Last change
on this file was af116c0, checked in by Dmitry Portnoy <dmp1488@…>, 11 years ago |
new graphics library code
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File size:
489 bytes
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[af116c0] | 1 | #ifndef TEXTURE_HPP
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| 2 | #define TEXTURE_HPP
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| 3 |
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| 4 | // Load a .BMP file using our custom loader
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| 5 | GLuint loadBMP_custom(const char * imagepath);
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| 6 |
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| 7 | //// Since GLFW 3, glfwLoadTexture2D() has been removed. You have to use another texture loading library,
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| 8 | //// or do it yourself (just like loadBMP_custom and loadDDS)
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| 9 | //// Load a .TGA file using GLFW's own loader
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| 10 | //GLuint loadTGA_glfw(const char * imagepath);
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| 11 |
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| 12 | // Load a .DDS file using GLFW's own loader
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| 13 | GLuint loadDDS(const char * imagepath);
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| 14 |
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| 15 |
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| 16 | #endif
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