source:
network-game/common/Player.h@
d05c484
Last change on this file since d05c484 was 6054f1e, checked in by , 11 years ago | |
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[2488852] | 1 | #ifndef _PLAYER_H |
2 | #define _PLAYER_H | |
3 | ||
4 | #include <string> | |
[ff2133a] | 5 | #include <map> |
[2488852] | 6 | |
[e6c26b8] | 7 | #include "Compiler.h" |
[373089e] | 8 | |
[e6c26b8] | 9 | #if defined WINDOWS |
10 | #include <winsock2.h> | |
11 | #elif defined LINUX | |
[373089e] | 12 | #include <netinet/in.h> |
13 | #endif | |
14 | ||
[a1a3bd5] | 15 | #include "WorldMap.h" |
[edfd1d0] | 16 | |
[2488852] | 17 | using namespace std; |
18 | ||
[f41a7f9] | 19 | //forward declaration |
20 | class Game; | |
21 | ||
[8e540f4] | 22 | class Player { |
[2488852] | 23 | public: |
[07c73fa] | 24 | |
25 | enum PlayerClass { | |
26 | CLASS_NONE, | |
27 | CLASS_WARRIOR, | |
28 | CLASS_RANGER | |
29 | }; | |
30 | ||
31 | enum AttackType { | |
32 | ATTACK_NONE, | |
33 | ATTACK_MELEE, | |
34 | ATTACK_RANGED | |
35 | }; | |
36 | ||
[01d0d00] | 37 | Player(); |
38 | Player(const Player& p); | |
[59061f6] | 39 | Player(string name, string password); |
[01d0d00] | 40 | |
[8e540f4] | 41 | ~Player(); |
[2488852] | 42 | |
[01d0d00] | 43 | void setId(int id); |
[59061f6] | 44 | void setAddr(sockaddr_in addr); |
[46fa35a] | 45 | void setClass(PlayerClass c); |
46 | ||
47 | void serialize(char* buffer); | |
48 | void deserialize(char* buffer); | |
[59061f6] | 49 | |
[e6c26b8] | 50 | bool updateTarget(map<unsigned int, Player*>& mapPlayers); |
[227baaa] | 51 | bool move(WorldMap *map); |
[6054f1e] | 52 | void takeDamage(int damage); |
[60017fc] | 53 | |
[ff2133a] | 54 | void takeFlag(int flag, WorldMap* map); |
55 | void dropFlag(int flag, WorldMap* map); | |
[d436ac4] | 56 | |
[01d0d00] | 57 | int id; |
[8e540f4] | 58 | string name; |
[59061f6] | 59 | string password; |
[8e540f4] | 60 | sockaddr_in addr; |
[60017fc] | 61 | FLOAT_POSITION pos; |
62 | POSITION target; | |
[8f85180] | 63 | unsigned long long timeLastUpdated; |
[8dad966] | 64 | unsigned long long timeAttackStarted; |
[c76134b] | 65 | unsigned long long timeDied; |
[11d21ee] | 66 | bool isChasing; |
[8dad966] | 67 | bool isAttacking; |
68 | int targetPlayer; | |
[c76134b] | 69 | bool isDead; |
[d436ac4] | 70 | |
[07c73fa] | 71 | int playerClass; |
72 | int maxHealth; | |
73 | int health; | |
74 | int attackType; | |
75 | int damage; | |
[11d21ee] | 76 | int range; |
[8dad966] | 77 | unsigned long long attackCooldown; |
[d436ac4] | 78 | int team; // 0 is blue, 1 is red |
[74b8e79] | 79 | bool hasBlueFlag; |
[d436ac4] | 80 | bool hasRedFlag; |
[f41a7f9] | 81 | |
82 | Game* currentGame; | |
[2488852] | 83 | }; |
84 | ||
85 | #endif |
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