1 | #include "MessageProcessor.h"
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2 |
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3 | #include <iostream>
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4 |
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5 | MessageProcessor::MessageProcessor() {
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6 | lastUsedId = 0;
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7 | }
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8 |
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9 | MessageProcessor::~MessageProcessor() {
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10 | }
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11 |
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12 | int MessageProcessor::sendMessage(NETWORK_MSG *msg, int sock, struct sockaddr_in *dest) {
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13 | msg->id = ++lastUsedId;
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14 | MessageContainer message(*msg, *dest);
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15 | sentMessages[msg->id] = message;
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16 |
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17 | int ret = sendto(sock, (char*)msg, sizeof(NETWORK_MSG), 0, (struct sockaddr *)dest, sizeof(struct sockaddr_in));
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18 |
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19 | cout << "Send a message of type " << msg->type << endl;
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20 |
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21 | return ret;
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22 | }
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23 |
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24 | int MessageProcessor::receiveMessage(NETWORK_MSG *msg, int sock, struct sockaddr_in *source) {
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25 | socklen_t socklen = sizeof(struct sockaddr_in);
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26 |
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27 | // assume we don't care about the value of socklen
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28 | int ret = recvfrom(sock, (char*)msg, sizeof(NETWORK_MSG), 0, (struct sockaddr *)source, &socklen);
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29 |
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30 | // add id to the NETWORK_MSG struct
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31 | if (msg->type == MSG_TYPE_ACK) {
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32 | sentMessages.erase(msg->id);
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33 | }else {
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34 | NETWORK_MSG ack;
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35 | ack.id = msg->id;
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36 |
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37 | sendto(sock, (char*)&ack, sizeof(NETWORK_MSG), 0, (struct sockaddr *)source, sizeof(struct sockaddr_in));
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38 | }
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39 |
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40 | return ret;
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41 | }
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42 |
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43 | void MessageProcessor::resendUnackedMessages(int sock) {
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44 | map<int, MessageContainer>::iterator it;
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45 |
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46 | for(it = sentMessages.begin(); it != sentMessages.end(); it++) {
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47 | sendto(sock, (char*)&it->second.msg, sizeof(NETWORK_MSG), 0, (struct sockaddr *)&it->second.clientAddr, sizeof(struct sockaddr_in));
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48 | }
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49 | }
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50 |
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51 | void MessageProcessor::cleanAckedMessages() {
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52 | // shouldn't be needed since I can just remove messages when I get their ACKs
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53 | }
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