[4c202e0] | 1 | #include "../../common/Compiler.h"
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| 2 |
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[e08572c] | 3 | #if defined WINDOWS
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[0dde5da] | 4 | #include <winsock2.h>
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[6319311] | 5 | #include <ws2tcpip.h>
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[e08572c] | 6 | #elif defined LINUX
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[0dde5da] | 7 | #include <sys/types.h>
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| 8 | #include <unistd.h>
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| 9 | #include <sys/socket.h>
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| 10 | #include <netinet/in.h>
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| 11 | #include <netdb.h>
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| 12 | #include <cstring>
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[a845faf] | 13 | #endif
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[1912323] | 14 |
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[88cdae2] | 15 | #include <cstdio>
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| 16 | #include <cstdlib>
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[8c74150] | 17 | #include <cmath>
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| 18 | #include <sys/types.h>
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[a845faf] | 19 | #include <string>
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[1912323] | 20 | #include <iostream>
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[88cdae2] | 21 | #include <sstream>
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[8271c78] | 22 | #include <fstream>
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[3a79253] | 23 | #include <map>
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| 24 |
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[d352805] | 25 | #include <allegro5/allegro.h>
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| 26 | #include <allegro5/allegro_font.h>
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| 27 | #include <allegro5/allegro_ttf.h>
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[88cdae2] | 28 | #include <allegro5/allegro_primitives.h>
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[7d7df47] | 29 |
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[e607c0f] | 30 | #include "../../common/Common.h"
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[b35b2b2] | 31 | #include "../../common/MessageContainer.h"
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[10f6fc2] | 32 | #include "../../common/MessageProcessor.h"
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[62ee2ce] | 33 | #include "../../common/WorldMap.h"
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[4c202e0] | 34 | #include "../../common/Player.h"
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[fbcfc35] | 35 | #include "../../common/Projectile.h"
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[2ee386d] | 36 | #include "../../common/Game.h"
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[3e44a59] | 37 | #include "../../common/GameSummary.h"
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[7d7df47] | 38 |
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[87b3ee2] | 39 | #include "Window.h"
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[6319311] | 40 | #include "TextLabel.h"
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[87b3ee2] | 41 | #include "Button.h"
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[6319311] | 42 | #include "Textbox.h"
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[5c95436] | 43 | #include "RadioButtonList.h"
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[6319311] | 44 |
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| 45 | #include "GameRender.h"
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| 46 |
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[6475138] | 47 | #include "chat.h"
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| 48 |
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[a845faf] | 49 | #ifdef WINDOWS
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[6475138] | 50 | #pragma comment(lib, "ws2_32.lib")
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[a845faf] | 51 | #endif
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[1912323] | 52 |
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| 53 | using namespace std;
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| 54 |
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[0dde5da] | 55 | void initWinSock();
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| 56 | void shutdownWinSock();
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[3e44a59] | 57 | void processMessage(NETWORK_MSG &msg, int &state, chat &chatConsole, WorldMap *gameMap, map<unsigned int, Player*>& mapPlayers,
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[e0fd377] | 58 | map<unsigned int, Projectile>& mapProjectiles, unsigned int& curPlayerId);
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[1f1eb58] | 59 | int getRefreshRate(int width, int height);
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[929b4e0] | 60 | void drawMessageStatus(ALLEGRO_FONT* font);
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[87b3ee2] | 61 |
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[929b4e0] | 62 | // Callback declarations
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[5c95436] | 63 | void goToLoginScreen();
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| 64 | void goToRegisterScreen();
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[87b3ee2] | 65 | void registerAccount();
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| 66 | void login();
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| 67 | void logout();
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| 68 | void quit();
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| 69 | void sendChatMessage();
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[b35b2b2] | 70 | void toggleDebugging();
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[929b4e0] | 71 | void joinGame();
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| 72 | void createGame();
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[03ba5e3] | 73 | void leaveGame();
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[3e44a59] | 74 | void closeGameSummary();
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[4da5aa3] | 75 |
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[d352805] | 76 | const float FPS = 60;
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[9b1e12c] | 77 | const int SCREEN_W = 1024;
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| 78 | const int SCREEN_H = 768;
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[0cc431d] | 79 |
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| 80 | enum STATE {
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| 81 | STATE_START,
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[1785314] | 82 | STATE_LOBBY,
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[e0fd377] | 83 | STATE_GAME
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[d352805] | 84 | };
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[87b3ee2] | 85 |
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| 86 | int state;
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| 87 |
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| 88 | bool doexit;
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| 89 |
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| 90 | Window* wndLogin;
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[5c95436] | 91 | Window* wndRegister;
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[1785314] | 92 | Window* wndLobby;
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| 93 | Window* wndGame;
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[03ba5e3] | 94 | Window* wndNewGame;
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[1785314] | 95 | Window* wndGameDebug;
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[3e44a59] | 96 | Window* wndGameSummary;
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[87b3ee2] | 97 | Window* wndCurrent;
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| 98 |
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[5c95436] | 99 | // wndLogin
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[87b3ee2] | 100 | Textbox* txtUsername;
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| 101 | Textbox* txtPassword;
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[365e156] | 102 | TextLabel* lblLoginStatus;
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[5c95436] | 103 |
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| 104 | // wndRegister
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| 105 | Textbox* txtUsernameRegister;
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| 106 | Textbox* txtPasswordRegister;
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| 107 | RadioButtonList* rblClasses;
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[365e156] | 108 | TextLabel* lblRegisterStatus;
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[5c95436] | 109 |
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[929b4e0] | 110 | // wndLobby
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| 111 | Textbox* txtJoinGame;
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| 112 | Textbox* txtCreateGame;
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| 113 |
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[1785314] | 114 | // wndGame
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[87b3ee2] | 115 | Textbox* txtChat;
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| 116 |
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| 117 | int sock;
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| 118 | struct sockaddr_in server, from;
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| 119 | struct hostent *hp;
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| 120 | NETWORK_MSG msgTo, msgFrom;
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| 121 | string username;
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[b35b2b2] | 122 | chat chatConsole, debugConsole;
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| 123 | bool debugging;
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[321fbbc] | 124 | map<string, int> mapGames;
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[803566d] | 125 | Game* game;
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[3e44a59] | 126 | GameSummary* gameSummary;
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[1f1eb58] | 127 |
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[10f6fc2] | 128 | MessageProcessor msgProcessor;
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| 129 |
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[d352805] | 130 | int main(int argc, char **argv)
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| 131 | {
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| 132 | ALLEGRO_DISPLAY *display = NULL;
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| 133 | ALLEGRO_EVENT_QUEUE *event_queue = NULL;
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| 134 | ALLEGRO_TIMER *timer = NULL;
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| 135 | bool key[4] = { false, false, false, false };
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[e6c26b8] | 136 | map<unsigned int, Player*> mapPlayers;
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[fbcfc35] | 137 | map<unsigned int, Projectile> mapProjectiles;
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[88cdae2] | 138 | unsigned int curPlayerId = -1;
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[68d94de] | 139 | ofstream outputLog;
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| 140 |
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[803566d] | 141 | doexit = false;
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[b35b2b2] | 142 | debugging = false;
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[803566d] | 143 | bool redraw = true;
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| 144 | bool fullscreen = false;
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| 145 | game = NULL;
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[3e44a59] | 146 | gameSummary = NULL;
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[15efb4e] | 147 |
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[87b3ee2] | 148 | state = STATE_START;
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[9a3e6b1] | 149 |
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[d352805] | 150 | if(!al_init()) {
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| 151 | fprintf(stderr, "failed to initialize allegro!\n");
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| 152 | return -1;
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| 153 | }
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| 154 |
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[8271c78] | 155 | outputLog.open("client.log", ios::app);
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| 156 | outputLog << "Started client on " << getCurrentDateTimeString() << endl;
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| 157 |
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[88cdae2] | 158 | if (al_init_primitives_addon())
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| 159 | cout << "Primitives initialized" << endl;
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| 160 | else
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| 161 | cout << "Primitives not initialized" << endl;
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| 162 |
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[d352805] | 163 | al_init_font_addon();
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| 164 | al_init_ttf_addon();
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| 165 |
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[88cdae2] | 166 | #if defined WINDOWS
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| 167 | ALLEGRO_FONT *font = al_load_ttf_font("../pirulen.ttf", 12, 0);
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| 168 | #elif defined LINUX
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| 169 | ALLEGRO_FONT *font = al_load_ttf_font("pirulen.ttf", 12, 0);
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| 170 | #endif
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| 171 |
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[d352805] | 172 | if (!font) {
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| 173 | fprintf(stderr, "Could not load 'pirulen.ttf'.\n");
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| 174 | getchar();
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[803566d] | 175 | return -1;
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[d352805] | 176 | }
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| 177 |
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| 178 | if(!al_install_keyboard()) {
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| 179 | fprintf(stderr, "failed to initialize the keyboard!\n");
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| 180 | return -1;
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| 181 | }
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[87b3ee2] | 182 |
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| 183 | if(!al_install_mouse()) {
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| 184 | fprintf(stderr, "failed to initialize the mouse!\n");
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| 185 | return -1;
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| 186 | }
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[d352805] | 187 |
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| 188 | timer = al_create_timer(1.0 / FPS);
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| 189 | if(!timer) {
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| 190 | fprintf(stderr, "failed to create timer!\n");
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| 191 | return -1;
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| 192 | }
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| 193 |
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[1f1eb58] | 194 | int refreshRate = getRefreshRate(SCREEN_W, SCREEN_H);
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| 195 | // if the computer doesn't support this resolution, just use windowed mode
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| 196 | if (refreshRate > 0 && fullscreen) {
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| 197 | al_set_new_display_flags(ALLEGRO_FULLSCREEN);
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| 198 | al_set_new_display_refresh_rate(refreshRate);
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| 199 | }
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| 200 | display = al_create_display(SCREEN_W, SCREEN_H);
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[d352805] | 201 | if(!display) {
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| 202 | fprintf(stderr, "failed to create display!\n");
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| 203 | al_destroy_timer(timer);
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| 204 | return -1;
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| 205 | }
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[87b3ee2] | 206 |
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[384b7e0] | 207 | WorldMap* gameMap = WorldMap::loadMapFromFile("../../data/map.txt");
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[62ee2ce] | 208 |
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[365e156] | 209 | cout << "Loaded map" << endl;
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| 210 |
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[b35b2b2] | 211 | debugConsole.addLine("Debug console:");
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| 212 | debugConsole.addLine("");
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| 213 |
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[87b3ee2] | 214 | wndLogin = new Window(0, 0, SCREEN_W, SCREEN_H);
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[9b1e12c] | 215 | wndLogin->addComponent(new Textbox(516, 40, 100, 20, font));
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| 216 | wndLogin->addComponent(new Textbox(516, 70, 100, 20, font));
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[365e156] | 217 | wndLogin->addComponent(new TextLabel(410, 40, 100, 20, font, "Username:", ALLEGRO_ALIGN_RIGHT));
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| 218 | wndLogin->addComponent(new TextLabel(410, 70, 100, 20, font, "Password:", ALLEGRO_ALIGN_RIGHT));
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| 219 | wndLogin->addComponent(new TextLabel((SCREEN_W-600)/2, 100, 600, 20, font, "", ALLEGRO_ALIGN_CENTRE));
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| 220 | wndLogin->addComponent(new Button(SCREEN_W/2-100, 130, 90, 20, font, "Register", goToRegisterScreen));
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| 221 | wndLogin->addComponent(new Button(SCREEN_W/2+10, 130, 90, 20, font, "Login", login));
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[9b1e12c] | 222 | wndLogin->addComponent(new Button(920, 10, 80, 20, font, "Quit", quit));
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[b35b2b2] | 223 | wndLogin->addComponent(new Button(20, 10, 160, 20, font, "Toggle Debugging", toggleDebugging));
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[87b3ee2] | 224 |
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| 225 | txtUsername = (Textbox*)wndLogin->getComponent(0);
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| 226 | txtPassword = (Textbox*)wndLogin->getComponent(1);
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[365e156] | 227 | lblLoginStatus = (TextLabel*)wndLogin->getComponent(4);
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| 228 |
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| 229 | cout << "Created login screen" << endl;
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[87b3ee2] | 230 |
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[5c95436] | 231 | wndRegister = new Window(0, 0, SCREEN_W, SCREEN_H);
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[9b1e12c] | 232 | wndRegister->addComponent(new Textbox(516, 40, 100, 20, font));
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| 233 | wndRegister->addComponent(new Textbox(516, 70, 100, 20, font));
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[365e156] | 234 | wndRegister->addComponent(new TextLabel(410, 40, 100, 20, font, "Username:", ALLEGRO_ALIGN_RIGHT));
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| 235 | wndRegister->addComponent(new TextLabel(410, 70, 100, 20, font, "Password:", ALLEGRO_ALIGN_RIGHT));
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| 236 | wndRegister->addComponent(new RadioButtonList(432, 100, "Pick a class", font));
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| 237 | wndRegister->addComponent(new TextLabel((SCREEN_W-600)/2, 190, 600, 20, font, "", ALLEGRO_ALIGN_CENTRE));
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| 238 | wndRegister->addComponent(new Button(SCREEN_W/2-100, 220, 90, 20, font, "Back", goToLoginScreen));
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| 239 | wndRegister->addComponent(new Button(SCREEN_W/2+10, 220, 90, 20, font, "Submit", registerAccount));
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[9b1e12c] | 240 | wndRegister->addComponent(new Button(920, 10, 80, 20, font, "Quit", quit));
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[b35b2b2] | 241 | wndRegister->addComponent(new Button(20, 10, 160, 20, font, "Toggle Debugging", toggleDebugging));
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[5c95436] | 242 |
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| 243 | txtUsernameRegister = (Textbox*)wndRegister->getComponent(0);
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| 244 | txtPasswordRegister = (Textbox*)wndRegister->getComponent(1);
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| 245 |
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[365e156] | 246 | rblClasses = (RadioButtonList*)wndRegister->getComponent(4);
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[5c95436] | 247 | rblClasses->addRadioButton("Warrior");
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| 248 | rblClasses->addRadioButton("Ranger");
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| 249 |
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[365e156] | 250 | lblRegisterStatus = (TextLabel*)wndRegister->getComponent(5);
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| 251 |
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| 252 | cout << "Created register screen" << endl;
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| 253 |
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[1785314] | 254 | wndLobby = new Window(0, 0, SCREEN_W, SCREEN_H);
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[929b4e0] | 255 | wndLobby->addComponent(new Button(920, 10, 80, 20, font, "Logout", logout));
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[53d41ea] | 256 | wndLobby->addComponent(new TextLabel(SCREEN_W*1/2+15-112, 40, 110, 20, font, "Game Name:", ALLEGRO_ALIGN_RIGHT));
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| 257 | wndLobby->addComponent(new Textbox(SCREEN_W*1/2+15+4, 40, 100, 20, font));
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| 258 | wndLobby->addComponent(new Button(SCREEN_W*1/2+15-100, 80, 200, 20, font, "Join Existing Game", joinGame));
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[929b4e0] | 259 | wndLobby->addComponent(new TextLabel(SCREEN_W*3/4-112, 40, 110, 20, font, "Game Name:", ALLEGRO_ALIGN_RIGHT));
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| 260 | wndLobby->addComponent(new Textbox(SCREEN_W*3/4+4, 40, 100, 20, font));
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| 261 | wndLobby->addComponent(new Button(SCREEN_W*3/4-100, 80, 200, 20, font, "Create New Game", createGame));
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[53d41ea] | 262 | wndLobby->addComponent(new Textbox(95, 40, 300, 20, font));
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| 263 | wndLobby->addComponent(new Button(95, 70, 60, 20, font, "Send", sendChatMessage));
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[929b4e0] | 264 |
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| 265 | txtJoinGame = (Textbox*)wndLobby->getComponent(2);
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| 266 | txtCreateGame = (Textbox*)wndLobby->getComponent(5);
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[53d41ea] | 267 | txtChat = (Textbox*)wndLobby->getComponent(7);
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[87b3ee2] | 268 |
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[1785314] | 269 | cout << "Created lobby screen" << endl;
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[87b3ee2] | 270 |
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[53d41ea] | 271 | // this is the old game screen
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[1785314] | 272 | wndGame = new Window(0, 0, SCREEN_W, SCREEN_H);
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| 273 | wndGame->addComponent(new Textbox(95, 40, 300, 20, font));
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| 274 | wndGame->addComponent(new Button(95, 70, 60, 20, font, "Send", sendChatMessage));
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| 275 | wndGame->addComponent(new Button(20, 10, 160, 20, font, "Toggle Debugging", toggleDebugging));
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| 276 | wndGame->addComponent(new Button(920, 10, 80, 20, font, "Logout", logout));
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[b35b2b2] | 277 |
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[1785314] | 278 | wndGameDebug = new Window(0, 0, SCREEN_W, SCREEN_H);
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| 279 | wndGameDebug->addComponent(new Button(20, 10, 160, 20, font, "Toggle Debugging", toggleDebugging));
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| 280 | wndGameDebug->addComponent(new Button(920, 10, 80, 20, font, "Logout", logout));
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| 281 |
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| 282 | cout << "Created game screen" << endl;
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[365e156] | 283 |
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[53d41ea] | 284 | // this is the new game screen, without a debug console
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[03ba5e3] | 285 | wndNewGame = new Window(0, 0, SCREEN_W, SCREEN_H);
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| 286 | wndNewGame->addComponent(new Button(880, 10, 120, 20, font, "Leave Game", leaveGame));
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| 287 |
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| 288 | cout << "Created new game screen" << endl;
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| 289 |
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[3e44a59] | 290 | wndGameSummary = new Window(0, 0, SCREEN_W, SCREEN_H);
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| 291 | wndGameSummary->addComponent(new Button(840, 730, 160, 20, font, "Back to Lobby", closeGameSummary));
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| 292 |
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| 293 | cout << "Created game summary screen" << endl;
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| 294 |
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[49da01a] | 295 | goToLoginScreen();
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[d352805] | 296 |
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| 297 | event_queue = al_create_event_queue();
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| 298 | if(!event_queue) {
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| 299 | fprintf(stderr, "failed to create event_queue!\n");
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| 300 | al_destroy_display(display);
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| 301 | al_destroy_timer(timer);
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| 302 | return -1;
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| 303 | }
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| 304 |
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| 305 | al_set_target_bitmap(al_get_backbuffer(display));
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| 306 |
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| 307 | al_register_event_source(event_queue, al_get_display_event_source(display));
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| 308 | al_register_event_source(event_queue, al_get_timer_event_source(timer));
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| 309 | al_register_event_source(event_queue, al_get_keyboard_event_source());
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[87b3ee2] | 310 | al_register_event_source(event_queue, al_get_mouse_event_source());
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[d352805] | 311 |
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| 312 | al_clear_to_color(al_map_rgb(0,0,0));
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| 313 |
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| 314 | al_flip_display();
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[9a3e6b1] | 315 |
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| 316 | if (argc != 3) {
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| 317 | cout << "Usage: server port" << endl;
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| 318 | exit(1);
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| 319 | }
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| 320 |
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| 321 | initWinSock();
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[803566d] | 322 |
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[9a3e6b1] | 323 | sock = socket(AF_INET, SOCK_DGRAM, 0);
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| 324 | if (sock < 0)
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| 325 | error("socket");
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| 326 |
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[e607c0f] | 327 | set_nonblock(sock);
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| 328 |
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[9a3e6b1] | 329 | server.sin_family = AF_INET;
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| 330 | hp = gethostbyname(argv[1]);
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[9c18cb7] | 331 | if (hp == 0)
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[9a3e6b1] | 332 | error("Unknown host");
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| 333 |
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| 334 | memcpy((char *)&server.sin_addr, (char *)hp->h_addr, hp->h_length);
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| 335 | server.sin_port = htons(atoi(argv[2]));
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| 336 |
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[68d94de] | 337 | msgProcessor = MessageProcessor(sock, &outputLog);
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| 338 |
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[d352805] | 339 | al_start_timer(timer);
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[e607c0f] | 340 |
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[d352805] | 341 | while(!doexit)
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| 342 | {
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| 343 | ALLEGRO_EVENT ev;
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[3d81c0d] | 344 |
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[d352805] | 345 | al_wait_for_event(event_queue, &ev);
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[87b3ee2] | 346 |
|
---|
| 347 | if(wndCurrent->handleEvent(ev)) {
|
---|
| 348 | // do nothing
|
---|
| 349 | }
|
---|
| 350 | else if(ev.type == ALLEGRO_EVENT_TIMER) {
|
---|
[a1a3bd5] | 351 | redraw = true; // seems like we should just call a draw function here instead
|
---|
[d352805] | 352 | }
|
---|
| 353 | else if(ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE) {
|
---|
[9a3e6b1] | 354 | doexit = true;
|
---|
[d352805] | 355 | }
|
---|
| 356 | else if(ev.type == ALLEGRO_EVENT_KEY_DOWN) {
|
---|
| 357 | }
|
---|
| 358 | else if(ev.type == ALLEGRO_EVENT_KEY_UP) {
|
---|
| 359 | switch(ev.keyboard.keycode) {
|
---|
| 360 | case ALLEGRO_KEY_ESCAPE:
|
---|
| 361 | doexit = true;
|
---|
| 362 | break;
|
---|
[4926168] | 363 | case ALLEGRO_KEY_S: // pickup an item next to you
|
---|
[e0fd377] | 364 | if (state == STATE_GAME) {
|
---|
[4926168] | 365 | msgTo.type = MSG_TYPE_PICKUP_FLAG;
|
---|
| 366 | memcpy(msgTo.buffer, &curPlayerId, 4);
|
---|
[68d94de] | 367 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[4926168] | 368 | }
|
---|
| 369 | break;
|
---|
[626e5b0] | 370 | case ALLEGRO_KEY_D: // drop the current item
|
---|
[e0fd377] | 371 | if (state == STATE_GAME) {
|
---|
[626e5b0] | 372 | Player* p = NULL;
|
---|
[6c9bcdd] | 373 | try {
|
---|
| 374 | p = mapPlayers.at(curPlayerId);
|
---|
| 375 | } catch (const out_of_range& ex) {}
|
---|
[626e5b0] | 376 |
|
---|
| 377 | if (p != NULL) {
|
---|
| 378 | int flagType = WorldMap::OBJECT_NONE;
|
---|
| 379 |
|
---|
| 380 | if (p->hasBlueFlag)
|
---|
| 381 | flagType = WorldMap::OBJECT_BLUE_FLAG;
|
---|
| 382 | else if (p->hasRedFlag)
|
---|
| 383 | flagType = WorldMap::OBJECT_RED_FLAG;
|
---|
| 384 |
|
---|
| 385 | if (flagType != WorldMap::OBJECT_NONE) {
|
---|
| 386 | msgTo.type = MSG_TYPE_DROP_FLAG;
|
---|
| 387 | memcpy(msgTo.buffer, &curPlayerId, 4);
|
---|
[68d94de] | 388 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[626e5b0] | 389 | }
|
---|
| 390 | }
|
---|
| 391 | }
|
---|
| 392 | break;
|
---|
[d352805] | 393 | }
|
---|
| 394 | }
|
---|
[88cdae2] | 395 | else if(ev.type == ALLEGRO_EVENT_MOUSE_BUTTON_UP) {
|
---|
[3e44a59] | 396 | if(wndCurrent == wndGame || wndCurrent == wndNewGame) {
|
---|
[e1f78f5] | 397 | if (ev.mouse.button == 1) { // left click
|
---|
| 398 | msgTo.type = MSG_TYPE_PLAYER_MOVE;
|
---|
[88cdae2] | 399 |
|
---|
[e1f78f5] | 400 | POSITION pos;
|
---|
| 401 | pos.x = ev.mouse.x;
|
---|
| 402 | pos.y = ev.mouse.y;
|
---|
| 403 | pos = screenToMap(pos);
|
---|
[62ee2ce] | 404 |
|
---|
[e1f78f5] | 405 | if (pos.x != -1)
|
---|
| 406 | {
|
---|
| 407 | memcpy(msgTo.buffer, &curPlayerId, 4);
|
---|
| 408 | memcpy(msgTo.buffer+4, &pos.x, 4);
|
---|
| 409 | memcpy(msgTo.buffer+8, &pos.y, 4);
|
---|
| 410 |
|
---|
[68d94de] | 411 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[e1f78f5] | 412 | }
|
---|
| 413 | else
|
---|
| 414 | cout << "Invalid point: User did not click on the map" << endl;
|
---|
| 415 | }else if (ev.mouse.button == 2) { // right click
|
---|
[b8abc90] | 416 | cout << "Detected a right-click" << endl;
|
---|
| 417 | map<unsigned int, Player*>::iterator it;
|
---|
[e1f78f5] | 418 |
|
---|
[cbc70eb] | 419 | Player* curPlayer = mapPlayers[curPlayerId];;
|
---|
[fbcfc35] | 420 |
|
---|
[b8abc90] | 421 | cout << "Got current player" << endl;
|
---|
| 422 | cout << "current game: " << game << endl;
|
---|
[e1f78f5] | 423 |
|
---|
[b8abc90] | 424 | map<unsigned int, Player*> playersInGame = game->getPlayers();
|
---|
| 425 | Player* target;
|
---|
| 426 |
|
---|
| 427 | for(it = playersInGame.begin(); it != playersInGame.end(); it++)
|
---|
| 428 | {
|
---|
| 429 | // need to check if the right-click was actually on this player
|
---|
| 430 | // right now, this code will target all players other than the current one
|
---|
| 431 | target = it->second;
|
---|
| 432 | cout << "set target" << endl;
|
---|
| 433 | if (target->id != curPlayerId && target->team != curPlayer->team)
|
---|
[e1f78f5] | 434 | {
|
---|
[b8abc90] | 435 | cout << "Found valid target" << endl;
|
---|
[88cdae2] | 436 |
|
---|
[b8abc90] | 437 | msgTo.type = MSG_TYPE_START_ATTACK;
|
---|
| 438 | memcpy(msgTo.buffer, &curPlayerId, 4);
|
---|
| 439 | memcpy(msgTo.buffer+4, &target->id, 4);
|
---|
| 440 |
|
---|
[68d94de] | 441 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[e1f78f5] | 442 | }
|
---|
[b8abc90] | 443 | }
|
---|
[62ee2ce] | 444 | }
|
---|
[ad5d122] | 445 | }
|
---|
[88cdae2] | 446 | }
|
---|
[e607c0f] | 447 |
|
---|
[68d94de] | 448 | if (msgProcessor.receiveMessage(&msgFrom, &from) >= 0)
|
---|
[e0fd377] | 449 | processMessage(msgFrom, state, chatConsole, gameMap, mapPlayers, mapProjectiles, curPlayerId);
|
---|
[054b50b] | 450 |
|
---|
[a1a3bd5] | 451 | if (redraw)
|
---|
[e607c0f] | 452 | {
|
---|
[d352805] | 453 | redraw = false;
|
---|
[88cdae2] | 454 |
|
---|
[68d94de] | 455 | msgProcessor.resendUnackedMessages();
|
---|
[10f6fc2] | 456 |
|
---|
[1785314] | 457 | if (debugging && wndCurrent == wndGame)
|
---|
| 458 | wndGameDebug->draw(display);
|
---|
[b35b2b2] | 459 | else
|
---|
| 460 | wndCurrent->draw(display);
|
---|
[9a3e6b1] | 461 |
|
---|
[50e6c7a] | 462 | if (wndCurrent == wndLobby) {
|
---|
[53d41ea] | 463 | chatConsole.draw(font, al_map_rgb(255,255,255));
|
---|
| 464 |
|
---|
[321fbbc] | 465 | map<string, int>::iterator it;
|
---|
[2ee386d] | 466 | int i=0;
|
---|
[2992b1a] | 467 | ostringstream ossGame;
|
---|
[2ee386d] | 468 | for (it = mapGames.begin(); it != mapGames.end(); it++) {
|
---|
[321fbbc] | 469 | ossGame << it->first << " (" << it->second << " players)" << endl;
|
---|
[b4c5b6a] | 470 | al_draw_text(font, al_map_rgb(0, 255, 0), SCREEN_W*1/2-100, 120+i*15, ALLEGRO_ALIGN_LEFT, ossGame.str().c_str());
|
---|
[2992b1a] | 471 | ossGame.clear();
|
---|
| 472 | ossGame.str("");
|
---|
[2ee386d] | 473 | i++;
|
---|
[50e6c7a] | 474 | }
|
---|
| 475 | }
|
---|
[03ba5e3] | 476 | else if (wndCurrent == wndNewGame)
|
---|
| 477 | {
|
---|
[b4c5b6a] | 478 | al_draw_text(font, al_map_rgb(0, 255, 0), 4, 4, ALLEGRO_ALIGN_LEFT, "Players");
|
---|
| 479 |
|
---|
| 480 | map<unsigned int, Player*>& gamePlayers = game->getPlayers();
|
---|
| 481 | map<unsigned int, Player*>::iterator it;
|
---|
| 482 |
|
---|
| 483 | int playerCount = 0;
|
---|
| 484 | for (it = gamePlayers.begin(); it != gamePlayers.end(); it++)
|
---|
| 485 | {
|
---|
| 486 | al_draw_text(font, al_map_rgb(0, 255, 0), 4, 19+(playerCount+1)*15, ALLEGRO_ALIGN_LEFT, it->second->name.c_str());
|
---|
| 487 | playerCount++;
|
---|
| 488 | }
|
---|
| 489 |
|
---|
[03ba5e3] | 490 | ostringstream ossScoreBlue, ossScoreRed;
|
---|
| 491 |
|
---|
| 492 | ossScoreBlue << "Blue: " << game->getBlueScore() << endl;
|
---|
| 493 | ossScoreRed << "Red: " << game->getRedScore() << endl;
|
---|
| 494 |
|
---|
| 495 | al_draw_text(font, al_map_rgb(0, 255, 0), 330, 80, ALLEGRO_ALIGN_LEFT, ossScoreBlue.str().c_str());
|
---|
| 496 | al_draw_text(font, al_map_rgb(0, 255, 0), 515, 80, ALLEGRO_ALIGN_LEFT, ossScoreRed.str().c_str());
|
---|
[0693e25] | 497 |
|
---|
[fef7c69] | 498 | // update players
|
---|
| 499 | for (it = game->getPlayers().begin(); it != game->getPlayers().end(); it++)
|
---|
| 500 | {
|
---|
| 501 | it->second->updateTarget(game->getPlayers());
|
---|
| 502 | }
|
---|
| 503 |
|
---|
| 504 | for (it = game->getPlayers().begin(); it != game->getPlayers().end(); it++)
|
---|
| 505 | {
|
---|
| 506 | it->second->move(game->getMap()); // ignore return value
|
---|
| 507 | }
|
---|
| 508 |
|
---|
[58ca135] | 509 | // update projectile positions
|
---|
| 510 | map<unsigned int, Projectile>::iterator it2;
|
---|
| 511 | for (it2 = game->getProjectiles().begin(); it2 != game->getProjectiles().end(); it2++)
|
---|
| 512 | {
|
---|
| 513 | it2->second.move(game->getPlayers());
|
---|
| 514 | }
|
---|
| 515 |
|
---|
[6319311] | 516 | GameRender::drawMap(game->getMap());
|
---|
| 517 | GameRender::drawPlayers(game->getPlayers(), font, curPlayerId);
|
---|
[58ca135] | 518 |
|
---|
| 519 | // draw projectiles
|
---|
| 520 | for (it2 = game->getProjectiles().begin(); it2 != game->getProjectiles().end(); it2++)
|
---|
| 521 | {
|
---|
| 522 | Projectile proj = it2->second;
|
---|
| 523 |
|
---|
| 524 | FLOAT_POSITION target = game->getPlayers()[proj.target]->pos;
|
---|
| 525 | float angle = atan2(target.y-proj.pos.toFloat().y, target.x-proj.pos.toFloat().x);
|
---|
| 526 |
|
---|
| 527 | POSITION start, end;
|
---|
| 528 | start.x = cos(angle)*15+proj.pos.x;
|
---|
| 529 | start.y = sin(angle)*15+proj.pos.y;
|
---|
| 530 | end.x = proj.pos.x;
|
---|
| 531 | end.y = proj.pos.y;
|
---|
| 532 |
|
---|
| 533 | start = mapToScreen(start);
|
---|
| 534 | end = mapToScreen(end);
|
---|
| 535 |
|
---|
| 536 | al_draw_line(start.x, start.y, end.x, end.y, al_map_rgb(0, 0, 0), 4);
|
---|
| 537 | }
|
---|
[03ba5e3] | 538 | }
|
---|
[50e6c7a] | 539 | else if (wndCurrent == wndGame)
|
---|
| 540 | {
|
---|
[b35b2b2] | 541 | if (!debugging)
|
---|
| 542 | chatConsole.draw(font, al_map_rgb(255,255,255));
|
---|
[bc70282] | 543 |
|
---|
[87b3ee2] | 544 | al_draw_text(font, al_map_rgb(0, 255, 0), 4, 43, ALLEGRO_ALIGN_LEFT, "Message:");
|
---|
[62ee2ce] | 545 |
|
---|
[15efb4e] | 546 | ostringstream ossScoreBlue, ossScoreRed;
|
---|
| 547 |
|
---|
[e0fd377] | 548 | ossScoreBlue << "Blue: " << game->getBlueScore() << endl;
|
---|
| 549 | ossScoreRed << "Red: " << game->getRedScore() << endl;
|
---|
[15efb4e] | 550 |
|
---|
| 551 | al_draw_text(font, al_map_rgb(0, 255, 0), 330, 80, ALLEGRO_ALIGN_LEFT, ossScoreBlue.str().c_str());
|
---|
| 552 | al_draw_text(font, al_map_rgb(0, 255, 0), 515, 80, ALLEGRO_ALIGN_LEFT, ossScoreRed.str().c_str());
|
---|
| 553 |
|
---|
[032e550] | 554 | // update players
|
---|
[e6c26b8] | 555 | map<unsigned int, Player*>::iterator it;
|
---|
[032e550] | 556 | for (it = mapPlayers.begin(); it != mapPlayers.end(); it++)
|
---|
| 557 | {
|
---|
[e6c26b8] | 558 | it->second->updateTarget(mapPlayers);
|
---|
[032e550] | 559 | }
|
---|
| 560 |
|
---|
[a1a3bd5] | 561 | for (it = mapPlayers.begin(); it != mapPlayers.end(); it++)
|
---|
| 562 | {
|
---|
[e6c26b8] | 563 | it->second->move(gameMap); // ignore return value
|
---|
[a1a3bd5] | 564 | }
|
---|
| 565 |
|
---|
[8c74150] | 566 | // update projectile positions
|
---|
| 567 | map<unsigned int, Projectile>::iterator it2;
|
---|
| 568 | for (it2 = mapProjectiles.begin(); it2 != mapProjectiles.end(); it2++)
|
---|
| 569 | {
|
---|
| 570 | it2->second.move(mapPlayers);
|
---|
| 571 | }
|
---|
| 572 |
|
---|
[6319311] | 573 | GameRender::drawMap(gameMap);
|
---|
| 574 | GameRender::drawPlayers(mapPlayers, font, curPlayerId);
|
---|
[8c74150] | 575 |
|
---|
| 576 | // draw projectiles
|
---|
| 577 | for (it2 = mapProjectiles.begin(); it2 != mapProjectiles.end(); it2++)
|
---|
| 578 | {
|
---|
| 579 | Projectile proj = it2->second;
|
---|
| 580 |
|
---|
[e6c26b8] | 581 | FLOAT_POSITION target = mapPlayers[proj.target]->pos;
|
---|
[8c74150] | 582 | float angle = atan2(target.y-proj.pos.toFloat().y, target.x-proj.pos.toFloat().x);
|
---|
| 583 |
|
---|
| 584 | POSITION start, end;
|
---|
| 585 | start.x = cos(angle)*15+proj.pos.x;
|
---|
| 586 | start.y = sin(angle)*15+proj.pos.y;
|
---|
| 587 | end.x = proj.pos.x;
|
---|
| 588 | end.y = proj.pos.y;
|
---|
| 589 |
|
---|
| 590 | start = mapToScreen(start);
|
---|
| 591 | end = mapToScreen(end);
|
---|
| 592 |
|
---|
| 593 | al_draw_line(start.x, start.y, end.x, end.y, al_map_rgb(0, 0, 0), 4);
|
---|
| 594 | }
|
---|
[3e44a59] | 595 | }else if (wndCurrent == wndGameSummary) {
|
---|
[635ad9b] | 596 | ostringstream ossBlueScore, ossRedScore;
|
---|
| 597 |
|
---|
| 598 | ossBlueScore << "Blue Score: " << gameSummary->getBlueScore();
|
---|
| 599 | ossRedScore << "Red Score: " << gameSummary->getRedScore();
|
---|
| 600 |
|
---|
[3e44a59] | 601 | string strWinner;
|
---|
| 602 |
|
---|
| 603 | if (gameSummary->getWinner() == 0)
|
---|
[635ad9b] | 604 | strWinner = "Blue Team Wins";
|
---|
[3e44a59] | 605 | else if (gameSummary->getWinner() == 1)
|
---|
[635ad9b] | 606 | strWinner = "Red Team Wins";
|
---|
| 607 | else
|
---|
| 608 | strWinner = "winner set to wrong value";
|
---|
| 609 |
|
---|
[3e44a59] | 610 | al_draw_text(font, al_map_rgb(0, 255, 0), 512, 40, ALLEGRO_ALIGN_CENTRE, gameSummary->getName().c_str());
|
---|
[635ad9b] | 611 | al_draw_text(font, al_map_rgb(0, 255, 0), 330, 80, ALLEGRO_ALIGN_LEFT, ossBlueScore.str().c_str());
|
---|
| 612 | al_draw_text(font, al_map_rgb(0, 255, 0), 515, 80, ALLEGRO_ALIGN_LEFT, ossRedScore.str().c_str());
|
---|
[3e44a59] | 613 | al_draw_text(font, al_map_rgb(0, 255, 0), 512, 120, ALLEGRO_ALIGN_CENTRE, strWinner.c_str());
|
---|
[87b3ee2] | 614 | }
|
---|
| 615 |
|
---|
[b35b2b2] | 616 | if (debugging) {
|
---|
| 617 | //debugConsole.draw(font, al_map_rgb(255,255,255));
|
---|
| 618 | drawMessageStatus(font);
|
---|
| 619 | }
|
---|
| 620 |
|
---|
[d352805] | 621 | al_flip_display();
|
---|
| 622 | }
|
---|
| 623 | }
|
---|
[9a3e6b1] | 624 |
|
---|
| 625 | #if defined WINDOWS
|
---|
| 626 | closesocket(sock);
|
---|
| 627 | #elif defined LINUX
|
---|
| 628 | close(sock);
|
---|
| 629 | #endif
|
---|
| 630 |
|
---|
| 631 | shutdownWinSock();
|
---|
[d352805] | 632 |
|
---|
[87b3ee2] | 633 | delete wndLogin;
|
---|
[1785314] | 634 | delete wndRegister;
|
---|
| 635 | delete wndLobby;
|
---|
| 636 | delete wndGame;
|
---|
| 637 | delete wndGameDebug;
|
---|
[87b3ee2] | 638 |
|
---|
[62ee2ce] | 639 | delete gameMap;
|
---|
[d519032] | 640 |
|
---|
| 641 | if (game != NULL)
|
---|
| 642 | delete game;
|
---|
[62ee2ce] | 643 |
|
---|
[3e44a59] | 644 | if (gameSummary != NULL)
|
---|
| 645 | delete gameSummary;
|
---|
| 646 |
|
---|
[e6c26b8] | 647 | map<unsigned int, Player*>::iterator it;
|
---|
| 648 |
|
---|
| 649 | for (it = mapPlayers.begin(); it != mapPlayers.end(); it++) {
|
---|
| 650 | delete it->second;
|
---|
| 651 | }
|
---|
| 652 |
|
---|
[d352805] | 653 | al_destroy_event_queue(event_queue);
|
---|
| 654 | al_destroy_display(display);
|
---|
| 655 | al_destroy_timer(timer);
|
---|
[8271c78] | 656 |
|
---|
| 657 | outputLog << "Stopped client on " << getCurrentDateTimeString() << endl;
|
---|
| 658 | outputLog.close();
|
---|
| 659 |
|
---|
[d352805] | 660 | return 0;
|
---|
| 661 | }
|
---|
| 662 |
|
---|
[0dde5da] | 663 | void initWinSock()
|
---|
| 664 | {
|
---|
| 665 | #if defined WINDOWS
|
---|
| 666 | WORD wVersionRequested;
|
---|
| 667 | WSADATA wsaData;
|
---|
| 668 | int wsaerr;
|
---|
| 669 |
|
---|
| 670 | wVersionRequested = MAKEWORD(2, 2);
|
---|
| 671 | wsaerr = WSAStartup(wVersionRequested, &wsaData);
|
---|
[803566d] | 672 |
|
---|
[0dde5da] | 673 | if (wsaerr != 0) {
|
---|
| 674 | cout << "The Winsock dll not found." << endl;
|
---|
| 675 | exit(1);
|
---|
| 676 | }else
|
---|
| 677 | cout << "The Winsock dll was found." << endl;
|
---|
| 678 | #endif
|
---|
| 679 | }
|
---|
| 680 |
|
---|
| 681 | void shutdownWinSock()
|
---|
| 682 | {
|
---|
| 683 | #if defined WINDOWS
|
---|
| 684 | WSACleanup();
|
---|
| 685 | #endif
|
---|
[1912323] | 686 | }
|
---|
| 687 |
|
---|
[3e44a59] | 688 | void processMessage(NETWORK_MSG &msg, int &state, chat &chatConsole, WorldMap *gameMap, map<unsigned int, Player*>& mapPlayers,
|
---|
[e0fd377] | 689 | map<unsigned int, Projectile>& mapProjectiles, unsigned int& curPlayerId)
|
---|
[1912323] | 690 | {
|
---|
[53ba300] | 691 | // this is outdated since most messages now don't contain just a text string
|
---|
[4da5aa3] | 692 | string response = string(msg.buffer);
|
---|
| 693 |
|
---|
| 694 | switch(state)
|
---|
| 695 | {
|
---|
| 696 | case STATE_START:
|
---|
| 697 | {
|
---|
[e607c0f] | 698 | cout << "In STATE_START" << endl;
|
---|
| 699 |
|
---|
[87b3ee2] | 700 | switch(msg.type)
|
---|
[4da5aa3] | 701 | {
|
---|
[87b3ee2] | 702 | case MSG_TYPE_REGISTER:
|
---|
| 703 | {
|
---|
[365e156] | 704 | lblRegisterStatus->setText(response);
|
---|
[87b3ee2] | 705 | break;
|
---|
| 706 | }
|
---|
[bc70282] | 707 | default:
|
---|
| 708 | {
|
---|
| 709 | cout << "(STATE_REGISTER) Received invalid message of type " << msg.type << endl;
|
---|
| 710 | break;
|
---|
| 711 | }
|
---|
| 712 | }
|
---|
| 713 |
|
---|
| 714 | break;
|
---|
| 715 | }
|
---|
[1785314] | 716 | case STATE_LOBBY:
|
---|
[bc70282] | 717 | {
|
---|
[e0fd377] | 718 | cout << "In STATE_LOBBY" << endl;
|
---|
[bc70282] | 719 | switch(msg.type)
|
---|
| 720 | {
|
---|
[87b3ee2] | 721 | case MSG_TYPE_LOGIN:
|
---|
| 722 | {
|
---|
| 723 | if (response.compare("Player has already logged in.") == 0)
|
---|
| 724 | {
|
---|
[bc70282] | 725 | goToLoginScreen();
|
---|
| 726 | state = STATE_START;
|
---|
| 727 |
|
---|
[365e156] | 728 | lblLoginStatus->setText(response);
|
---|
[87b3ee2] | 729 | }
|
---|
| 730 | else if (response.compare("Incorrect username or password") == 0)
|
---|
| 731 | {
|
---|
[bc70282] | 732 | goToLoginScreen();
|
---|
| 733 | state = STATE_START;
|
---|
| 734 |
|
---|
[365e156] | 735 | lblLoginStatus->setText(response);
|
---|
[87b3ee2] | 736 | }
|
---|
| 737 | else
|
---|
| 738 | {
|
---|
[1785314] | 739 | wndCurrent = wndLobby;
|
---|
[95ffe57] | 740 |
|
---|
| 741 | // this message should only be sent when a player first logs in so they know their id
|
---|
| 742 |
|
---|
| 743 | Player* p = new Player("", "");
|
---|
| 744 | p->deserialize(msg.buffer);
|
---|
[e6c26b8] | 745 |
|
---|
[95ffe57] | 746 | if (mapPlayers.find(p->id) != mapPlayers.end())
|
---|
| 747 | delete mapPlayers[p->id];
|
---|
| 748 | mapPlayers[p->id] = p;
|
---|
| 749 | curPlayerId = p->id;
|
---|
[88cdae2] | 750 |
|
---|
| 751 | cout << "Got a valid login response with the player" << endl;
|
---|
[1f1eb58] | 752 | cout << "Player id: " << curPlayerId << endl;
|
---|
[95ffe57] | 753 | cout << "Player health: " << p->health << endl;
|
---|
[bc70282] | 754 | cout << "player map size: " << mapPlayers.size() << endl;
|
---|
[87b3ee2] | 755 | }
|
---|
[88cdae2] | 756 |
|
---|
[a1a3bd5] | 757 | break;
|
---|
| 758 | }
|
---|
| 759 | case MSG_TYPE_LOGOUT:
|
---|
| 760 | {
|
---|
[054b50b] | 761 | cout << "Got a logout message" << endl;
|
---|
[a1a3bd5] | 762 |
|
---|
[53ba300] | 763 | int playerId;
|
---|
| 764 |
|
---|
| 765 | // Check if it's about you or another player
|
---|
| 766 | memcpy(&playerId, msg.buffer, 4);
|
---|
| 767 | response = string(msg.buffer+4);
|
---|
| 768 |
|
---|
| 769 | if (playerId == curPlayerId)
|
---|
[87b3ee2] | 770 | {
|
---|
[53ba300] | 771 | if (response.compare("You have successfully logged out.") == 0)
|
---|
| 772 | {
|
---|
| 773 | cout << "Logged out" << endl;
|
---|
| 774 | state = STATE_START;
|
---|
| 775 | goToLoginScreen();
|
---|
| 776 | }
|
---|
| 777 |
|
---|
| 778 | // if there was an error logging out, nothing happens
|
---|
| 779 | }
|
---|
| 780 | else
|
---|
| 781 | {
|
---|
| 782 | delete mapPlayers[playerId];
|
---|
[87b3ee2] | 783 | }
|
---|
[054b50b] | 784 |
|
---|
| 785 | break;
|
---|
| 786 | }
|
---|
[4c202e0] | 787 | case MSG_TYPE_PLAYER:
|
---|
| 788 | {
|
---|
[1f1eb58] | 789 | cout << "Received MSG_TYPE_PLAYER" << endl;
|
---|
| 790 |
|
---|
[31b347a] | 791 | Player p("", "");
|
---|
| 792 | p.deserialize(msg.buffer);
|
---|
| 793 | p.timeLastUpdated = getCurrentMillis();
|
---|
| 794 | p.isChasing = false;
|
---|
| 795 | if (p.health <= 0)
|
---|
| 796 | p.isDead = true;
|
---|
[5a5f131] | 797 | else
|
---|
[31b347a] | 798 | p.isDead = false;
|
---|
[5a5f131] | 799 |
|
---|
[31b347a] | 800 | if (mapPlayers.find(p.id) != mapPlayers.end())
|
---|
| 801 | *(mapPlayers[p.id]) = p;
|
---|
| 802 | else
|
---|
| 803 | mapPlayers[p.id] = new Player(p);
|
---|
[4c202e0] | 804 |
|
---|
[eb8adb1] | 805 | break;
|
---|
| 806 | }
|
---|
[a1a3bd5] | 807 | case MSG_TYPE_PLAYER_MOVE:
|
---|
| 808 | {
|
---|
| 809 | unsigned int id;
|
---|
| 810 | int x, y;
|
---|
| 811 |
|
---|
| 812 | memcpy(&id, msg.buffer, 4);
|
---|
| 813 | memcpy(&x, msg.buffer+4, 4);
|
---|
| 814 | memcpy(&y, msg.buffer+8, 4);
|
---|
| 815 |
|
---|
[e6c26b8] | 816 | mapPlayers[id]->target.x = x;
|
---|
| 817 | mapPlayers[id]->target.y = y;
|
---|
[a1a3bd5] | 818 |
|
---|
| 819 | break;
|
---|
| 820 | }
|
---|
[eb8adb1] | 821 | case MSG_TYPE_CHAT:
|
---|
| 822 | {
|
---|
| 823 | chatConsole.addLine(response);
|
---|
[4c202e0] | 824 |
|
---|
[87b3ee2] | 825 | break;
|
---|
| 826 | }
|
---|
[45b2750] | 827 | case MSG_TYPE_OBJECT:
|
---|
| 828 | {
|
---|
[d519032] | 829 | cout << "Received OBJECT message" << endl;
|
---|
[45b2750] | 830 |
|
---|
| 831 | WorldMap::Object o(0, WorldMap::OBJECT_NONE, 0, 0);
|
---|
| 832 | o.deserialize(msg.buffer);
|
---|
[bc70282] | 833 | cout << "object id: " << o.id << endl;
|
---|
[45b2750] | 834 | gameMap->updateObject(o.id, o.type, o.pos.x, o.pos.y);
|
---|
| 835 |
|
---|
| 836 | break;
|
---|
| 837 | }
|
---|
[2df63d6] | 838 | case MSG_TYPE_REMOVE_OBJECT:
|
---|
| 839 | {
|
---|
[7511a2b] | 840 | cout << "Received REMOVE_OBJECT message!" << endl;
|
---|
| 841 |
|
---|
[2df63d6] | 842 | int id;
|
---|
| 843 | memcpy(&id, msg.buffer, 4);
|
---|
[7511a2b] | 844 |
|
---|
| 845 | cout << "Removing object with id " << id << endl;
|
---|
| 846 |
|
---|
[2df63d6] | 847 | if (!gameMap->removeObject(id))
|
---|
| 848 | cout << "Did not remove the object" << endl;
|
---|
[7511a2b] | 849 |
|
---|
| 850 | break;
|
---|
[2df63d6] | 851 | }
|
---|
[b978503] | 852 | case MSG_TYPE_ATTACK:
|
---|
| 853 | {
|
---|
[032e550] | 854 | cout << "Received ATTACK message" << endl;
|
---|
| 855 |
|
---|
| 856 | break;
|
---|
| 857 | }
|
---|
| 858 | case MSG_TYPE_START_ATTACK:
|
---|
| 859 | {
|
---|
| 860 | cout << "Received START_ATTACK message" << endl;
|
---|
| 861 |
|
---|
| 862 | unsigned int id, targetID;
|
---|
| 863 | memcpy(&id, msg.buffer, 4);
|
---|
| 864 | memcpy(&targetID, msg.buffer+4, 4);
|
---|
| 865 |
|
---|
| 866 | cout << "source id: " << id << endl;
|
---|
| 867 | cout << "target id: " << targetID << endl;
|
---|
| 868 |
|
---|
[e6c26b8] | 869 | Player* source = mapPlayers[id];
|
---|
[032e550] | 870 | source->targetPlayer = targetID;
|
---|
| 871 | source->isChasing = true;
|
---|
| 872 |
|
---|
[b978503] | 873 | break;
|
---|
| 874 | }
|
---|
| 875 | case MSG_TYPE_PROJECTILE:
|
---|
| 876 | {
|
---|
[8c74150] | 877 | cout << "Received a PROJECTILE message" << endl;
|
---|
[fbcfc35] | 878 |
|
---|
[50e6c7a] | 879 | unsigned int id, x, y, targetId;
|
---|
[fbcfc35] | 880 |
|
---|
| 881 | memcpy(&id, msg.buffer, 4);
|
---|
| 882 | memcpy(&x, msg.buffer+4, 4);
|
---|
| 883 | memcpy(&y, msg.buffer+8, 4);
|
---|
| 884 | memcpy(&targetId, msg.buffer+12, 4);
|
---|
| 885 |
|
---|
[8c74150] | 886 | cout << "id: " << id << endl;
|
---|
| 887 | cout << "x: " << x << endl;
|
---|
| 888 | cout << "y: " << y << endl;
|
---|
| 889 | cout << "Target: " << targetId << endl;
|
---|
| 890 |
|
---|
| 891 | Projectile proj(x, y, targetId, 0);
|
---|
| 892 | proj.setId(id);
|
---|
| 893 |
|
---|
| 894 | mapProjectiles[id] = proj;
|
---|
[fbcfc35] | 895 |
|
---|
[b978503] | 896 | break;
|
---|
| 897 | }
|
---|
| 898 | case MSG_TYPE_REMOVE_PROJECTILE:
|
---|
| 899 | {
|
---|
[8c74150] | 900 | cout << "Received a REMOVE_PROJECTILE message" << endl;
|
---|
| 901 |
|
---|
| 902 | int id;
|
---|
| 903 | memcpy(&id, msg.buffer, 4);
|
---|
| 904 |
|
---|
| 905 | mapProjectiles.erase(id);
|
---|
| 906 |
|
---|
[b978503] | 907 | break;
|
---|
| 908 | }
|
---|
[50e6c7a] | 909 | case MSG_TYPE_GAME_INFO:
|
---|
| 910 | {
|
---|
[803566d] | 911 | cout << "Received a GAME_INFO message" << endl;
|
---|
[50e6c7a] | 912 |
|
---|
[2ee386d] | 913 | string gameName(msg.buffer+4);
|
---|
[50e6c7a] | 914 | int numPlayers;
|
---|
| 915 |
|
---|
| 916 | memcpy(&numPlayers, msg.buffer, 4);
|
---|
| 917 |
|
---|
[2ee386d] | 918 | cout << "Received game info for " << gameName << " (num players: " << numPlayers << ")" << endl;
|
---|
| 919 |
|
---|
[e103b51] | 920 | if (numPlayers > 0)
|
---|
| 921 | mapGames[gameName] = numPlayers;
|
---|
| 922 | else
|
---|
| 923 | mapGames.erase(gameName);
|
---|
[50e6c7a] | 924 |
|
---|
| 925 | break;
|
---|
| 926 | }
|
---|
[d519032] | 927 | case MSG_TYPE_JOIN_GAME_SUCCESS:
|
---|
| 928 | {
|
---|
| 929 | cout << "Received a JOIN_GAME_SUCCESS message" << endl;
|
---|
| 930 |
|
---|
[03ba5e3] | 931 | string gameName(msg.buffer);
|
---|
[233e736] | 932 | game = new Game(gameName, "../../data/map.txt");
|
---|
[03ba5e3] | 933 | cout << "Game name: " << gameName << endl;
|
---|
[d519032] | 934 |
|
---|
[e0fd377] | 935 | state = STATE_GAME;
|
---|
[03ba5e3] | 936 | wndCurrent = wndNewGame;
|
---|
[d519032] | 937 |
|
---|
| 938 | msgTo.type = MSG_TYPE_JOIN_GAME_ACK;
|
---|
| 939 | strcpy(msgTo.buffer, gameName.c_str());
|
---|
| 940 |
|
---|
[68d94de] | 941 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[d519032] | 942 |
|
---|
| 943 | break;
|
---|
| 944 | }
|
---|
| 945 | case MSG_TYPE_JOIN_GAME_FAILURE:
|
---|
| 946 | {
|
---|
| 947 | cout << "Received a JOIN_GAME_FAILURE message" << endl;
|
---|
| 948 |
|
---|
| 949 | break;
|
---|
| 950 | }
|
---|
[45b2750] | 951 | default:
|
---|
| 952 | {
|
---|
[1785314] | 953 | cout << "(STATE_LOBBY) Received invlaid message of type " << msg.type << endl;
|
---|
[50e6c7a] | 954 |
|
---|
[365e156] | 955 | break;
|
---|
[45b2750] | 956 | }
|
---|
[4da5aa3] | 957 | }
|
---|
[eb8adb1] | 958 |
|
---|
[4da5aa3] | 959 | break;
|
---|
| 960 | }
|
---|
[e0fd377] | 961 | case STATE_GAME:
|
---|
[803566d] | 962 | {
|
---|
[e0fd377] | 963 | cout << "(STATE_GAME) ";
|
---|
[803566d] | 964 | switch(msg.type)
|
---|
| 965 | {
|
---|
| 966 | case MSG_TYPE_GAME_INFO:
|
---|
| 967 | {
|
---|
[d519032] | 968 | cout << "Received a GAME_INFO message" << endl;
|
---|
[803566d] | 969 |
|
---|
| 970 | string gameName(msg.buffer+4);
|
---|
| 971 | int numPlayers;
|
---|
| 972 |
|
---|
| 973 | memcpy(&numPlayers, msg.buffer, 4);
|
---|
| 974 |
|
---|
| 975 | cout << "Received game info for " << gameName << " (num players: " << numPlayers << ")" << endl;
|
---|
| 976 |
|
---|
[e103b51] | 977 | if (numPlayers > 0)
|
---|
| 978 | mapGames[gameName] = numPlayers;
|
---|
| 979 | else
|
---|
| 980 | mapGames.erase(gameName);
|
---|
[803566d] | 981 |
|
---|
| 982 | break;
|
---|
| 983 | }
|
---|
[3e44a59] | 984 | case MSG_TYPE_SCORE:
|
---|
| 985 | {
|
---|
| 986 | cout << "Received SCORE message!" << endl;
|
---|
| 987 |
|
---|
| 988 | int blueScore;
|
---|
| 989 | memcpy(&blueScore, msg.buffer, 4);
|
---|
| 990 | cout << "blue score: " << blueScore << endl;
|
---|
| 991 | game->setBlueScore(blueScore);
|
---|
| 992 |
|
---|
| 993 | int redScore;
|
---|
| 994 | memcpy(&redScore, msg.buffer+4, 4);
|
---|
| 995 | cout << "red score: " << redScore << endl;
|
---|
| 996 | game->setRedScore(redScore);
|
---|
| 997 |
|
---|
| 998 | cout << "Processed SCORE message!" << endl;
|
---|
| 999 |
|
---|
| 1000 | break;
|
---|
| 1001 | }
|
---|
| 1002 | case MSG_TYPE_FINISH_GAME:
|
---|
| 1003 | {
|
---|
| 1004 | cout << "Got a finish game message" << endl;
|
---|
| 1005 | cout << "Should switch to STATE_LOBBY and show the final score" << endl;
|
---|
| 1006 |
|
---|
| 1007 | unsigned int winner, blueScore, redScore;
|
---|
[635ad9b] | 1008 | memcpy(&winner, msg.buffer, 4);
|
---|
| 1009 | memcpy(&blueScore, msg.buffer+4, 4);
|
---|
| 1010 | memcpy(&redScore, msg.buffer+8, 4);
|
---|
| 1011 |
|
---|
| 1012 | string gameName(msg.buffer+12);
|
---|
| 1013 |
|
---|
| 1014 | cout << "winner: " << winner << endl;
|
---|
| 1015 | cout << "blueScore: " << blueScore << endl;
|
---|
| 1016 | cout << "redScore: " << redScore << endl;
|
---|
| 1017 | cout << "gameName: " << gameName << endl;
|
---|
[3e44a59] | 1018 |
|
---|
| 1019 | gameSummary = new GameSummary(gameName, winner, blueScore, redScore);
|
---|
| 1020 |
|
---|
| 1021 | delete game;
|
---|
| 1022 | game = NULL;
|
---|
| 1023 | state = STATE_LOBBY;
|
---|
| 1024 | wndCurrent = wndGameSummary;
|
---|
| 1025 |
|
---|
[635ad9b] | 1026 |
|
---|
| 1027 | cout << "winner from obj: " << gameSummary->getWinner() << endl;
|
---|
| 1028 | cout << "blueScore from obj: " << gameSummary->getBlueScore() << endl;
|
---|
| 1029 | cout << "redScore from obj: " << gameSummary->getRedScore() << endl;
|
---|
| 1030 | cout << "gameName from obj: " << gameSummary->getName() << endl;
|
---|
[3e44a59] | 1031 | break;
|
---|
| 1032 | }
|
---|
[b4c5b6a] | 1033 | case MSG_TYPE_PLAYER:
|
---|
| 1034 | {
|
---|
| 1035 | cout << "Received MSG_TYPE_PLAYER" << endl;
|
---|
| 1036 |
|
---|
[31b347a] | 1037 | Player p("", "");
|
---|
| 1038 | p.deserialize(msg.buffer);
|
---|
| 1039 | p.timeLastUpdated = getCurrentMillis();
|
---|
| 1040 | p.isChasing = false;
|
---|
| 1041 | if (p.health <= 0)
|
---|
| 1042 | p.isDead = true;
|
---|
| 1043 | else
|
---|
| 1044 | p.isDead = false;
|
---|
| 1045 |
|
---|
| 1046 | if (mapPlayers.find(p.id) != mapPlayers.end())
|
---|
| 1047 | *(mapPlayers[p.id]) = p;
|
---|
[b4c5b6a] | 1048 | else
|
---|
[31b347a] | 1049 | mapPlayers[p.id] = new Player(p);
|
---|
[b4c5b6a] | 1050 |
|
---|
[31b347a] | 1051 | break;
|
---|
[6012178] | 1052 | }
|
---|
| 1053 | case MSG_TYPE_PLAYER_JOIN_GAME:
|
---|
| 1054 | {
|
---|
| 1055 | cout << "Received MSG_TYPE_PLAYER_JOIN_GAME" << endl;
|
---|
| 1056 |
|
---|
| 1057 | Player p("", "");
|
---|
| 1058 | p.deserialize(msg.buffer);
|
---|
| 1059 | p.timeLastUpdated = getCurrentMillis();
|
---|
| 1060 | p.isChasing = false;
|
---|
| 1061 | if (p.health <= 0)
|
---|
| 1062 | p.isDead = true;
|
---|
| 1063 | else
|
---|
| 1064 | p.isDead = false;
|
---|
| 1065 |
|
---|
| 1066 | if (mapPlayers.find(p.id) != mapPlayers.end())
|
---|
| 1067 | *(mapPlayers[p.id]) = p;
|
---|
| 1068 | else
|
---|
| 1069 | mapPlayers[p.id] = new Player(p);
|
---|
[b4c5b6a] | 1070 |
|
---|
[31b347a] | 1071 | game->addPlayer(mapPlayers[p.id]);
|
---|
[b4c5b6a] | 1072 |
|
---|
| 1073 | break;
|
---|
| 1074 | }
|
---|
[cd80d63] | 1075 | case MSG_TYPE_LEAVE_GAME:
|
---|
| 1076 | {
|
---|
| 1077 | cout << "Received a LEAVE_GAME message" << endl;
|
---|
| 1078 |
|
---|
| 1079 | string gameName(msg.buffer+4);
|
---|
| 1080 | unsigned int playerId;
|
---|
| 1081 |
|
---|
| 1082 | memcpy(&playerId, msg.buffer, 4);
|
---|
| 1083 |
|
---|
| 1084 | game->removePlayer(playerId);
|
---|
| 1085 |
|
---|
| 1086 | break;
|
---|
| 1087 | }
|
---|
[fef7c69] | 1088 | case MSG_TYPE_PLAYER_MOVE:
|
---|
| 1089 | {
|
---|
| 1090 | cout << "Received PLAYER_MOVE message" << endl;
|
---|
| 1091 |
|
---|
| 1092 | unsigned int id;
|
---|
| 1093 | int x, y;
|
---|
| 1094 |
|
---|
| 1095 | memcpy(&id, msg.buffer, 4);
|
---|
| 1096 | memcpy(&x, msg.buffer+4, 4);
|
---|
| 1097 | memcpy(&y, msg.buffer+8, 4);
|
---|
| 1098 |
|
---|
| 1099 | cout << "id: " << id << endl;
|
---|
| 1100 |
|
---|
| 1101 | mapPlayers[id]->target.x = x;
|
---|
| 1102 | mapPlayers[id]->target.y = y;
|
---|
| 1103 |
|
---|
| 1104 | break;
|
---|
| 1105 | }
|
---|
[803566d] | 1106 | case MSG_TYPE_OBJECT:
|
---|
| 1107 | {
|
---|
[e0fd377] | 1108 | cout << "Received object message in STATE_GAME" << endl;
|
---|
[803566d] | 1109 |
|
---|
| 1110 | WorldMap::Object o(0, WorldMap::OBJECT_NONE, 0, 0);
|
---|
| 1111 | o.deserialize(msg.buffer);
|
---|
| 1112 | cout << "object id: " << o.id << endl;
|
---|
| 1113 | game->getMap()->updateObject(o.id, o.type, o.pos.x, o.pos.y);
|
---|
| 1114 |
|
---|
| 1115 | break;
|
---|
| 1116 | }
|
---|
| 1117 | case MSG_TYPE_REMOVE_OBJECT:
|
---|
| 1118 | {
|
---|
[d519032] | 1119 | cout << "Received REMOVE_OBJECT message!" << endl;
|
---|
[803566d] | 1120 |
|
---|
| 1121 | int id;
|
---|
| 1122 | memcpy(&id, msg.buffer, 4);
|
---|
| 1123 |
|
---|
| 1124 | cout << "Removing object with id " << id << endl;
|
---|
| 1125 |
|
---|
| 1126 | if (!game->getMap()->removeObject(id))
|
---|
| 1127 | cout << "Did not remove the object" << endl;
|
---|
| 1128 |
|
---|
| 1129 | break;
|
---|
| 1130 | }
|
---|
[b8abc90] | 1131 | case MSG_TYPE_ATTACK:
|
---|
| 1132 | {
|
---|
| 1133 | cout << "Received ATTACK message" << endl;
|
---|
| 1134 |
|
---|
| 1135 | break;
|
---|
| 1136 | }
|
---|
| 1137 | case MSG_TYPE_START_ATTACK:
|
---|
| 1138 | {
|
---|
| 1139 | cout << "Received START_ATTACK message" << endl;
|
---|
| 1140 |
|
---|
| 1141 | unsigned int id, targetId;
|
---|
| 1142 | memcpy(&id, msg.buffer, 4);
|
---|
| 1143 | memcpy(&targetId, msg.buffer+4, 4);
|
---|
| 1144 |
|
---|
| 1145 | cout << "source id: " << id << endl;
|
---|
| 1146 | cout << "target id: " << targetId << endl;
|
---|
| 1147 |
|
---|
| 1148 | // need to check the target exists in the current game
|
---|
| 1149 | Player* source = game->getPlayers()[id];
|
---|
| 1150 | source->targetPlayer = targetId;
|
---|
| 1151 | source->isChasing = true;
|
---|
| 1152 |
|
---|
| 1153 | break;
|
---|
| 1154 | }
|
---|
[58ca135] | 1155 | case MSG_TYPE_PROJECTILE:
|
---|
| 1156 | {
|
---|
| 1157 | cout << "Received a PROJECTILE message" << endl;
|
---|
| 1158 |
|
---|
| 1159 | unsigned int projId, x, y, targetId;
|
---|
| 1160 |
|
---|
| 1161 | memcpy(&projId, msg.buffer, 4);
|
---|
| 1162 | memcpy(&x, msg.buffer+4, 4);
|
---|
| 1163 | memcpy(&y, msg.buffer+8, 4);
|
---|
| 1164 | memcpy(&targetId, msg.buffer+12, 4);
|
---|
| 1165 |
|
---|
| 1166 | cout << "projId: " << projId << endl;
|
---|
| 1167 | cout << "x: " << x << endl;
|
---|
| 1168 | cout << "y: " << y << endl;
|
---|
| 1169 | cout << "Target: " << targetId << endl;
|
---|
| 1170 |
|
---|
| 1171 | Projectile proj(x, y, targetId, 0);
|
---|
| 1172 | proj.setId(projId);
|
---|
| 1173 |
|
---|
| 1174 | game->addProjectile(proj);
|
---|
| 1175 |
|
---|
| 1176 | break;
|
---|
| 1177 | }
|
---|
| 1178 | case MSG_TYPE_REMOVE_PROJECTILE:
|
---|
| 1179 | {
|
---|
| 1180 | cout << "Received a REMOVE_PROJECTILE message" << endl;
|
---|
| 1181 |
|
---|
| 1182 | unsigned int id;
|
---|
| 1183 | memcpy(&id, msg.buffer, 4);
|
---|
| 1184 |
|
---|
| 1185 | game->removeProjectile(id);
|
---|
| 1186 |
|
---|
| 1187 | break;
|
---|
| 1188 | }
|
---|
[803566d] | 1189 | default:
|
---|
| 1190 | {
|
---|
[d519032] | 1191 | cout << "Received invalid message of type " << msg.type << endl;
|
---|
[803566d] | 1192 |
|
---|
| 1193 | break;
|
---|
| 1194 | }
|
---|
| 1195 | }
|
---|
| 1196 |
|
---|
| 1197 | break;
|
---|
| 1198 | }
|
---|
[4da5aa3] | 1199 | default:
|
---|
| 1200 | {
|
---|
| 1201 | cout << "The state has an invalid value: " << state << endl;
|
---|
| 1202 |
|
---|
| 1203 | break;
|
---|
| 1204 | }
|
---|
| 1205 | }
|
---|
[0dde5da] | 1206 | }
|
---|
[87b3ee2] | 1207 |
|
---|
[929b4e0] | 1208 | int getRefreshRate(int width, int height)
|
---|
| 1209 | {
|
---|
| 1210 | int numRefreshRates = al_get_num_display_modes();
|
---|
| 1211 | ALLEGRO_DISPLAY_MODE displayMode;
|
---|
| 1212 |
|
---|
| 1213 | for(int i=0; i<numRefreshRates; i++) {
|
---|
| 1214 | al_get_display_mode(i, &displayMode);
|
---|
| 1215 |
|
---|
| 1216 | if (displayMode.width == width && displayMode.height == height)
|
---|
| 1217 | return displayMode.refresh_rate;
|
---|
| 1218 | }
|
---|
| 1219 |
|
---|
| 1220 | return 0;
|
---|
| 1221 | }
|
---|
| 1222 |
|
---|
| 1223 | void drawMessageStatus(ALLEGRO_FONT* font)
|
---|
| 1224 | {
|
---|
| 1225 | int clientMsgOffset = 5;
|
---|
| 1226 | int serverMsgOffset = 950;
|
---|
| 1227 |
|
---|
| 1228 | al_draw_text(font, al_map_rgb(0, 255, 255), 0+clientMsgOffset, 43, ALLEGRO_ALIGN_LEFT, "ID");
|
---|
| 1229 | al_draw_text(font, al_map_rgb(0, 255, 255), 20+clientMsgOffset, 43, ALLEGRO_ALIGN_LEFT, "Type");
|
---|
| 1230 | al_draw_text(font, al_map_rgb(0, 255, 255), 240+clientMsgOffset, 43, ALLEGRO_ALIGN_LEFT, "Acked?");
|
---|
| 1231 |
|
---|
| 1232 | al_draw_text(font, al_map_rgb(0, 255, 255), serverMsgOffset, 43, ALLEGRO_ALIGN_LEFT, "ID");
|
---|
| 1233 |
|
---|
| 1234 | map<unsigned int, map<unsigned long, MessageContainer> >& sentMessages = msgProcessor.getSentMessages();
|
---|
| 1235 | int id, type;
|
---|
| 1236 | bool acked;
|
---|
| 1237 | ostringstream ossId, ossAcked;
|
---|
| 1238 |
|
---|
| 1239 | map<unsigned int, map<unsigned long, MessageContainer> >::iterator it;
|
---|
| 1240 |
|
---|
| 1241 | int msgCount = 0;
|
---|
| 1242 | for (it = sentMessages.begin(); it != sentMessages.end(); it++) {
|
---|
| 1243 | map<unsigned long, MessageContainer> playerMessage = it->second;
|
---|
| 1244 | map<unsigned long, MessageContainer>::iterator it2;
|
---|
| 1245 | for (it2 = playerMessage.begin(); it2 != playerMessage.end(); it2++) {
|
---|
| 1246 |
|
---|
| 1247 | id = it->first;
|
---|
| 1248 | ossId.str("");;
|
---|
| 1249 | ossId << id;
|
---|
| 1250 |
|
---|
| 1251 | type = it2->second.getMessage()->type;
|
---|
| 1252 | string typeStr = MessageContainer::getMsgTypeString(type);
|
---|
| 1253 |
|
---|
| 1254 | acked = it2->second.getAcked();
|
---|
| 1255 | ossAcked.str("");;
|
---|
| 1256 | ossAcked << boolalpha << acked;
|
---|
| 1257 |
|
---|
| 1258 | al_draw_text(font, al_map_rgb(0, 255, 0), clientMsgOffset, 60+15*msgCount, ALLEGRO_ALIGN_LEFT, ossId.str().c_str());
|
---|
| 1259 | al_draw_text(font, al_map_rgb(0, 255, 0), 20+clientMsgOffset, 60+15*msgCount, ALLEGRO_ALIGN_LEFT, typeStr.c_str());
|
---|
| 1260 | al_draw_text(font, al_map_rgb(0, 255, 0), 240+clientMsgOffset, 60+15*msgCount, ALLEGRO_ALIGN_LEFT, ossAcked.str().c_str());
|
---|
| 1261 |
|
---|
| 1262 | msgCount++;
|
---|
| 1263 | }
|
---|
| 1264 | }
|
---|
| 1265 |
|
---|
| 1266 | if (msgProcessor.getAckedMessages().size() > 0) {
|
---|
| 1267 | map<unsigned int, unsigned long long> ackedMessages = msgProcessor.getAckedMessages()[0];
|
---|
| 1268 | map<unsigned int, unsigned long long>::iterator it3;
|
---|
| 1269 |
|
---|
| 1270 | msgCount = 0;
|
---|
| 1271 | for (it3 = ackedMessages.begin(); it3 != ackedMessages.end(); it3++) {
|
---|
| 1272 | ossId.str("");;
|
---|
| 1273 | ossId << it3->first;
|
---|
| 1274 |
|
---|
| 1275 | al_draw_text(font, al_map_rgb(255, 0, 0), 25+serverMsgOffset, 60+15*msgCount, ALLEGRO_ALIGN_LEFT, ossId.str().c_str());
|
---|
| 1276 |
|
---|
| 1277 | msgCount++;
|
---|
| 1278 | }
|
---|
| 1279 | }
|
---|
| 1280 | }
|
---|
| 1281 |
|
---|
| 1282 | // Callback definitions
|
---|
| 1283 |
|
---|
[5c95436] | 1284 | void goToRegisterScreen()
|
---|
| 1285 | {
|
---|
| 1286 | txtUsernameRegister->clear();
|
---|
| 1287 | txtPasswordRegister->clear();
|
---|
[49da01a] | 1288 | lblRegisterStatus->setText("");
|
---|
| 1289 | rblClasses->setSelectedButton(-1);
|
---|
| 1290 |
|
---|
| 1291 | wndCurrent = wndRegister;
|
---|
[5c95436] | 1292 | }
|
---|
| 1293 |
|
---|
| 1294 | void goToLoginScreen()
|
---|
[87b3ee2] | 1295 | {
|
---|
| 1296 | txtUsername->clear();
|
---|
| 1297 | txtPassword->clear();
|
---|
[49da01a] | 1298 | lblLoginStatus->setText("");
|
---|
| 1299 |
|
---|
| 1300 | wndCurrent = wndLogin;
|
---|
[5c95436] | 1301 | }
|
---|
| 1302 |
|
---|
[bc70282] | 1303 | // maybe need a goToGameScreen function as well and add state changes to these functions as well
|
---|
| 1304 |
|
---|
[5c95436] | 1305 | void registerAccount()
|
---|
| 1306 | {
|
---|
| 1307 | string username = txtUsernameRegister->getStr();
|
---|
| 1308 | string password = txtPasswordRegister->getStr();
|
---|
| 1309 |
|
---|
| 1310 | txtUsernameRegister->clear();
|
---|
| 1311 | txtPasswordRegister->clear();
|
---|
| 1312 | // maybe clear rblClasses as well (add a method to RadioButtonList to enable this)
|
---|
| 1313 |
|
---|
| 1314 | Player::PlayerClass playerClass;
|
---|
| 1315 |
|
---|
| 1316 | switch (rblClasses->getSelectedButton()) {
|
---|
| 1317 | case 0:
|
---|
| 1318 | playerClass = Player::CLASS_WARRIOR;
|
---|
| 1319 | break;
|
---|
| 1320 | case 1:
|
---|
| 1321 | playerClass = Player::CLASS_RANGER;
|
---|
| 1322 | break;
|
---|
| 1323 | default:
|
---|
| 1324 | cout << "Invalid class selection" << endl;
|
---|
| 1325 | playerClass = Player::CLASS_NONE;
|
---|
| 1326 | break;
|
---|
| 1327 | }
|
---|
[87b3ee2] | 1328 |
|
---|
| 1329 | msgTo.type = MSG_TYPE_REGISTER;
|
---|
| 1330 |
|
---|
| 1331 | strcpy(msgTo.buffer, username.c_str());
|
---|
| 1332 | strcpy(msgTo.buffer+username.size()+1, password.c_str());
|
---|
[5c95436] | 1333 | memcpy(msgTo.buffer+username.size()+password.size()+2, &playerClass, 4);
|
---|
[87b3ee2] | 1334 |
|
---|
[68d94de] | 1335 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[87b3ee2] | 1336 | }
|
---|
| 1337 |
|
---|
| 1338 | void login()
|
---|
| 1339 | {
|
---|
| 1340 | string strUsername = txtUsername->getStr();
|
---|
| 1341 | string strPassword = txtPassword->getStr();
|
---|
| 1342 | username = strUsername;
|
---|
| 1343 |
|
---|
| 1344 | txtUsername->clear();
|
---|
| 1345 | txtPassword->clear();
|
---|
| 1346 |
|
---|
| 1347 | msgTo.type = MSG_TYPE_LOGIN;
|
---|
| 1348 |
|
---|
| 1349 | strcpy(msgTo.buffer, strUsername.c_str());
|
---|
| 1350 | strcpy(msgTo.buffer+username.size()+1, strPassword.c_str());
|
---|
| 1351 |
|
---|
[68d94de] | 1352 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[bc70282] | 1353 |
|
---|
[1785314] | 1354 | state = STATE_LOBBY;
|
---|
[87b3ee2] | 1355 | }
|
---|
| 1356 |
|
---|
| 1357 | void logout()
|
---|
| 1358 | {
|
---|
[929b4e0] | 1359 | switch(state) {
|
---|
| 1360 | case STATE_LOBBY:
|
---|
| 1361 | txtJoinGame->clear();
|
---|
| 1362 | txtCreateGame->clear();
|
---|
| 1363 | break;
|
---|
| 1364 | default:
|
---|
| 1365 | cout << "Logout called from invalid state: " << state << endl;
|
---|
| 1366 | break;
|
---|
| 1367 | }
|
---|
[87b3ee2] | 1368 |
|
---|
| 1369 | msgTo.type = MSG_TYPE_LOGOUT;
|
---|
| 1370 |
|
---|
| 1371 | strcpy(msgTo.buffer, username.c_str());
|
---|
| 1372 |
|
---|
[68d94de] | 1373 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[87b3ee2] | 1374 | }
|
---|
| 1375 |
|
---|
| 1376 | void quit()
|
---|
| 1377 | {
|
---|
| 1378 | doexit = true;
|
---|
| 1379 | }
|
---|
| 1380 |
|
---|
| 1381 | void sendChatMessage()
|
---|
| 1382 | {
|
---|
| 1383 | string msg = txtChat->getStr();
|
---|
| 1384 | txtChat->clear();
|
---|
| 1385 |
|
---|
| 1386 | msgTo.type = MSG_TYPE_CHAT;
|
---|
| 1387 | strcpy(msgTo.buffer, msg.c_str());
|
---|
| 1388 |
|
---|
[68d94de] | 1389 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[87b3ee2] | 1390 | }
|
---|
[1f1eb58] | 1391 |
|
---|
[b35b2b2] | 1392 | void toggleDebugging()
|
---|
| 1393 | {
|
---|
| 1394 | debugging = !debugging;
|
---|
| 1395 | }
|
---|
| 1396 |
|
---|
[929b4e0] | 1397 | void joinGame()
|
---|
[b35b2b2] | 1398 | {
|
---|
[929b4e0] | 1399 | cout << "Joining game" << endl;
|
---|
[bbebe9c] | 1400 |
|
---|
| 1401 | string msg = txtJoinGame->getStr();
|
---|
| 1402 | txtJoinGame->clear();
|
---|
| 1403 |
|
---|
| 1404 | msgTo.type = MSG_TYPE_JOIN_GAME;
|
---|
| 1405 | strcpy(msgTo.buffer, msg.c_str());
|
---|
| 1406 |
|
---|
[68d94de] | 1407 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[dee75cc] | 1408 | }
|
---|
[b35b2b2] | 1409 |
|
---|
[929b4e0] | 1410 | void createGame()
|
---|
[b35b2b2] | 1411 | {
|
---|
[929b4e0] | 1412 | cout << "Creating game" << endl;
|
---|
[bbebe9c] | 1413 |
|
---|
| 1414 | string msg = txtCreateGame->getStr();
|
---|
| 1415 | txtCreateGame->clear();
|
---|
| 1416 |
|
---|
[d519032] | 1417 | cout << "Sending message: " << msg.c_str() << endl;
|
---|
| 1418 |
|
---|
[bbebe9c] | 1419 | msgTo.type = MSG_TYPE_CREATE_GAME;
|
---|
| 1420 | strcpy(msgTo.buffer, msg.c_str());
|
---|
| 1421 |
|
---|
[68d94de] | 1422 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[03ba5e3] | 1423 | }
|
---|
| 1424 |
|
---|
| 1425 | void leaveGame()
|
---|
| 1426 | {
|
---|
| 1427 | cout << "Leaving game" << endl;
|
---|
| 1428 |
|
---|
| 1429 | game = NULL;
|
---|
| 1430 |
|
---|
| 1431 | state = STATE_LOBBY;
|
---|
| 1432 | wndCurrent = wndLobby;
|
---|
| 1433 |
|
---|
| 1434 | msgTo.type = MSG_TYPE_LEAVE_GAME;
|
---|
| 1435 |
|
---|
[68d94de] | 1436 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[95ffe57] | 1437 | }
|
---|
[3e44a59] | 1438 |
|
---|
| 1439 | void closeGameSummary()
|
---|
| 1440 | {
|
---|
| 1441 | delete gameSummary;
|
---|
[635ad9b] | 1442 | gameSummary = NULL;
|
---|
[3e44a59] | 1443 | wndCurrent = wndLobby;
|
---|
[635ad9b] | 1444 | cout << "Processed button actions" << endl;
|
---|
[3e44a59] | 1445 | }
|
---|