1 | #include "MessageProcessor.h"
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2 |
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3 | #include <iostream>
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4 | #include <fstream>
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5 |
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6 | MessageProcessor::MessageProcessor() {
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7 | lastUsedId = 0;
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8 | }
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9 |
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10 | MessageProcessor::~MessageProcessor() {
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11 | }
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12 |
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13 | int MessageProcessor::sendMessage(NETWORK_MSG *msg, int sock, struct sockaddr_in *dest, ofstream* outputLog) {
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14 | cout << "Sending message of type " << msg->type << endl;
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15 |
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16 | msg->id = ++lastUsedId;
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17 | MessageContainer message(*msg, *dest);
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18 |
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19 | if (outputLog)
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20 | (*outputLog) << "Sending message (id " << msg->id << ") of type " << MessageContainer::getMsgTypeString(msg->type) << endl;
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21 |
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22 | sentMessages[msg->id][dest->sin_addr.s_addr] = message;
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23 |
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24 | int ret = sendto(sock, (char*)msg, sizeof(NETWORK_MSG), 0, (struct sockaddr *)dest, sizeof(struct sockaddr_in));
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25 |
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26 | return ret;
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27 | }
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28 |
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29 | int MessageProcessor::receiveMessage(NETWORK_MSG *msg, int sock, struct sockaddr_in *source, ofstream* outputLog) {
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30 | socklen_t socklen = sizeof(struct sockaddr_in);
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31 |
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32 | // assume we don't care about the value of socklen
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33 | int ret = recvfrom(sock, (char*)msg, sizeof(NETWORK_MSG), 0, (struct sockaddr *)source, &socklen);
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34 |
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35 | if (ret == -1)
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36 | return ret;
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37 |
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38 | // add id to the NETWORK_MSG struct
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39 | if (msg->type == MSG_TYPE_ACK) {
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40 | if (!sentMessages[msg->id][source->sin_addr.s_addr].getAcked()) {
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41 | sentMessages[msg->id][source->sin_addr.s_addr].setAcked(true);
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42 | sentMessages[msg->id][source->sin_addr.s_addr].setTimeAcked(getCurrentMillis());
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43 | if (outputLog)
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44 | (*outputLog) << "Received ack for message id " << msg->id << endl;
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45 | }
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46 |
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47 | return -1; // don't do any further processing
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48 | }else {
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49 | bool isDuplicate = false;
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50 | map<unsigned int, unsigned long long>& ackedPlayerMessages = ackedMessages[source->sin_addr.s_addr];
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51 |
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52 | if (ackedPlayerMessages.find(msg->id) != ackedPlayerMessages.end()) {
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53 | isDuplicate = true;
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54 | cout << "Got duplicate of type " << msg->type << endl;
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55 | if (outputLog)
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56 | (*outputLog) << "Received duplicate (id " << msg->id << ") of type " << MessageContainer::getMsgTypeString(msg->type) << endl;
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57 | }else {
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58 | cout << "Got message of type " << msg->type << endl;
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59 | if (outputLog)
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60 | (*outputLog) << "Received message (id " << msg->id << ") of type " << MessageContainer::getMsgTypeString(msg->type) << endl;
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61 | }
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62 |
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63 | ackedPlayerMessages[msg->id] = getCurrentMillis();
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64 |
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65 | NETWORK_MSG ack;
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66 | ack.id = msg->id;
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67 | ack.type = MSG_TYPE_ACK;
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68 |
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69 | sendto(sock, (char*)&ack, sizeof(NETWORK_MSG), 0, (struct sockaddr *)source, sizeof(struct sockaddr_in));
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70 |
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71 | if (isDuplicate)
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72 | return -1;
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73 | }
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74 |
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75 | return ret;
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76 | }
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77 |
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78 | void MessageProcessor::resendUnackedMessages(int sock, ofstream* outputLog) {
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79 | map<unsigned int, map<unsigned long, MessageContainer> >::iterator it;
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80 | map<unsigned long, MessageContainer>::iterator it2;
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81 | map<unsigned long, MessageContainer> sentMsg;
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82 |
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83 | for (it = sentMessages.begin(); it != sentMessages.end(); it++) {
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84 | sentMsg = it->second;
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85 | for (it2 = sentMsg.begin(); it2 != sentMsg.end(); it2++) {
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86 | if (!(it2->second.getAcked())) {
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87 | sendto(sock, (const char*)it2->second.getMessage(), sizeof(NETWORK_MSG), 0, (struct sockaddr *)&it2->first, sizeof(struct sockaddr_in));
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88 | }
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89 | }
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90 | }
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91 | }
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92 |
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93 | void MessageProcessor::cleanAckedMessages(ofstream* outputLog) {
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94 | map<unsigned int, map<unsigned long, MessageContainer> >::iterator it = sentMessages.begin();
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95 | map<unsigned long, MessageContainer>::iterator it2;
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96 |
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97 | while (it != sentMessages.end()) {
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98 | it2 = it->second.begin();
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99 | while (it2 != it->second.end()) {
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100 | if (it2->second.getAcked()) {
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101 | if ((getCurrentMillis() - it2->second.getTimeAcked()) > 1000) {
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102 | if (outputLog)
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103 | (*outputLog) << "Removing id " << it2->second.getMessage()->id << " from the acked record" << endl;
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104 | it->second.erase(it2++);
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105 | }else
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106 | it2++;
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107 | }else
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108 | it2++;
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109 | }
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110 |
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111 | if (it->second.size() == 0)
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112 | sentMessages.erase(it++);
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113 | else
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114 | it++;
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115 | }
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116 |
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117 | map<unsigned long, map<unsigned int, unsigned long long> >::iterator it3 = ackedMessages.begin();
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118 | map<unsigned int, unsigned long long>::iterator it4;
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119 |
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120 | // somehow want to delete the inner map once that player logs out
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121 | while (it3 != ackedMessages.end()) {
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122 | it4 = it3->second.begin();
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123 | while (it4 != it3->second.end()) {
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124 | if ((getCurrentMillis() - it4->second) > 500)
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125 | it3->second.erase(it4++);
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126 | else
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127 | it4++;
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128 | }
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129 | it3++;
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130 | }
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131 | }
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132 |
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133 | map<unsigned int, map<unsigned long, MessageContainer> >& MessageProcessor::getSentMessages() {
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134 | return this->sentMessages;
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135 | }
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136 |
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137 | map<unsigned long, map<unsigned int, unsigned long long> >& MessageProcessor::getAckedMessages() {
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138 | return this->ackedMessages;
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139 | }
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