source: opengl-game/FileStackWalker.cpp@ e5d4aca

feature/imgui-sdl points-test
Last change on this file since e5d4aca was 6abfd07, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 6 years ago

Create a log with a stack-trace when the game crashes

  • Property mode set to 100644
File size: 429 bytes
Line 
1#include "FileStackWalker.h"
2
3// Put this stuff in some common header shared by this and CrashLogger
4// Put this stuff in some common header shared by this and CrashLogger
5
6#include <io.h>
7
8#define write _write
9
10FileStackWalker::FileStackWalker(int fd_out) : StackWalker() {
11 this->fd_out = fd_out;
12}
13
14void FileStackWalker::OnOutput(LPCSTR szText) {
15 write(fd_out, szText, strlen(szText));
16 StackWalker::OnOutput(szText);
17}
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