[4c202e0] | 1 | #include "../../common/Compiler.h"
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| 2 |
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[e08572c] | 3 | #if defined WINDOWS
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[0dde5da] | 4 | #include <winsock2.h>
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[6319311] | 5 | #include <ws2tcpip.h>
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[e08572c] | 6 | #elif defined LINUX
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[0dde5da] | 7 | #include <sys/types.h>
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| 8 | #include <unistd.h>
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| 9 | #include <sys/socket.h>
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| 10 | #include <netinet/in.h>
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| 11 | #include <netdb.h>
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| 12 | #include <cstring>
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[a845faf] | 13 | #endif
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[1912323] | 14 |
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[88cdae2] | 15 | #include <cstdio>
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| 16 | #include <cstdlib>
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[1e250bf] | 17 | //#include <cmath>
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[8c74150] | 18 | #include <sys/types.h>
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[a845faf] | 19 | #include <string>
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[1912323] | 20 | #include <iostream>
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[88cdae2] | 21 | #include <sstream>
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[8271c78] | 22 | #include <fstream>
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[3a79253] | 23 | #include <map>
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[f63aa57] | 24 | #include <vector>
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[8aed9c0] | 25 | #include <stdexcept>
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[3a79253] | 26 |
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[d352805] | 27 | #include <allegro5/allegro.h>
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| 28 | #include <allegro5/allegro_font.h>
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| 29 | #include <allegro5/allegro_ttf.h>
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[88cdae2] | 30 | #include <allegro5/allegro_primitives.h>
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[7d7df47] | 31 |
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[e607c0f] | 32 | #include "../../common/Common.h"
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[b35b2b2] | 33 | #include "../../common/MessageContainer.h"
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[10f6fc2] | 34 | #include "../../common/MessageProcessor.h"
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[62ee2ce] | 35 | #include "../../common/WorldMap.h"
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[4c202e0] | 36 | #include "../../common/Player.h"
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[fbcfc35] | 37 | #include "../../common/Projectile.h"
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[2ee386d] | 38 | #include "../../common/Game.h"
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[3e44a59] | 39 | #include "../../common/GameSummary.h"
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[7d7df47] | 40 |
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[87b3ee2] | 41 | #include "Window.h"
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[6319311] | 42 | #include "TextLabel.h"
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[87b3ee2] | 43 | #include "Button.h"
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[6319311] | 44 | #include "Textbox.h"
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[5c95436] | 45 | #include "RadioButtonList.h"
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[6319311] | 46 |
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| 47 | #include "GameRender.h"
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| 48 |
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[6475138] | 49 | #include "chat.h"
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| 50 |
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[a845faf] | 51 | #ifdef WINDOWS
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[6475138] | 52 | #pragma comment(lib, "ws2_32.lib")
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[a845faf] | 53 | #endif
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[1912323] | 54 |
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| 55 | using namespace std;
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| 56 |
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[0dde5da] | 57 | void initWinSock();
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| 58 | void shutdownWinSock();
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[b29ff6b] | 59 | void createGui(ALLEGRO_FONT* font);
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[5c7f28d] | 60 | void processMessage(NETWORK_MSG &msg, int &state, chat &chatConsole, map<unsigned int, Player*>& mapPlayers, unsigned int& curPlayerId);
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[1f1eb58] | 61 | int getRefreshRate(int width, int height);
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[929b4e0] | 62 | void drawMessageStatus(ALLEGRO_FONT* font);
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[87b3ee2] | 63 |
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[929b4e0] | 64 | // Callback declarations
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[5c95436] | 65 | void goToLoginScreen();
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| 66 | void goToRegisterScreen();
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[87b3ee2] | 67 | void registerAccount();
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| 68 | void login();
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| 69 | void logout();
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| 70 | void quit();
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| 71 | void sendChatMessage();
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[b35b2b2] | 72 | void toggleDebugging();
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[929b4e0] | 73 | void joinGame();
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| 74 | void createGame();
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[03ba5e3] | 75 | void leaveGame();
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[3e44a59] | 76 | void closeGameSummary();
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[4da5aa3] | 77 |
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[d352805] | 78 | const float FPS = 60;
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[9b1e12c] | 79 | const int SCREEN_W = 1024;
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| 80 | const int SCREEN_H = 768;
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[0cc431d] | 81 |
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| 82 | enum STATE {
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| 83 | STATE_START,
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[1785314] | 84 | STATE_LOBBY,
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[e0fd377] | 85 | STATE_GAME
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[d352805] | 86 | };
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[87b3ee2] | 87 |
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| 88 | int state;
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| 89 |
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| 90 | bool doexit;
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| 91 |
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[f63aa57] | 92 | vector<GuiComponent*> vctComponents;
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| 93 |
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[87b3ee2] | 94 | Window* wndLogin;
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[5c95436] | 95 | Window* wndRegister;
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[1785314] | 96 | Window* wndLobby;
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[f63aa57] | 97 | Window* wndLobbyDebug;
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[3ff2bd7] | 98 | Window* wndGame;
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[3e44a59] | 99 | Window* wndGameSummary;
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[87b3ee2] | 100 | Window* wndCurrent;
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| 101 |
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[5c95436] | 102 | // wndLogin
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[87b3ee2] | 103 | Textbox* txtUsername;
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| 104 | Textbox* txtPassword;
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[365e156] | 105 | TextLabel* lblLoginStatus;
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[5c95436] | 106 |
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| 107 | // wndRegister
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| 108 | Textbox* txtUsernameRegister;
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| 109 | Textbox* txtPasswordRegister;
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| 110 | RadioButtonList* rblClasses;
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[365e156] | 111 | TextLabel* lblRegisterStatus;
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[5c95436] | 112 |
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[929b4e0] | 113 | // wndLobby
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| 114 | Textbox* txtJoinGame;
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| 115 | Textbox* txtCreateGame;
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[87b3ee2] | 116 | Textbox* txtChat;
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| 117 |
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| 118 | int sock;
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| 119 | struct sockaddr_in server, from;
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| 120 | struct hostent *hp;
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| 121 | NETWORK_MSG msgTo, msgFrom;
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| 122 | string username;
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[b35b2b2] | 123 | chat chatConsole, debugConsole;
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| 124 | bool debugging;
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[321fbbc] | 125 | map<string, int> mapGames;
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[803566d] | 126 | Game* game;
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[3e44a59] | 127 | GameSummary* gameSummary;
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[1f1eb58] | 128 |
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[10f6fc2] | 129 | MessageProcessor msgProcessor;
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| 130 |
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[d352805] | 131 | int main(int argc, char **argv)
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| 132 | {
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| 133 | ALLEGRO_DISPLAY *display = NULL;
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| 134 | ALLEGRO_EVENT_QUEUE *event_queue = NULL;
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| 135 | ALLEGRO_TIMER *timer = NULL;
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[e6c26b8] | 136 | map<unsigned int, Player*> mapPlayers;
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[88cdae2] | 137 | unsigned int curPlayerId = -1;
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[68d94de] | 138 | ofstream outputLog;
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| 139 |
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[803566d] | 140 | doexit = false;
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[b35b2b2] | 141 | debugging = false;
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[803566d] | 142 | bool redraw = true;
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| 143 | bool fullscreen = false;
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| 144 | game = NULL;
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[3e44a59] | 145 | gameSummary = NULL;
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[15efb4e] | 146 |
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[87b3ee2] | 147 | state = STATE_START;
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[9a3e6b1] | 148 |
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[d352805] | 149 | if(!al_init()) {
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| 150 | fprintf(stderr, "failed to initialize allegro!\n");
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| 151 | return -1;
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| 152 | }
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| 153 |
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[8271c78] | 154 | outputLog.open("client.log", ios::app);
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| 155 | outputLog << "Started client on " << getCurrentDateTimeString() << endl;
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| 156 |
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[88cdae2] | 157 | if (al_init_primitives_addon())
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| 158 | cout << "Primitives initialized" << endl;
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| 159 | else
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| 160 | cout << "Primitives not initialized" << endl;
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| 161 |
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[d352805] | 162 | al_init_font_addon();
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| 163 | al_init_ttf_addon();
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| 164 |
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[b29ff6b] | 165 | ALLEGRO_FONT* font;
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[88cdae2] | 166 | #if defined WINDOWS
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[b29ff6b] | 167 | font = al_load_ttf_font("../pirulen.ttf", 12, 0);
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[88cdae2] | 168 | #elif defined LINUX
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[b29ff6b] | 169 | font = al_load_ttf_font("pirulen.ttf", 12, 0);
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[88cdae2] | 170 | #endif
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| 171 |
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[d352805] | 172 | if (!font) {
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| 173 | fprintf(stderr, "Could not load 'pirulen.ttf'.\n");
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| 174 | getchar();
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[803566d] | 175 | return -1;
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[d352805] | 176 | }
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| 177 |
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| 178 | if(!al_install_keyboard()) {
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| 179 | fprintf(stderr, "failed to initialize the keyboard!\n");
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| 180 | return -1;
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| 181 | }
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[87b3ee2] | 182 |
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| 183 | if(!al_install_mouse()) {
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| 184 | fprintf(stderr, "failed to initialize the mouse!\n");
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| 185 | return -1;
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| 186 | }
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[d352805] | 187 |
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| 188 | timer = al_create_timer(1.0 / FPS);
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| 189 | if(!timer) {
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| 190 | fprintf(stderr, "failed to create timer!\n");
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| 191 | return -1;
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| 192 | }
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| 193 |
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[1f1eb58] | 194 | int refreshRate = getRefreshRate(SCREEN_W, SCREEN_H);
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| 195 | // if the computer doesn't support this resolution, just use windowed mode
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| 196 | if (refreshRate > 0 && fullscreen) {
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| 197 | al_set_new_display_flags(ALLEGRO_FULLSCREEN);
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| 198 | al_set_new_display_refresh_rate(refreshRate);
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| 199 | }
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| 200 | display = al_create_display(SCREEN_W, SCREEN_H);
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[d352805] | 201 | if(!display) {
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| 202 | fprintf(stderr, "failed to create display!\n");
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| 203 | al_destroy_timer(timer);
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| 204 | return -1;
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| 205 | }
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[87b3ee2] | 206 |
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[b35b2b2] | 207 | debugConsole.addLine("Debug console:");
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| 208 | debugConsole.addLine("");
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| 209 |
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[b29ff6b] | 210 | createGui(font);
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[3e44a59] | 211 |
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[49da01a] | 212 | goToLoginScreen();
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[d352805] | 213 |
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| 214 | event_queue = al_create_event_queue();
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| 215 | if(!event_queue) {
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| 216 | fprintf(stderr, "failed to create event_queue!\n");
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| 217 | al_destroy_display(display);
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| 218 | al_destroy_timer(timer);
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| 219 | return -1;
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| 220 | }
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| 221 |
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| 222 | al_set_target_bitmap(al_get_backbuffer(display));
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| 223 |
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| 224 | al_register_event_source(event_queue, al_get_display_event_source(display));
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| 225 | al_register_event_source(event_queue, al_get_timer_event_source(timer));
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| 226 | al_register_event_source(event_queue, al_get_keyboard_event_source());
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[87b3ee2] | 227 | al_register_event_source(event_queue, al_get_mouse_event_source());
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[d352805] | 228 |
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| 229 | al_clear_to_color(al_map_rgb(0,0,0));
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| 230 |
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| 231 | al_flip_display();
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[9a3e6b1] | 232 |
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| 233 | if (argc != 3) {
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| 234 | cout << "Usage: server port" << endl;
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| 235 | exit(1);
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| 236 | }
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| 237 |
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| 238 | initWinSock();
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[803566d] | 239 |
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[9a3e6b1] | 240 | sock = socket(AF_INET, SOCK_DGRAM, 0);
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| 241 | if (sock < 0)
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| 242 | error("socket");
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| 243 |
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[e607c0f] | 244 | set_nonblock(sock);
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| 245 |
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[9a3e6b1] | 246 | server.sin_family = AF_INET;
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| 247 | hp = gethostbyname(argv[1]);
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[9c18cb7] | 248 | if (hp == 0)
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[9a3e6b1] | 249 | error("Unknown host");
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| 250 |
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| 251 | memcpy((char *)&server.sin_addr, (char *)hp->h_addr, hp->h_length);
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| 252 | server.sin_port = htons(atoi(argv[2]));
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| 253 |
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[68d94de] | 254 | msgProcessor = MessageProcessor(sock, &outputLog);
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| 255 |
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[d352805] | 256 | al_start_timer(timer);
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[e607c0f] | 257 |
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[d352805] | 258 | while(!doexit)
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| 259 | {
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| 260 | ALLEGRO_EVENT ev;
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[3d81c0d] | 261 |
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[d352805] | 262 | al_wait_for_event(event_queue, &ev);
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[87b3ee2] | 263 |
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| 264 | if(wndCurrent->handleEvent(ev)) {
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| 265 | // do nothing
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| 266 | }
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| 267 | else if(ev.type == ALLEGRO_EVENT_TIMER) {
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[a1a3bd5] | 268 | redraw = true; // seems like we should just call a draw function here instead
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[d352805] | 269 | }
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| 270 | else if(ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE) {
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[9a3e6b1] | 271 | doexit = true;
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[d352805] | 272 | }
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| 273 | else if(ev.type == ALLEGRO_EVENT_KEY_DOWN) {
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| 274 | }
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| 275 | else if(ev.type == ALLEGRO_EVENT_KEY_UP) {
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| 276 | switch(ev.keyboard.keycode) {
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| 277 | case ALLEGRO_KEY_ESCAPE:
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| 278 | doexit = true;
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| 279 | break;
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[4926168] | 280 | case ALLEGRO_KEY_S: // pickup an item next to you
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[e0fd377] | 281 | if (state == STATE_GAME) {
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[4926168] | 282 | msgTo.type = MSG_TYPE_PICKUP_FLAG;
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| 283 | memcpy(msgTo.buffer, &curPlayerId, 4);
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[68d94de] | 284 | msgProcessor.sendMessage(&msgTo, &server);
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[4926168] | 285 | }
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| 286 | break;
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[626e5b0] | 287 | case ALLEGRO_KEY_D: // drop the current item
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[e0fd377] | 288 | if (state == STATE_GAME) {
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[6c9bcdd] | 289 | try {
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[5c7f28d] | 290 | Player* p = mapPlayers.at(curPlayerId);
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[f66d04f] | 291 | int flagType = OBJECT_NONE;
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[626e5b0] | 292 |
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| 293 | if (p->hasBlueFlag)
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[f66d04f] | 294 | flagType = OBJECT_BLUE_FLAG;
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[626e5b0] | 295 | else if (p->hasRedFlag)
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[f66d04f] | 296 | flagType = OBJECT_RED_FLAG;
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[626e5b0] | 297 |
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[f66d04f] | 298 | if (flagType != OBJECT_NONE) {
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[626e5b0] | 299 | msgTo.type = MSG_TYPE_DROP_FLAG;
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| 300 | memcpy(msgTo.buffer, &curPlayerId, 4);
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[68d94de] | 301 | msgProcessor.sendMessage(&msgTo, &server);
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[626e5b0] | 302 | }
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[5c7f28d] | 303 | } catch (const out_of_range& ex) {}
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[626e5b0] | 304 | }
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| 305 | break;
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[d352805] | 306 | }
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| 307 | }
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[88cdae2] | 308 | else if(ev.type == ALLEGRO_EVENT_MOUSE_BUTTON_UP) {
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[3ff2bd7] | 309 | if(wndCurrent == wndGame) {
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[e1f78f5] | 310 | if (ev.mouse.button == 1) { // left click
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| 311 | msgTo.type = MSG_TYPE_PLAYER_MOVE;
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[88cdae2] | 312 |
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[e1f78f5] | 313 | POSITION pos;
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| 314 | pos.x = ev.mouse.x;
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| 315 | pos.y = ev.mouse.y;
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| 316 | pos = screenToMap(pos);
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[62ee2ce] | 317 |
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[e1f78f5] | 318 | if (pos.x != -1)
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| 319 | {
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| 320 | memcpy(msgTo.buffer, &curPlayerId, 4);
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| 321 | memcpy(msgTo.buffer+4, &pos.x, 4);
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| 322 | memcpy(msgTo.buffer+8, &pos.y, 4);
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| 323 |
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[68d94de] | 324 | msgProcessor.sendMessage(&msgTo, &server);
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[e1f78f5] | 325 | }
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| 326 | else
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| 327 | cout << "Invalid point: User did not click on the map" << endl;
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| 328 | }else if (ev.mouse.button == 2) { // right click
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[b8abc90] | 329 | cout << "Detected a right-click" << endl;
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| 330 | map<unsigned int, Player*>::iterator it;
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[e1f78f5] | 331 |
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[cbc70eb] | 332 | Player* curPlayer = mapPlayers[curPlayerId];;
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[fbcfc35] | 333 |
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[b8abc90] | 334 | cout << "Got current player" << endl;
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| 335 | cout << "current game: " << game << endl;
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[e1f78f5] | 336 |
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[b8abc90] | 337 | map<unsigned int, Player*> playersInGame = game->getPlayers();
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| 338 | Player* target;
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| 339 |
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| 340 | for(it = playersInGame.begin(); it != playersInGame.end(); it++)
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| 341 | {
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| 342 | target = it->second;
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| 343 | cout << "set target" << endl;
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[e70b66b] | 344 | if (target->team != curPlayer->team)
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[e1f78f5] | 345 | {
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[b8abc90] | 346 | cout << "Found valid target" << endl;
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[88cdae2] | 347 |
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[e70b66b] | 348 | POSITION cursorPos;
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| 349 | cursorPos.x = ev.mouse.x;
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| 350 | cursorPos.y = ev.mouse.y;
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| 351 | cursorPos = screenToMap(cursorPos);
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[5b92307] | 352 |
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[e70b66b] | 353 | float distance =posDistance(cursorPos.toFloat(), target->pos);
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[b8abc90] | 354 |
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[e70b66b] | 355 | if (distance < 25) {
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| 356 | unsigned int targetId = target->getId();
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| 357 |
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| 358 | msgTo.type = MSG_TYPE_ATTACK;
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| 359 | memcpy(msgTo.buffer, &curPlayerId, 4);
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| 360 | memcpy(msgTo.buffer+4, &targetId, 4);
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| 361 |
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| 362 | msgProcessor.sendMessage(&msgTo, &server);
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| 363 | }
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[e1f78f5] | 364 | }
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[b8abc90] | 365 | }
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[62ee2ce] | 366 | }
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[ad5d122] | 367 | }
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[88cdae2] | 368 | }
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[e607c0f] | 369 |
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[68d94de] | 370 | if (msgProcessor.receiveMessage(&msgFrom, &from) >= 0)
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[5c7f28d] | 371 | processMessage(msgFrom, state, chatConsole, mapPlayers, curPlayerId);
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[054b50b] | 372 |
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[a1a3bd5] | 373 | if (redraw)
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[e607c0f] | 374 | {
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[d352805] | 375 | redraw = false;
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[88cdae2] | 376 |
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[68d94de] | 377 | msgProcessor.resendUnackedMessages();
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[10f6fc2] | 378 |
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[f63aa57] | 379 | if (debugging && wndCurrent == wndLobby)
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| 380 | wndLobbyDebug->draw(display);
|
---|
[b35b2b2] | 381 | else
|
---|
| 382 | wndCurrent->draw(display);
|
---|
[9a3e6b1] | 383 |
|
---|
[50e6c7a] | 384 | if (wndCurrent == wndLobby) {
|
---|
[f63aa57] | 385 | if (!debugging)
|
---|
| 386 | chatConsole.draw(font, al_map_rgb(255,255,255));
|
---|
[53d41ea] | 387 |
|
---|
[11ad6fb] | 388 | al_draw_text(font, al_map_rgb(0, 255, 0), SCREEN_W*1/2-100, 120, ALLEGRO_ALIGN_LEFT, "Current Games");
|
---|
| 389 |
|
---|
[321fbbc] | 390 | map<string, int>::iterator it;
|
---|
[2ee386d] | 391 | int i=0;
|
---|
[11ad6fb] | 392 | ostringstream oss;
|
---|
[2ee386d] | 393 | for (it = mapGames.begin(); it != mapGames.end(); it++) {
|
---|
[11ad6fb] | 394 | oss << it->first << " (" << it->second << " players)" << endl;
|
---|
| 395 | al_draw_text(font, al_map_rgb(0, 255, 0), SCREEN_W*1/2-100, 135+i*15, ALLEGRO_ALIGN_LEFT, oss.str().c_str());
|
---|
| 396 | oss.clear();
|
---|
| 397 | oss.str("");
|
---|
| 398 | i++;
|
---|
| 399 | }
|
---|
| 400 |
|
---|
| 401 | al_draw_text(font, al_map_rgb(0, 255, 0), SCREEN_W*3/4-100, 120, ALLEGRO_ALIGN_LEFT, "Online Players");
|
---|
| 402 |
|
---|
| 403 | map<unsigned int, Player*>::iterator itPlayers;
|
---|
| 404 | i=0;
|
---|
| 405 | for (itPlayers = mapPlayers.begin(); itPlayers != mapPlayers.end(); itPlayers++) {
|
---|
| 406 | oss << itPlayers->second->name << endl;
|
---|
| 407 | al_draw_text(font, al_map_rgb(0, 255, 0), SCREEN_W*3/4-100, 135+i*15, ALLEGRO_ALIGN_LEFT, oss.str().c_str());
|
---|
| 408 | oss.clear();
|
---|
| 409 | oss.str("");
|
---|
[2ee386d] | 410 | i++;
|
---|
[50e6c7a] | 411 | }
|
---|
| 412 | }
|
---|
[3ff2bd7] | 413 | else if (wndCurrent == wndGame)
|
---|
[03ba5e3] | 414 | {
|
---|
[b4c5b6a] | 415 | al_draw_text(font, al_map_rgb(0, 255, 0), 4, 4, ALLEGRO_ALIGN_LEFT, "Players");
|
---|
| 416 |
|
---|
| 417 | map<unsigned int, Player*>& gamePlayers = game->getPlayers();
|
---|
| 418 | map<unsigned int, Player*>::iterator it;
|
---|
| 419 |
|
---|
[3ff2bd7] | 420 | if (!debugging) {
|
---|
| 421 | int playerCount = 0;
|
---|
| 422 | for (it = gamePlayers.begin(); it != gamePlayers.end(); it++)
|
---|
| 423 | {
|
---|
| 424 | al_draw_text(font, al_map_rgb(0, 255, 0), 4, 19+(playerCount+1)*15, ALLEGRO_ALIGN_LEFT, it->second->name.c_str());
|
---|
| 425 | playerCount++;
|
---|
| 426 | }
|
---|
[b4c5b6a] | 427 | }
|
---|
| 428 |
|
---|
[03ba5e3] | 429 | ostringstream ossScoreBlue, ossScoreRed;
|
---|
| 430 |
|
---|
| 431 | ossScoreBlue << "Blue: " << game->getBlueScore() << endl;
|
---|
| 432 | ossScoreRed << "Red: " << game->getRedScore() << endl;
|
---|
| 433 |
|
---|
| 434 | al_draw_text(font, al_map_rgb(0, 255, 0), 330, 80, ALLEGRO_ALIGN_LEFT, ossScoreBlue.str().c_str());
|
---|
| 435 | al_draw_text(font, al_map_rgb(0, 255, 0), 515, 80, ALLEGRO_ALIGN_LEFT, ossScoreRed.str().c_str());
|
---|
[0693e25] | 436 |
|
---|
[fef7c69] | 437 | // update players
|
---|
| 438 | for (it = game->getPlayers().begin(); it != game->getPlayers().end(); it++)
|
---|
| 439 | {
|
---|
| 440 | it->second->updateTarget(game->getPlayers());
|
---|
| 441 | }
|
---|
| 442 |
|
---|
| 443 | for (it = game->getPlayers().begin(); it != game->getPlayers().end(); it++)
|
---|
| 444 | {
|
---|
| 445 | it->second->move(game->getMap()); // ignore return value
|
---|
| 446 | }
|
---|
| 447 |
|
---|
[58ca135] | 448 | // update projectile positions
|
---|
| 449 | map<unsigned int, Projectile>::iterator it2;
|
---|
| 450 | for (it2 = game->getProjectiles().begin(); it2 != game->getProjectiles().end(); it2++)
|
---|
| 451 | {
|
---|
| 452 | it2->second.move(game->getPlayers());
|
---|
| 453 | }
|
---|
| 454 |
|
---|
[6319311] | 455 | GameRender::drawMap(game->getMap());
|
---|
| 456 | GameRender::drawPlayers(game->getPlayers(), font, curPlayerId);
|
---|
[e5697b1] | 457 | GameRender::drawProjectiles(game->getProjectiles(), game->getPlayers());
|
---|
[03ba5e3] | 458 | }
|
---|
[f63aa57] | 459 | else if (wndCurrent == wndGameSummary)
|
---|
[50e6c7a] | 460 | {
|
---|
[635ad9b] | 461 | ostringstream ossBlueScore, ossRedScore;
|
---|
| 462 |
|
---|
| 463 | ossBlueScore << "Blue Score: " << gameSummary->getBlueScore();
|
---|
| 464 | ossRedScore << "Red Score: " << gameSummary->getRedScore();
|
---|
| 465 |
|
---|
[3e44a59] | 466 | string strWinner;
|
---|
| 467 |
|
---|
| 468 | if (gameSummary->getWinner() == 0)
|
---|
[635ad9b] | 469 | strWinner = "Blue Team Wins";
|
---|
[3e44a59] | 470 | else if (gameSummary->getWinner() == 1)
|
---|
[635ad9b] | 471 | strWinner = "Red Team Wins";
|
---|
| 472 | else
|
---|
| 473 | strWinner = "winner set to wrong value";
|
---|
| 474 |
|
---|
[3e44a59] | 475 | al_draw_text(font, al_map_rgb(0, 255, 0), 512, 40, ALLEGRO_ALIGN_CENTRE, gameSummary->getName().c_str());
|
---|
[635ad9b] | 476 | al_draw_text(font, al_map_rgb(0, 255, 0), 330, 80, ALLEGRO_ALIGN_LEFT, ossBlueScore.str().c_str());
|
---|
| 477 | al_draw_text(font, al_map_rgb(0, 255, 0), 515, 80, ALLEGRO_ALIGN_LEFT, ossRedScore.str().c_str());
|
---|
[3e44a59] | 478 | al_draw_text(font, al_map_rgb(0, 255, 0), 512, 120, ALLEGRO_ALIGN_CENTRE, strWinner.c_str());
|
---|
[87b3ee2] | 479 | }
|
---|
| 480 |
|
---|
[b35b2b2] | 481 | if (debugging) {
|
---|
| 482 | //debugConsole.draw(font, al_map_rgb(255,255,255));
|
---|
| 483 | drawMessageStatus(font);
|
---|
| 484 | }
|
---|
| 485 |
|
---|
[d352805] | 486 | al_flip_display();
|
---|
| 487 | }
|
---|
| 488 | }
|
---|
[9a3e6b1] | 489 |
|
---|
| 490 | #if defined WINDOWS
|
---|
| 491 | closesocket(sock);
|
---|
| 492 | #elif defined LINUX
|
---|
| 493 | close(sock);
|
---|
| 494 | #endif
|
---|
| 495 |
|
---|
| 496 | shutdownWinSock();
|
---|
[d352805] | 497 |
|
---|
[f63aa57] | 498 | // delete all components
|
---|
| 499 | for (unsigned int x=0; x<vctComponents.size(); x++)
|
---|
| 500 | delete vctComponents[x];
|
---|
| 501 |
|
---|
[87b3ee2] | 502 | delete wndLogin;
|
---|
[1785314] | 503 | delete wndRegister;
|
---|
| 504 | delete wndLobby;
|
---|
[f63aa57] | 505 | delete wndLobbyDebug;
|
---|
[3ff2bd7] | 506 | delete wndGame;
|
---|
[f63aa57] | 507 | delete wndGameSummary;
|
---|
[87b3ee2] | 508 |
|
---|
[eb2ad4f] | 509 | // game should be deleted when the player leaves a gamw
|
---|
[d519032] | 510 | if (game != NULL)
|
---|
| 511 | delete game;
|
---|
[62ee2ce] | 512 |
|
---|
[3e44a59] | 513 | if (gameSummary != NULL)
|
---|
| 514 | delete gameSummary;
|
---|
| 515 |
|
---|
[e6c26b8] | 516 | map<unsigned int, Player*>::iterator it;
|
---|
| 517 |
|
---|
| 518 | for (it = mapPlayers.begin(); it != mapPlayers.end(); it++) {
|
---|
| 519 | delete it->second;
|
---|
| 520 | }
|
---|
| 521 |
|
---|
[d352805] | 522 | al_destroy_event_queue(event_queue);
|
---|
| 523 | al_destroy_display(display);
|
---|
| 524 | al_destroy_timer(timer);
|
---|
[8271c78] | 525 |
|
---|
| 526 | outputLog << "Stopped client on " << getCurrentDateTimeString() << endl;
|
---|
| 527 | outputLog.close();
|
---|
| 528 |
|
---|
[d352805] | 529 | return 0;
|
---|
| 530 | }
|
---|
| 531 |
|
---|
[0dde5da] | 532 | void initWinSock()
|
---|
| 533 | {
|
---|
| 534 | #if defined WINDOWS
|
---|
| 535 | WORD wVersionRequested;
|
---|
| 536 | WSADATA wsaData;
|
---|
| 537 | int wsaerr;
|
---|
| 538 |
|
---|
| 539 | wVersionRequested = MAKEWORD(2, 2);
|
---|
| 540 | wsaerr = WSAStartup(wVersionRequested, &wsaData);
|
---|
[803566d] | 541 |
|
---|
[0dde5da] | 542 | if (wsaerr != 0) {
|
---|
| 543 | cout << "The Winsock dll not found." << endl;
|
---|
| 544 | exit(1);
|
---|
| 545 | }else
|
---|
| 546 | cout << "The Winsock dll was found." << endl;
|
---|
| 547 | #endif
|
---|
| 548 | }
|
---|
| 549 |
|
---|
| 550 | void shutdownWinSock()
|
---|
| 551 | {
|
---|
| 552 | #if defined WINDOWS
|
---|
| 553 | WSACleanup();
|
---|
| 554 | #endif
|
---|
[1912323] | 555 | }
|
---|
| 556 |
|
---|
[b29ff6b] | 557 | void createGui(ALLEGRO_FONT* font) {
|
---|
| 558 | // wndLogin
|
---|
| 559 |
|
---|
| 560 | wndLogin = new Window(0, 0, SCREEN_W, SCREEN_H);
|
---|
| 561 | vctComponents.push_back(wndLogin->addComponent(new Textbox(516, 40, 100, 20, font)));
|
---|
| 562 | vctComponents.push_back(wndLogin->addComponent(new Textbox(516, 70, 100, 20, font)));
|
---|
| 563 | vctComponents.push_back(wndLogin->addComponent(new TextLabel(410, 40, 100, 20, font, "Username:", ALLEGRO_ALIGN_RIGHT)));
|
---|
| 564 | vctComponents.push_back(wndLogin->addComponent(new TextLabel(410, 70, 100, 20, font, "Password:", ALLEGRO_ALIGN_RIGHT)));
|
---|
| 565 | vctComponents.push_back(wndLogin->addComponent(new TextLabel((SCREEN_W-600)/2, 100, 600, 20, font, "", ALLEGRO_ALIGN_CENTRE)));
|
---|
| 566 | vctComponents.push_back(wndLogin->addComponent(new Button(SCREEN_W/2-100, 130, 90, 20, font, "Register", goToRegisterScreen)));
|
---|
| 567 | vctComponents.push_back(wndLogin->addComponent(new Button(SCREEN_W/2+10, 130, 90, 20, font, "Login", login)));
|
---|
| 568 | vctComponents.push_back(wndLogin->addComponent(new Button(920, 10, 80, 20, font, "Quit", quit)));
|
---|
| 569 | vctComponents.push_back(wndLogin->addComponent(new Button(20, 10, 160, 20, font, "Toggle Debugging", toggleDebugging)));
|
---|
| 570 |
|
---|
| 571 | txtUsername = (Textbox*)wndLogin->getComponent(0);
|
---|
| 572 | txtPassword = (Textbox*)wndLogin->getComponent(1);
|
---|
| 573 | lblLoginStatus = (TextLabel*)wndLogin->getComponent(4);
|
---|
| 574 |
|
---|
| 575 | cout << "Created login screen" << endl;
|
---|
| 576 |
|
---|
| 577 |
|
---|
| 578 | // wndRegister
|
---|
| 579 |
|
---|
| 580 | wndRegister = new Window(0, 0, SCREEN_W, SCREEN_H);
|
---|
| 581 | vctComponents.push_back(wndRegister->addComponent(new Textbox(516, 40, 100, 20, font)));
|
---|
| 582 | vctComponents.push_back(wndRegister->addComponent(new Textbox(516, 70, 100, 20, font)));
|
---|
| 583 | vctComponents.push_back(wndRegister->addComponent(new TextLabel(410, 40, 100, 20, font, "Username:", ALLEGRO_ALIGN_RIGHT)));
|
---|
| 584 | vctComponents.push_back(wndRegister->addComponent(new TextLabel(410, 70, 100, 20, font, "Password:", ALLEGRO_ALIGN_RIGHT)));
|
---|
| 585 | vctComponents.push_back(wndRegister->addComponent(new RadioButtonList(432, 100, "Pick a class", font)));
|
---|
| 586 | vctComponents.push_back(wndRegister->addComponent(new TextLabel((SCREEN_W-600)/2, 190, 600, 20, font, "", ALLEGRO_ALIGN_CENTRE)));
|
---|
| 587 | vctComponents.push_back(wndRegister->addComponent(new Button(SCREEN_W/2-100, 220, 90, 20, font, "Back", goToLoginScreen)));
|
---|
| 588 | vctComponents.push_back(wndRegister->addComponent(new Button(SCREEN_W/2+10, 220, 90, 20, font, "Submit", registerAccount)));
|
---|
| 589 | vctComponents.push_back(wndRegister->addComponent(new Button(920, 10, 80, 20, font, "Quit", quit)));
|
---|
| 590 | vctComponents.push_back(wndRegister->addComponent(new Button(20, 10, 160, 20, font, "Toggle Debugging", toggleDebugging)));
|
---|
| 591 |
|
---|
| 592 | txtUsernameRegister = (Textbox*)wndRegister->getComponent(0);
|
---|
| 593 | txtPasswordRegister = (Textbox*)wndRegister->getComponent(1);
|
---|
| 594 |
|
---|
| 595 | rblClasses = (RadioButtonList*)wndRegister->getComponent(4);
|
---|
| 596 | rblClasses->addRadioButton("Warrior");
|
---|
| 597 | rblClasses->addRadioButton("Ranger");
|
---|
| 598 |
|
---|
| 599 | lblRegisterStatus = (TextLabel*)wndRegister->getComponent(5);
|
---|
| 600 |
|
---|
| 601 | cout << "Created register screen" << endl;
|
---|
| 602 |
|
---|
| 603 |
|
---|
| 604 | // wndLobby
|
---|
| 605 |
|
---|
| 606 | txtJoinGame = new Textbox(SCREEN_W*1/2+15+4, 40, 100, 20, font);
|
---|
| 607 | vctComponents.push_back(txtJoinGame);
|
---|
| 608 |
|
---|
| 609 | txtCreateGame = new Textbox(SCREEN_W*3/4+4, 40, 100, 20, font);
|
---|
| 610 | vctComponents.push_back(txtCreateGame);
|
---|
| 611 |
|
---|
| 612 | wndLobby = new Window(0, 0, SCREEN_W, SCREEN_H);
|
---|
| 613 | vctComponents.push_back(wndLobby->addComponent(new Button(920, 10, 80, 20, font, "Logout", logout)));
|
---|
| 614 | vctComponents.push_back(wndLobby->addComponent(new TextLabel(SCREEN_W*1/2+15-112, 40, 110, 20, font, "Game Name:", ALLEGRO_ALIGN_RIGHT)));
|
---|
| 615 | wndLobby->addComponent(txtJoinGame);
|
---|
| 616 | vctComponents.push_back(wndLobby->addComponent(new Button(SCREEN_W*1/2+15-100, 80, 200, 20, font, "Join Existing Game", joinGame)));
|
---|
| 617 | vctComponents.push_back(wndLobby->addComponent(new TextLabel(SCREEN_W*3/4-112, 40, 110, 20, font, "Game Name:", ALLEGRO_ALIGN_RIGHT)));
|
---|
| 618 | wndLobby->addComponent(txtCreateGame);
|
---|
| 619 | vctComponents.push_back(wndLobby->addComponent(new Button(SCREEN_W*3/4-100, 80, 200, 20, font, "Create New Game", createGame)));
|
---|
| 620 | vctComponents.push_back(wndLobby->addComponent(new Textbox(95, 40, 300, 20, font)));
|
---|
| 621 | vctComponents.push_back(wndLobby->addComponent(new Button(95, 70, 60, 20, font, "Send", sendChatMessage)));
|
---|
| 622 | vctComponents.push_back(wndLobby->addComponent(new Button(20, 10, 160, 20, font, "Toggle Debugging", toggleDebugging)));
|
---|
| 623 |
|
---|
| 624 | txtChat = (Textbox*)wndLobby->getComponent(7);
|
---|
| 625 |
|
---|
| 626 | cout << "Created lobby screen" << endl;
|
---|
| 627 |
|
---|
| 628 |
|
---|
| 629 | // wndLobbyDebug
|
---|
| 630 |
|
---|
| 631 | wndLobbyDebug = new Window(0, 0, SCREEN_W, SCREEN_H);
|
---|
| 632 | vctComponents.push_back(wndLobbyDebug->addComponent(new Button(920, 10, 80, 20, font, "Logout", logout)));
|
---|
| 633 | vctComponents.push_back(wndLobbyDebug->addComponent(new TextLabel(SCREEN_W*1/2+15-112, 40, 110, 20, font, "Game Name:", ALLEGRO_ALIGN_RIGHT)));
|
---|
| 634 | wndLobbyDebug->addComponent(txtJoinGame);
|
---|
| 635 | vctComponents.push_back(wndLobbyDebug->addComponent(new Button(SCREEN_W*1/2+15-100, 80, 200, 20, font, "Join Existing Game", joinGame)));
|
---|
| 636 | vctComponents.push_back(wndLobbyDebug->addComponent(new TextLabel(SCREEN_W*3/4-112, 40, 110, 20, font, "Game Name:", ALLEGRO_ALIGN_RIGHT)));
|
---|
| 637 | wndLobbyDebug->addComponent(txtCreateGame);
|
---|
| 638 | vctComponents.push_back(wndLobbyDebug->addComponent(new Button(SCREEN_W*3/4-100, 80, 200, 20, font, "Create New Game", createGame)));
|
---|
| 639 | vctComponents.push_back(wndLobbyDebug->addComponent(new Button(20, 10, 160, 20, font, "Toggle Debugging", toggleDebugging)));
|
---|
| 640 |
|
---|
| 641 | cout << "Created debug lobby screen" << endl;
|
---|
| 642 |
|
---|
| 643 |
|
---|
| 644 | // wndGame
|
---|
| 645 |
|
---|
| 646 | wndGame = new Window(0, 0, SCREEN_W, SCREEN_H);
|
---|
| 647 | vctComponents.push_back(wndGame->addComponent(new Button(880, 10, 120, 20, font, "Leave Game", leaveGame)));
|
---|
| 648 |
|
---|
| 649 | cout << "Created new game screen" << endl;
|
---|
| 650 |
|
---|
| 651 | wndGameSummary = new Window(0, 0, SCREEN_W, SCREEN_H);
|
---|
| 652 | vctComponents.push_back(wndGameSummary->addComponent(new Button(840, 730, 160, 20, font, "Back to Lobby", closeGameSummary)));
|
---|
| 653 |
|
---|
| 654 | cout << "Created game summary screen" << endl;
|
---|
| 655 | }
|
---|
| 656 |
|
---|
[5c7f28d] | 657 | void processMessage(NETWORK_MSG &msg, int &state, chat &chatConsole, map<unsigned int, Player*>& mapPlayers, unsigned int& curPlayerId)
|
---|
[1912323] | 658 | {
|
---|
[dfb9363] | 659 | cout << "Total players in map: " << mapPlayers.size() << endl;
|
---|
| 660 |
|
---|
[53ba300] | 661 | // this is outdated since most messages now don't contain just a text string
|
---|
[4da5aa3] | 662 | string response = string(msg.buffer);
|
---|
| 663 |
|
---|
| 664 | switch(state)
|
---|
| 665 | {
|
---|
| 666 | case STATE_START:
|
---|
| 667 | {
|
---|
[e607c0f] | 668 | cout << "In STATE_START" << endl;
|
---|
| 669 |
|
---|
[87b3ee2] | 670 | switch(msg.type)
|
---|
[4da5aa3] | 671 | {
|
---|
[87b3ee2] | 672 | case MSG_TYPE_REGISTER:
|
---|
| 673 | {
|
---|
[365e156] | 674 | lblRegisterStatus->setText(response);
|
---|
[87b3ee2] | 675 | break;
|
---|
| 676 | }
|
---|
[bc70282] | 677 | default:
|
---|
| 678 | {
|
---|
| 679 | cout << "(STATE_REGISTER) Received invalid message of type " << msg.type << endl;
|
---|
| 680 | break;
|
---|
| 681 | }
|
---|
| 682 | }
|
---|
| 683 |
|
---|
| 684 | break;
|
---|
| 685 | }
|
---|
[1785314] | 686 | case STATE_LOBBY:
|
---|
[bc70282] | 687 | {
|
---|
[e0fd377] | 688 | cout << "In STATE_LOBBY" << endl;
|
---|
[bc70282] | 689 | switch(msg.type)
|
---|
| 690 | {
|
---|
[87b3ee2] | 691 | case MSG_TYPE_LOGIN:
|
---|
| 692 | {
|
---|
| 693 | if (response.compare("Player has already logged in.") == 0)
|
---|
| 694 | {
|
---|
[bc70282] | 695 | goToLoginScreen();
|
---|
| 696 | state = STATE_START;
|
---|
| 697 |
|
---|
[365e156] | 698 | lblLoginStatus->setText(response);
|
---|
[87b3ee2] | 699 | }
|
---|
| 700 | else if (response.compare("Incorrect username or password") == 0)
|
---|
| 701 | {
|
---|
[bc70282] | 702 | goToLoginScreen();
|
---|
| 703 | state = STATE_START;
|
---|
| 704 |
|
---|
[365e156] | 705 | lblLoginStatus->setText(response);
|
---|
[87b3ee2] | 706 | }
|
---|
| 707 | else
|
---|
| 708 | {
|
---|
[1785314] | 709 | wndCurrent = wndLobby;
|
---|
[95ffe57] | 710 |
|
---|
| 711 | // this message should only be sent when a player first logs in so they know their id
|
---|
| 712 |
|
---|
| 713 | Player* p = new Player("", "");
|
---|
| 714 | p->deserialize(msg.buffer);
|
---|
[e6c26b8] | 715 |
|
---|
[5b92307] | 716 | if (mapPlayers.find(p->getId()) != mapPlayers.end())
|
---|
| 717 | delete mapPlayers[p->getId()];
|
---|
| 718 | mapPlayers[p->getId()] = p;
|
---|
| 719 | curPlayerId = p->getId();
|
---|
[88cdae2] | 720 |
|
---|
| 721 | cout << "Got a valid login response with the player" << endl;
|
---|
[1f1eb58] | 722 | cout << "Player id: " << curPlayerId << endl;
|
---|
[95ffe57] | 723 | cout << "Player health: " << p->health << endl;
|
---|
[bc70282] | 724 | cout << "player map size: " << mapPlayers.size() << endl;
|
---|
[87b3ee2] | 725 | }
|
---|
[88cdae2] | 726 |
|
---|
[a1a3bd5] | 727 | break;
|
---|
| 728 | }
|
---|
| 729 | case MSG_TYPE_LOGOUT:
|
---|
| 730 | {
|
---|
[054b50b] | 731 | cout << "Got a logout message" << endl;
|
---|
[a1a3bd5] | 732 |
|
---|
[1e250bf] | 733 | unsigned int playerId;
|
---|
[53ba300] | 734 |
|
---|
| 735 | // Check if it's about you or another player
|
---|
| 736 | memcpy(&playerId, msg.buffer, 4);
|
---|
| 737 | response = string(msg.buffer+4);
|
---|
| 738 |
|
---|
| 739 | if (playerId == curPlayerId)
|
---|
[87b3ee2] | 740 | {
|
---|
[dfb9363] | 741 | cout << "Got logout message for self" << endl;
|
---|
| 742 |
|
---|
[53ba300] | 743 | if (response.compare("You have successfully logged out.") == 0)
|
---|
| 744 | {
|
---|
| 745 | cout << "Logged out" << endl;
|
---|
| 746 | state = STATE_START;
|
---|
| 747 | goToLoginScreen();
|
---|
| 748 | }
|
---|
| 749 |
|
---|
| 750 | // if there was an error logging out, nothing happens
|
---|
| 751 | }
|
---|
| 752 | else
|
---|
| 753 | {
|
---|
| 754 | delete mapPlayers[playerId];
|
---|
[dfb9363] | 755 | mapPlayers.erase(playerId);
|
---|
[87b3ee2] | 756 | }
|
---|
[054b50b] | 757 |
|
---|
| 758 | break;
|
---|
| 759 | }
|
---|
[4c202e0] | 760 | case MSG_TYPE_PLAYER:
|
---|
| 761 | {
|
---|
[1f1eb58] | 762 | cout << "Received MSG_TYPE_PLAYER" << endl;
|
---|
| 763 |
|
---|
[31b347a] | 764 | Player p("", "");
|
---|
| 765 | p.deserialize(msg.buffer);
|
---|
| 766 | p.timeLastUpdated = getCurrentMillis();
|
---|
| 767 | p.isChasing = false;
|
---|
| 768 | if (p.health <= 0)
|
---|
| 769 | p.isDead = true;
|
---|
[5a5f131] | 770 | else
|
---|
[31b347a] | 771 | p.isDead = false;
|
---|
[5a5f131] | 772 |
|
---|
[5b92307] | 773 | if (mapPlayers.find(p.getId()) != mapPlayers.end())
|
---|
| 774 | *(mapPlayers[p.getId()]) = p;
|
---|
[31b347a] | 775 | else
|
---|
[5b92307] | 776 | mapPlayers[p.getId()] = new Player(p);
|
---|
[4c202e0] | 777 |
|
---|
[eb8adb1] | 778 | break;
|
---|
| 779 | }
|
---|
[a1a3bd5] | 780 | case MSG_TYPE_PLAYER_MOVE:
|
---|
| 781 | {
|
---|
| 782 | unsigned int id;
|
---|
| 783 | int x, y;
|
---|
| 784 |
|
---|
| 785 | memcpy(&id, msg.buffer, 4);
|
---|
| 786 | memcpy(&x, msg.buffer+4, 4);
|
---|
| 787 | memcpy(&y, msg.buffer+8, 4);
|
---|
| 788 |
|
---|
[e6c26b8] | 789 | mapPlayers[id]->target.x = x;
|
---|
| 790 | mapPlayers[id]->target.y = y;
|
---|
[a1a3bd5] | 791 |
|
---|
[1ee0ffa] | 792 | mapPlayers[id]->isChasing = false;
|
---|
| 793 | mapPlayers[id]->setTargetPlayer(0);
|
---|
| 794 |
|
---|
[a1a3bd5] | 795 | break;
|
---|
| 796 | }
|
---|
[eb8adb1] | 797 | case MSG_TYPE_CHAT:
|
---|
| 798 | {
|
---|
| 799 | chatConsole.addLine(response);
|
---|
[4c202e0] | 800 |
|
---|
[87b3ee2] | 801 | break;
|
---|
| 802 | }
|
---|
[b978503] | 803 | case MSG_TYPE_ATTACK:
|
---|
[032e550] | 804 | {
|
---|
| 805 | cout << "Received START_ATTACK message" << endl;
|
---|
| 806 |
|
---|
| 807 | unsigned int id, targetID;
|
---|
| 808 | memcpy(&id, msg.buffer, 4);
|
---|
| 809 | memcpy(&targetID, msg.buffer+4, 4);
|
---|
| 810 |
|
---|
| 811 | cout << "source id: " << id << endl;
|
---|
| 812 | cout << "target id: " << targetID << endl;
|
---|
| 813 |
|
---|
[e6c26b8] | 814 | Player* source = mapPlayers[id];
|
---|
[5b92307] | 815 | source->setTargetPlayer(targetID);
|
---|
[032e550] | 816 | source->isChasing = true;
|
---|
| 817 |
|
---|
[b978503] | 818 | break;
|
---|
| 819 | }
|
---|
[50e6c7a] | 820 | case MSG_TYPE_GAME_INFO:
|
---|
| 821 | {
|
---|
[803566d] | 822 | cout << "Received a GAME_INFO message" << endl;
|
---|
[50e6c7a] | 823 |
|
---|
[2ee386d] | 824 | string gameName(msg.buffer+4);
|
---|
[50e6c7a] | 825 | int numPlayers;
|
---|
| 826 |
|
---|
| 827 | memcpy(&numPlayers, msg.buffer, 4);
|
---|
| 828 |
|
---|
[2ee386d] | 829 | cout << "Received game info for " << gameName << " (num players: " << numPlayers << ")" << endl;
|
---|
| 830 |
|
---|
[e103b51] | 831 | if (numPlayers > 0)
|
---|
| 832 | mapGames[gameName] = numPlayers;
|
---|
| 833 | else
|
---|
| 834 | mapGames.erase(gameName);
|
---|
[50e6c7a] | 835 |
|
---|
| 836 | break;
|
---|
| 837 | }
|
---|
[d519032] | 838 | case MSG_TYPE_JOIN_GAME_SUCCESS:
|
---|
| 839 | {
|
---|
| 840 | cout << "Received a JOIN_GAME_SUCCESS message" << endl;
|
---|
| 841 |
|
---|
[8aed9c0] | 842 | string gameName(msg.buffer);
|
---|
| 843 |
|
---|
| 844 | #if defined WINDOWS
|
---|
[1f6233e] | 845 | game = new Game(gameName, "../../data/map.txt", &msgProcessor);
|
---|
[8aed9c0] | 846 | #elif defined LINUX
|
---|
[1f6233e] | 847 | game = new Game(gameName, "../data/map.txt", &msgProcessor);
|
---|
[8aed9c0] | 848 | #endif
|
---|
| 849 |
|
---|
[03ba5e3] | 850 | cout << "Game name: " << gameName << endl;
|
---|
[d519032] | 851 |
|
---|
[e0fd377] | 852 | state = STATE_GAME;
|
---|
[3ff2bd7] | 853 | wndCurrent = wndGame;
|
---|
[d519032] | 854 |
|
---|
| 855 | msgTo.type = MSG_TYPE_JOIN_GAME_ACK;
|
---|
| 856 | strcpy(msgTo.buffer, gameName.c_str());
|
---|
| 857 |
|
---|
[68d94de] | 858 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[d519032] | 859 |
|
---|
| 860 | break;
|
---|
| 861 | }
|
---|
| 862 | case MSG_TYPE_JOIN_GAME_FAILURE:
|
---|
| 863 | {
|
---|
| 864 | cout << "Received a JOIN_GAME_FAILURE message" << endl;
|
---|
| 865 |
|
---|
| 866 | break;
|
---|
| 867 | }
|
---|
[45b2750] | 868 | default:
|
---|
| 869 | {
|
---|
[1785314] | 870 | cout << "(STATE_LOBBY) Received invlaid message of type " << msg.type << endl;
|
---|
[50e6c7a] | 871 |
|
---|
[365e156] | 872 | break;
|
---|
[45b2750] | 873 | }
|
---|
[4da5aa3] | 874 | }
|
---|
[eb8adb1] | 875 |
|
---|
[4da5aa3] | 876 | break;
|
---|
| 877 | }
|
---|
[e0fd377] | 878 | case STATE_GAME:
|
---|
[803566d] | 879 | {
|
---|
[e0fd377] | 880 | cout << "(STATE_GAME) ";
|
---|
[803566d] | 881 | switch(msg.type)
|
---|
| 882 | {
|
---|
| 883 | case MSG_TYPE_GAME_INFO:
|
---|
| 884 | {
|
---|
[d519032] | 885 | cout << "Received a GAME_INFO message" << endl;
|
---|
[803566d] | 886 |
|
---|
| 887 | string gameName(msg.buffer+4);
|
---|
| 888 | int numPlayers;
|
---|
| 889 |
|
---|
| 890 | memcpy(&numPlayers, msg.buffer, 4);
|
---|
| 891 |
|
---|
| 892 | cout << "Received game info for " << gameName << " (num players: " << numPlayers << ")" << endl;
|
---|
| 893 |
|
---|
[e103b51] | 894 | if (numPlayers > 0)
|
---|
| 895 | mapGames[gameName] = numPlayers;
|
---|
| 896 | else
|
---|
| 897 | mapGames.erase(gameName);
|
---|
[803566d] | 898 |
|
---|
| 899 | break;
|
---|
| 900 | }
|
---|
[3e44a59] | 901 | case MSG_TYPE_SCORE:
|
---|
| 902 | {
|
---|
| 903 | cout << "Received SCORE message!" << endl;
|
---|
| 904 |
|
---|
| 905 | int blueScore;
|
---|
| 906 | memcpy(&blueScore, msg.buffer, 4);
|
---|
| 907 | cout << "blue score: " << blueScore << endl;
|
---|
| 908 | game->setBlueScore(blueScore);
|
---|
| 909 |
|
---|
| 910 | int redScore;
|
---|
| 911 | memcpy(&redScore, msg.buffer+4, 4);
|
---|
| 912 | cout << "red score: " << redScore << endl;
|
---|
| 913 | game->setRedScore(redScore);
|
---|
| 914 |
|
---|
| 915 | cout << "Processed SCORE message!" << endl;
|
---|
| 916 |
|
---|
| 917 | break;
|
---|
| 918 | }
|
---|
| 919 | case MSG_TYPE_FINISH_GAME:
|
---|
| 920 | {
|
---|
| 921 | cout << "Got a finish game message" << endl;
|
---|
| 922 | cout << "Should switch to STATE_LOBBY and show the final score" << endl;
|
---|
| 923 |
|
---|
| 924 | unsigned int winner, blueScore, redScore;
|
---|
[635ad9b] | 925 | memcpy(&winner, msg.buffer, 4);
|
---|
| 926 | memcpy(&blueScore, msg.buffer+4, 4);
|
---|
| 927 | memcpy(&redScore, msg.buffer+8, 4);
|
---|
| 928 |
|
---|
| 929 | string gameName(msg.buffer+12);
|
---|
| 930 |
|
---|
| 931 | cout << "winner: " << winner << endl;
|
---|
| 932 | cout << "blueScore: " << blueScore << endl;
|
---|
| 933 | cout << "redScore: " << redScore << endl;
|
---|
| 934 | cout << "gameName: " << gameName << endl;
|
---|
[3e44a59] | 935 |
|
---|
| 936 | gameSummary = new GameSummary(gameName, winner, blueScore, redScore);
|
---|
| 937 |
|
---|
| 938 | delete game;
|
---|
| 939 | game = NULL;
|
---|
| 940 | state = STATE_LOBBY;
|
---|
| 941 | wndCurrent = wndGameSummary;
|
---|
| 942 |
|
---|
[635ad9b] | 943 |
|
---|
| 944 | cout << "winner from obj: " << gameSummary->getWinner() << endl;
|
---|
| 945 | cout << "blueScore from obj: " << gameSummary->getBlueScore() << endl;
|
---|
| 946 | cout << "redScore from obj: " << gameSummary->getRedScore() << endl;
|
---|
| 947 | cout << "gameName from obj: " << gameSummary->getName() << endl;
|
---|
[3e44a59] | 948 | break;
|
---|
| 949 | }
|
---|
[b4c5b6a] | 950 | case MSG_TYPE_PLAYER:
|
---|
| 951 | {
|
---|
| 952 | cout << "Received MSG_TYPE_PLAYER" << endl;
|
---|
| 953 |
|
---|
[31b347a] | 954 | Player p("", "");
|
---|
| 955 | p.deserialize(msg.buffer);
|
---|
| 956 | p.timeLastUpdated = getCurrentMillis();
|
---|
| 957 | p.isChasing = false;
|
---|
| 958 | if (p.health <= 0)
|
---|
| 959 | p.isDead = true;
|
---|
| 960 | else
|
---|
| 961 | p.isDead = false;
|
---|
| 962 |
|
---|
[5b92307] | 963 | if (mapPlayers.find(p.getId()) != mapPlayers.end())
|
---|
| 964 | *(mapPlayers[p.getId()]) = p;
|
---|
[b4c5b6a] | 965 | else
|
---|
[5b92307] | 966 | mapPlayers[p.getId()] = new Player(p);
|
---|
[b4c5b6a] | 967 |
|
---|
[31b347a] | 968 | break;
|
---|
[6012178] | 969 | }
|
---|
[dfb9363] | 970 | case MSG_TYPE_LOGOUT:
|
---|
[5c7f28d] | 971 | {
|
---|
| 972 | cout << "Got a logout message" << endl;
|
---|
| 973 |
|
---|
| 974 | int playerId;
|
---|
| 975 |
|
---|
| 976 | // Check if it's about you or another player
|
---|
| 977 | memcpy(&playerId, msg.buffer, 4);
|
---|
| 978 | response = string(msg.buffer+4);
|
---|
| 979 |
|
---|
| 980 | if (playerId == curPlayerId)
|
---|
| 981 | cout << "Received MSG_TYPE_LOGOUT for self in STATE_GAME. This shouldn't happen." << endl;
|
---|
[dfb9363] | 982 | else {
|
---|
[5c7f28d] | 983 | delete mapPlayers[playerId];
|
---|
[dfb9363] | 984 | mapPlayers.erase(playerId);
|
---|
| 985 | }
|
---|
[5c7f28d] | 986 |
|
---|
| 987 | break;
|
---|
| 988 | }
|
---|
[6012178] | 989 | case MSG_TYPE_PLAYER_JOIN_GAME:
|
---|
| 990 | {
|
---|
| 991 | cout << "Received MSG_TYPE_PLAYER_JOIN_GAME" << endl;
|
---|
| 992 |
|
---|
| 993 | Player p("", "");
|
---|
| 994 | p.deserialize(msg.buffer);
|
---|
[5b92307] | 995 | cout << "Deserialized player" << endl;
|
---|
[6012178] | 996 | p.timeLastUpdated = getCurrentMillis();
|
---|
| 997 | p.isChasing = false;
|
---|
| 998 | if (p.health <= 0)
|
---|
| 999 | p.isDead = true;
|
---|
| 1000 | else
|
---|
| 1001 | p.isDead = false;
|
---|
| 1002 |
|
---|
[5b92307] | 1003 | if (mapPlayers.find(p.getId()) != mapPlayers.end())
|
---|
| 1004 | *(mapPlayers[p.getId()]) = p;
|
---|
[6012178] | 1005 | else
|
---|
[5b92307] | 1006 | mapPlayers[p.getId()] = new Player(p);
|
---|
[b4c5b6a] | 1007 |
|
---|
[5b92307] | 1008 | game->addPlayer(mapPlayers[p.getId()]);
|
---|
[b4c5b6a] | 1009 |
|
---|
| 1010 | break;
|
---|
| 1011 | }
|
---|
[cd80d63] | 1012 | case MSG_TYPE_LEAVE_GAME:
|
---|
| 1013 | {
|
---|
| 1014 | cout << "Received a LEAVE_GAME message" << endl;
|
---|
| 1015 |
|
---|
| 1016 | string gameName(msg.buffer+4);
|
---|
| 1017 | unsigned int playerId;
|
---|
| 1018 |
|
---|
| 1019 | memcpy(&playerId, msg.buffer, 4);
|
---|
| 1020 |
|
---|
| 1021 | game->removePlayer(playerId);
|
---|
| 1022 |
|
---|
| 1023 | break;
|
---|
| 1024 | }
|
---|
[fef7c69] | 1025 | case MSG_TYPE_PLAYER_MOVE:
|
---|
| 1026 | {
|
---|
| 1027 | cout << "Received PLAYER_MOVE message" << endl;
|
---|
| 1028 |
|
---|
| 1029 | unsigned int id;
|
---|
| 1030 | int x, y;
|
---|
| 1031 |
|
---|
| 1032 | memcpy(&id, msg.buffer, 4);
|
---|
| 1033 | memcpy(&x, msg.buffer+4, 4);
|
---|
| 1034 | memcpy(&y, msg.buffer+8, 4);
|
---|
| 1035 |
|
---|
| 1036 | cout << "id: " << id << endl;
|
---|
| 1037 |
|
---|
| 1038 | mapPlayers[id]->target.x = x;
|
---|
| 1039 | mapPlayers[id]->target.y = y;
|
---|
| 1040 |
|
---|
[1ee0ffa] | 1041 | mapPlayers[id]->isChasing = false;
|
---|
| 1042 | mapPlayers[id]->setTargetPlayer(0);
|
---|
| 1043 |
|
---|
[fef7c69] | 1044 | break;
|
---|
| 1045 | }
|
---|
[803566d] | 1046 | case MSG_TYPE_OBJECT:
|
---|
| 1047 | {
|
---|
[e0fd377] | 1048 | cout << "Received object message in STATE_GAME" << endl;
|
---|
[803566d] | 1049 |
|
---|
[f66d04f] | 1050 | WorldMap::Object o(0, OBJECT_NONE, 0, 0);
|
---|
[803566d] | 1051 | o.deserialize(msg.buffer);
|
---|
| 1052 | cout << "object id: " << o.id << endl;
|
---|
| 1053 | game->getMap()->updateObject(o.id, o.type, o.pos.x, o.pos.y);
|
---|
| 1054 |
|
---|
| 1055 | break;
|
---|
| 1056 | }
|
---|
| 1057 | case MSG_TYPE_REMOVE_OBJECT:
|
---|
| 1058 | {
|
---|
[d519032] | 1059 | cout << "Received REMOVE_OBJECT message!" << endl;
|
---|
[803566d] | 1060 |
|
---|
| 1061 | int id;
|
---|
| 1062 | memcpy(&id, msg.buffer, 4);
|
---|
| 1063 |
|
---|
| 1064 | cout << "Removing object with id " << id << endl;
|
---|
| 1065 |
|
---|
| 1066 | if (!game->getMap()->removeObject(id))
|
---|
| 1067 | cout << "Did not remove the object" << endl;
|
---|
| 1068 |
|
---|
| 1069 | break;
|
---|
| 1070 | }
|
---|
[b8abc90] | 1071 | case MSG_TYPE_ATTACK:
|
---|
| 1072 | {
|
---|
| 1073 | cout << "Received START_ATTACK message" << endl;
|
---|
| 1074 |
|
---|
| 1075 | unsigned int id, targetId;
|
---|
| 1076 | memcpy(&id, msg.buffer, 4);
|
---|
| 1077 | memcpy(&targetId, msg.buffer+4, 4);
|
---|
| 1078 |
|
---|
| 1079 | cout << "source id: " << id << endl;
|
---|
| 1080 | cout << "target id: " << targetId << endl;
|
---|
| 1081 |
|
---|
| 1082 | // need to check the target exists in the current game
|
---|
| 1083 | Player* source = game->getPlayers()[id];
|
---|
[5b92307] | 1084 | source->setTargetPlayer(targetId);
|
---|
[b8abc90] | 1085 | source->isChasing = true;
|
---|
| 1086 |
|
---|
| 1087 | break;
|
---|
| 1088 | }
|
---|
[58ca135] | 1089 | case MSG_TYPE_PROJECTILE:
|
---|
| 1090 | {
|
---|
| 1091 | cout << "Received a PROJECTILE message" << endl;
|
---|
| 1092 |
|
---|
| 1093 | unsigned int projId, x, y, targetId;
|
---|
| 1094 |
|
---|
| 1095 | memcpy(&projId, msg.buffer, 4);
|
---|
| 1096 | memcpy(&x, msg.buffer+4, 4);
|
---|
| 1097 | memcpy(&y, msg.buffer+8, 4);
|
---|
| 1098 | memcpy(&targetId, msg.buffer+12, 4);
|
---|
| 1099 |
|
---|
| 1100 | cout << "projId: " << projId << endl;
|
---|
| 1101 | cout << "x: " << x << endl;
|
---|
| 1102 | cout << "y: " << y << endl;
|
---|
| 1103 | cout << "Target: " << targetId << endl;
|
---|
| 1104 |
|
---|
| 1105 | Projectile proj(x, y, targetId, 0);
|
---|
| 1106 | proj.setId(projId);
|
---|
| 1107 |
|
---|
| 1108 | game->addProjectile(proj);
|
---|
| 1109 |
|
---|
| 1110 | break;
|
---|
| 1111 | }
|
---|
| 1112 | case MSG_TYPE_REMOVE_PROJECTILE:
|
---|
| 1113 | {
|
---|
| 1114 | cout << "Received a REMOVE_PROJECTILE message" << endl;
|
---|
| 1115 |
|
---|
| 1116 | unsigned int id;
|
---|
| 1117 | memcpy(&id, msg.buffer, 4);
|
---|
| 1118 |
|
---|
| 1119 | game->removeProjectile(id);
|
---|
| 1120 |
|
---|
| 1121 | break;
|
---|
| 1122 | }
|
---|
[803566d] | 1123 | default:
|
---|
| 1124 | {
|
---|
[d519032] | 1125 | cout << "Received invalid message of type " << msg.type << endl;
|
---|
[803566d] | 1126 |
|
---|
| 1127 | break;
|
---|
| 1128 | }
|
---|
| 1129 | }
|
---|
| 1130 |
|
---|
| 1131 | break;
|
---|
| 1132 | }
|
---|
[4da5aa3] | 1133 | default:
|
---|
| 1134 | {
|
---|
| 1135 | cout << "The state has an invalid value: " << state << endl;
|
---|
| 1136 |
|
---|
| 1137 | break;
|
---|
| 1138 | }
|
---|
| 1139 | }
|
---|
[0dde5da] | 1140 | }
|
---|
[87b3ee2] | 1141 |
|
---|
[929b4e0] | 1142 | int getRefreshRate(int width, int height)
|
---|
| 1143 | {
|
---|
| 1144 | int numRefreshRates = al_get_num_display_modes();
|
---|
| 1145 | ALLEGRO_DISPLAY_MODE displayMode;
|
---|
| 1146 |
|
---|
| 1147 | for(int i=0; i<numRefreshRates; i++) {
|
---|
| 1148 | al_get_display_mode(i, &displayMode);
|
---|
| 1149 |
|
---|
| 1150 | if (displayMode.width == width && displayMode.height == height)
|
---|
| 1151 | return displayMode.refresh_rate;
|
---|
| 1152 | }
|
---|
| 1153 |
|
---|
| 1154 | return 0;
|
---|
| 1155 | }
|
---|
| 1156 |
|
---|
| 1157 | void drawMessageStatus(ALLEGRO_FONT* font)
|
---|
| 1158 | {
|
---|
| 1159 | int clientMsgOffset = 5;
|
---|
| 1160 | int serverMsgOffset = 950;
|
---|
| 1161 |
|
---|
| 1162 | al_draw_text(font, al_map_rgb(0, 255, 255), 0+clientMsgOffset, 43, ALLEGRO_ALIGN_LEFT, "ID");
|
---|
| 1163 | al_draw_text(font, al_map_rgb(0, 255, 255), 20+clientMsgOffset, 43, ALLEGRO_ALIGN_LEFT, "Type");
|
---|
| 1164 | al_draw_text(font, al_map_rgb(0, 255, 255), 240+clientMsgOffset, 43, ALLEGRO_ALIGN_LEFT, "Acked?");
|
---|
| 1165 |
|
---|
[3ff2bd7] | 1166 | //al_draw_text(font, al_map_rgb(0, 255, 255), serverMsgOffset, 43, ALLEGRO_ALIGN_LEFT, "ID");
|
---|
[929b4e0] | 1167 |
|
---|
| 1168 | map<unsigned int, map<unsigned long, MessageContainer> >& sentMessages = msgProcessor.getSentMessages();
|
---|
| 1169 | int id, type;
|
---|
| 1170 | bool acked;
|
---|
| 1171 | ostringstream ossId, ossAcked;
|
---|
| 1172 |
|
---|
| 1173 | map<unsigned int, map<unsigned long, MessageContainer> >::iterator it;
|
---|
| 1174 |
|
---|
| 1175 | int msgCount = 0;
|
---|
| 1176 | for (it = sentMessages.begin(); it != sentMessages.end(); it++) {
|
---|
| 1177 | map<unsigned long, MessageContainer> playerMessage = it->second;
|
---|
| 1178 | map<unsigned long, MessageContainer>::iterator it2;
|
---|
| 1179 | for (it2 = playerMessage.begin(); it2 != playerMessage.end(); it2++) {
|
---|
| 1180 |
|
---|
| 1181 | id = it->first;
|
---|
| 1182 | ossId.str("");;
|
---|
| 1183 | ossId << id;
|
---|
| 1184 |
|
---|
| 1185 | type = it2->second.getMessage()->type;
|
---|
| 1186 | string typeStr = MessageContainer::getMsgTypeString(type);
|
---|
| 1187 |
|
---|
| 1188 | acked = it2->second.getAcked();
|
---|
| 1189 | ossAcked.str("");;
|
---|
| 1190 | ossAcked << boolalpha << acked;
|
---|
| 1191 |
|
---|
| 1192 | al_draw_text(font, al_map_rgb(0, 255, 0), clientMsgOffset, 60+15*msgCount, ALLEGRO_ALIGN_LEFT, ossId.str().c_str());
|
---|
| 1193 | al_draw_text(font, al_map_rgb(0, 255, 0), 20+clientMsgOffset, 60+15*msgCount, ALLEGRO_ALIGN_LEFT, typeStr.c_str());
|
---|
| 1194 | al_draw_text(font, al_map_rgb(0, 255, 0), 240+clientMsgOffset, 60+15*msgCount, ALLEGRO_ALIGN_LEFT, ossAcked.str().c_str());
|
---|
| 1195 |
|
---|
| 1196 | msgCount++;
|
---|
| 1197 | }
|
---|
| 1198 | }
|
---|
| 1199 |
|
---|
| 1200 | if (msgProcessor.getAckedMessages().size() > 0) {
|
---|
| 1201 | map<unsigned int, unsigned long long> ackedMessages = msgProcessor.getAckedMessages()[0];
|
---|
| 1202 | map<unsigned int, unsigned long long>::iterator it3;
|
---|
| 1203 |
|
---|
| 1204 | msgCount = 0;
|
---|
| 1205 | for (it3 = ackedMessages.begin(); it3 != ackedMessages.end(); it3++) {
|
---|
| 1206 | ossId.str("");;
|
---|
| 1207 | ossId << it3->first;
|
---|
| 1208 |
|
---|
| 1209 | al_draw_text(font, al_map_rgb(255, 0, 0), 25+serverMsgOffset, 60+15*msgCount, ALLEGRO_ALIGN_LEFT, ossId.str().c_str());
|
---|
| 1210 |
|
---|
| 1211 | msgCount++;
|
---|
| 1212 | }
|
---|
| 1213 | }
|
---|
| 1214 | }
|
---|
| 1215 |
|
---|
| 1216 | // Callback definitions
|
---|
| 1217 |
|
---|
[5c95436] | 1218 | void goToRegisterScreen()
|
---|
| 1219 | {
|
---|
| 1220 | txtUsernameRegister->clear();
|
---|
| 1221 | txtPasswordRegister->clear();
|
---|
[49da01a] | 1222 | lblRegisterStatus->setText("");
|
---|
| 1223 | rblClasses->setSelectedButton(-1);
|
---|
| 1224 |
|
---|
| 1225 | wndCurrent = wndRegister;
|
---|
[5c95436] | 1226 | }
|
---|
| 1227 |
|
---|
| 1228 | void goToLoginScreen()
|
---|
[87b3ee2] | 1229 | {
|
---|
| 1230 | txtUsername->clear();
|
---|
| 1231 | txtPassword->clear();
|
---|
[49da01a] | 1232 | lblLoginStatus->setText("");
|
---|
| 1233 |
|
---|
| 1234 | wndCurrent = wndLogin;
|
---|
[5c95436] | 1235 | }
|
---|
| 1236 |
|
---|
[bc70282] | 1237 | // maybe need a goToGameScreen function as well and add state changes to these functions as well
|
---|
| 1238 |
|
---|
[5c95436] | 1239 | void registerAccount()
|
---|
| 1240 | {
|
---|
| 1241 | string username = txtUsernameRegister->getStr();
|
---|
| 1242 | string password = txtPasswordRegister->getStr();
|
---|
| 1243 |
|
---|
| 1244 | txtUsernameRegister->clear();
|
---|
| 1245 | txtPasswordRegister->clear();
|
---|
| 1246 | // maybe clear rblClasses as well (add a method to RadioButtonList to enable this)
|
---|
| 1247 |
|
---|
| 1248 | Player::PlayerClass playerClass;
|
---|
| 1249 |
|
---|
| 1250 | switch (rblClasses->getSelectedButton()) {
|
---|
| 1251 | case 0:
|
---|
| 1252 | playerClass = Player::CLASS_WARRIOR;
|
---|
| 1253 | break;
|
---|
| 1254 | case 1:
|
---|
| 1255 | playerClass = Player::CLASS_RANGER;
|
---|
| 1256 | break;
|
---|
| 1257 | default:
|
---|
| 1258 | cout << "Invalid class selection" << endl;
|
---|
| 1259 | playerClass = Player::CLASS_NONE;
|
---|
| 1260 | break;
|
---|
| 1261 | }
|
---|
[87b3ee2] | 1262 |
|
---|
| 1263 | msgTo.type = MSG_TYPE_REGISTER;
|
---|
| 1264 |
|
---|
| 1265 | strcpy(msgTo.buffer, username.c_str());
|
---|
| 1266 | strcpy(msgTo.buffer+username.size()+1, password.c_str());
|
---|
[5c95436] | 1267 | memcpy(msgTo.buffer+username.size()+password.size()+2, &playerClass, 4);
|
---|
[87b3ee2] | 1268 |
|
---|
[68d94de] | 1269 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[87b3ee2] | 1270 | }
|
---|
| 1271 |
|
---|
| 1272 | void login()
|
---|
| 1273 | {
|
---|
| 1274 | string strUsername = txtUsername->getStr();
|
---|
| 1275 | string strPassword = txtPassword->getStr();
|
---|
| 1276 | username = strUsername;
|
---|
| 1277 |
|
---|
| 1278 | txtUsername->clear();
|
---|
| 1279 | txtPassword->clear();
|
---|
| 1280 |
|
---|
| 1281 | msgTo.type = MSG_TYPE_LOGIN;
|
---|
| 1282 |
|
---|
| 1283 | strcpy(msgTo.buffer, strUsername.c_str());
|
---|
| 1284 | strcpy(msgTo.buffer+username.size()+1, strPassword.c_str());
|
---|
| 1285 |
|
---|
[68d94de] | 1286 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[bc70282] | 1287 |
|
---|
[1785314] | 1288 | state = STATE_LOBBY;
|
---|
[87b3ee2] | 1289 | }
|
---|
| 1290 |
|
---|
| 1291 | void logout()
|
---|
| 1292 | {
|
---|
[929b4e0] | 1293 | switch(state) {
|
---|
| 1294 | case STATE_LOBBY:
|
---|
| 1295 | txtJoinGame->clear();
|
---|
| 1296 | txtCreateGame->clear();
|
---|
| 1297 | break;
|
---|
| 1298 | default:
|
---|
| 1299 | cout << "Logout called from invalid state: " << state << endl;
|
---|
| 1300 | break;
|
---|
| 1301 | }
|
---|
[87b3ee2] | 1302 |
|
---|
| 1303 | msgTo.type = MSG_TYPE_LOGOUT;
|
---|
| 1304 |
|
---|
| 1305 | strcpy(msgTo.buffer, username.c_str());
|
---|
| 1306 |
|
---|
[68d94de] | 1307 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[87b3ee2] | 1308 | }
|
---|
| 1309 |
|
---|
| 1310 | void quit()
|
---|
| 1311 | {
|
---|
| 1312 | doexit = true;
|
---|
| 1313 | }
|
---|
| 1314 |
|
---|
| 1315 | void sendChatMessage()
|
---|
| 1316 | {
|
---|
| 1317 | string msg = txtChat->getStr();
|
---|
| 1318 | txtChat->clear();
|
---|
| 1319 |
|
---|
| 1320 | msgTo.type = MSG_TYPE_CHAT;
|
---|
| 1321 | strcpy(msgTo.buffer, msg.c_str());
|
---|
| 1322 |
|
---|
[68d94de] | 1323 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[87b3ee2] | 1324 | }
|
---|
[1f1eb58] | 1325 |
|
---|
[b35b2b2] | 1326 | void toggleDebugging()
|
---|
| 1327 | {
|
---|
| 1328 | debugging = !debugging;
|
---|
| 1329 | }
|
---|
| 1330 |
|
---|
[929b4e0] | 1331 | void joinGame()
|
---|
[b35b2b2] | 1332 | {
|
---|
[929b4e0] | 1333 | cout << "Joining game" << endl;
|
---|
[bbebe9c] | 1334 |
|
---|
| 1335 | string msg = txtJoinGame->getStr();
|
---|
| 1336 | txtJoinGame->clear();
|
---|
| 1337 |
|
---|
| 1338 | msgTo.type = MSG_TYPE_JOIN_GAME;
|
---|
| 1339 | strcpy(msgTo.buffer, msg.c_str());
|
---|
| 1340 |
|
---|
[68d94de] | 1341 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[dee75cc] | 1342 | }
|
---|
[b35b2b2] | 1343 |
|
---|
[929b4e0] | 1344 | void createGame()
|
---|
[b35b2b2] | 1345 | {
|
---|
[929b4e0] | 1346 | cout << "Creating game" << endl;
|
---|
[bbebe9c] | 1347 |
|
---|
| 1348 | string msg = txtCreateGame->getStr();
|
---|
| 1349 | txtCreateGame->clear();
|
---|
| 1350 |
|
---|
[d519032] | 1351 | cout << "Sending message: " << msg.c_str() << endl;
|
---|
| 1352 |
|
---|
[bbebe9c] | 1353 | msgTo.type = MSG_TYPE_CREATE_GAME;
|
---|
| 1354 | strcpy(msgTo.buffer, msg.c_str());
|
---|
| 1355 |
|
---|
[68d94de] | 1356 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[03ba5e3] | 1357 | }
|
---|
| 1358 |
|
---|
| 1359 | void leaveGame()
|
---|
| 1360 | {
|
---|
| 1361 | cout << "Leaving game" << endl;
|
---|
| 1362 |
|
---|
| 1363 | game = NULL;
|
---|
| 1364 |
|
---|
| 1365 | state = STATE_LOBBY;
|
---|
| 1366 | wndCurrent = wndLobby;
|
---|
| 1367 |
|
---|
| 1368 | msgTo.type = MSG_TYPE_LEAVE_GAME;
|
---|
| 1369 |
|
---|
[68d94de] | 1370 | msgProcessor.sendMessage(&msgTo, &server);
|
---|
[95ffe57] | 1371 | }
|
---|
[3e44a59] | 1372 |
|
---|
| 1373 | void closeGameSummary()
|
---|
| 1374 | {
|
---|
| 1375 | delete gameSummary;
|
---|
[635ad9b] | 1376 | gameSummary = NULL;
|
---|
[3e44a59] | 1377 | wndCurrent = wndLobby;
|
---|
[635ad9b] | 1378 | cout << "Processed button actions" << endl;
|
---|
[8aed9c0] | 1379 | }
|
---|