source: network-game/server@ cb1f288

Name Size Rev Age Author Last Change
../
.gitignore 7 bytes ba43374   12 years dmp1488 Added .gitignore files and a folder for the client
crypt.cpp 196 bytes e3535b3   12 years dmp1488 Initial commit for server
crypt.h 138 bytes e3535b3   12 years dmp1488 Initial commit for server
database.cpp 897 bytes e3535b3   12 years dmp1488 Initial commit for server
database.h 335 bytes e3535b3   12 years dmp1488 Initial commit for server
makefile 76 bytes e084950   12 years dmp1488 Converted the server to use sendMessage and receiveMessage and it now …
server.cpp 3.1 KB cb1f288   12 years dmp1488 Fixed a bug with detecting the client Hello message
  • Property mode set to 040000
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