source: network-game/server@ 3b1efcc

Name Size Rev Age Author Last Change
../
.gitignore 11 bytes 2488852   12 years dmp1488 Added the player class, added a list of logged-in players, and changed …
crypt.cpp 196 bytes e3535b3   12 years dmp1488 Initial commit for server
crypt.h 138 bytes e3535b3   12 years dmp1488 Initial commit for server
DataAccess.cpp 2.5 KB 41ad8ed   12 years dmp1488 The server properly handles registration messages
DataAccess.h 474 bytes 59061f6   12 years dmp1488 Added new data access methods to save and retrieve player data
database.cpp 897 bytes e3535b3   12 years dmp1488 Initial commit for server
database.h 335 bytes e3535b3   12 years dmp1488 Initial commit for server
makefile 313 bytes b53c6b3   12 years dmp1488 Capitalized the filenames in common/*
Player.cpp 512 bytes 41ad8ed   12 years dmp1488 The server properly handles registration messages
Player.h 351 bytes 41ad8ed   12 years dmp1488 The server properly handles registration messages
server.cpp 6.4 KB 3b1efcc   12 years dmp1488 The server sends back an error on failed registration and sends chat …
  • Property mode set to 040000
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