source: network-game/server@ 01d0d00

Name Size Rev Age Author Last Change
../
.gitignore 11 bytes 2488852   12 years dmp1488 Added the player class, added a list of logged-in players, and changed …
crypt.cpp 196 bytes e3535b3   12 years dmp1488 Initial commit for server
crypt.h 138 bytes e3535b3   12 years dmp1488 Initial commit for server
DataAccess.cpp 2.5 KB 41ad8ed   12 years dmp1488 The server properly handles registration messages
DataAccess.h 484 bytes edfd1d0   12 years dmp1488 Moved the Player class to the common directory, added a position to …
database.cpp 897 bytes e3535b3   12 years dmp1488 Initial commit for server
database.h 335 bytes e3535b3   12 years dmp1488 Initial commit for server
makefile 436 bytes edfd1d0   12 years dmp1488 Moved the Player class to the common directory, added a position to …
server.cpp 7.5 KB 01d0d00   12 years dmp1488 The server now uses a map to store players with player ids as keys
  • Property mode set to 040000
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