Last change
on this file since d2b411a was 0cc431d, checked in by dportnoy <dmp1488@…>, 12 years ago |
Added a state to the client and began using message types. Created a simple system for sending the username to the server before being logged in
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Property mode
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100644
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File size:
314 bytes
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1 | #ifndef _MESAGE_H
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2 | #define _MESSAGE_H
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3 |
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4 | #define MSG_TYPE_LOGIN 1
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5 | #define MSG_TYPE_CHAT 2
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6 |
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7 | typedef struct
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8 | {
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9 | short type;
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10 | char buffer[256];
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11 | } NETWORK_MSG;
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12 |
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13 | int sendMessage(NETWORK_MSG *msg, int sock, struct sockaddr_in *dest);
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14 |
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15 | int receiveMessage(NETWORK_MSG *msg, int sock, struct sockaddr_in *dest);
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16 |
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17 | #endif
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