Last change
on this file since f419b09 was f419b09, checked in by dportnoy <dmp1488@…>, 11 years ago |
Added a Game class and new messages types for creating, joining, and leaving games
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Property mode
set to
100644
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File size:
487 bytes
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[f419b09] | 1 | #ifndef _GAME_H
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| 2 | #define _GAME_H
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| 3 |
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| 4 | #include "Compiler.h"
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| 5 |
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| 6 | #if defined WINDOWS
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| 7 | #include <winsock2.h>
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| 8 | #include <WS2tcpip.h>
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| 9 | #elif defined LINUX
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| 10 | #include <netinet/in.h>
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| 11 | #endif
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| 12 |
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| 13 | #include <string>
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| 14 | #include <map>
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| 15 |
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| 16 | #include "Player.h"
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| 17 |
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| 18 | using namespace std;
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| 19 |
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| 20 | class Game {
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| 21 | private:
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| 22 | int id;
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| 23 | string name
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| 24 | map<int, Player*> players;
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| 25 |
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| 26 | public:
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| 27 | Game();
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| 28 | Game(string name);
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| 29 |
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| 30 | ~Game();
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| 31 |
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| 32 | void setId(int id);
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| 33 |
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| 34 | bool addPlayer(Player* p);
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| 35 | bool removePlayer(int id);
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| 36 | };
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| 37 |
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| 38 | #endif
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