source: network-game/server@ f15d6a9

Name Size Rev Age Author Last Change
../
server.cpp 25.5 KB f15d6a9   10 years dmp1488 Server processes JOIN_GAME messages and broadcasts the info to all players
makefile 993 bytes 84f9797   11 years dmp1488 Server compiles with -g
DataAccess.h 714 bytes 521c88b   11 years dmp1488 Upon player registration, the server stores the selected player class …
DataAccess.cpp 4.8 KB 95d7add   11 years dmp1488 more rebust error handling in the data-access code, specifically in …
  • Property mode set to 040000
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