source: network-game/common/MessageProcessor.cpp@ 9557f92

Last change on this file since 9557f92 was 9557f92, checked in by dportnoy <dmp1488@…>, 11 years ago

Fixed cleanAckedMessages so it compiles on linux as well

  • Property mode set to 100644
File size: 1.9 KB
RevLine 
[1a3c42d]1#include "MessageProcessor.h"
2
[5a64bea]3#include <iostream>
4
[198cf2d]5#include "Common.h"
6
[5a64bea]7MessageProcessor::MessageProcessor() {
8 lastUsedId = 0;
9}
10
11MessageProcessor::~MessageProcessor() {
12}
13
[1a3c42d]14int MessageProcessor::sendMessage(NETWORK_MSG *msg, int sock, struct sockaddr_in *dest) {
[9b5d30b]15 msg->id = ++lastUsedId;
[5a64bea]16 MessageContainer message(*msg, *dest);
[9b5d30b]17 sentMessages[msg->id] = message;
[5a64bea]18
19 int ret = sendto(sock, (char*)msg, sizeof(NETWORK_MSG), 0, (struct sockaddr *)dest, sizeof(struct sockaddr_in));
20
21 cout << "Send a message of type " << msg->type << endl;
22
23 return ret;
[1a3c42d]24}
25
[5a64bea]26int MessageProcessor::receiveMessage(NETWORK_MSG *msg, int sock, struct sockaddr_in *source) {
27 socklen_t socklen = sizeof(struct sockaddr_in);
28
29 // assume we don't care about the value of socklen
30 int ret = recvfrom(sock, (char*)msg, sizeof(NETWORK_MSG), 0, (struct sockaddr *)source, &socklen);
31
32 // add id to the NETWORK_MSG struct
33 if (msg->type == MSG_TYPE_ACK) {
[198cf2d]34 if (!sentMessages[msg->id].isAcked) {
35 sentMessages[msg->id].isAcked = true;
36 sentMessages[msg->id].timeAcked = getCurrentMillis();
37 }
38
39 return -1; // don't do any further processing
[5a64bea]40 }else {
41 NETWORK_MSG ack;
42 ack.id = msg->id;
43
44 sendto(sock, (char*)&ack, sizeof(NETWORK_MSG), 0, (struct sockaddr *)source, sizeof(struct sockaddr_in));
45 }
46
47 return ret;
[1a3c42d]48}
49
[5a64bea]50void MessageProcessor::resendUnackedMessages(int sock) {
51 map<int, MessageContainer>::iterator it;
52
53 for(it = sentMessages.begin(); it != sentMessages.end(); it++) {
54 sendto(sock, (char*)&it->second.msg, sizeof(NETWORK_MSG), 0, (struct sockaddr *)&it->second.clientAddr, sizeof(struct sockaddr_in));
55 }
[1a3c42d]56}
57
58void MessageProcessor::cleanAckedMessages() {
[af713bc]59 map<int, MessageContainer>::iterator it = sentMessages.begin();
[198cf2d]60
[af713bc]61 while (it != sentMessages.end()) {
[198cf2d]62 if (it->second.isAcked && (getCurrentMillis() - it->second.timeAcked) > 1000)
[9557f92]63 sentMessages.erase(it++);
[af713bc]64 else
65 it++;
[198cf2d]66 }
[1a3c42d]67}
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