[62ee2ce] | 1 | #ifndef _WORLDMAP_H
|
---|
| 2 | #define _WORLDMAP_H
|
---|
[60b77d2] | 3 |
|
---|
[f401cac] | 4 | #include <string>
|
---|
[60b77d2] | 5 | #include <vector>
|
---|
| 6 |
|
---|
[05051c7] | 7 | #include "Common.h"
|
---|
| 8 |
|
---|
[60b77d2] | 9 | using namespace std;
|
---|
| 10 |
|
---|
[62ee2ce] | 11 | class WorldMap {
|
---|
[60b77d2] | 12 | public:
|
---|
| 13 | enum TerrainType {
|
---|
| 14 | TERRAIN_NONE,
|
---|
| 15 | TERRAIN_GRASS,
|
---|
[62ee2ce] | 16 | TERRAIN_OCEAN,
|
---|
| 17 | TERRAIN_ROCK
|
---|
[60b77d2] | 18 | };
|
---|
| 19 |
|
---|
[05051c7] | 20 | enum StructureType {
|
---|
| 21 | STRUCTURE_NONE,
|
---|
| 22 | STRUCTURE_BLUE_FLAG,
|
---|
| 23 | STRUCTURE_RED_FLAG
|
---|
| 24 | };
|
---|
| 25 |
|
---|
[a1a3bd5] | 26 | enum ObjectType {
|
---|
| 27 | OBJECT_NONE,
|
---|
[e76055f] | 28 | OBJECT_BLUE_FLAG,
|
---|
| 29 | OBJECT_RED_FLAG
|
---|
[a1a3bd5] | 30 | };
|
---|
| 31 |
|
---|
[05051c7] | 32 | class Object {
|
---|
| 33 | public:
|
---|
[6e66ffd] | 34 | int id;
|
---|
[05051c7] | 35 | ObjectType type;
|
---|
| 36 | POSITION pos;
|
---|
| 37 |
|
---|
[5f868c0] | 38 | Object(int id, ObjectType type, int x, int y);
|
---|
| 39 | Object(int id, ObjectType type, POSITION pos);
|
---|
[05051c7] | 40 |
|
---|
| 41 | ~Object();
|
---|
[5f868c0] | 42 |
|
---|
| 43 | void serialize(char* buffer);
|
---|
| 44 | void deserialize(char* buffer);
|
---|
[05051c7] | 45 | };
|
---|
| 46 |
|
---|
[60b77d2] | 47 | int width, height;
|
---|
| 48 | vector<vector<TerrainType>*>* vctMap;
|
---|
[05051c7] | 49 | vector<vector<StructureType>*>* vctStructures;
|
---|
| 50 | vector<Object>* vctObjects;
|
---|
[60b77d2] | 51 |
|
---|
[62ee2ce] | 52 | WorldMap(int width, int height);
|
---|
[60b77d2] | 53 |
|
---|
[62ee2ce] | 54 | ~WorldMap();
|
---|
[60b77d2] | 55 |
|
---|
[62ee2ce] | 56 | TerrainType getElement(int x, int y);
|
---|
[60b77d2] | 57 | void setElement(int x, int y, TerrainType type);
|
---|
| 58 |
|
---|
[05051c7] | 59 | StructureType getStructure(int x, int y);
|
---|
| 60 | void setStructure(int x, int y, StructureType type);
|
---|
[e4c60ba] | 61 | POSITION getStructureLocation(StructureType type);
|
---|
[05051c7] | 62 |
|
---|
[e487381] | 63 | vector<Object>* getObjects();
|
---|
[05051c7] | 64 | vector<Object> getObjects(int x, int y);
|
---|
[5f868c0] | 65 |
|
---|
[6e66ffd] | 66 | void addObject(ObjectType type, int x, int y);
|
---|
| 67 | void updateObject(int id, WorldMap::ObjectType t, int x, int y);
|
---|
[5f868c0] | 68 | bool removeObject(int id);
|
---|
[a1a3bd5] | 69 |
|
---|
[62ee2ce] | 70 | static WorldMap* createDefaultMap();
|
---|
[384b7e0] | 71 | static WorldMap* loadMapFromFile(string filename);
|
---|
[60b77d2] | 72 | };
|
---|
| 73 |
|
---|
[f401cac] | 74 | #endif
|
---|