source:
network-game/common@
1f6233e
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
Common.cpp | 2.1 KB | 8554263 | 11 years | Restructuring and code cleanup | |
Common.h | 520 bytes | 8554263 | 11 years | Restructuring and code cleanup | |
Compiler.h | 201 bytes | b53c6b3 | 12 years | Capitalized the filenames in common/* | |
Game.cpp | 12.9 KB | d05c484 | 11 years | Some game-specific functions moved from server.cpp to the Game class … | |
Game.h | 1.6 KB | d05c484 | 11 years | Some game-specific functions moved from server.cpp to the Game class … | |
GameSummary.cpp | 722 bytes | 635ad9b | 11 years | Correction to GameSummary constructor | |
GameSummary.h | 508 bytes | c9f6a1c | 11 years | New GameSummary class for storing game results | |
MessageContainer.cpp | 2.0 KB | 6319311 | 11 years | Some redfinition issues related to winsock2 are fixed and a few … | |
MessageContainer.h | 3.4 KB | 9bfc1cb | 11 years | The ATTACK message has been removed and the START_ATTACK message has … | |
MessageProcessor.cpp | 5.2 KB | d05c484 | 11 years | Some game-specific functions moved from server.cpp to the Game class … | |
MessageProcessor.h | 1.1 KB | d05c484 | 11 years | Some game-specific functions moved from server.cpp to the Game class … | |
Player.cpp | 6.0 KB | 6054f1e | 11 years | Moved damagePlayer to the Player class | |
Player.h | 1.5 KB | 6054f1e | 11 years | Moved damagePlayer to the Player class | |
Projectile.cpp | 2.3 KB | e6c26b8 | 11 years | The client dynamically allocates memory for players and passes around … | |
Projectile.h | 890 bytes | e6c26b8 | 11 years | The client dynamically allocates memory for players and passes around … | |
WorldMap.cpp | 8.1 KB | 233e736 | 11 years | Fixed a client-side map loading bug | |
WorldMap.h | 1.5 KB | 6319311 | 11 years | Some redfinition issues related to winsock2 are fixed and a few … |
|
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