Last change
on this file since 87b3ee2 was 59061f6, checked in by dportnoy <dmp1488@…>, 12 years ago |
Added new data access methods to save and retrieve player data
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Property mode
set to
100644
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File size:
694 bytes
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1 | #include "Player.h"
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2 |
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3 | #include <iostream>
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4 | #include <arpa/inet.h>
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5 |
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6 | using namespace std;
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7 |
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8 | Player::Player(string name, string password)
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9 | {
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10 | this->name = name;
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11 | this->password = password;
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12 |
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13 | cout << "Created new player: " << this->name << endl;
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14 | }
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15 |
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16 | Player::Player(string name, sockaddr_in addr)
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17 | {
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18 | this->name = name;
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19 | this->password = "";
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20 | this->addr = addr;
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21 |
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22 | cout << "Created new played: " << this->name << endl;
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23 | }
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24 |
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25 | Player::~Player()
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26 | {
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27 | }
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28 |
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29 | // was meant for the find find function. Currently unused
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30 | bool Player::operator == (const Player &p)
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31 | {
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32 | bool eq = addr.sin_addr.s_addr == p.addr.sin_addr.s_addr;
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33 |
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34 | return eq;
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35 | }
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36 |
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37 | void Player::setAddr(sockaddr_in addr)
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38 | {
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39 | this->addr = addr;
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40 | }
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