source:
network-game/common/Player.h@
a1a3bd5
Last change on this file since a1a3bd5 was a1a3bd5, checked in by , 12 years ago | |
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File size: 774 bytes |
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[2488852] | 1 | #ifndef _PLAYER_H |
2 | #define _PLAYER_H | |
3 | ||
[4c202e0] | 4 | #include "Compiler.h" |
5 | ||
6 | #if defined WINDOWS | |
7 | #include <winsock2.h> | |
8 | #include <WS2tcpip.h> | |
9 | #elif defined LINUX | |
10 | #include <netinet/in.h> | |
11 | #endif | |
12 | ||
[2488852] | 13 | #include <string> |
14 | ||
[edfd1d0] | 15 | #include "Common.h" |
[a1a3bd5] | 16 | #include "WorldMap.h" |
[edfd1d0] | 17 | |
[2488852] | 18 | using namespace std; |
19 | ||
[8e540f4] | 20 | class Player { |
[2488852] | 21 | public: |
[01d0d00] | 22 | Player(); |
23 | Player(const Player& p); | |
[59061f6] | 24 | Player(string name, string password); |
25 | Player(string name, sockaddr_in addr); // this will be deleted | |
[01d0d00] | 26 | |
[8e540f4] | 27 | ~Player(); |
[2488852] | 28 | |
[3b8adee] | 29 | void serialize(char* buffer); |
30 | void deserialize(char* buffer); | |
31 | ||
[01d0d00] | 32 | void setId(int id); |
[59061f6] | 33 | void setAddr(sockaddr_in addr); |
34 | ||
[a1a3bd5] | 35 | bool move(WorldMap map); |
[60017fc] | 36 | |
[01d0d00] | 37 | int id; |
[8e540f4] | 38 | string name; |
[59061f6] | 39 | string password; |
[8e540f4] | 40 | sockaddr_in addr; |
[60017fc] | 41 | FLOAT_POSITION pos; |
42 | POSITION target; | |
[8f85180] | 43 | unsigned long long timeLastUpdated; |
[2488852] | 44 | }; |
45 | ||
46 | #endif |
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