source:
network-game/common/Message.h@
5806dc2
Last change on this file since 5806dc2 was 88cdae2, checked in by , 12 years ago | |
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File size: 455 bytes |
Rev | Line | |
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[8e540f4] | 1 | #ifndef _MESSAGE_H |
[2488852] | 2 | #define _MESSAGE_H |
[7d7df47] | 3 | |
[2318fff] | 4 | #define MSG_TYPE_REGISTER 1 |
5 | #define MSG_TYPE_LOGIN 2 | |
6 | #define MSG_TYPE_LOGOUT 3 | |
7 | #define MSG_TYPE_CHAT 4 | |
[edfd1d0] | 8 | #define MSG_TYPE_PLAYER 5 |
[88cdae2] | 9 | #define MSG_TYPE_PLAYER_MOVE 6 |
[7d7df47] | 10 | |
11 | typedef struct | |
12 | { | |
[0dde5da] | 13 | short type; |
14 | char buffer[256]; | |
[7d7df47] | 15 | } NETWORK_MSG; |
16 | ||
[a845faf] | 17 | int sendMessage(NETWORK_MSG *msg, int sock, struct sockaddr_in *dest); |
18 | ||
19 | int receiveMessage(NETWORK_MSG *msg, int sock, struct sockaddr_in *dest); | |
20 | ||
[e084950] | 21 | #endif |
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