source:
network-game/server@
411c1ae
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
server.cpp | 34.4 KB | 411c1ae | 11 years | When a player dies or logs off, he drops any flag he might be carrying | |
makefile | 626 bytes | dee75cc | 11 years | Remove the Message.h include from several files | |
DataAccess.h | 714 bytes | 521c88b | 12 years | Upon player registration, the server stores the selected player class … | |
DataAccess.cpp | 4.4 KB | 7ca5d21 | 12 years | The server can handle loading a NULL class from the db | |
.gitignore | 11 bytes | 2488852 | 12 years | Added the player class, added a list of logged-in players, and changed … |
|
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