Last change
on this file since 90eaad2 was f9cb9fb, checked in by dportnoy <dmp1488@…>, 11 years ago |
The ackedMessages list in MessageProcessor now stores ack records based on sender address and message id so that messages with the same id, but from different senders are distinguishable
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Property mode
set to
100644
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File size:
1.0 KB
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1 | #ifndef _MESSAGE_PROCESSOR_H
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2 | #define _MESSAGE_PROCESSOR_H
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3 |
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4 | #include <map>
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5 |
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6 | #include "MessageContainer.h"
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7 |
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8 | using namespace std;
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9 |
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10 | class MessageProcessor {
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11 | private:
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12 | int lastUsedId;
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13 |
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14 | // map from message ids to maps from player addresses to message info
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15 | map<unsigned int, map<unsigned long, MessageContainer> > sentMessages;
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16 |
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17 | // map from player address to map from message id to time accked
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18 | map<unsigned long, map<unsigned int, unsigned long long> > ackedMessages;
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19 |
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20 | unsigned long pid;
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21 |
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22 | public:
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23 | MessageProcessor();
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24 | ~MessageProcessor();
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25 |
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26 | int sendMessage(NETWORK_MSG *msg, int sock, struct sockaddr_in *dest, ofstream* outputLog = NULL);
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27 | int receiveMessage(NETWORK_MSG *msg, int sock, struct sockaddr_in *dest, ofstream* outputLog = NULL);
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28 | void resendUnackedMessages(int sock, ofstream* outputLog = NULL);
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29 | void cleanAckedMessages(ofstream* outputLog = NULL);
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30 |
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31 | map<unsigned int, map<unsigned long, MessageContainer> >& getSentMessages();
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32 | map<unsigned long, map<unsigned int, unsigned long long> >& getAckedMessages();
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33 | };
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34 |
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35 | #endif
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