Last change
on this file since edfd1d0 was edfd1d0, checked in by dportnoy <dmp1488@…>, 12 years ago |
Moved the Player class to the common directory, added a position to Player, added a new message type for sending player info, and made the server broadcast player positions everytime it receives and replies to a message
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Property mode
set to
100644
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File size:
289 bytes
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1 | #include "Common.h"
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2 |
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3 | void set_nonblock(int sock)
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4 | {
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5 | #ifdef WIN32
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6 | unsigned long mode = 1;
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7 | ioctlsocket(sock, FIONBIO, &mode);
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8 | #else
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9 | int flags;
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10 | flags = fcntl(sock, F_GETFL,0);
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11 | assert(flags != -1);
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12 | fcntl(sock, F_SETFL, flags | O_NONBLOCK);
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13 | #endif
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14 | }
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