source:
network-game/server@
35f6097
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
server.cpp | 44.3 KB | 35f6097 | 11 years | Players are revived correctly in individual games | |
makefile | 782 bytes | f419b09 | 11 years | Added a Game class and new messages types for creating, joining, and … | |
DataAccess.h | 714 bytes | 521c88b | 11 years | Upon player registration, the server stores the selected player class … | |
DataAccess.cpp | 4.4 KB | b72ed16 | 11 years | Included crypt header and reduced debug messages during map load | |
.gitignore | 17 bytes | d05086b | 11 years | Support for logging to a textfile |
|
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