1 | #if defined WINDOWS
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2 | #include <winsock2.h>
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3 | #include <WS2tcpip.h>
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4 | #elif defined LINUX
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5 | #include <sys/types.h>
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6 | #include <unistd.h>
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7 | #include <sys/socket.h>
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8 | #include <netinet/in.h>
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9 | #include <netdb.h>
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10 | #include <cstring>
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11 | #endif
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12 |
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13 | #include <sys/types.h>
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14 | #include <stdio.h>
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15 | #include <stdlib.h>
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16 | #include <string>
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17 | #include <iostream>
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18 |
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19 | #include <allegro5/allegro.h>
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20 | #include <allegro5/allegro_font.h>
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21 | #include <allegro5/allegro_ttf.h>
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22 |
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23 | #include "../../common/Compiler.h"
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24 | #include "../../common/Message.h"
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25 |
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26 | #include "Window.h"
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27 | #include "Textbox.h"
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28 | #include "Button.h"
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29 | #include "chat.h"
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30 |
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31 | #ifdef WINDOWS
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32 | #pragma comment(lib, "ws2_32.lib")
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33 | #endif
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34 |
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35 | using namespace std;
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36 |
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37 | void initWinSock();
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38 | void shutdownWinSock();
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39 | void processMessage(NETWORK_MSG &msg, int &state, chat &chatConsole);
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40 |
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41 | // callbacks
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42 | void registerAccount();
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43 | void login();
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44 | void logout();
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45 | void quit();
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46 | void sendChatMessage();
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47 |
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48 | void error(const char *);
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49 |
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50 | const float FPS = 60;
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51 | const int SCREEN_W = 640;
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52 | const int SCREEN_H = 480;
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53 | const int BOUNCER_SIZE = 32;
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54 | enum MYKEYS {
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55 | KEY_UP,
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56 | KEY_DOWN,
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57 | KEY_LEFT,
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58 | KEY_RIGHT
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59 | };
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60 |
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61 | enum STATE {
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62 | STATE_START,
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63 | STATE_LOGIN // this means you're already logged in
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64 | };
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65 |
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66 | int state;
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67 |
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68 | bool doexit;
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69 |
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70 | Window* wndLogin;
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71 | Window* wndMain;
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72 | Window* wndCurrent;
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73 |
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74 | Textbox* txtUsername;
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75 | Textbox* txtPassword;
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76 | Textbox* txtChat;
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77 |
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78 | int sock;
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79 | struct sockaddr_in server, from;
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80 | struct hostent *hp;
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81 | NETWORK_MSG msgTo, msgFrom;
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82 | string username;
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83 | chat chatConsole;
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84 |
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85 | int main(int argc, char **argv)
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86 | {
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87 | ALLEGRO_DISPLAY *display = NULL;
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88 | ALLEGRO_EVENT_QUEUE *event_queue = NULL;
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89 | ALLEGRO_TIMER *timer = NULL;
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90 | ALLEGRO_BITMAP *bouncer = NULL;
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91 | bool key[4] = { false, false, false, false };
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92 | bool redraw = true;
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93 | doexit = false;
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94 |
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95 | float bouncer_x = SCREEN_W / 2.0 - BOUNCER_SIZE / 2.0;
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96 | float bouncer_y = SCREEN_H / 2.0 - BOUNCER_SIZE / 2.0;
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97 |
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98 | state = STATE_START;
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99 |
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100 | if(!al_init()) {
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101 | fprintf(stderr, "failed to initialize allegro!\n");
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102 | return -1;
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103 | }
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104 |
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105 | al_init_primitives_addon();
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106 | al_init_font_addon();
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107 | al_init_ttf_addon();
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108 |
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109 | ALLEGRO_FONT *font = al_load_ttf_font("../pirulen.ttf", 12, 0);
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110 |
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111 | if (!font) {
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112 | fprintf(stderr, "Could not load 'pirulen.ttf'.\n");
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113 | getchar();
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114 | return -1;
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115 | }
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116 |
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117 | if(!al_install_keyboard()) {
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118 | fprintf(stderr, "failed to initialize the keyboard!\n");
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119 | return -1;
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120 | }
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121 |
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122 | if(!al_install_mouse()) {
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123 | fprintf(stderr, "failed to initialize the mouse!\n");
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124 | return -1;
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125 | }
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126 |
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127 | timer = al_create_timer(1.0 / FPS);
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128 | if(!timer) {
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129 | fprintf(stderr, "failed to create timer!\n");
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130 | return -1;
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131 | }
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132 |
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133 | display = al_create_display(SCREEN_W, SCREEN_H);
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134 | if(!display) {
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135 | fprintf(stderr, "failed to create display!\n");
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136 | al_destroy_timer(timer);
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137 | return -1;
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138 | }
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139 |
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140 | wndLogin = new Window(0, 0, SCREEN_W, SCREEN_H);
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141 | wndLogin->addComponent(new Textbox(104, 40, 100, 20, font));
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142 | wndLogin->addComponent(new Textbox(104, 70, 100, 20, font));
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143 | wndLogin->addComponent(new Button(22, 100, 90, 20, font, "Register", registerAccount));
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144 | wndLogin->addComponent(new Button(122, 100, 60, 20, font, "Login", login));
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145 | wndLogin->addComponent(new Button(540, 10, 80, 20, font, "Quit", quit));
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146 |
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147 | txtUsername = (Textbox*)wndLogin->getComponent(0);
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148 | txtPassword = (Textbox*)wndLogin->getComponent(1);
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149 |
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150 | wndMain = new Window(0, 0, SCREEN_W, SCREEN_H);
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151 | wndMain->addComponent(new Textbox(95, 40, 525, 20, font));
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152 | wndMain->addComponent(new Button(95, 70, 160, 20, font, "Send Message", sendChatMessage));
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153 | wndMain->addComponent(new Button(540, 10, 80, 20, font, "Logout", logout));
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154 |
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155 | txtChat = (Textbox*)wndMain->getComponent(0);
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156 |
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157 | wndCurrent = wndLogin;
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158 |
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159 | bouncer = al_create_bitmap(BOUNCER_SIZE, BOUNCER_SIZE);
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160 | if(!bouncer) {
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161 | fprintf(stderr, "failed to create bouncer bitmap!\n");
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162 | al_destroy_display(display);
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163 | al_destroy_timer(timer);
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164 | return -1;
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165 | }
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166 |
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167 | event_queue = al_create_event_queue();
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168 | if(!event_queue) {
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169 | fprintf(stderr, "failed to create event_queue!\n");
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170 | al_destroy_bitmap(bouncer);
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171 | al_destroy_display(display);
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172 | al_destroy_timer(timer);
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173 | return -1;
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174 | }
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175 |
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176 | al_set_target_bitmap(bouncer);
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177 |
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178 | al_clear_to_color(al_map_rgb(255, 0, 255));
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179 |
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180 | al_set_target_bitmap(al_get_backbuffer(display));
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181 |
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182 | al_register_event_source(event_queue, al_get_display_event_source(display));
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183 | al_register_event_source(event_queue, al_get_timer_event_source(timer));
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184 | al_register_event_source(event_queue, al_get_keyboard_event_source());
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185 | al_register_event_source(event_queue, al_get_mouse_event_source());
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186 |
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187 | al_clear_to_color(al_map_rgb(0,0,0));
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188 |
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189 | al_flip_display();
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190 |
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191 | if (argc != 3) {
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192 | cout << "Usage: server port" << endl;
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193 | exit(1);
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194 | }
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195 |
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196 | initWinSock();
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197 |
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198 | sock = socket(AF_INET, SOCK_DGRAM, 0);
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199 | if (sock < 0)
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200 | error("socket");
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201 |
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202 | server.sin_family = AF_INET;
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203 | hp = gethostbyname(argv[1]);
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204 | if (hp==0)
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205 | error("Unknown host");
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206 |
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207 | memcpy((char *)&server.sin_addr, (char *)hp->h_addr, hp->h_length);
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208 | server.sin_port = htons(atoi(argv[2]));
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209 |
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210 | al_start_timer(timer);
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211 |
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212 | while(!doexit)
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213 | {
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214 | ALLEGRO_EVENT ev;
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215 | al_wait_for_event(event_queue, &ev);
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216 |
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217 | if(wndCurrent->handleEvent(ev)) {
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218 | // do nothing
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219 | }
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220 | else if(ev.type == ALLEGRO_EVENT_TIMER) {
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221 | if(key[KEY_UP] && bouncer_y >= 4.0) {
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222 | bouncer_y -= 4.0;
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223 | }
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224 |
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225 | if(key[KEY_DOWN] && bouncer_y <= SCREEN_H - BOUNCER_SIZE - 4.0) {
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226 | bouncer_y += 4.0;
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227 | }
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228 |
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229 | if(key[KEY_LEFT] && bouncer_x >= 4.0) {
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230 | bouncer_x -= 4.0;
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231 | }
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232 |
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233 | if(key[KEY_RIGHT] && bouncer_x <= SCREEN_W - BOUNCER_SIZE - 4.0) {
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234 | bouncer_x += 4.0;
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235 | }
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236 |
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237 | redraw = true;
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238 | }
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239 | else if(ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE) {
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240 | doexit = true;
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241 | }
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242 | else if(ev.type == ALLEGRO_EVENT_KEY_DOWN) {
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243 | switch(ev.keyboard.keycode) {
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244 | case ALLEGRO_KEY_UP:
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245 | key[KEY_UP] = true;
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246 | break;
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247 |
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248 | case ALLEGRO_KEY_DOWN:
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249 | key[KEY_DOWN] = true;
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250 | break;
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251 |
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252 | case ALLEGRO_KEY_LEFT:
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253 | key[KEY_LEFT] = true;
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254 | break;
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255 |
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256 | case ALLEGRO_KEY_RIGHT:
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257 | key[KEY_RIGHT] = true;
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258 | break;
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259 | }
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260 | }
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261 | else if(ev.type == ALLEGRO_EVENT_KEY_UP) {
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262 | switch(ev.keyboard.keycode) {
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263 | case ALLEGRO_KEY_UP:
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264 | key[KEY_UP] = false;
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265 | break;
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266 |
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267 | case ALLEGRO_KEY_DOWN:
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268 | key[KEY_DOWN] = false;
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269 | break;
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270 |
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271 | case ALLEGRO_KEY_LEFT:
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272 | key[KEY_LEFT] = false;
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273 | break;
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274 |
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275 | case ALLEGRO_KEY_RIGHT:
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276 | key[KEY_RIGHT] = false;
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277 | break;
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278 |
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279 | case ALLEGRO_KEY_ESCAPE:
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280 | doexit = true;
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281 | break;
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282 | }
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283 | }
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284 |
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285 | if(redraw && al_is_event_queue_empty(event_queue)) {
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286 | redraw = false;
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287 |
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288 | wndCurrent->draw(display);
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289 |
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290 | al_draw_bitmap(bouncer, bouncer_x, bouncer_y, 0);
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291 |
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292 | chatConsole.draw(font, al_map_rgb(255,255,255));
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293 |
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294 | if(wndCurrent == wndLogin) {
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295 | al_draw_text(font, al_map_rgb(0, 255, 0), 4, 43, ALLEGRO_ALIGN_LEFT, "Username:");
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296 | al_draw_text(font, al_map_rgb(0, 255, 0), 1, 73, ALLEGRO_ALIGN_LEFT, "Password:");
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297 | }
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298 | else if(wndCurrent == wndMain) {
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299 | al_draw_text(font, al_map_rgb(0, 255, 0), 4, 43, ALLEGRO_ALIGN_LEFT, "Message:");
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300 | }
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301 |
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302 | al_flip_display();
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303 | }
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304 | }
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305 |
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306 | #if defined WINDOWS
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307 | closesocket(sock);
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308 | #elif defined LINUX
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309 | close(sock);
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310 | #endif
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311 |
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312 | shutdownWinSock();
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313 |
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314 | delete wndLogin;
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315 | delete wndMain;
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316 |
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317 | al_destroy_event_queue(event_queue);
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318 | al_destroy_bitmap(bouncer);
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319 | al_destroy_display(display);
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320 | al_destroy_timer(timer);
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321 |
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322 | return 0;
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323 | }
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324 |
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325 | // need to make a function like this that works on windows
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326 | void error(const char *msg)
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327 | {
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328 | perror(msg);
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329 | shutdownWinSock();
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330 | exit(1);
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331 | }
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332 |
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333 | void initWinSock()
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334 | {
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335 | #if defined WINDOWS
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336 | WORD wVersionRequested;
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337 | WSADATA wsaData;
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338 | int wsaerr;
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339 |
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340 | wVersionRequested = MAKEWORD(2, 2);
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341 | wsaerr = WSAStartup(wVersionRequested, &wsaData);
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342 |
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343 | if (wsaerr != 0) {
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344 | cout << "The Winsock dll not found." << endl;
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345 | exit(1);
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346 | }else
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347 | cout << "The Winsock dll was found." << endl;
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348 | #endif
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349 | }
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350 |
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351 | void shutdownWinSock()
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352 | {
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353 | #if defined WINDOWS
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354 | WSACleanup();
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355 | #endif
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356 | }
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357 |
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358 | void processMessage(NETWORK_MSG &msg, int &state, chat &chatConsole)
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359 | {
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360 | string response = string(msg.buffer);
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361 |
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362 | switch(state)
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363 | {
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364 | case STATE_START:
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365 | {
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366 | chatConsole.addLine(response);
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367 |
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368 | switch(msg.type)
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369 | {
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370 | case MSG_TYPE_REGISTER:
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371 | {
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372 | break;
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373 | }
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374 | case MSG_TYPE_LOGIN:
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375 | {
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376 | if (response.compare("Player has already logged in.") == 0)
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377 | {
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378 | username.clear();
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379 | cout << "User login failed" << endl;
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380 | }
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381 | else if (response.compare("Incorrect username or password") == 0)
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382 | {
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383 | username.clear();
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384 | cout << "User login failed" << endl;
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385 | }
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386 | else
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387 | {
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388 | state = STATE_LOGIN;
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389 | wndCurrent = wndMain;
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390 | cout << "User login successful" << endl;
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391 | }
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392 | break;
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393 | }
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394 | }
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395 |
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396 | break;
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397 | }
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398 | case STATE_LOGIN:
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399 | {
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400 | chatConsole.addLine(response);
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401 |
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402 | switch(msg.type)
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403 | {
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404 | case MSG_TYPE_REGISTER:
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405 | {
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406 | break;
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407 | }
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408 | case MSG_TYPE_LOGIN:
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409 | {
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410 | if (response.compare("You have successfully logged out.") == 0)
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411 | {
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412 | cout << "Logged out" << endl;
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413 | state = STATE_START;
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414 | wndCurrent = wndLogin;
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415 | }
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416 | else
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417 | {
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418 | cout << "Added new line" << endl;
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419 | }
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420 |
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421 | break;
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422 | }
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423 | }
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424 |
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425 | break;
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426 | }
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427 | default:
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428 | {
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429 | cout << "The state has an invalid value: " << state << endl;
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430 |
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431 | break;
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432 | }
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433 | }
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434 | }
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435 |
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436 | void registerAccount()
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437 | {
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438 | string username = txtUsername->getStr();
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439 | string password = txtPassword->getStr();
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440 |
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441 | txtUsername->clear();
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442 | txtPassword->clear();
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443 |
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444 | msgTo.type = MSG_TYPE_REGISTER;
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445 |
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446 | strcpy(msgTo.buffer, username.c_str());
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447 | strcpy(msgTo.buffer+username.size()+1, password.c_str());
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448 |
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449 | sendMessage(&msgTo, sock, &server);
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450 | receiveMessage(&msgFrom, sock, &from);
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451 | processMessage(msgFrom, state, chatConsole);
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452 | cout << "state: " << state << endl;
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453 | }
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454 |
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455 | void login()
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456 | {
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457 | string strUsername = txtUsername->getStr();
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458 | string strPassword = txtPassword->getStr();
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459 | username = strUsername;
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460 |
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461 | txtUsername->clear();
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462 | txtPassword->clear();
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463 |
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464 | msgTo.type = MSG_TYPE_LOGIN;
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465 |
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466 | strcpy(msgTo.buffer, strUsername.c_str());
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467 | strcpy(msgTo.buffer+username.size()+1, strPassword.c_str());
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468 |
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469 | sendMessage(&msgTo, sock, &server);
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470 | receiveMessage(&msgFrom, sock, &from);
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471 | processMessage(msgFrom, state, chatConsole);
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472 | cout << "state: " << state << endl;
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473 | }
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474 |
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475 | void logout()
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476 | {
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477 | txtChat->clear();
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478 |
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479 | msgTo.type = MSG_TYPE_LOGOUT;
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480 |
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481 | strcpy(msgTo.buffer, username.c_str());
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482 |
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483 | sendMessage(&msgTo, sock, &server);
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484 | receiveMessage(&msgFrom, sock, &from);
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485 | processMessage(msgFrom, state, chatConsole);
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486 | }
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487 |
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488 | void quit()
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489 | {
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490 | doexit = true;
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491 | }
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492 |
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493 | void sendChatMessage()
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494 | {
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495 | string msg = txtChat->getStr();
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496 |
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497 | txtChat->clear();
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498 |
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499 | msgTo.type = MSG_TYPE_CHAT;
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500 |
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501 | strcpy(msgTo.buffer, msg.c_str());
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502 |
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503 | sendMessage(&msgTo, sock, &server);
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504 | receiveMessage(&msgFrom, sock, &from);
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505 | processMessage(msgFrom, state, chatConsole);
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506 | }
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