source:
network-game/common@
05051c7
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
WorldMap.h | 1.2 KB | 05051c7 | 12 years | Added support for objects that can be at any pixel on the map, not … | |
WorldMap.cpp | 5.2 KB | 05051c7 | 12 years | Added support for objects that can be at any pixel on the map, not … | |
Player.h | 874 bytes | 74b8e79 | 12 years | Deleted some commented code | |
Player.cpp | 3.5 KB | 05051c7 | 12 years | Added support for objects that can be at any pixel on the map, not … | |
Message.h | 554 bytes | 60b77d2 | 12 years | Added a Map class | |
Message.cpp | 748 bytes | 7b43385 | 12 years | Smooth player movement now works, albeit poorly. | |
Compiler.h | 201 bytes | b53c6b3 | 12 years | Capitalized the filenames in common/* | |
Common.h | 389 bytes | 8f85180 | 12 years | Added a method for measuring milliseconds and implemented smooth … | |
Common.cpp | 833 bytes | 8f85180 | 12 years | Added a method for measuring milliseconds and implemented smooth … |
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