cout << "Got a logout message" << endl;
|
---|
[a1a3bd5] | 787 |
|
---|
[53ba300] | 788 | int playerId;
|
---|
| 789 |
|
---|
| 790 | // Check if it's about you or another player
|
---|
| 791 | memcpy(&playerId, msg.buffer, 4);
|
---|
| 792 | response = string(msg.buffer+4);
|
---|
| 793 |
|
---|
| 794 | if (playerId == curPlayerId)
|
---|
[87b3ee2] | 795 | {
|
---|
[53ba300] | 796 | if (response.compare("You have successfully logged out.") == 0)
|
---|
| 797 | {
|
---|
| 798 | cout << "Logged out" << endl;
|
---|
| 799 | state = STATE_START;
|
---|
| 800 | goToLoginScreen();
|
---|
| 801 | }
|
---|
| 802 |
|
---|
| 803 | // if there was an error logging out, nothing happens
|
---|
| 804 | }
|
---|
| 805 | else
|
---|
| 806 | {
|
---|
| 807 | delete mapPlayers[playerId];
|
---|
[87b3ee2] | 808 | }
|
---|
[054b50b] | 809 |
|
---|
| 810 | break;
|
---|
| 811 | }
|
---|
[4c202e0] | 812 | case MSG_TYPE_PLAYER:
|
---|
| 813 | {
|
---|
[1f1eb58] | 814 | cout << "Received MSG_TYPE_PLAYER" << endl;
|
---|
| 815 |
|
---|
[31b347a] | 816 | Player p("", "");
|
---|
| 817 | p.deserialize(msg.buffer);
|
---|
| 818 | p.timeLastUpdated = getCurrentMillis();
|
---|
| 819 | p.isChasing = false;
|
---|
| 820 | if (p.health <= 0)
|
---|
| 821 | p.isDead = true;
|
---|
[5a5f131] | 822 | else
|
---|
[31b347a] | 823 | p.isDead = false;
|
---|
[5a5f131] | 824 |
|
---|
[31b347a] | 825 | if (mapPlayers.find(p.id) != mapPlayers.end())
|
---|
| 826 | *(mapPlayers[p.id]) = p;
|
---|
| 827 | else
|
---|
| 828 | mapPlayers[p.id] = new Player(p);
|
---|
[4c202e0] | 829 |
|
---|
[eb8adb1] | 830 | break;
|
---|
| 831 | }
|
---|
[a1a3bd5] | 832 | case MSG_TYPE_PLAYER_MOVE:
|
---|
| 833 | {
|
---|
| 834 | unsigned int id;
|
---|
| 835 | int x, y;
|
---|
| 836 |
|
---|
| 837 | memcpy(&id, msg.buffer, 4);
|
---|
| 838 | memcpy(&x, msg.buffer+4, 4);
|
---|
| 839 | memcpy(&y, msg.buffer+8, 4);
|
---|
| 840 |
|
---|
[e6c26b8] | 841 | mapPlayers[id]->target.x = x;
|
---|
| 842 | mapPlayers[id]->target.y = y;
|
---|
[a1a3bd5] | 843 |
|
---|
| 844 | break;
|
---|
| 845 | }
|
---|
[eb8adb1] | 846 | case MSG_TYPE_CHAT:
|
---|
| 847 | {
|
---|
| 848 | chatConsole.addLine(response);
|
---|
[4c202e0] | 849 |
|
---|
[87b3ee2] | 850 | break;
|
---|
| 851 | }
|
---|
[45b2750] | 852 | case MSG_TYPE_OBJECT:
|
---|
| 853 | {
|
---|
[d519032] | 854 | cout << "Received OBJECT message" << endl;
|
---|
[45b2750] | 855 |
|
---|
| 856 | WorldMap::Object o(0, WorldMap::OBJECT_NONE, 0, 0);
|
---|
| 857 | o.deserialize(msg.buffer);
|
---|
[bc70282] | 858 | cout << "object id: " << o.id << endl;
|
---|
[45b2750] | 859 | gameMap->updateObject(o.id, o.type, o.pos.x, o.pos.y);
|
---|
| 860 |
|
---|
| 861 | break;
|
---|
| 862 | }
|
---|
[2df63d6] | 863 | case MSG_TYPE_REMOVE_OBJECT:
|
---|
| 864 | {
|
---|
[7511a2b] | 865 | cout << "Received REMOVE_OBJECT message!" << endl;
|
---|
| 866 |
|
---|
[2df63d6] | 867 | int id;
|
---|
| 868 | memcpy(&id, msg.buffer, 4);
|
---|
[7511a2b] | 869 |
|
---|
| 870 | cout << "Removing object with id " << id << endl;
|
---|
| 871 |
|
---|
[2df63d6] | 872 | if (!gameMap->removeObject(id))
|
---|
| 873 | cout << "Did not remove the object" << endl;
|
---|
[7511a2b] | 874 |
|
---|
| 875 | break;
|
---|
[2df63d6] | 876 | }
|
---|
[15efb4e] | 877 | case MSG_TYPE_SCORE:
|
---|
| 878 | {
|
---|
| 879 | memcpy(&scoreBlue, msg.buffer, 4);
|
---|
| 880 | memcpy(&scoreRed, msg.buffer+4, 4);
|
---|
| 881 |
|
---|
| 882 | break;
|
---|
| 883 | }
|
---|
[b978503] | 884 | case MSG_TYPE_ATTACK:
|
---|
| 885 | {
|
---|
[032e550] | 886 | cout << "Received ATTACK message" << endl;
|
---|
| 887 |
|
---|
| 888 | break;
|
---|
| 889 | }
|
---|
| 890 | case MSG_TYPE_START_ATTACK:
|
---|
| 891 | {
|
---|
| 892 | cout << "Received START_ATTACK message" << endl;
|
---|
| 893 |
|
---|
| 894 | unsigned int id, targetID;
|
---|
| 895 | memcpy(&id, msg.buffer, 4);
|
---|
| 896 | memcpy(&targetID, msg.buffer+4, 4);
|
---|
| 897 |
|
---|
| 898 | cout << "source id: " << id << endl;
|
---|
| 899 | cout << "target id: " << targetID << endl;
|
---|
| 900 |
|
---|
[e6c26b8] | 901 | Player* source = mapPlayers[id];
|
---|
[032e550] | 902 | source->targetPlayer = targetID;
|
---|
| 903 | source->isChasing = true;
|
---|
| 904 |
|
---|
[b978503] | 905 | break;
|
---|
| 906 | }
|
---|
| 907 | case MSG_TYPE_PROJECTILE:
|
---|
| 908 | {
|
---|
[8c74150] | 909 | cout << "Received a PROJECTILE message" << endl;
|
---|
[fbcfc35] | 910 |
|
---|
[50e6c7a] | 911 | unsigned int id, x, y, targetId;
|
---|
[fbcfc35] | 912 |
|
---|
| 913 | memcpy(&id, msg.buffer, 4);
|
---|
| 914 | memcpy(&x, msg.buffer+4, 4);
|
---|
| 915 | memcpy(&y, msg.buffer+8, 4);
|
---|
| 916 | memcpy(&targetId, msg.buffer+12, 4);
|
---|
| 917 |
|
---|
[8c74150] | 918 | cout << "id: " << id << endl;
|
---|
| 919 | cout << "x: " << x << endl;
|
---|
| 920 | cout << "y: " << y << endl;
|
---|
| 921 | cout << "Target: " << targetId << endl;
|
---|
| 922 |
|
---|
| 923 | Projectile proj(x, y, targetId, 0);
|
---|
| 924 | proj.setId(id);
|
---|
| 925 |
|
---|
| 926 | mapProjectiles[id] = proj;
|
---|
[fbcfc35] | 927 |
|
---|
[b978503] | 928 | break;
|
---|
| 929 | }
|
---|
| 930 | case MSG_TYPE_REMOVE_PROJECTILE:
|
---|
| 931 | {
|
---|
[8c74150] | 932 | cout << "Received a REMOVE_PROJECTILE message" << endl;
|
---|
| 933 |
|
---|
| 934 | int id;
|
---|
| 935 | memcpy(&id, msg.buffer, 4);
|
---|
| 936 |
|
---|
| 937 | mapProjectiles.erase(id);
|
---|
| 938 |
|
---|
[b978503] | 939 | break;
|
---|
| 940 | }
|
---|
[50e6c7a] | 941 | case MSG_TYPE_GAME_INFO:
|
---|
| 942 | {
|
---|
[803566d] | 943 | cout << "Received a GAME_INFO message" << endl;
|
---|
[50e6c7a] | 944 |
|
---|
[2ee386d] | 945 | string gameName(msg.buffer+4);
|
---|
[50e6c7a] | 946 | int numPlayers;
|
---|
| 947 |
|
---|
| 948 | memcpy(&numPlayers, msg.buffer, 4);
|
---|
| 949 |
|
---|
[2ee386d] | 950 | cout << "Received game info for " << gameName << " (num players: " << numPlayers << ")" << endl;
|
---|
| 951 |
|
---|
[e103b51] | 952 | if (numPlayers > 0)
|
---|
| 953 | mapGames[gameName] = numPlayers;
|
---|
| 954 | else
|
---|
| 955 | mapGames.erase(gameName);
|
---|
[50e6c7a] | 956 |
|
---|
| 957 | break;
|
---|
| 958 | }
|
---|
[d519032] | 959 | case MSG_TYPE_JOIN_GAME_SUCCESS:
|
---|
| 960 | {
|
---|
| 961 | cout << "Received a JOIN_GAME_SUCCESS message" << endl;
|
---|
| 962 |
|
---|
[03ba5e3] | 963 | string gameName(msg.buffer);
|
---|
[233e736] | 964 | game = new Game(gameName, "../../data/map.txt");
|
---|
[03ba5e3] | 965 | cout << "Game name: " << gameName << endl;
|
---|
[d519032] | 966 |
|
---|
| 967 | state = STATE_NEW_GAME;
|
---|
[03ba5e3] | 968 | wndCurrent = wndNewGame;
|
---|
[d519032] | 969 |
|
---|
| 970 | msgTo.type = MSG_TYPE_JOIN_GAME_ACK;
|
---|
| 971 | strcpy(msgTo.buffer, gameName.c_str());
|
---|
| 972 |
|
---|
[68d94de] | 973 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[d519032] | 974 |
|
---|
| 975 | break;
|
---|
| 976 | }
|
---|
| 977 | case MSG_TYPE_JOIN_GAME_FAILURE:
|
---|
| 978 | {
|
---|
| 979 | cout << "Received a JOIN_GAME_FAILURE message" << endl;
|
---|
| 980 |
|
---|
| 981 | break;
|
---|
| 982 | }
|
---|
[45b2750] | 983 | default:
|
---|
| 984 | {
|
---|
[1785314] | 985 | cout << "(STATE_LOBBY) Received invlaid message of type " << msg.type << endl;
|
---|
[50e6c7a] | 986 |
|
---|
[365e156] | 987 | break;
|
---|
[45b2750] | 988 | }
|
---|
[4da5aa3] | 989 | }
|
---|
[eb8adb1] | 990 |
|
---|
[4da5aa3] | 991 | break;
|
---|
| 992 | }
|
---|
[803566d] | 993 | case STATE_NEW_GAME:
|
---|
| 994 | {
|
---|
[d519032] | 995 | cout << "(STATE_NEW_GAME) ";
|
---|
[803566d] | 996 | switch(msg.type)
|
---|
| 997 | {
|
---|
| 998 | case MSG_TYPE_GAME_INFO:
|
---|
| 999 | {
|
---|
[d519032] | 1000 | cout << "Received a GAME_INFO message" << endl;
|
---|
[803566d] | 1001 |
|
---|
| 1002 | string gameName(msg.buffer+4);
|
---|
| 1003 | int numPlayers;
|
---|
| 1004 |
|
---|
| 1005 | memcpy(&numPlayers, msg.buffer, 4);
|
---|
| 1006 |
|
---|
| 1007 | cout << "Received game info for " << gameName << " (num players: " << numPlayers << ")" << endl;
|
---|
| 1008 |
|
---|
[e103b51] | 1009 | if (numPlayers > 0)
|
---|
| 1010 | mapGames[gameName] = numPlayers;
|
---|
| 1011 | else
|
---|
| 1012 | mapGames.erase(gameName);
|
---|
[803566d] | 1013 |
|
---|
| 1014 | break;
|
---|
| 1015 | }
|
---|
[3e44a59] | 1016 | case MSG_TYPE_SCORE:
|
---|
| 1017 | {
|
---|
| 1018 | cout << "Received SCORE message!" << endl;
|
---|
| 1019 |
|
---|
| 1020 | int blueScore;
|
---|
| 1021 | memcpy(&blueScore, msg.buffer, 4);
|
---|
| 1022 | cout << "blue score: " << blueScore << endl;
|
---|
| 1023 | game->setBlueScore(blueScore);
|
---|
| 1024 |
|
---|
| 1025 | int redScore;
|
---|
| 1026 | memcpy(&redScore, msg.buffer+4, 4);
|
---|
| 1027 | cout << "red score: " << redScore << endl;
|
---|
| 1028 | game->setRedScore(redScore);
|
---|
| 1029 |
|
---|
| 1030 | cout << "Processed SCORE message!" << endl;
|
---|
| 1031 |
|
---|
| 1032 | break;
|
---|
| 1033 | }
|
---|
| 1034 | case MSG_TYPE_FINISH_GAME:
|
---|
| 1035 | {
|
---|
| 1036 | cout << "Got a finish game message" << endl;
|
---|
| 1037 | cout << "Should switch to STATE_LOBBY and show the final score" << endl;
|
---|
| 1038 |
|
---|
| 1039 | unsigned int winner, blueScore, redScore;
|
---|
[635ad9b] | 1040 | memcpy(&winner, msg.buffer, 4);
|
---|
| 1041 | memcpy(&blueScore, msg.buffer+4, 4);
|
---|
| 1042 | memcpy(&redScore, msg.buffer+8, 4);
|
---|
| 1043 |
|
---|
| 1044 | string gameName(msg.buffer+12);
|
---|
| 1045 |
|
---|
| 1046 | cout << "winner: " << winner << endl;
|
---|
| 1047 | cout << "blueScore: " << blueScore << endl;
|
---|
| 1048 | cout << "redScore: " << redScore << endl;
|
---|
| 1049 | cout << "gameName: " << gameName << endl;
|
---|
[3e44a59] | 1050 |
|
---|
| 1051 | gameSummary = new GameSummary(gameName, winner, blueScore, redScore);
|
---|
| 1052 |
|
---|
| 1053 | delete game;
|
---|
| 1054 | game = NULL;
|
---|
| 1055 | state = STATE_LOBBY;
|
---|
| 1056 | wndCurrent = wndGameSummary;
|
---|
| 1057 |
|
---|
[635ad9b] | 1058 |
|
---|
| 1059 | cout << "winner from obj: " << gameSummary->getWinner() << endl;
|
---|
| 1060 | cout << "blueScore from obj: " << gameSummary->getBlueScore() << endl;
|
---|
| 1061 | cout << "redScore from obj: " << gameSummary->getRedScore() << endl;
|
---|
| 1062 | cout << "gameName from obj: " << gameSummary->getName() << endl;
|
---|
[3e44a59] | 1063 | break;
|
---|
| 1064 | }
|
---|
[b4c5b6a] | 1065 | case MSG_TYPE_PLAYER:
|
---|
| 1066 | {
|
---|
| 1067 | cout << "Received MSG_TYPE_PLAYER" << endl;
|
---|
| 1068 |
|
---|
[31b347a] | 1069 | Player p("", "");
|
---|
| 1070 | p.deserialize(msg.buffer);
|
---|
| 1071 | p.timeLastUpdated = getCurrentMillis();
|
---|
| 1072 | p.isChasing = false;
|
---|
| 1073 | if (p.health <= 0)
|
---|
| 1074 | p.isDead = true;
|
---|
| 1075 | else
|
---|
| 1076 | p.isDead = false;
|
---|
| 1077 |
|
---|
| 1078 | if (mapPlayers.find(p.id) != mapPlayers.end())
|
---|
| 1079 | *(mapPlayers[p.id]) = p;
|
---|
[b4c5b6a] | 1080 | else
|
---|
[31b347a] | 1081 | mapPlayers[p.id] = new Player(p);
|
---|
[b4c5b6a] | 1082 |
|
---|
[31b347a] | 1083 | break;
|
---|
[6012178] | 1084 | }
|
---|
| 1085 | case MSG_TYPE_PLAYER_JOIN_GAME:
|
---|
| 1086 | {
|
---|
| 1087 | cout << "Received MSG_TYPE_PLAYER_JOIN_GAME" << endl;
|
---|
| 1088 |
|
---|
| 1089 | Player p("", "");
|
---|
| 1090 | p.deserialize(msg.buffer);
|
---|
| 1091 | p.timeLastUpdated = getCurrentMillis();
|
---|
| 1092 | p.isChasing = false;
|
---|
| 1093 | if (p.health <= 0)
|
---|
| 1094 | p.isDead = true;
|
---|
| 1095 | else
|
---|
| 1096 | p.isDead = false;
|
---|
| 1097 |
|
---|
| 1098 | if (mapPlayers.find(p.id) != mapPlayers.end())
|
---|
| 1099 | *(mapPlayers[p.id]) = p;
|
---|
| 1100 | else
|
---|
| 1101 | mapPlayers[p.id] = new Player(p);
|
---|
[b4c5b6a] | 1102 |
|
---|
[31b347a] | 1103 | game->addPlayer(mapPlayers[p.id]);
|
---|
[b4c5b6a] | 1104 |
|
---|
| 1105 | break;
|
---|
| 1106 | }
|
---|
[fef7c69] | 1107 | case MSG_TYPE_PLAYER_MOVE:
|
---|
| 1108 | {
|
---|
| 1109 | cout << "Received PLAYER_MOVE message" << endl;
|
---|
| 1110 |
|
---|
| 1111 | unsigned int id;
|
---|
| 1112 | int x, y;
|
---|
| 1113 |
|
---|
| 1114 | memcpy(&id, msg.buffer, 4);
|
---|
| 1115 | memcpy(&x, msg.buffer+4, 4);
|
---|
| 1116 | memcpy(&y, msg.buffer+8, 4);
|
---|
| 1117 |
|
---|
| 1118 | cout << "id: " << id << endl;
|
---|
| 1119 |
|
---|
| 1120 | mapPlayers[id]->target.x = x;
|
---|
| 1121 | mapPlayers[id]->target.y = y;
|
---|
| 1122 |
|
---|
| 1123 | break;
|
---|
| 1124 | }
|
---|
[803566d] | 1125 | case MSG_TYPE_OBJECT:
|
---|
| 1126 | {
|
---|
[d519032] | 1127 | cout << "Received object message in STATE_NEW_GAME" << endl;
|
---|
[803566d] | 1128 |
|
---|
| 1129 | WorldMap::Object o(0, WorldMap::OBJECT_NONE, 0, 0);
|
---|
| 1130 | o.deserialize(msg.buffer);
|
---|
| 1131 | cout << "object id: " << o.id << endl;
|
---|
| 1132 | game->getMap()->updateObject(o.id, o.type, o.pos.x, o.pos.y);
|
---|
| 1133 |
|
---|
| 1134 | break;
|
---|
| 1135 | }
|
---|
| 1136 | case MSG_TYPE_REMOVE_OBJECT:
|
---|
| 1137 | {
|
---|
[d519032] | 1138 | cout << "Received REMOVE_OBJECT message!" << endl;
|
---|
[803566d] | 1139 |
|
---|
| 1140 | int id;
|
---|
| 1141 | memcpy(&id, msg.buffer, 4);
|
---|
| 1142 |
|
---|
| 1143 | cout << "Removing object with id " << id << endl;
|
---|
| 1144 |
|
---|
| 1145 | if (!game->getMap()->removeObject(id))
|
---|
| 1146 | cout << "Did not remove the object" << endl;
|
---|
| 1147 |
|
---|
| 1148 | break;
|
---|
| 1149 | }
|
---|
[b8abc90] | 1150 | case MSG_TYPE_ATTACK:
|
---|
| 1151 | {
|
---|
| 1152 | cout << "Received ATTACK message" << endl;
|
---|
| 1153 |
|
---|
| 1154 | break;
|
---|
| 1155 | }
|
---|
| 1156 | case MSG_TYPE_START_ATTACK:
|
---|
| 1157 | {
|
---|
| 1158 | cout << "Received START_ATTACK message" << endl;
|
---|
| 1159 |
|
---|
| 1160 | unsigned int id, targetId;
|
---|
| 1161 | memcpy(&id, msg.buffer, 4);
|
---|
| 1162 | memcpy(&targetId, msg.buffer+4, 4);
|
---|
| 1163 |
|
---|
| 1164 | cout << "source id: " << id << endl;
|
---|
| 1165 | cout << "target id: " << targetId << endl;
|
---|
| 1166 |
|
---|
| 1167 | // need to check the target exists in the current game
|
---|
| 1168 | Player* source = game->getPlayers()[id];
|
---|
| 1169 | source->targetPlayer = targetId;
|
---|
| 1170 | source->isChasing = true;
|
---|
| 1171 |
|
---|
| 1172 | break;
|
---|
| 1173 | }
|
---|
[58ca135] | 1174 | case MSG_TYPE_PROJECTILE:
|
---|
| 1175 | {
|
---|
| 1176 | cout << "Received a PROJECTILE message" << endl;
|
---|
| 1177 |
|
---|
| 1178 | unsigned int projId, x, y, targetId;
|
---|
| 1179 |
|
---|
| 1180 | memcpy(&projId, msg.buffer, 4);
|
---|
| 1181 | memcpy(&x, msg.buffer+4, 4);
|
---|
| 1182 | memcpy(&y, msg.buffer+8, 4);
|
---|
| 1183 | memcpy(&targetId, msg.buffer+12, 4);
|
---|
| 1184 |
|
---|
| 1185 | cout << "projId: " << projId << endl;
|
---|
| 1186 | cout << "x: " << x << endl;
|
---|
| 1187 | cout << "y: " << y << endl;
|
---|
| 1188 | cout << "Target: " << targetId << endl;
|
---|
| 1189 |
|
---|
| 1190 | Projectile proj(x, y, targetId, 0);
|
---|
| 1191 | proj.setId(projId);
|
---|
| 1192 |
|
---|
| 1193 | game->addProjectile(proj);
|
---|
| 1194 |
|
---|
| 1195 | break;
|
---|
| 1196 | }
|
---|
| 1197 | case MSG_TYPE_REMOVE_PROJECTILE:
|
---|
| 1198 | {
|
---|
| 1199 | cout << "Received a REMOVE_PROJECTILE message" << endl;
|
---|
| 1200 |
|
---|
| 1201 | unsigned int id;
|
---|
| 1202 | memcpy(&id, msg.buffer, 4);
|
---|
| 1203 |
|
---|
| 1204 | game->removeProjectile(id);
|
---|
| 1205 |
|
---|
| 1206 | break;
|
---|
| 1207 | }
|
---|
[803566d] | 1208 | default:
|
---|
| 1209 | {
|
---|
[d519032] | 1210 | cout << "Received invalid message of type " << msg.type << endl;
|
---|
[803566d] | 1211 |
|
---|
| 1212 | break;
|
---|
| 1213 | }
|
---|
| 1214 | }
|
---|
| 1215 |
|
---|
| 1216 | break;
|
---|
| 1217 | }
|
---|
[4da5aa3] | 1218 | default:
|
---|
| 1219 | {
|
---|
| 1220 | cout << "The state has an invalid value: " << state << endl;
|
---|
| 1221 |
|
---|
| 1222 | break;
|
---|
| 1223 | }
|
---|
| 1224 | }
|
---|
[0dde5da] | 1225 | }
|
---|
[87b3ee2] | 1226 |
|
---|
[929b4e0] | 1227 | int getRefreshRate(int width, int height)
|
---|
| 1228 | {
|
---|
| 1229 | int numRefreshRates = al_get_num_display_modes();
|
---|
| 1230 | ALLEGRO_DISPLAY_MODE displayMode;
|
---|
| 1231 |
|
---|
| 1232 | for(int i=0; i<numRefreshRates; i++) {
|
---|
| 1233 | al_get_display_mode(i, &displayMode);
|
---|
| 1234 |
|
---|
| 1235 | if (displayMode.width == width && displayMode.height == height)
|
---|
| 1236 | return displayMode.refresh_rate;
|
---|
| 1237 | }
|
---|
| 1238 |
|
---|
| 1239 | return 0;
|
---|
| 1240 | }
|
---|
| 1241 |
|
---|
| 1242 | void drawMessageStatus(ALLEGRO_FONT* font)
|
---|
| 1243 | {
|
---|
| 1244 | int clientMsgOffset = 5;
|
---|
| 1245 | int serverMsgOffset = 950;
|
---|
| 1246 |
|
---|
| 1247 | al_draw_text(font, al_map_rgb(0, 255, 255), 0+clientMsgOffset, 43, ALLEGRO_ALIGN_LEFT, "ID");
|
---|
| 1248 | al_draw_text(font, al_map_rgb(0, 255, 255), 20+clientMsgOffset, 43, ALLEGRO_ALIGN_LEFT, "Type");
|
---|
| 1249 | al_draw_text(font, al_map_rgb(0, 255, 255), 240+clientMsgOffset, 43, ALLEGRO_ALIGN_LEFT, "Acked?");
|
---|
| 1250 |
|
---|
| 1251 | al_draw_text(font, al_map_rgb(0, 255, 255), serverMsgOffset, 43, ALLEGRO_ALIGN_LEFT, "ID");
|
---|
| 1252 |
|
---|
| 1253 | map<unsigned int, map<unsigned long, MessageContainer> >& sentMessages = msgProcessor.getSentMessages();
|
---|
| 1254 | int id, type;
|
---|
| 1255 | bool acked;
|
---|
| 1256 | ostringstream ossId, ossAcked;
|
---|
| 1257 |
|
---|
| 1258 | map<unsigned int, map<unsigned long, MessageContainer> >::iterator it;
|
---|
| 1259 |
|
---|
| 1260 | int msgCount = 0;
|
---|
| 1261 | for (it = sentMessages.begin(); it != sentMessages.end(); it++) {
|
---|
| 1262 | map<unsigned long, MessageContainer> playerMessage = it->second;
|
---|
| 1263 | map<unsigned long, MessageContainer>::iterator it2;
|
---|
| 1264 | for (it2 = playerMessage.begin(); it2 != playerMessage.end(); it2++) {
|
---|
| 1265 |
|
---|
| 1266 | id = it->first;
|
---|
| 1267 | ossId.str("");;
|
---|
| 1268 | ossId << id;
|
---|
| 1269 |
|
---|
| 1270 | type = it2->second.getMessage()->type;
|
---|
| 1271 | string typeStr = MessageContainer::getMsgTypeString(type);
|
---|
| 1272 |
|
---|
| 1273 | acked = it2->second.getAcked();
|
---|
| 1274 | ossAcked.str("");;
|
---|
| 1275 | ossAcked << boolalpha << acked;
|
---|
| 1276 |
|
---|
| 1277 | al_draw_text(font, al_map_rgb(0, 255, 0), clientMsgOffset, 60+15*msgCount, ALLEGRO_ALIGN_LEFT, ossId.str().c_str());
|
---|
| 1278 | al_draw_text(font, al_map_rgb(0, 255, 0), 20+clientMsgOffset, 60+15*msgCount, ALLEGRO_ALIGN_LEFT, typeStr.c_str());
|
---|
| 1279 | al_draw_text(font, al_map_rgb(0, 255, 0), 240+clientMsgOffset, 60+15*msgCount, ALLEGRO_ALIGN_LEFT, ossAcked.str().c_str());
|
---|
| 1280 |
|
---|
| 1281 | msgCount++;
|
---|
| 1282 | }
|
---|
| 1283 | }
|
---|
| 1284 |
|
---|
| 1285 | if (msgProcessor.getAckedMessages().size() > 0) {
|
---|
| 1286 | map<unsigned int, unsigned long long> ackedMessages = msgProcessor.getAckedMessages()[0];
|
---|
| 1287 | map<unsigned int, unsigned long long>::iterator it3;
|
---|
| 1288 |
|
---|
| 1289 | msgCount = 0;
|
---|
| 1290 | for (it3 = ackedMessages.begin(); it3 != ackedMessages.end(); it3++) {
|
---|
| 1291 | ossId.str("");;
|
---|
| 1292 | ossId << it3->first;
|
---|
| 1293 |
|
---|
| 1294 | al_draw_text(font, al_map_rgb(255, 0, 0), 25+serverMsgOffset, 60+15*msgCount, ALLEGRO_ALIGN_LEFT, ossId.str().c_str());
|
---|
| 1295 |
|
---|
| 1296 | msgCount++;
|
---|
| 1297 | }
|
---|
| 1298 | }
|
---|
| 1299 | }
|
---|
| 1300 |
|
---|
| 1301 | // Callback definitions
|
---|
| 1302 |
|
---|
[5c95436] | 1303 | void goToRegisterScreen()
|
---|
| 1304 | {
|
---|
| 1305 | txtUsernameRegister->clear();
|
---|
| 1306 | txtPasswordRegister->clear();
|
---|
[49da01a] | 1307 | lblRegisterStatus->setText("");
|
---|
| 1308 | rblClasses->setSelectedButton(-1);
|
---|
| 1309 |
|
---|
| 1310 | wndCurrent = wndRegister;
|
---|
[5c95436] | 1311 | }
|
---|
| 1312 |
|
---|
| 1313 | void goToLoginScreen()
|
---|
[87b3ee2] | 1314 | {
|
---|
| 1315 | txtUsername->clear();
|
---|
| 1316 | txtPassword->clear();
|
---|
[49da01a] | 1317 | lblLoginStatus->setText("");
|
---|
| 1318 |
|
---|
| 1319 | wndCurrent = wndLogin;
|
---|
[5c95436] | 1320 | }
|
---|
| 1321 |
|
---|
[bc70282] | 1322 | // maybe need a goToGameScreen function as well and add state changes to these functions as well
|
---|
| 1323 |
|
---|
[5c95436] | 1324 | void registerAccount()
|
---|
| 1325 | {
|
---|
| 1326 | string username = txtUsernameRegister->getStr();
|
---|
| 1327 | string password = txtPasswordRegister->getStr();
|
---|
| 1328 |
|
---|
| 1329 | txtUsernameRegister->clear();
|
---|
| 1330 | txtPasswordRegister->clear();
|
---|
| 1331 | // maybe clear rblClasses as well (add a method to RadioButtonList to enable this)
|
---|
| 1332 |
|
---|
| 1333 | Player::PlayerClass playerClass;
|
---|
| 1334 |
|
---|
| 1335 | switch (rblClasses->getSelectedButton()) {
|
---|
| 1336 | case 0:
|
---|
| 1337 | playerClass = Player::CLASS_WARRIOR;
|
---|
| 1338 | break;
|
---|
| 1339 | case 1:
|
---|
| 1340 | playerClass = Player::CLASS_RANGER;
|
---|
| 1341 | break;
|
---|
| 1342 | default:
|
---|
| 1343 | cout << "Invalid class selection" << endl;
|
---|
| 1344 | playerClass = Player::CLASS_NONE;
|
---|
| 1345 | break;
|
---|
| 1346 | }
|
---|
[87b3ee2] | 1347 |
|
---|
| 1348 | msgTo.type = MSG_TYPE_REGISTER;
|
---|
| 1349 |
|
---|
| 1350 | strcpy(msgTo.buffer, username.c_str());
|
---|
| 1351 | strcpy(msgTo.buffer+username.size()+1, password.c_str());
|
---|
[5c95436] | 1352 | memcpy(msgTo.buffer+username.size()+password.size()+2, &playerClass, 4);
|
---|
[87b3ee2] | 1353 |
|
---|
[68d94de] | 1354 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[87b3ee2] | 1355 | }
|
---|
| 1356 |
|
---|
| 1357 | void login()
|
---|
| 1358 | {
|
---|
| 1359 | string strUsername = txtUsername->getStr();
|
---|
| 1360 | string strPassword = txtPassword->getStr();
|
---|
| 1361 | username = strUsername;
|
---|
| 1362 |
|
---|
| 1363 | txtUsername->clear();
|
---|
| 1364 | txtPassword->clear();
|
---|
| 1365 |
|
---|
| 1366 | msgTo.type = MSG_TYPE_LOGIN;
|
---|
| 1367 |
|
---|
| 1368 | strcpy(msgTo.buffer, strUsername.c_str());
|
---|
| 1369 | strcpy(msgTo.buffer+username.size()+1, strPassword.c_str());
|
---|
| 1370 |
|
---|
[68d94de] | 1371 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[bc70282] | 1372 |
|
---|
[1785314] | 1373 | state = STATE_LOBBY;
|
---|
[87b3ee2] | 1374 | }
|
---|
| 1375 |
|
---|
| 1376 | void logout()
|
---|
| 1377 | {
|
---|
[929b4e0] | 1378 | switch(state) {
|
---|
| 1379 | case STATE_LOBBY:
|
---|
| 1380 | txtJoinGame->clear();
|
---|
| 1381 | txtCreateGame->clear();
|
---|
| 1382 | break;
|
---|
| 1383 | case STATE_GAME:
|
---|
| 1384 | txtChat->clear();
|
---|
| 1385 | chatConsole.clear();
|
---|
| 1386 | break;
|
---|
| 1387 | default:
|
---|
| 1388 | cout << "Logout called from invalid state: " << state << endl;
|
---|
| 1389 | break;
|
---|
| 1390 | }
|
---|
[87b3ee2] | 1391 |
|
---|
| 1392 | msgTo.type = MSG_TYPE_LOGOUT;
|
---|
| 1393 |
|
---|
| 1394 | strcpy(msgTo.buffer, username.c_str());
|
---|
| 1395 |
|
---|
[68d94de] | 1396 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[87b3ee2] | 1397 | }
|
---|
| 1398 |
|
---|
| 1399 | void quit()
|
---|
| 1400 | {
|
---|
| 1401 | doexit = true;
|
---|
| 1402 | }
|
---|
| 1403 |
|
---|
| 1404 | void sendChatMessage()
|
---|
| 1405 | {
|
---|
| 1406 | string msg = txtChat->getStr();
|
---|
| 1407 | txtChat->clear();
|
---|
| 1408 |
|
---|
| 1409 | msgTo.type = MSG_TYPE_CHAT;
|
---|
| 1410 | strcpy(msgTo.buffer, msg.c_str());
|
---|
| 1411 |
|
---|
[68d94de] | 1412 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[87b3ee2] | 1413 | }
|
---|
[1f1eb58] | 1414 |
|
---|
[b35b2b2] | 1415 | void toggleDebugging()
|
---|
| 1416 | {
|
---|
| 1417 | debugging = !debugging;
|
---|
| 1418 | }
|
---|
| 1419 |
|
---|
[929b4e0] | 1420 | void joinGame()
|
---|
[b35b2b2] | 1421 | {
|
---|
[929b4e0] | 1422 | cout << "Joining game" << endl;
|
---|
[bbebe9c] | 1423 |
|
---|
| 1424 | string msg = txtJoinGame->getStr();
|
---|
| 1425 | txtJoinGame->clear();
|
---|
| 1426 |
|
---|
| 1427 | msgTo.type = MSG_TYPE_JOIN_GAME;
|
---|
| 1428 | strcpy(msgTo.buffer, msg.c_str());
|
---|
| 1429 |
|
---|
[68d94de] | 1430 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[dee75cc] | 1431 | }
|
---|
[b35b2b2] | 1432 |
|
---|
[929b4e0] | 1433 | void createGame()
|
---|
[b35b2b2] | 1434 | {
|
---|
[929b4e0] | 1435 | cout << "Creating game" << endl;
|
---|
[bbebe9c] | 1436 |
|
---|
| 1437 | string msg = txtCreateGame->getStr();
|
---|
| 1438 | txtCreateGame->clear();
|
---|
| 1439 |
|
---|
[d519032] | 1440 | cout << "Sending message: " << msg.c_str() << endl;
|
---|
| 1441 |
|
---|
[bbebe9c] | 1442 | msgTo.type = MSG_TYPE_CREATE_GAME;
|
---|
| 1443 | strcpy(msgTo.buffer, msg.c_str());
|
---|
| 1444 |
|
---|
[68d94de] | 1445 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[03ba5e3] | 1446 | }
|
---|
| 1447 |
|
---|
| 1448 | void leaveGame()
|
---|
| 1449 | {
|
---|
| 1450 | cout << "Leaving game" << endl;
|
---|
| 1451 |
|
---|
| 1452 | game = NULL;
|
---|
| 1453 |
|
---|
| 1454 | state = STATE_LOBBY;
|
---|
| 1455 | wndCurrent = wndLobby;
|
---|
| 1456 |
|
---|
| 1457 | msgTo.type = MSG_TYPE_LEAVE_GAME;
|
---|
| 1458 |
|
---|
[68d94de] | 1459 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[95ffe57] | 1460 | }
|
---|
[3e44a59] | 1461 |
|
---|
| 1462 | void closeGameSummary()
|
---|
| 1463 | {
|
---|
| 1464 | delete gameSummary;
|
---|
[635ad9b] | 1465 | gameSummary = NULL;
|
---|
[3e44a59] | 1466 | wndCurrent = wndLobby;
|
---|
[635ad9b] | 1467 | cout << "Processed button actions" << endl;
|
---|
[3e44a59] | 1468 | } |
---|