1 | // dear imgui: Renderer for Vulkan
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2 | // This needs to be used along with a Platform Binding (e.g. GLFW, SDL, Win32, custom..)
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3 |
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4 | // Implemented features:
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5 | // [X] Renderer: Support for large meshes (64k+ vertices) with 16-bit indices.
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6 | // Missing features:
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7 | // [ ] Renderer: User texture binding. Changes of ImTextureID aren't supported by this binding! See https://github.com/ocornut/imgui/pull/914
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8 |
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9 | // You can copy and use unmodified imgui_impl_* files in your project. See main.cpp for an example of using this.
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10 | // If you are new to dear imgui, read examples/README.txt and read the documentation at the top of imgui.cpp.
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11 | // https://github.com/ocornut/imgui
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12 |
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13 | // The aim of imgui_impl_vulkan.h/.cpp is to be usable in your engine without any modification.
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14 | // IF YOU FEEL YOU NEED TO MAKE ANY CHANGE TO THIS CODE, please share them and your feedback at https://github.com/ocornut/imgui/
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15 |
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16 | // Important note to the reader who wish to integrate imgui_impl_vulkan.cpp/.h in their own engine/app.
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17 | // - Common ImGui_ImplVulkan_XXX functions and structures are used to interface with imgui_impl_vulkan.cpp/.h.
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18 | // You will use those if you want to use this rendering back-end in your engine/app.
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19 | // - Helper ImGui_ImplVulkanH_XXX functions and structures are only used by this example (main.cpp) and by
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20 | // the back-end itself (imgui_impl_vulkan.cpp), but should PROBABLY NOT be used by your own engine/app code.
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21 | // Read comments in imgui_impl_vulkan.h.
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22 |
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23 | // CHANGELOG
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24 | // (minor and older changes stripped away, please see git history for details)
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25 | // 2020-09-07: Vulkan: Added VkPipeline parameter to ImGui_ImplVulkan_RenderDrawData (default to one passed to ImGui_ImplVulkan_Init).
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26 | // 2020-05-04: Vulkan: Fixed crash if initial frame has no vertices.
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27 | // 2020-04-26: Vulkan: Fixed edge case where render callbacks wouldn't be called if the ImDrawData didn't have vertices.
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28 | // 2019-08-01: Vulkan: Added support for specifying multisample count. Set ImGui_ImplVulkan_InitInfo::MSAASamples to one of the VkSampleCountFlagBits values to use, default is non-multisampled as before.
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29 | // 2019-05-29: Vulkan: Added support for large mesh (64K+ vertices), enable ImGuiBackendFlags_RendererHasVtxOffset flag.
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30 | // 2019-04-30: Vulkan: Added support for special ImDrawCallback_ResetRenderState callback to reset render state.
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31 | // 2019-04-04: *BREAKING CHANGE*: Vulkan: Added ImageCount/MinImageCount fields in ImGui_ImplVulkan_InitInfo, required for initialization (was previously a hard #define IMGUI_VK_QUEUED_FRAMES 2). Added ImGui_ImplVulkan_SetMinImageCount().
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32 | // 2019-04-04: Vulkan: Added VkInstance argument to ImGui_ImplVulkanH_CreateWindow() optional helper.
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33 | // 2019-04-04: Vulkan: Avoid passing negative coordinates to vkCmdSetScissor, which debug validation layers do not like.
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34 | // 2019-04-01: Vulkan: Support for 32-bit index buffer (#define ImDrawIdx unsigned int).
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35 | // 2019-02-16: Vulkan: Viewport and clipping rectangles correctly using draw_data->FramebufferScale to allow retina display.
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36 | // 2018-11-30: Misc: Setting up io.BackendRendererName so it can be displayed in the About Window.
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37 | // 2018-08-25: Vulkan: Fixed mishandled VkSurfaceCapabilitiesKHR::maxImageCount=0 case.
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38 | // 2018-06-22: Inverted the parameters to ImGui_ImplVulkan_RenderDrawData() to be consistent with other bindings.
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39 | // 2018-06-08: Misc: Extracted imgui_impl_vulkan.cpp/.h away from the old combined GLFW+Vulkan example.
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40 | // 2018-06-08: Vulkan: Use draw_data->DisplayPos and draw_data->DisplaySize to setup projection matrix and clipping rectangle.
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41 | // 2018-03-03: Vulkan: Various refactor, created a couple of ImGui_ImplVulkanH_XXX helper that the example can use and that viewport support will use.
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42 | // 2018-03-01: Vulkan: Renamed ImGui_ImplVulkan_Init_Info to ImGui_ImplVulkan_InitInfo and fields to match more closely Vulkan terminology.
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43 | // 2018-02-16: Misc: Obsoleted the io.RenderDrawListsFn callback, ImGui_ImplVulkan_Render() calls ImGui_ImplVulkan_RenderDrawData() itself.
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44 | // 2018-02-06: Misc: Removed call to ImGui::Shutdown() which is not available from 1.60 WIP, user needs to call CreateContext/DestroyContext themselves.
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45 | // 2017-05-15: Vulkan: Fix scissor offset being negative. Fix new Vulkan validation warnings. Set required depth member for buffer image copy.
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46 | // 2016-11-13: Vulkan: Fix validation layer warnings and errors and redeclare gl_PerVertex.
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47 | // 2016-10-18: Vulkan: Add location decorators & change to use structs as in/out in glsl, update embedded spv (produced with glslangValidator -x). Null the released resources.
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48 | // 2016-08-27: Vulkan: Fix Vulkan example for use when a depth buffer is active.
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49 |
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50 | #include "imgui.h"
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51 | #include "imgui_impl_vulkan.h"
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52 | #include <stdio.h>
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53 |
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54 | // Reusable buffers used for rendering 1 current in-flight frame, for ImGui_ImplVulkan_RenderDrawData()
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55 | // [Please zero-clear before use!]
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56 | struct ImGui_ImplVulkanH_FrameRenderBuffers
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57 | {
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58 | VkDeviceMemory VertexBufferMemory;
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59 | VkDeviceMemory IndexBufferMemory;
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60 | VkDeviceSize VertexBufferSize;
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61 | VkDeviceSize IndexBufferSize;
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62 | VkBuffer VertexBuffer;
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63 | VkBuffer IndexBuffer;
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64 | };
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65 |
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66 | // Each viewport will hold 1 ImGui_ImplVulkanH_WindowRenderBuffers
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67 | // [Please zero-clear before use!]
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68 | struct ImGui_ImplVulkanH_WindowRenderBuffers
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69 | {
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70 | uint32_t Index;
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71 | uint32_t Count;
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72 | ImGui_ImplVulkanH_FrameRenderBuffers* FrameRenderBuffers;
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73 | };
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74 |
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75 | // Vulkan data
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76 | static ImGui_ImplVulkan_InitInfo g_VulkanInitInfo = {};
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77 | static VkRenderPass g_RenderPass = VK_NULL_HANDLE;
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78 | static VkDeviceSize g_BufferMemoryAlignment = 256;
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79 | static VkPipelineCreateFlags g_PipelineCreateFlags = 0x00;
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80 | static VkDescriptorSetLayout g_DescriptorSetLayout = VK_NULL_HANDLE;
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81 | static VkPipelineLayout g_PipelineLayout = VK_NULL_HANDLE;
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82 | static VkDescriptorSet g_DescriptorSet = VK_NULL_HANDLE;
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83 | static VkPipeline g_Pipeline = VK_NULL_HANDLE;
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84 | static VkShaderModule g_ShaderModuleVert;
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85 | static VkShaderModule g_ShaderModuleFrag;
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86 |
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87 | // Font data
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88 | static VkSampler g_FontSampler = VK_NULL_HANDLE;
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89 | static VkDeviceMemory g_FontMemory = VK_NULL_HANDLE;
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90 | static VkImage g_FontImage = VK_NULL_HANDLE;
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91 | static VkImageView g_FontView = VK_NULL_HANDLE;
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92 | static VkDeviceMemory g_UploadBufferMemory = VK_NULL_HANDLE;
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93 | static VkBuffer g_UploadBuffer = VK_NULL_HANDLE;
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94 |
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95 | // Render buffers
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96 | static ImGui_ImplVulkanH_WindowRenderBuffers g_MainWindowRenderBuffers;
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97 |
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98 | // Forward Declarations
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99 | bool ImGui_ImplVulkan_CreateDeviceObjects();
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100 | void ImGui_ImplVulkan_DestroyDeviceObjects();
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101 | void ImGui_ImplVulkanH_DestroyFrame(VkDevice device, ImGui_ImplVulkanH_Frame* fd, const VkAllocationCallbacks* allocator);
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102 | void ImGui_ImplVulkanH_DestroyFrameSemaphores(VkDevice device, ImGui_ImplVulkanH_FrameSemaphores* fsd, const VkAllocationCallbacks* allocator);
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103 | void ImGui_ImplVulkanH_DestroyFrameRenderBuffers(VkDevice device, ImGui_ImplVulkanH_FrameRenderBuffers* buffers, const VkAllocationCallbacks* allocator);
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104 | void ImGui_ImplVulkanH_DestroyWindowRenderBuffers(VkDevice device, ImGui_ImplVulkanH_WindowRenderBuffers* buffers, const VkAllocationCallbacks* allocator);
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105 | void ImGui_ImplVulkanH_CreateWindowSwapChain(VkPhysicalDevice physical_device, VkDevice device, ImGui_ImplVulkanH_Window* wd, const VkAllocationCallbacks* allocator, int w, int h, uint32_t min_image_count);
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106 | void ImGui_ImplVulkanH_CreateWindowCommandBuffers(VkPhysicalDevice physical_device, VkDevice device, ImGui_ImplVulkanH_Window* wd, uint32_t queue_family, const VkAllocationCallbacks* allocator);
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107 |
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108 | //-----------------------------------------------------------------------------
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109 | // SHADERS
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110 | //-----------------------------------------------------------------------------
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111 |
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112 | // glsl_shader.vert, compiled with:
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113 | // # glslangValidator -V -x -o glsl_shader.vert.u32 glsl_shader.vert
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114 | /*
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115 | #version 450 core
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116 | layout(location = 0) in vec2 aPos;
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117 | layout(location = 1) in vec2 aUV;
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118 | layout(location = 2) in vec4 aColor;
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119 | layout(push_constant) uniform uPushConstant { vec2 uScale; vec2 uTranslate; } pc;
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120 |
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121 | out gl_PerVertex { vec4 gl_Position; };
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122 | layout(location = 0) out struct { vec4 Color; vec2 UV; } Out;
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123 |
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124 | void main()
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125 | {
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126 | Out.Color = aColor;
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127 | Out.UV = aUV;
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128 | gl_Position = vec4(aPos * pc.uScale + pc.uTranslate, 0, 1);
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129 | }
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130 | */
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131 | static uint32_t __glsl_shader_vert_spv[] =
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132 | {
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133 | 0x07230203,0x00010000,0x00080001,0x0000002e,0x00000000,0x00020011,0x00000001,0x0006000b,
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134 | 0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
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135 | 0x000a000f,0x00000000,0x00000004,0x6e69616d,0x00000000,0x0000000b,0x0000000f,0x00000015,
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136 | 0x0000001b,0x0000001c,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,
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137 | 0x00000000,0x00030005,0x00000009,0x00000000,0x00050006,0x00000009,0x00000000,0x6f6c6f43,
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138 | 0x00000072,0x00040006,0x00000009,0x00000001,0x00005655,0x00030005,0x0000000b,0x0074754f,
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139 | 0x00040005,0x0000000f,0x6c6f4361,0x0000726f,0x00030005,0x00000015,0x00565561,0x00060005,
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140 | 0x00000019,0x505f6c67,0x65567265,0x78657472,0x00000000,0x00060006,0x00000019,0x00000000,
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141 | 0x505f6c67,0x7469736f,0x006e6f69,0x00030005,0x0000001b,0x00000000,0x00040005,0x0000001c,
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142 | 0x736f5061,0x00000000,0x00060005,0x0000001e,0x73755075,0x6e6f4368,0x6e617473,0x00000074,
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143 | 0x00050006,0x0000001e,0x00000000,0x61635375,0x0000656c,0x00060006,0x0000001e,0x00000001,
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144 | 0x61725475,0x616c736e,0x00006574,0x00030005,0x00000020,0x00006370,0x00040047,0x0000000b,
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145 | 0x0000001e,0x00000000,0x00040047,0x0000000f,0x0000001e,0x00000002,0x00040047,0x00000015,
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146 | 0x0000001e,0x00000001,0x00050048,0x00000019,0x00000000,0x0000000b,0x00000000,0x00030047,
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147 | 0x00000019,0x00000002,0x00040047,0x0000001c,0x0000001e,0x00000000,0x00050048,0x0000001e,
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148 | 0x00000000,0x00000023,0x00000000,0x00050048,0x0000001e,0x00000001,0x00000023,0x00000008,
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149 | 0x00030047,0x0000001e,0x00000002,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,
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150 | 0x00030016,0x00000006,0x00000020,0x00040017,0x00000007,0x00000006,0x00000004,0x00040017,
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151 | 0x00000008,0x00000006,0x00000002,0x0004001e,0x00000009,0x00000007,0x00000008,0x00040020,
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152 | 0x0000000a,0x00000003,0x00000009,0x0004003b,0x0000000a,0x0000000b,0x00000003,0x00040015,
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153 | 0x0000000c,0x00000020,0x00000001,0x0004002b,0x0000000c,0x0000000d,0x00000000,0x00040020,
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154 | 0x0000000e,0x00000001,0x00000007,0x0004003b,0x0000000e,0x0000000f,0x00000001,0x00040020,
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155 | 0x00000011,0x00000003,0x00000007,0x0004002b,0x0000000c,0x00000013,0x00000001,0x00040020,
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156 | 0x00000014,0x00000001,0x00000008,0x0004003b,0x00000014,0x00000015,0x00000001,0x00040020,
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157 | 0x00000017,0x00000003,0x00000008,0x0003001e,0x00000019,0x00000007,0x00040020,0x0000001a,
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158 | 0x00000003,0x00000019,0x0004003b,0x0000001a,0x0000001b,0x00000003,0x0004003b,0x00000014,
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159 | 0x0000001c,0x00000001,0x0004001e,0x0000001e,0x00000008,0x00000008,0x00040020,0x0000001f,
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160 | 0x00000009,0x0000001e,0x0004003b,0x0000001f,0x00000020,0x00000009,0x00040020,0x00000021,
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161 | 0x00000009,0x00000008,0x0004002b,0x00000006,0x00000028,0x00000000,0x0004002b,0x00000006,
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162 | 0x00000029,0x3f800000,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,
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163 | 0x00000005,0x0004003d,0x00000007,0x00000010,0x0000000f,0x00050041,0x00000011,0x00000012,
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164 | 0x0000000b,0x0000000d,0x0003003e,0x00000012,0x00000010,0x0004003d,0x00000008,0x00000016,
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165 | 0x00000015,0x00050041,0x00000017,0x00000018,0x0000000b,0x00000013,0x0003003e,0x00000018,
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166 | 0x00000016,0x0004003d,0x00000008,0x0000001d,0x0000001c,0x00050041,0x00000021,0x00000022,
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167 | 0x00000020,0x0000000d,0x0004003d,0x00000008,0x00000023,0x00000022,0x00050085,0x00000008,
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168 | 0x00000024,0x0000001d,0x00000023,0x00050041,0x00000021,0x00000025,0x00000020,0x00000013,
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169 | 0x0004003d,0x00000008,0x00000026,0x00000025,0x00050081,0x00000008,0x00000027,0x00000024,
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170 | 0x00000026,0x00050051,0x00000006,0x0000002a,0x00000027,0x00000000,0x00050051,0x00000006,
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171 | 0x0000002b,0x00000027,0x00000001,0x00070050,0x00000007,0x0000002c,0x0000002a,0x0000002b,
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172 | 0x00000028,0x00000029,0x00050041,0x00000011,0x0000002d,0x0000001b,0x0000000d,0x0003003e,
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173 | 0x0000002d,0x0000002c,0x000100fd,0x00010038
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174 | };
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175 |
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176 | // glsl_shader.frag, compiled with:
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177 | // # glslangValidator -V -x -o glsl_shader.frag.u32 glsl_shader.frag
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178 | /*
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179 | #version 450 core
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180 | layout(location = 0) out vec4 fColor;
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181 | layout(set=0, binding=0) uniform sampler2D sTexture;
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182 | layout(location = 0) in struct { vec4 Color; vec2 UV; } In;
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183 | void main()
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184 | {
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185 | fColor = In.Color * texture(sTexture, In.UV.st);
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186 | }
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187 | */
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188 | static uint32_t __glsl_shader_frag_spv[] =
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189 | {
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190 | 0x07230203,0x00010000,0x00080001,0x0000001e,0x00000000,0x00020011,0x00000001,0x0006000b,
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191 | 0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
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192 | 0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x00000009,0x0000000d,0x00030010,
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193 | 0x00000004,0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,
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194 | 0x00000000,0x00040005,0x00000009,0x6c6f4366,0x0000726f,0x00030005,0x0000000b,0x00000000,
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195 | 0x00050006,0x0000000b,0x00000000,0x6f6c6f43,0x00000072,0x00040006,0x0000000b,0x00000001,
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196 | 0x00005655,0x00030005,0x0000000d,0x00006e49,0x00050005,0x00000016,0x78655473,0x65727574,
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197 | 0x00000000,0x00040047,0x00000009,0x0000001e,0x00000000,0x00040047,0x0000000d,0x0000001e,
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198 | 0x00000000,0x00040047,0x00000016,0x00000022,0x00000000,0x00040047,0x00000016,0x00000021,
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199 | 0x00000000,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00030016,0x00000006,
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200 | 0x00000020,0x00040017,0x00000007,0x00000006,0x00000004,0x00040020,0x00000008,0x00000003,
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201 | 0x00000007,0x0004003b,0x00000008,0x00000009,0x00000003,0x00040017,0x0000000a,0x00000006,
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202 | 0x00000002,0x0004001e,0x0000000b,0x00000007,0x0000000a,0x00040020,0x0000000c,0x00000001,
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203 | 0x0000000b,0x0004003b,0x0000000c,0x0000000d,0x00000001,0x00040015,0x0000000e,0x00000020,
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204 | 0x00000001,0x0004002b,0x0000000e,0x0000000f,0x00000000,0x00040020,0x00000010,0x00000001,
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205 | 0x00000007,0x00090019,0x00000013,0x00000006,0x00000001,0x00000000,0x00000000,0x00000000,
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206 | 0x00000001,0x00000000,0x0003001b,0x00000014,0x00000013,0x00040020,0x00000015,0x00000000,
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207 | 0x00000014,0x0004003b,0x00000015,0x00000016,0x00000000,0x0004002b,0x0000000e,0x00000018,
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208 | 0x00000001,0x00040020,0x00000019,0x00000001,0x0000000a,0x00050036,0x00000002,0x00000004,
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209 | 0x00000000,0x00000003,0x000200f8,0x00000005,0x00050041,0x00000010,0x00000011,0x0000000d,
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210 | 0x0000000f,0x0004003d,0x00000007,0x00000012,0x00000011,0x0004003d,0x00000014,0x00000017,
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211 | 0x00000016,0x00050041,0x00000019,0x0000001a,0x0000000d,0x00000018,0x0004003d,0x0000000a,
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212 | 0x0000001b,0x0000001a,0x00050057,0x00000007,0x0000001c,0x00000017,0x0000001b,0x00050085,
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213 | 0x00000007,0x0000001d,0x00000012,0x0000001c,0x0003003e,0x00000009,0x0000001d,0x000100fd,
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214 | 0x00010038
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215 | };
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216 |
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217 | //-----------------------------------------------------------------------------
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218 | // FUNCTIONS
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219 | //-----------------------------------------------------------------------------
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220 |
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221 | static uint32_t ImGui_ImplVulkan_MemoryType(VkMemoryPropertyFlags properties, uint32_t type_bits)
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222 | {
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223 | ImGui_ImplVulkan_InitInfo* v = &g_VulkanInitInfo;
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224 | VkPhysicalDeviceMemoryProperties prop;
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225 | vkGetPhysicalDeviceMemoryProperties(v->PhysicalDevice, &prop);
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226 | for (uint32_t i = 0; i < prop.memoryTypeCount; i++)
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227 | if ((prop.memoryTypes[i].propertyFlags & properties) == properties && type_bits & (1 << i))
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228 | return i;
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229 | return 0xFFFFFFFF; // Unable to find memoryType
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230 | }
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231 |
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232 | static void check_vk_result(VkResult err)
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233 | {
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234 | ImGui_ImplVulkan_InitInfo* v = &g_VulkanInitInfo;
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235 | if (v->CheckVkResultFn)
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236 | v->CheckVkResultFn(err);
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237 | }
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238 |
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239 | static void CreateOrResizeBuffer(VkBuffer& buffer, VkDeviceMemory& buffer_memory, VkDeviceSize& p_buffer_size, size_t new_size, VkBufferUsageFlagBits usage)
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240 | {
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241 | ImGui_ImplVulkan_InitInfo* v = &g_VulkanInitInfo;
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242 | VkResult err;
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243 | if (buffer != VK_NULL_HANDLE)
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244 | vkDestroyBuffer(v->Device, buffer, v->Allocator);
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245 | if (buffer_memory != VK_NULL_HANDLE)
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246 | vkFreeMemory(v->Device, buffer_memory, v->Allocator);
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247 |
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248 | VkDeviceSize vertex_buffer_size_aligned = ((new_size - 1) / g_BufferMemoryAlignment + 1) * g_BufferMemoryAlignment;
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249 | VkBufferCreateInfo buffer_info = {};
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250 | buffer_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
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251 | buffer_info.size = vertex_buffer_size_aligned;
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252 | buffer_info.usage = usage;
|
---|
253 | buffer_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
---|
254 | err = vkCreateBuffer(v->Device, &buffer_info, v->Allocator, &buffer);
|
---|
255 | check_vk_result(err);
|
---|
256 |
|
---|
257 | VkMemoryRequirements req;
|
---|
258 | vkGetBufferMemoryRequirements(v->Device, buffer, &req);
|
---|
259 | g_BufferMemoryAlignment = (g_BufferMemoryAlignment > req.alignment) ? g_BufferMemoryAlignment : req.alignment;
|
---|
260 | VkMemoryAllocateInfo alloc_info = {};
|
---|
261 | alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
---|
262 | alloc_info.allocationSize = req.size;
|
---|
263 | alloc_info.memoryTypeIndex = ImGui_ImplVulkan_MemoryType(VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, req.memoryTypeBits);
|
---|
264 | err = vkAllocateMemory(v->Device, &alloc_info, v->Allocator, &buffer_memory);
|
---|
265 | check_vk_result(err);
|
---|
266 |
|
---|
267 | err = vkBindBufferMemory(v->Device, buffer, buffer_memory, 0);
|
---|
268 | check_vk_result(err);
|
---|
269 | p_buffer_size = new_size;
|
---|
270 | }
|
---|
271 |
|
---|
272 | static void ImGui_ImplVulkan_SetupRenderState(ImDrawData* draw_data, VkPipeline pipeline, VkCommandBuffer command_buffer, ImGui_ImplVulkanH_FrameRenderBuffers* rb, int fb_width, int fb_height)
|
---|
273 | {
|
---|
274 | // Bind pipeline and descriptor sets:
|
---|
275 | {
|
---|
276 | vkCmdBindPipeline(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
|
---|
277 | VkDescriptorSet desc_set[1] = { g_DescriptorSet };
|
---|
278 | vkCmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, g_PipelineLayout, 0, 1, desc_set, 0, NULL);
|
---|
279 | }
|
---|
280 |
|
---|
281 | // Bind Vertex And Index Buffer:
|
---|
282 | if (draw_data->TotalVtxCount > 0)
|
---|
283 | {
|
---|
284 | VkBuffer vertex_buffers[1] = { rb->VertexBuffer };
|
---|
285 | VkDeviceSize vertex_offset[1] = { 0 };
|
---|
286 | vkCmdBindVertexBuffers(command_buffer, 0, 1, vertex_buffers, vertex_offset);
|
---|
287 | vkCmdBindIndexBuffer(command_buffer, rb->IndexBuffer, 0, sizeof(ImDrawIdx) == 2 ? VK_INDEX_TYPE_UINT16 : VK_INDEX_TYPE_UINT32);
|
---|
288 | }
|
---|
289 |
|
---|
290 | // Setup viewport:
|
---|
291 | {
|
---|
292 | VkViewport viewport;
|
---|
293 | viewport.x = 0;
|
---|
294 | viewport.y = 0;
|
---|
295 | viewport.width = (float)fb_width;
|
---|
296 | viewport.height = (float)fb_height;
|
---|
297 | viewport.minDepth = 0.0f;
|
---|
298 | viewport.maxDepth = 1.0f;
|
---|
299 | vkCmdSetViewport(command_buffer, 0, 1, &viewport);
|
---|
300 | }
|
---|
301 |
|
---|
302 | // Setup scale and translation:
|
---|
303 | // Our visible imgui space lies from draw_data->DisplayPps (top left) to draw_data->DisplayPos+data_data->DisplaySize (bottom right). DisplayPos is (0,0) for single viewport apps.
|
---|
304 | {
|
---|
305 | float scale[2];
|
---|
306 | scale[0] = 2.0f / draw_data->DisplaySize.x;
|
---|
307 | scale[1] = 2.0f / draw_data->DisplaySize.y;
|
---|
308 | float translate[2];
|
---|
309 | translate[0] = -1.0f - draw_data->DisplayPos.x * scale[0];
|
---|
310 | translate[1] = -1.0f - draw_data->DisplayPos.y * scale[1];
|
---|
311 | vkCmdPushConstants(command_buffer, g_PipelineLayout, VK_SHADER_STAGE_VERTEX_BIT, sizeof(float) * 0, sizeof(float) * 2, scale);
|
---|
312 | vkCmdPushConstants(command_buffer, g_PipelineLayout, VK_SHADER_STAGE_VERTEX_BIT, sizeof(float) * 2, sizeof(float) * 2, translate);
|
---|
313 | }
|
---|
314 | }
|
---|
315 |
|
---|
316 | // Render function
|
---|
317 | // (this used to be set in io.RenderDrawListsFn and called by ImGui::Render(), but you can now call this directly from your main loop)
|
---|
318 | void ImGui_ImplVulkan_RenderDrawData(ImDrawData* draw_data, VkCommandBuffer command_buffer, VkPipeline pipeline)
|
---|
319 | {
|
---|
320 | // Avoid rendering when minimized, scale coordinates for retina displays (screen coordinates != framebuffer coordinates)
|
---|
321 | int fb_width = (int)(draw_data->DisplaySize.x * draw_data->FramebufferScale.x);
|
---|
322 | int fb_height = (int)(draw_data->DisplaySize.y * draw_data->FramebufferScale.y);
|
---|
323 | if (fb_width <= 0 || fb_height <= 0)
|
---|
324 | return;
|
---|
325 |
|
---|
326 | ImGui_ImplVulkan_InitInfo* v = &g_VulkanInitInfo;
|
---|
327 | if (pipeline == VK_NULL_HANDLE)
|
---|
328 | pipeline = g_Pipeline;
|
---|
329 |
|
---|
330 | // Allocate array to store enough vertex/index buffers
|
---|
331 | ImGui_ImplVulkanH_WindowRenderBuffers* wrb = &g_MainWindowRenderBuffers;
|
---|
332 | if (wrb->FrameRenderBuffers == NULL)
|
---|
333 | {
|
---|
334 | wrb->Index = 0;
|
---|
335 | wrb->Count = v->ImageCount;
|
---|
336 | wrb->FrameRenderBuffers = (ImGui_ImplVulkanH_FrameRenderBuffers*)IM_ALLOC(sizeof(ImGui_ImplVulkanH_FrameRenderBuffers) * wrb->Count);
|
---|
337 | memset(wrb->FrameRenderBuffers, 0, sizeof(ImGui_ImplVulkanH_FrameRenderBuffers) * wrb->Count);
|
---|
338 | }
|
---|
339 | IM_ASSERT(wrb->Count == v->ImageCount);
|
---|
340 | wrb->Index = (wrb->Index + 1) % wrb->Count;
|
---|
341 | ImGui_ImplVulkanH_FrameRenderBuffers* rb = &wrb->FrameRenderBuffers[wrb->Index];
|
---|
342 |
|
---|
343 | if (draw_data->TotalVtxCount > 0)
|
---|
344 | {
|
---|
345 | // Create or resize the vertex/index buffers
|
---|
346 | size_t vertex_size = draw_data->TotalVtxCount * sizeof(ImDrawVert);
|
---|
347 | size_t index_size = draw_data->TotalIdxCount * sizeof(ImDrawIdx);
|
---|
348 | if (rb->VertexBuffer == VK_NULL_HANDLE || rb->VertexBufferSize < vertex_size)
|
---|
349 | CreateOrResizeBuffer(rb->VertexBuffer, rb->VertexBufferMemory, rb->VertexBufferSize, vertex_size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT);
|
---|
350 | if (rb->IndexBuffer == VK_NULL_HANDLE || rb->IndexBufferSize < index_size)
|
---|
351 | CreateOrResizeBuffer(rb->IndexBuffer, rb->IndexBufferMemory, rb->IndexBufferSize, index_size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT);
|
---|
352 |
|
---|
353 | // Upload vertex/index data into a single contiguous GPU buffer
|
---|
354 | ImDrawVert* vtx_dst = NULL;
|
---|
355 | ImDrawIdx* idx_dst = NULL;
|
---|
356 | VkResult err = vkMapMemory(v->Device, rb->VertexBufferMemory, 0, vertex_size, 0, (void**)(&vtx_dst));
|
---|
357 | check_vk_result(err);
|
---|
358 | err = vkMapMemory(v->Device, rb->IndexBufferMemory, 0, index_size, 0, (void**)(&idx_dst));
|
---|
359 | check_vk_result(err);
|
---|
360 | for (int n = 0; n < draw_data->CmdListsCount; n++)
|
---|
361 | {
|
---|
362 | const ImDrawList* cmd_list = draw_data->CmdLists[n];
|
---|
363 | memcpy(vtx_dst, cmd_list->VtxBuffer.Data, cmd_list->VtxBuffer.Size * sizeof(ImDrawVert));
|
---|
364 | memcpy(idx_dst, cmd_list->IdxBuffer.Data, cmd_list->IdxBuffer.Size * sizeof(ImDrawIdx));
|
---|
365 | vtx_dst += cmd_list->VtxBuffer.Size;
|
---|
366 | idx_dst += cmd_list->IdxBuffer.Size;
|
---|
367 | }
|
---|
368 | VkMappedMemoryRange range[2] = {};
|
---|
369 | range[0].sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
|
---|
370 | range[0].memory = rb->VertexBufferMemory;
|
---|
371 | range[0].size = VK_WHOLE_SIZE;
|
---|
372 | range[1].sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
|
---|
373 | range[1].memory = rb->IndexBufferMemory;
|
---|
374 | range[1].size = VK_WHOLE_SIZE;
|
---|
375 | err = vkFlushMappedMemoryRanges(v->Device, 2, range);
|
---|
376 | check_vk_result(err);
|
---|
377 | vkUnmapMemory(v->Device, rb->VertexBufferMemory);
|
---|
378 | vkUnmapMemory(v->Device, rb->IndexBufferMemory);
|
---|
379 | }
|
---|
380 |
|
---|
381 | // Setup desired Vulkan state
|
---|
382 | ImGui_ImplVulkan_SetupRenderState(draw_data, pipeline, command_buffer, rb, fb_width, fb_height);
|
---|
383 |
|
---|
384 | // Will project scissor/clipping rectangles into framebuffer space
|
---|
385 | ImVec2 clip_off = draw_data->DisplayPos; // (0,0) unless using multi-viewports
|
---|
386 | ImVec2 clip_scale = draw_data->FramebufferScale; // (1,1) unless using retina display which are often (2,2)
|
---|
387 |
|
---|
388 | // Render command lists
|
---|
389 | // (Because we merged all buffers into a single one, we maintain our own offset into them)
|
---|
390 | int global_vtx_offset = 0;
|
---|
391 | int global_idx_offset = 0;
|
---|
392 | for (int n = 0; n < draw_data->CmdListsCount; n++)
|
---|
393 | {
|
---|
394 | const ImDrawList* cmd_list = draw_data->CmdLists[n];
|
---|
395 | for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.Size; cmd_i++)
|
---|
396 | {
|
---|
397 | const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i];
|
---|
398 | if (pcmd->UserCallback != NULL)
|
---|
399 | {
|
---|
400 | // User callback, registered via ImDrawList::AddCallback()
|
---|
401 | // (ImDrawCallback_ResetRenderState is a special callback value used by the user to request the renderer to reset render state.)
|
---|
402 | if (pcmd->UserCallback == ImDrawCallback_ResetRenderState)
|
---|
403 | ImGui_ImplVulkan_SetupRenderState(draw_data, pipeline, command_buffer, rb, fb_width, fb_height);
|
---|
404 | else
|
---|
405 | pcmd->UserCallback(cmd_list, pcmd);
|
---|
406 | }
|
---|
407 | else
|
---|
408 | {
|
---|
409 | // Project scissor/clipping rectangles into framebuffer space
|
---|
410 | ImVec4 clip_rect;
|
---|
411 | clip_rect.x = (pcmd->ClipRect.x - clip_off.x) * clip_scale.x;
|
---|
412 | clip_rect.y = (pcmd->ClipRect.y - clip_off.y) * clip_scale.y;
|
---|
413 | clip_rect.z = (pcmd->ClipRect.z - clip_off.x) * clip_scale.x;
|
---|
414 | clip_rect.w = (pcmd->ClipRect.w - clip_off.y) * clip_scale.y;
|
---|
415 |
|
---|
416 | if (clip_rect.x < fb_width && clip_rect.y < fb_height && clip_rect.z >= 0.0f && clip_rect.w >= 0.0f)
|
---|
417 | {
|
---|
418 | // Negative offsets are illegal for vkCmdSetScissor
|
---|
419 | if (clip_rect.x < 0.0f)
|
---|
420 | clip_rect.x = 0.0f;
|
---|
421 | if (clip_rect.y < 0.0f)
|
---|
422 | clip_rect.y = 0.0f;
|
---|
423 |
|
---|
424 | // Apply scissor/clipping rectangle
|
---|
425 | VkRect2D scissor;
|
---|
426 | scissor.offset.x = (int32_t)(clip_rect.x);
|
---|
427 | scissor.offset.y = (int32_t)(clip_rect.y);
|
---|
428 | scissor.extent.width = (uint32_t)(clip_rect.z - clip_rect.x);
|
---|
429 | scissor.extent.height = (uint32_t)(clip_rect.w - clip_rect.y);
|
---|
430 | vkCmdSetScissor(command_buffer, 0, 1, &scissor);
|
---|
431 |
|
---|
432 | // Draw
|
---|
433 | vkCmdDrawIndexed(command_buffer, pcmd->ElemCount, 1, pcmd->IdxOffset + global_idx_offset, pcmd->VtxOffset + global_vtx_offset, 0);
|
---|
434 | }
|
---|
435 | }
|
---|
436 | }
|
---|
437 | global_idx_offset += cmd_list->IdxBuffer.Size;
|
---|
438 | global_vtx_offset += cmd_list->VtxBuffer.Size;
|
---|
439 | }
|
---|
440 | }
|
---|
441 |
|
---|
442 | bool ImGui_ImplVulkan_CreateFontsTexture(VkCommandBuffer command_buffer)
|
---|
443 | {
|
---|
444 | ImGui_ImplVulkan_InitInfo* v = &g_VulkanInitInfo;
|
---|
445 | ImGuiIO& io = ImGui::GetIO();
|
---|
446 |
|
---|
447 | unsigned char* pixels;
|
---|
448 | int width, height;
|
---|
449 | io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height);
|
---|
450 | size_t upload_size = width * height * 4 * sizeof(char);
|
---|
451 |
|
---|
452 | VkResult err;
|
---|
453 |
|
---|
454 | // Create the Image:
|
---|
455 | {
|
---|
456 | VkImageCreateInfo info = {};
|
---|
457 | info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
---|
458 | info.imageType = VK_IMAGE_TYPE_2D;
|
---|
459 | info.format = VK_FORMAT_R8G8B8A8_UNORM;
|
---|
460 | info.extent.width = width;
|
---|
461 | info.extent.height = height;
|
---|
462 | info.extent.depth = 1;
|
---|
463 | info.mipLevels = 1;
|
---|
464 | info.arrayLayers = 1;
|
---|
465 | info.samples = VK_SAMPLE_COUNT_1_BIT;
|
---|
466 | info.tiling = VK_IMAGE_TILING_OPTIMAL;
|
---|
467 | info.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
---|
468 | info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
---|
469 | info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
---|
470 | err = vkCreateImage(v->Device, &info, v->Allocator, &g_FontImage);
|
---|
471 | check_vk_result(err);
|
---|
472 | VkMemoryRequirements req;
|
---|
473 | vkGetImageMemoryRequirements(v->Device, g_FontImage, &req);
|
---|
474 | VkMemoryAllocateInfo alloc_info = {};
|
---|
475 | alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
---|
476 | alloc_info.allocationSize = req.size;
|
---|
477 | alloc_info.memoryTypeIndex = ImGui_ImplVulkan_MemoryType(VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, req.memoryTypeBits);
|
---|
478 | err = vkAllocateMemory(v->Device, &alloc_info, v->Allocator, &g_FontMemory);
|
---|
479 | check_vk_result(err);
|
---|
480 | err = vkBindImageMemory(v->Device, g_FontImage, g_FontMemory, 0);
|
---|
481 | check_vk_result(err);
|
---|
482 | }
|
---|
483 |
|
---|
484 | // Create the Image View:
|
---|
485 | {
|
---|
486 | VkImageViewCreateInfo info = {};
|
---|
487 | info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
---|
488 | info.image = g_FontImage;
|
---|
489 | info.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
---|
490 | info.format = VK_FORMAT_R8G8B8A8_UNORM;
|
---|
491 | info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
---|
492 | info.subresourceRange.levelCount = 1;
|
---|
493 | info.subresourceRange.layerCount = 1;
|
---|
494 | err = vkCreateImageView(v->Device, &info, v->Allocator, &g_FontView);
|
---|
495 | check_vk_result(err);
|
---|
496 | }
|
---|
497 |
|
---|
498 | // Update the Descriptor Set:
|
---|
499 | {
|
---|
500 | VkDescriptorImageInfo desc_image[1] = {};
|
---|
501 | desc_image[0].sampler = g_FontSampler;
|
---|
502 | desc_image[0].imageView = g_FontView;
|
---|
503 | desc_image[0].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
---|
504 | VkWriteDescriptorSet write_desc[1] = {};
|
---|
505 | write_desc[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
---|
506 | write_desc[0].dstSet = g_DescriptorSet;
|
---|
507 | write_desc[0].descriptorCount = 1;
|
---|
508 | write_desc[0].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
---|
509 | write_desc[0].pImageInfo = desc_image;
|
---|
510 | vkUpdateDescriptorSets(v->Device, 1, write_desc, 0, NULL);
|
---|
511 | }
|
---|
512 |
|
---|
513 | // Create the Upload Buffer:
|
---|
514 | {
|
---|
515 | VkBufferCreateInfo buffer_info = {};
|
---|
516 | buffer_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
---|
517 | buffer_info.size = upload_size;
|
---|
518 | buffer_info.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
|
---|
519 | buffer_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
---|
520 | err = vkCreateBuffer(v->Device, &buffer_info, v->Allocator, &g_UploadBuffer);
|
---|
521 | check_vk_result(err);
|
---|
522 | VkMemoryRequirements req;
|
---|
523 | vkGetBufferMemoryRequirements(v->Device, g_UploadBuffer, &req);
|
---|
524 | g_BufferMemoryAlignment = (g_BufferMemoryAlignment > req.alignment) ? g_BufferMemoryAlignment : req.alignment;
|
---|
525 | VkMemoryAllocateInfo alloc_info = {};
|
---|
526 | alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
---|
527 | alloc_info.allocationSize = req.size;
|
---|
528 | alloc_info.memoryTypeIndex = ImGui_ImplVulkan_MemoryType(VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, req.memoryTypeBits);
|
---|
529 | err = vkAllocateMemory(v->Device, &alloc_info, v->Allocator, &g_UploadBufferMemory);
|
---|
530 | check_vk_result(err);
|
---|
531 | err = vkBindBufferMemory(v->Device, g_UploadBuffer, g_UploadBufferMemory, 0);
|
---|
532 | check_vk_result(err);
|
---|
533 | }
|
---|
534 |
|
---|
535 | // Upload to Buffer:
|
---|
536 | {
|
---|
537 | char* map = NULL;
|
---|
538 | err = vkMapMemory(v->Device, g_UploadBufferMemory, 0, upload_size, 0, (void**)(&map));
|
---|
539 | check_vk_result(err);
|
---|
540 | memcpy(map, pixels, upload_size);
|
---|
541 | VkMappedMemoryRange range[1] = {};
|
---|
542 | range[0].sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
|
---|
543 | range[0].memory = g_UploadBufferMemory;
|
---|
544 | range[0].size = upload_size;
|
---|
545 | err = vkFlushMappedMemoryRanges(v->Device, 1, range);
|
---|
546 | check_vk_result(err);
|
---|
547 | vkUnmapMemory(v->Device, g_UploadBufferMemory);
|
---|
548 | }
|
---|
549 |
|
---|
550 | // Copy to Image:
|
---|
551 | {
|
---|
552 | VkImageMemoryBarrier copy_barrier[1] = {};
|
---|
553 | copy_barrier[0].sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
---|
554 | copy_barrier[0].dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
---|
555 | copy_barrier[0].oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
---|
556 | copy_barrier[0].newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
|
---|
557 | copy_barrier[0].srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
---|
558 | copy_barrier[0].dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
---|
559 | copy_barrier[0].image = g_FontImage;
|
---|
560 | copy_barrier[0].subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
---|
561 | copy_barrier[0].subresourceRange.levelCount = 1;
|
---|
562 | copy_barrier[0].subresourceRange.layerCount = 1;
|
---|
563 | vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, NULL, 0, NULL, 1, copy_barrier);
|
---|
564 |
|
---|
565 | VkBufferImageCopy region = {};
|
---|
566 | region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
---|
567 | region.imageSubresource.layerCount = 1;
|
---|
568 | region.imageExtent.width = width;
|
---|
569 | region.imageExtent.height = height;
|
---|
570 | region.imageExtent.depth = 1;
|
---|
571 | vkCmdCopyBufferToImage(command_buffer, g_UploadBuffer, g_FontImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion);
|
---|
572 |
|
---|
573 | VkImageMemoryBarrier use_barrier[1] = {};
|
---|
574 | use_barrier[0].sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
---|
575 | use_barrier[0].srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
---|
576 | use_barrier[0].dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
---|
577 | use_barrier[0].oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
|
---|
578 | use_barrier[0].newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
---|
579 | use_barrier[0].srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
---|
580 | use_barrier[0].dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
---|
581 | use_barrier[0].image = g_FontImage;
|
---|
582 | use_barrier[0].subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
---|
583 | use_barrier[0].subresourceRange.levelCount = 1;
|
---|
584 | use_barrier[0].subresourceRange.layerCount = 1;
|
---|
585 | vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, use_barrier);
|
---|
586 | }
|
---|
587 |
|
---|
588 | // Store our identifier
|
---|
589 | io.Fonts->TexID = (ImTextureID)(intptr_t)g_FontImage;
|
---|
590 |
|
---|
591 | return true;
|
---|
592 | }
|
---|
593 |
|
---|
594 | static void ImGui_ImplVulkan_CreateShaderModules(VkDevice device, const VkAllocationCallbacks* allocator)
|
---|
595 | {
|
---|
596 | // Create the shader modules
|
---|
597 | if (g_ShaderModuleVert == NULL)
|
---|
598 | {
|
---|
599 | VkShaderModuleCreateInfo vert_info = {};
|
---|
600 | vert_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
---|
601 | vert_info.codeSize = sizeof(__glsl_shader_vert_spv);
|
---|
602 | vert_info.pCode = (uint32_t*)__glsl_shader_vert_spv;
|
---|
603 | VkResult err = vkCreateShaderModule(device, &vert_info, allocator, &g_ShaderModuleVert);
|
---|
604 | check_vk_result(err);
|
---|
605 | }
|
---|
606 | if (g_ShaderModuleFrag == NULL)
|
---|
607 | {
|
---|
608 | VkShaderModuleCreateInfo frag_info = {};
|
---|
609 | frag_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
---|
610 | frag_info.codeSize = sizeof(__glsl_shader_frag_spv);
|
---|
611 | frag_info.pCode = (uint32_t*)__glsl_shader_frag_spv;
|
---|
612 | VkResult err = vkCreateShaderModule(device, &frag_info, allocator, &g_ShaderModuleFrag);
|
---|
613 | check_vk_result(err);
|
---|
614 | }
|
---|
615 | }
|
---|
616 |
|
---|
617 | static void ImGui_ImplVulkan_CreateFontSampler(VkDevice device, const VkAllocationCallbacks* allocator)
|
---|
618 | {
|
---|
619 | if (g_FontSampler)
|
---|
620 | return;
|
---|
621 |
|
---|
622 | VkSamplerCreateInfo info = {};
|
---|
623 | info.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
|
---|
624 | info.magFilter = VK_FILTER_LINEAR;
|
---|
625 | info.minFilter = VK_FILTER_LINEAR;
|
---|
626 | info.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
---|
627 | info.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
---|
628 | info.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
---|
629 | info.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
---|
630 | info.minLod = -1000;
|
---|
631 | info.maxLod = 1000;
|
---|
632 | info.maxAnisotropy = 1.0f;
|
---|
633 | VkResult err = vkCreateSampler(device, &info, allocator, &g_FontSampler);
|
---|
634 | check_vk_result(err);
|
---|
635 | }
|
---|
636 |
|
---|
637 | static void ImGui_ImplVulkan_CreateDescriptorSetLayout(VkDevice device, const VkAllocationCallbacks* allocator)
|
---|
638 | {
|
---|
639 | if (g_DescriptorSetLayout)
|
---|
640 | return;
|
---|
641 |
|
---|
642 | ImGui_ImplVulkan_CreateFontSampler(device, allocator);
|
---|
643 | VkSampler sampler[1] = { g_FontSampler };
|
---|
644 | VkDescriptorSetLayoutBinding binding[1] = {};
|
---|
645 | binding[0].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
---|
646 | binding[0].descriptorCount = 1;
|
---|
647 | binding[0].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
|
---|
648 | binding[0].pImmutableSamplers = sampler;
|
---|
649 | VkDescriptorSetLayoutCreateInfo info = {};
|
---|
650 | info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
|
---|
651 | info.bindingCount = 1;
|
---|
652 | info.pBindings = binding;
|
---|
653 | VkResult err = vkCreateDescriptorSetLayout(device, &info, allocator, &g_DescriptorSetLayout);
|
---|
654 | check_vk_result(err);
|
---|
655 | }
|
---|
656 |
|
---|
657 | static void ImGui_ImplVulkan_CreatePipelineLayout(VkDevice device, const VkAllocationCallbacks* allocator)
|
---|
658 | {
|
---|
659 | if (g_PipelineLayout)
|
---|
660 | return;
|
---|
661 |
|
---|
662 | // Constants: we are using 'vec2 offset' and 'vec2 scale' instead of a full 3d projection matrix
|
---|
663 | ImGui_ImplVulkan_CreateDescriptorSetLayout(device, allocator);
|
---|
664 | VkPushConstantRange push_constants[1] = {};
|
---|
665 | push_constants[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
|
---|
666 | push_constants[0].offset = sizeof(float) * 0;
|
---|
667 | push_constants[0].size = sizeof(float) * 4;
|
---|
668 | VkDescriptorSetLayout set_layout[1] = { g_DescriptorSetLayout };
|
---|
669 | VkPipelineLayoutCreateInfo layout_info = {};
|
---|
670 | layout_info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
|
---|
671 | layout_info.setLayoutCount = 1;
|
---|
672 | layout_info.pSetLayouts = set_layout;
|
---|
673 | layout_info.pushConstantRangeCount = 1;
|
---|
674 | layout_info.pPushConstantRanges = push_constants;
|
---|
675 | VkResult err = vkCreatePipelineLayout(device, &layout_info, allocator, &g_PipelineLayout);
|
---|
676 | check_vk_result(err);
|
---|
677 | }
|
---|
678 |
|
---|
679 | static void ImGui_ImplVulkan_CreatePipeline(VkDevice device, const VkAllocationCallbacks* allocator, VkPipelineCache pipelineCache, VkRenderPass renderPass, VkSampleCountFlagBits MSAASamples, VkPipeline* pipeline)
|
---|
680 | {
|
---|
681 | ImGui_ImplVulkan_CreateShaderModules(device, allocator);
|
---|
682 |
|
---|
683 | VkPipelineShaderStageCreateInfo stage[2] = {};
|
---|
684 | stage[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
---|
685 | stage[0].stage = VK_SHADER_STAGE_VERTEX_BIT;
|
---|
686 | stage[0].module = g_ShaderModuleVert;
|
---|
687 | stage[0].pName = "main";
|
---|
688 | stage[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
---|
689 | stage[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT;
|
---|
690 | stage[1].module = g_ShaderModuleFrag;
|
---|
691 | stage[1].pName = "main";
|
---|
692 |
|
---|
693 | VkVertexInputBindingDescription binding_desc[1] = {};
|
---|
694 | binding_desc[0].stride = sizeof(ImDrawVert);
|
---|
695 | binding_desc[0].inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
|
---|
696 |
|
---|
697 | VkVertexInputAttributeDescription attribute_desc[3] = {};
|
---|
698 | attribute_desc[0].location = 0;
|
---|
699 | attribute_desc[0].binding = binding_desc[0].binding;
|
---|
700 | attribute_desc[0].format = VK_FORMAT_R32G32_SFLOAT;
|
---|
701 | attribute_desc[0].offset = IM_OFFSETOF(ImDrawVert, pos);
|
---|
702 | attribute_desc[1].location = 1;
|
---|
703 | attribute_desc[1].binding = binding_desc[0].binding;
|
---|
704 | attribute_desc[1].format = VK_FORMAT_R32G32_SFLOAT;
|
---|
705 | attribute_desc[1].offset = IM_OFFSETOF(ImDrawVert, uv);
|
---|
706 | attribute_desc[2].location = 2;
|
---|
707 | attribute_desc[2].binding = binding_desc[0].binding;
|
---|
708 | attribute_desc[2].format = VK_FORMAT_R8G8B8A8_UNORM;
|
---|
709 | attribute_desc[2].offset = IM_OFFSETOF(ImDrawVert, col);
|
---|
710 |
|
---|
711 | VkPipelineVertexInputStateCreateInfo vertex_info = {};
|
---|
712 | vertex_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
|
---|
713 | vertex_info.vertexBindingDescriptionCount = 1;
|
---|
714 | vertex_info.pVertexBindingDescriptions = binding_desc;
|
---|
715 | vertex_info.vertexAttributeDescriptionCount = 3;
|
---|
716 | vertex_info.pVertexAttributeDescriptions = attribute_desc;
|
---|
717 |
|
---|
718 | VkPipelineInputAssemblyStateCreateInfo ia_info = {};
|
---|
719 | ia_info.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
|
---|
720 | ia_info.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
|
---|
721 |
|
---|
722 | VkPipelineViewportStateCreateInfo viewport_info = {};
|
---|
723 | viewport_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
|
---|
724 | viewport_info.viewportCount = 1;
|
---|
725 | viewport_info.scissorCount = 1;
|
---|
726 |
|
---|
727 | VkPipelineRasterizationStateCreateInfo raster_info = {};
|
---|
728 | raster_info.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
|
---|
729 | raster_info.polygonMode = VK_POLYGON_MODE_FILL;
|
---|
730 | raster_info.cullMode = VK_CULL_MODE_NONE;
|
---|
731 | raster_info.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
|
---|
732 | raster_info.lineWidth = 1.0f;
|
---|
733 |
|
---|
734 | VkPipelineMultisampleStateCreateInfo ms_info = {};
|
---|
735 | ms_info.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
|
---|
736 | ms_info.rasterizationSamples = (MSAASamples != 0) ? MSAASamples : VK_SAMPLE_COUNT_1_BIT;
|
---|
737 |
|
---|
738 | VkPipelineColorBlendAttachmentState color_attachment[1] = {};
|
---|
739 | color_attachment[0].blendEnable = VK_TRUE;
|
---|
740 | color_attachment[0].srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA;
|
---|
741 | color_attachment[0].dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
|
---|
742 | color_attachment[0].colorBlendOp = VK_BLEND_OP_ADD;
|
---|
743 | color_attachment[0].srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
|
---|
744 | color_attachment[0].dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
|
---|
745 | color_attachment[0].alphaBlendOp = VK_BLEND_OP_ADD;
|
---|
746 | color_attachment[0].colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
|
---|
747 |
|
---|
748 | VkPipelineDepthStencilStateCreateInfo depth_info = {};
|
---|
749 | depth_info.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
|
---|
750 |
|
---|
751 | VkPipelineColorBlendStateCreateInfo blend_info = {};
|
---|
752 | blend_info.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
|
---|
753 | blend_info.attachmentCount = 1;
|
---|
754 | blend_info.pAttachments = color_attachment;
|
---|
755 |
|
---|
756 | VkDynamicState dynamic_states[2] = { VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR };
|
---|
757 | VkPipelineDynamicStateCreateInfo dynamic_state = {};
|
---|
758 | dynamic_state.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
|
---|
759 | dynamic_state.dynamicStateCount = (uint32_t)IM_ARRAYSIZE(dynamic_states);
|
---|
760 | dynamic_state.pDynamicStates = dynamic_states;
|
---|
761 |
|
---|
762 | ImGui_ImplVulkan_CreatePipelineLayout(device, allocator);
|
---|
763 |
|
---|
764 | VkGraphicsPipelineCreateInfo info = {};
|
---|
765 | info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
---|
766 | info.flags = g_PipelineCreateFlags;
|
---|
767 | info.stageCount = 2;
|
---|
768 | info.pStages = stage;
|
---|
769 | info.pVertexInputState = &vertex_info;
|
---|
770 | info.pInputAssemblyState = &ia_info;
|
---|
771 | info.pViewportState = &viewport_info;
|
---|
772 | info.pRasterizationState = &raster_info;
|
---|
773 | info.pMultisampleState = &ms_info;
|
---|
774 | info.pDepthStencilState = &depth_info;
|
---|
775 | info.pColorBlendState = &blend_info;
|
---|
776 | info.pDynamicState = &dynamic_state;
|
---|
777 | info.layout = g_PipelineLayout;
|
---|
778 | info.renderPass = renderPass;
|
---|
779 | VkResult err = vkCreateGraphicsPipelines(device, pipelineCache, 1, &info, allocator, pipeline);
|
---|
780 | check_vk_result(err);
|
---|
781 | }
|
---|
782 |
|
---|
783 | bool ImGui_ImplVulkan_CreateDeviceObjects()
|
---|
784 | {
|
---|
785 | ImGui_ImplVulkan_InitInfo* v = &g_VulkanInitInfo;
|
---|
786 | VkResult err;
|
---|
787 |
|
---|
788 | if (!g_FontSampler)
|
---|
789 | {
|
---|
790 | VkSamplerCreateInfo info = {};
|
---|
791 | info.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
|
---|
792 | info.magFilter = VK_FILTER_LINEAR;
|
---|
793 | info.minFilter = VK_FILTER_LINEAR;
|
---|
794 | info.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
---|
795 | info.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
---|
796 | info.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
---|
797 | info.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT;
|
---|
798 | info.minLod = -1000;
|
---|
799 | info.maxLod = 1000;
|
---|
800 | info.maxAnisotropy = 1.0f;
|
---|
801 | err = vkCreateSampler(v->Device, &info, v->Allocator, &g_FontSampler);
|
---|
802 | check_vk_result(err);
|
---|
803 | }
|
---|
804 |
|
---|
805 | if (!g_DescriptorSetLayout)
|
---|
806 | {
|
---|
807 | VkSampler sampler[1] = {g_FontSampler};
|
---|
808 | VkDescriptorSetLayoutBinding binding[1] = {};
|
---|
809 | binding[0].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
---|
810 | binding[0].descriptorCount = 1;
|
---|
811 | binding[0].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
|
---|
812 | binding[0].pImmutableSamplers = sampler;
|
---|
813 | VkDescriptorSetLayoutCreateInfo info = {};
|
---|
814 | info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
|
---|
815 | info.bindingCount = 1;
|
---|
816 | info.pBindings = binding;
|
---|
817 | err = vkCreateDescriptorSetLayout(v->Device, &info, v->Allocator, &g_DescriptorSetLayout);
|
---|
818 | check_vk_result(err);
|
---|
819 | }
|
---|
820 |
|
---|
821 | // Create Descriptor Set:
|
---|
822 | {
|
---|
823 | VkDescriptorSetAllocateInfo alloc_info = {};
|
---|
824 | alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
|
---|
825 | alloc_info.descriptorPool = v->DescriptorPool;
|
---|
826 | alloc_info.descriptorSetCount = 1;
|
---|
827 | alloc_info.pSetLayouts = &g_DescriptorSetLayout;
|
---|
828 | err = vkAllocateDescriptorSets(v->Device, &alloc_info, &g_DescriptorSet);
|
---|
829 | check_vk_result(err);
|
---|
830 | }
|
---|
831 |
|
---|
832 | if (!g_PipelineLayout)
|
---|
833 | {
|
---|
834 | // Constants: we are using 'vec2 offset' and 'vec2 scale' instead of a full 3d projection matrix
|
---|
835 | VkPushConstantRange push_constants[1] = {};
|
---|
836 | push_constants[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
|
---|
837 | push_constants[0].offset = sizeof(float) * 0;
|
---|
838 | push_constants[0].size = sizeof(float) * 4;
|
---|
839 | VkDescriptorSetLayout set_layout[1] = { g_DescriptorSetLayout };
|
---|
840 | VkPipelineLayoutCreateInfo layout_info = {};
|
---|
841 | layout_info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
|
---|
842 | layout_info.setLayoutCount = 1;
|
---|
843 | layout_info.pSetLayouts = set_layout;
|
---|
844 | layout_info.pushConstantRangeCount = 1;
|
---|
845 | layout_info.pPushConstantRanges = push_constants;
|
---|
846 | err = vkCreatePipelineLayout(v->Device, &layout_info, v->Allocator, &g_PipelineLayout);
|
---|
847 | check_vk_result(err);
|
---|
848 | }
|
---|
849 |
|
---|
850 | ImGui_ImplVulkan_CreatePipeline(v->Device, v->Allocator, v->PipelineCache, g_RenderPass, v->MSAASamples, &g_Pipeline);
|
---|
851 |
|
---|
852 | return true;
|
---|
853 | }
|
---|
854 |
|
---|
855 | void ImGui_ImplVulkan_DestroyFontUploadObjects()
|
---|
856 | {
|
---|
857 | ImGui_ImplVulkan_InitInfo* v = &g_VulkanInitInfo;
|
---|
858 | if (g_UploadBuffer)
|
---|
859 | {
|
---|
860 | vkDestroyBuffer(v->Device, g_UploadBuffer, v->Allocator);
|
---|
861 | g_UploadBuffer = VK_NULL_HANDLE;
|
---|
862 | }
|
---|
863 | if (g_UploadBufferMemory)
|
---|
864 | {
|
---|
865 | vkFreeMemory(v->Device, g_UploadBufferMemory, v->Allocator);
|
---|
866 | g_UploadBufferMemory = VK_NULL_HANDLE;
|
---|
867 | }
|
---|
868 | }
|
---|
869 |
|
---|
870 | void ImGui_ImplVulkan_DestroyDeviceObjects()
|
---|
871 | {
|
---|
872 | ImGui_ImplVulkan_InitInfo* v = &g_VulkanInitInfo;
|
---|
873 | ImGui_ImplVulkanH_DestroyWindowRenderBuffers(v->Device, &g_MainWindowRenderBuffers, v->Allocator);
|
---|
874 | ImGui_ImplVulkan_DestroyFontUploadObjects();
|
---|
875 |
|
---|
876 | if (g_ShaderModuleVert) { vkDestroyShaderModule(v->Device, g_ShaderModuleVert, v->Allocator); g_ShaderModuleVert = VK_NULL_HANDLE; }
|
---|
877 | if (g_ShaderModuleFrag) { vkDestroyShaderModule(v->Device, g_ShaderModuleFrag, v->Allocator); g_ShaderModuleFrag = VK_NULL_HANDLE; }
|
---|
878 | if (g_FontView) { vkDestroyImageView(v->Device, g_FontView, v->Allocator); g_FontView = VK_NULL_HANDLE; }
|
---|
879 | if (g_FontImage) { vkDestroyImage(v->Device, g_FontImage, v->Allocator); g_FontImage = VK_NULL_HANDLE; }
|
---|
880 | if (g_FontMemory) { vkFreeMemory(v->Device, g_FontMemory, v->Allocator); g_FontMemory = VK_NULL_HANDLE; }
|
---|
881 | if (g_FontSampler) { vkDestroySampler(v->Device, g_FontSampler, v->Allocator); g_FontSampler = VK_NULL_HANDLE; }
|
---|
882 | if (g_DescriptorSetLayout) { vkDestroyDescriptorSetLayout(v->Device, g_DescriptorSetLayout, v->Allocator); g_DescriptorSetLayout = VK_NULL_HANDLE; }
|
---|
883 | if (g_PipelineLayout) { vkDestroyPipelineLayout(v->Device, g_PipelineLayout, v->Allocator); g_PipelineLayout = VK_NULL_HANDLE; }
|
---|
884 | if (g_Pipeline) { vkDestroyPipeline(v->Device, g_Pipeline, v->Allocator); g_Pipeline = VK_NULL_HANDLE; }
|
---|
885 | }
|
---|
886 |
|
---|
887 | bool ImGui_ImplVulkan_Init(ImGui_ImplVulkan_InitInfo* info, VkRenderPass render_pass)
|
---|
888 | {
|
---|
889 | // Setup back-end capabilities flags
|
---|
890 | ImGuiIO& io = ImGui::GetIO();
|
---|
891 | io.BackendRendererName = "imgui_impl_vulkan";
|
---|
892 | io.BackendFlags |= ImGuiBackendFlags_RendererHasVtxOffset; // We can honor the ImDrawCmd::VtxOffset field, allowing for large meshes.
|
---|
893 |
|
---|
894 | IM_ASSERT(info->Instance != VK_NULL_HANDLE);
|
---|
895 | IM_ASSERT(info->PhysicalDevice != VK_NULL_HANDLE);
|
---|
896 | IM_ASSERT(info->Device != VK_NULL_HANDLE);
|
---|
897 | IM_ASSERT(info->Queue != VK_NULL_HANDLE);
|
---|
898 | IM_ASSERT(info->DescriptorPool != VK_NULL_HANDLE);
|
---|
899 | IM_ASSERT(info->MinImageCount >= 2);
|
---|
900 | IM_ASSERT(info->ImageCount >= info->MinImageCount);
|
---|
901 | IM_ASSERT(render_pass != VK_NULL_HANDLE);
|
---|
902 |
|
---|
903 | g_VulkanInitInfo = *info;
|
---|
904 | g_RenderPass = render_pass;
|
---|
905 | ImGui_ImplVulkan_CreateDeviceObjects();
|
---|
906 |
|
---|
907 | return true;
|
---|
908 | }
|
---|
909 |
|
---|
910 | void ImGui_ImplVulkan_Shutdown()
|
---|
911 | {
|
---|
912 | ImGui_ImplVulkan_DestroyDeviceObjects();
|
---|
913 | }
|
---|
914 |
|
---|
915 | void ImGui_ImplVulkan_NewFrame()
|
---|
916 | {
|
---|
917 | }
|
---|
918 |
|
---|
919 | void ImGui_ImplVulkan_SetMinImageCount(uint32_t min_image_count)
|
---|
920 | {
|
---|
921 | IM_ASSERT(min_image_count >= 2);
|
---|
922 | if (g_VulkanInitInfo.MinImageCount == min_image_count)
|
---|
923 | return;
|
---|
924 |
|
---|
925 | ImGui_ImplVulkan_InitInfo* v = &g_VulkanInitInfo;
|
---|
926 | VkResult err = vkDeviceWaitIdle(v->Device);
|
---|
927 | check_vk_result(err);
|
---|
928 | ImGui_ImplVulkanH_DestroyWindowRenderBuffers(v->Device, &g_MainWindowRenderBuffers, v->Allocator);
|
---|
929 | g_VulkanInitInfo.MinImageCount = min_image_count;
|
---|
930 | }
|
---|
931 |
|
---|
932 |
|
---|
933 | //-------------------------------------------------------------------------
|
---|
934 | // Internal / Miscellaneous Vulkan Helpers
|
---|
935 | // (Used by example's main.cpp. Used by multi-viewport features. PROBABLY NOT used by your own app.)
|
---|
936 | //-------------------------------------------------------------------------
|
---|
937 | // You probably do NOT need to use or care about those functions.
|
---|
938 | // Those functions only exist because:
|
---|
939 | // 1) they facilitate the readability and maintenance of the multiple main.cpp examples files.
|
---|
940 | // 2) the upcoming multi-viewport feature will need them internally.
|
---|
941 | // Generally we avoid exposing any kind of superfluous high-level helpers in the bindings,
|
---|
942 | // but it is too much code to duplicate everywhere so we exceptionally expose them.
|
---|
943 | //
|
---|
944 | // Your engine/app will likely _already_ have code to setup all that stuff (swap chain, render pass, frame buffers, etc.).
|
---|
945 | // You may read this code to learn about Vulkan, but it is recommended you use you own custom tailored code to do equivalent work.
|
---|
946 | // (The ImGui_ImplVulkanH_XXX functions do not interact with any of the state used by the regular ImGui_ImplVulkan_XXX functions)
|
---|
947 | //-------------------------------------------------------------------------
|
---|
948 |
|
---|
949 | VkSurfaceFormatKHR ImGui_ImplVulkanH_SelectSurfaceFormat(VkPhysicalDevice physical_device, VkSurfaceKHR surface, const VkFormat* request_formats, int request_formats_count, VkColorSpaceKHR request_color_space)
|
---|
950 | {
|
---|
951 | IM_ASSERT(request_formats != NULL);
|
---|
952 | IM_ASSERT(request_formats_count > 0);
|
---|
953 |
|
---|
954 | // Per Spec Format and View Format are expected to be the same unless VK_IMAGE_CREATE_MUTABLE_BIT was set at image creation
|
---|
955 | // Assuming that the default behavior is without setting this bit, there is no need for separate Swapchain image and image view format
|
---|
956 | // Additionally several new color spaces were introduced with Vulkan Spec v1.0.40,
|
---|
957 | // hence we must make sure that a format with the mostly available color space, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR, is found and used.
|
---|
958 | uint32_t avail_count;
|
---|
959 | vkGetPhysicalDeviceSurfaceFormatsKHR(physical_device, surface, &avail_count, NULL);
|
---|
960 | ImVector<VkSurfaceFormatKHR> avail_format;
|
---|
961 | avail_format.resize((int)avail_count);
|
---|
962 | vkGetPhysicalDeviceSurfaceFormatsKHR(physical_device, surface, &avail_count, avail_format.Data);
|
---|
963 |
|
---|
964 | // First check if only one format, VK_FORMAT_UNDEFINED, is available, which would imply that any format is available
|
---|
965 | if (avail_count == 1)
|
---|
966 | {
|
---|
967 | if (avail_format[0].format == VK_FORMAT_UNDEFINED)
|
---|
968 | {
|
---|
969 | VkSurfaceFormatKHR ret;
|
---|
970 | ret.format = request_formats[0];
|
---|
971 | ret.colorSpace = request_color_space;
|
---|
972 | return ret;
|
---|
973 | }
|
---|
974 | else
|
---|
975 | {
|
---|
976 | // No point in searching another format
|
---|
977 | return avail_format[0];
|
---|
978 | }
|
---|
979 | }
|
---|
980 | else
|
---|
981 | {
|
---|
982 | // Request several formats, the first found will be used
|
---|
983 | for (int request_i = 0; request_i < request_formats_count; request_i++)
|
---|
984 | for (uint32_t avail_i = 0; avail_i < avail_count; avail_i++)
|
---|
985 | if (avail_format[avail_i].format == request_formats[request_i] && avail_format[avail_i].colorSpace == request_color_space)
|
---|
986 | return avail_format[avail_i];
|
---|
987 |
|
---|
988 | // If none of the requested image formats could be found, use the first available
|
---|
989 | return avail_format[0];
|
---|
990 | }
|
---|
991 | }
|
---|
992 |
|
---|
993 | VkPresentModeKHR ImGui_ImplVulkanH_SelectPresentMode(VkPhysicalDevice physical_device, VkSurfaceKHR surface, const VkPresentModeKHR* request_modes, int request_modes_count)
|
---|
994 | {
|
---|
995 | IM_ASSERT(request_modes != NULL);
|
---|
996 | IM_ASSERT(request_modes_count > 0);
|
---|
997 |
|
---|
998 | // Request a certain mode and confirm that it is available. If not use VK_PRESENT_MODE_FIFO_KHR which is mandatory
|
---|
999 | uint32_t avail_count = 0;
|
---|
1000 | vkGetPhysicalDeviceSurfacePresentModesKHR(physical_device, surface, &avail_count, NULL);
|
---|
1001 | ImVector<VkPresentModeKHR> avail_modes;
|
---|
1002 | avail_modes.resize((int)avail_count);
|
---|
1003 | vkGetPhysicalDeviceSurfacePresentModesKHR(physical_device, surface, &avail_count, avail_modes.Data);
|
---|
1004 | //for (uint32_t avail_i = 0; avail_i < avail_count; avail_i++)
|
---|
1005 | // printf("[vulkan] avail_modes[%d] = %d\n", avail_i, avail_modes[avail_i]);
|
---|
1006 |
|
---|
1007 | for (int request_i = 0; request_i < request_modes_count; request_i++)
|
---|
1008 | for (uint32_t avail_i = 0; avail_i < avail_count; avail_i++)
|
---|
1009 | if (request_modes[request_i] == avail_modes[avail_i])
|
---|
1010 | return request_modes[request_i];
|
---|
1011 |
|
---|
1012 | return VK_PRESENT_MODE_FIFO_KHR; // Always available
|
---|
1013 | }
|
---|
1014 |
|
---|
1015 | void ImGui_ImplVulkanH_CreateWindowCommandBuffers(VkPhysicalDevice physical_device, VkDevice device, ImGui_ImplVulkanH_Window* wd, uint32_t queue_family, const VkAllocationCallbacks* allocator)
|
---|
1016 | {
|
---|
1017 | IM_ASSERT(physical_device != VK_NULL_HANDLE && device != VK_NULL_HANDLE);
|
---|
1018 | (void)physical_device;
|
---|
1019 | (void)allocator;
|
---|
1020 |
|
---|
1021 | // Create Command Buffers
|
---|
1022 | VkResult err;
|
---|
1023 | for (uint32_t i = 0; i < wd->ImageCount; i++)
|
---|
1024 | {
|
---|
1025 | ImGui_ImplVulkanH_Frame* fd = &wd->Frames[i];
|
---|
1026 | ImGui_ImplVulkanH_FrameSemaphores* fsd = &wd->FrameSemaphores[i];
|
---|
1027 | {
|
---|
1028 | VkCommandPoolCreateInfo info = {};
|
---|
1029 | info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
---|
1030 | info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
|
---|
1031 | info.queueFamilyIndex = queue_family;
|
---|
1032 | err = vkCreateCommandPool(device, &info, allocator, &fd->CommandPool);
|
---|
1033 | check_vk_result(err);
|
---|
1034 | }
|
---|
1035 | {
|
---|
1036 | VkCommandBufferAllocateInfo info = {};
|
---|
1037 | info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
---|
1038 | info.commandPool = fd->CommandPool;
|
---|
1039 | info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
---|
1040 | info.commandBufferCount = 1;
|
---|
1041 | err = vkAllocateCommandBuffers(device, &info, &fd->CommandBuffer);
|
---|
1042 | check_vk_result(err);
|
---|
1043 | }
|
---|
1044 | {
|
---|
1045 | VkFenceCreateInfo info = {};
|
---|
1046 | info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
|
---|
1047 | info.flags = VK_FENCE_CREATE_SIGNALED_BIT;
|
---|
1048 | err = vkCreateFence(device, &info, allocator, &fd->Fence);
|
---|
1049 | check_vk_result(err);
|
---|
1050 | }
|
---|
1051 | {
|
---|
1052 | VkSemaphoreCreateInfo info = {};
|
---|
1053 | info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
|
---|
1054 | err = vkCreateSemaphore(device, &info, allocator, &fsd->ImageAcquiredSemaphore);
|
---|
1055 | check_vk_result(err);
|
---|
1056 | err = vkCreateSemaphore(device, &info, allocator, &fsd->RenderCompleteSemaphore);
|
---|
1057 | check_vk_result(err);
|
---|
1058 | }
|
---|
1059 | }
|
---|
1060 | }
|
---|
1061 |
|
---|
1062 | int ImGui_ImplVulkanH_GetMinImageCountFromPresentMode(VkPresentModeKHR present_mode)
|
---|
1063 | {
|
---|
1064 | if (present_mode == VK_PRESENT_MODE_MAILBOX_KHR)
|
---|
1065 | return 3;
|
---|
1066 | if (present_mode == VK_PRESENT_MODE_FIFO_KHR || present_mode == VK_PRESENT_MODE_FIFO_RELAXED_KHR)
|
---|
1067 | return 2;
|
---|
1068 | if (present_mode == VK_PRESENT_MODE_IMMEDIATE_KHR)
|
---|
1069 | return 1;
|
---|
1070 | IM_ASSERT(0);
|
---|
1071 | return 1;
|
---|
1072 | }
|
---|
1073 |
|
---|
1074 | // Also destroy old swap chain and in-flight frames data, if any.
|
---|
1075 | void ImGui_ImplVulkanH_CreateWindowSwapChain(VkPhysicalDevice physical_device, VkDevice device, ImGui_ImplVulkanH_Window* wd, const VkAllocationCallbacks* allocator, int w, int h, uint32_t min_image_count)
|
---|
1076 | {
|
---|
1077 | VkResult err;
|
---|
1078 | VkSwapchainKHR old_swapchain = wd->Swapchain;
|
---|
1079 | wd->Swapchain = NULL;
|
---|
1080 | err = vkDeviceWaitIdle(device);
|
---|
1081 | check_vk_result(err);
|
---|
1082 |
|
---|
1083 | // We don't use ImGui_ImplVulkanH_DestroyWindow() because we want to preserve the old swapchain to create the new one.
|
---|
1084 | // Destroy old Framebuffer
|
---|
1085 | for (uint32_t i = 0; i < wd->ImageCount; i++)
|
---|
1086 | {
|
---|
1087 | ImGui_ImplVulkanH_DestroyFrame(device, &wd->Frames[i], allocator);
|
---|
1088 | ImGui_ImplVulkanH_DestroyFrameSemaphores(device, &wd->FrameSemaphores[i], allocator);
|
---|
1089 | }
|
---|
1090 | IM_FREE(wd->Frames);
|
---|
1091 | IM_FREE(wd->FrameSemaphores);
|
---|
1092 | wd->Frames = NULL;
|
---|
1093 | wd->FrameSemaphores = NULL;
|
---|
1094 | wd->ImageCount = 0;
|
---|
1095 | if (wd->RenderPass)
|
---|
1096 | vkDestroyRenderPass(device, wd->RenderPass, allocator);
|
---|
1097 | if (wd->Pipeline)
|
---|
1098 | vkDestroyPipeline(device, wd->Pipeline, allocator);
|
---|
1099 |
|
---|
1100 | // If min image count was not specified, request different count of images dependent on selected present mode
|
---|
1101 | if (min_image_count == 0)
|
---|
1102 | min_image_count = ImGui_ImplVulkanH_GetMinImageCountFromPresentMode(wd->PresentMode);
|
---|
1103 |
|
---|
1104 | // Create Swapchain
|
---|
1105 | {
|
---|
1106 | VkSwapchainCreateInfoKHR info = {};
|
---|
1107 | info.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
|
---|
1108 | info.surface = wd->Surface;
|
---|
1109 | info.minImageCount = min_image_count;
|
---|
1110 | info.imageFormat = wd->SurfaceFormat.format;
|
---|
1111 | info.imageColorSpace = wd->SurfaceFormat.colorSpace;
|
---|
1112 | info.imageArrayLayers = 1;
|
---|
1113 | info.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
---|
1114 | info.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE; // Assume that graphics family == present family
|
---|
1115 | info.preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
|
---|
1116 | info.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
|
---|
1117 | info.presentMode = wd->PresentMode;
|
---|
1118 | info.clipped = VK_TRUE;
|
---|
1119 | info.oldSwapchain = old_swapchain;
|
---|
1120 | VkSurfaceCapabilitiesKHR cap;
|
---|
1121 | err = vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physical_device, wd->Surface, &cap);
|
---|
1122 | check_vk_result(err);
|
---|
1123 | if (info.minImageCount < cap.minImageCount)
|
---|
1124 | info.minImageCount = cap.minImageCount;
|
---|
1125 | else if (cap.maxImageCount != 0 && info.minImageCount > cap.maxImageCount)
|
---|
1126 | info.minImageCount = cap.maxImageCount;
|
---|
1127 |
|
---|
1128 | if (cap.currentExtent.width == 0xffffffff)
|
---|
1129 | {
|
---|
1130 | info.imageExtent.width = wd->Width = w;
|
---|
1131 | info.imageExtent.height = wd->Height = h;
|
---|
1132 | }
|
---|
1133 | else
|
---|
1134 | {
|
---|
1135 | info.imageExtent.width = wd->Width = cap.currentExtent.width;
|
---|
1136 | info.imageExtent.height = wd->Height = cap.currentExtent.height;
|
---|
1137 | }
|
---|
1138 | err = vkCreateSwapchainKHR(device, &info, allocator, &wd->Swapchain);
|
---|
1139 | check_vk_result(err);
|
---|
1140 | err = vkGetSwapchainImagesKHR(device, wd->Swapchain, &wd->ImageCount, NULL);
|
---|
1141 | check_vk_result(err);
|
---|
1142 | VkImage backbuffers[16] = {};
|
---|
1143 | IM_ASSERT(wd->ImageCount >= min_image_count);
|
---|
1144 | IM_ASSERT(wd->ImageCount < IM_ARRAYSIZE(backbuffers));
|
---|
1145 | err = vkGetSwapchainImagesKHR(device, wd->Swapchain, &wd->ImageCount, backbuffers);
|
---|
1146 | check_vk_result(err);
|
---|
1147 |
|
---|
1148 | IM_ASSERT(wd->Frames == NULL);
|
---|
1149 | wd->Frames = (ImGui_ImplVulkanH_Frame*)IM_ALLOC(sizeof(ImGui_ImplVulkanH_Frame) * wd->ImageCount);
|
---|
1150 | wd->FrameSemaphores = (ImGui_ImplVulkanH_FrameSemaphores*)IM_ALLOC(sizeof(ImGui_ImplVulkanH_FrameSemaphores) * wd->ImageCount);
|
---|
1151 | memset(wd->Frames, 0, sizeof(wd->Frames[0]) * wd->ImageCount);
|
---|
1152 | memset(wd->FrameSemaphores, 0, sizeof(wd->FrameSemaphores[0]) * wd->ImageCount);
|
---|
1153 | for (uint32_t i = 0; i < wd->ImageCount; i++)
|
---|
1154 | wd->Frames[i].Backbuffer = backbuffers[i];
|
---|
1155 | }
|
---|
1156 | if (old_swapchain)
|
---|
1157 | vkDestroySwapchainKHR(device, old_swapchain, allocator);
|
---|
1158 |
|
---|
1159 | // Create the Render Pass
|
---|
1160 | {
|
---|
1161 | VkAttachmentDescription attachment = {};
|
---|
1162 | attachment.format = wd->SurfaceFormat.format;
|
---|
1163 | attachment.samples = VK_SAMPLE_COUNT_1_BIT;
|
---|
1164 | attachment.loadOp = wd->ClearEnable ? VK_ATTACHMENT_LOAD_OP_CLEAR : VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
---|
1165 | attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
---|
1166 | attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
---|
1167 | attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
---|
1168 | attachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
---|
1169 | attachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
|
---|
1170 | VkAttachmentReference color_attachment = {};
|
---|
1171 | color_attachment.attachment = 0;
|
---|
1172 | color_attachment.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
---|
1173 | VkSubpassDescription subpass = {};
|
---|
1174 | subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
---|
1175 | subpass.colorAttachmentCount = 1;
|
---|
1176 | subpass.pColorAttachments = &color_attachment;
|
---|
1177 | VkSubpassDependency dependency = {};
|
---|
1178 | dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
|
---|
1179 | dependency.dstSubpass = 0;
|
---|
1180 | dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
---|
1181 | dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
---|
1182 | dependency.srcAccessMask = 0;
|
---|
1183 | dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
---|
1184 | VkRenderPassCreateInfo info = {};
|
---|
1185 | info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
---|
1186 | info.attachmentCount = 1;
|
---|
1187 | info.pAttachments = &attachment;
|
---|
1188 | info.subpassCount = 1;
|
---|
1189 | info.pSubpasses = &subpass;
|
---|
1190 | info.dependencyCount = 1;
|
---|
1191 | info.pDependencies = &dependency;
|
---|
1192 | err = vkCreateRenderPass(device, &info, allocator, &wd->RenderPass);
|
---|
1193 | check_vk_result(err);
|
---|
1194 |
|
---|
1195 | // We do not create a pipeline by default as this is also used by examples' main.cpp,
|
---|
1196 | // but secondary viewport in multi-viewport mode may want to create one with:
|
---|
1197 | //ImGui_ImplVulkan_CreatePipeline(device, allocator, VK_NULL_HANDLE, wd->RenderPass, VK_SAMPLE_COUNT_1_BIT, &wd->Pipeline);
|
---|
1198 | }
|
---|
1199 |
|
---|
1200 | // Create The Image Views
|
---|
1201 | {
|
---|
1202 | VkImageViewCreateInfo info = {};
|
---|
1203 | info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
---|
1204 | info.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
---|
1205 | info.format = wd->SurfaceFormat.format;
|
---|
1206 | info.components.r = VK_COMPONENT_SWIZZLE_R;
|
---|
1207 | info.components.g = VK_COMPONENT_SWIZZLE_G;
|
---|
1208 | info.components.b = VK_COMPONENT_SWIZZLE_B;
|
---|
1209 | info.components.a = VK_COMPONENT_SWIZZLE_A;
|
---|
1210 | VkImageSubresourceRange image_range = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 };
|
---|
1211 | info.subresourceRange = image_range;
|
---|
1212 | for (uint32_t i = 0; i < wd->ImageCount; i++)
|
---|
1213 | {
|
---|
1214 | ImGui_ImplVulkanH_Frame* fd = &wd->Frames[i];
|
---|
1215 | info.image = fd->Backbuffer;
|
---|
1216 | err = vkCreateImageView(device, &info, allocator, &fd->BackbufferView);
|
---|
1217 | check_vk_result(err);
|
---|
1218 | }
|
---|
1219 | }
|
---|
1220 |
|
---|
1221 | // Create Framebuffer
|
---|
1222 | {
|
---|
1223 | VkImageView attachment[1];
|
---|
1224 | VkFramebufferCreateInfo info = {};
|
---|
1225 | info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
---|
1226 | info.renderPass = wd->RenderPass;
|
---|
1227 | info.attachmentCount = 1;
|
---|
1228 | info.pAttachments = attachment;
|
---|
1229 | info.width = wd->Width;
|
---|
1230 | info.height = wd->Height;
|
---|
1231 | info.layers = 1;
|
---|
1232 | for (uint32_t i = 0; i < wd->ImageCount; i++)
|
---|
1233 | {
|
---|
1234 | ImGui_ImplVulkanH_Frame* fd = &wd->Frames[i];
|
---|
1235 | attachment[0] = fd->BackbufferView;
|
---|
1236 | err = vkCreateFramebuffer(device, &info, allocator, &fd->Framebuffer);
|
---|
1237 | check_vk_result(err);
|
---|
1238 | }
|
---|
1239 | }
|
---|
1240 | }
|
---|
1241 |
|
---|
1242 | // Create or resize window
|
---|
1243 | void ImGui_ImplVulkanH_CreateOrResizeWindow(VkInstance instance, VkPhysicalDevice physical_device, VkDevice device, ImGui_ImplVulkanH_Window* wd, uint32_t queue_family, const VkAllocationCallbacks* allocator, int width, int height, uint32_t min_image_count)
|
---|
1244 | {
|
---|
1245 | (void)instance;
|
---|
1246 | ImGui_ImplVulkanH_CreateWindowSwapChain(physical_device, device, wd, allocator, width, height, min_image_count);
|
---|
1247 | ImGui_ImplVulkanH_CreateWindowCommandBuffers(physical_device, device, wd, queue_family, allocator);
|
---|
1248 | }
|
---|
1249 |
|
---|
1250 | void ImGui_ImplVulkanH_DestroyWindow(VkInstance instance, VkDevice device, ImGui_ImplVulkanH_Window* wd, const VkAllocationCallbacks* allocator)
|
---|
1251 | {
|
---|
1252 | vkDeviceWaitIdle(device); // FIXME: We could wait on the Queue if we had the queue in wd-> (otherwise VulkanH functions can't use globals)
|
---|
1253 | //vkQueueWaitIdle(g_Queue);
|
---|
1254 |
|
---|
1255 | for (uint32_t i = 0; i < wd->ImageCount; i++)
|
---|
1256 | {
|
---|
1257 | ImGui_ImplVulkanH_DestroyFrame(device, &wd->Frames[i], allocator);
|
---|
1258 | ImGui_ImplVulkanH_DestroyFrameSemaphores(device, &wd->FrameSemaphores[i], allocator);
|
---|
1259 | }
|
---|
1260 | IM_FREE(wd->Frames);
|
---|
1261 | IM_FREE(wd->FrameSemaphores);
|
---|
1262 | wd->Frames = NULL;
|
---|
1263 | wd->FrameSemaphores = NULL;
|
---|
1264 | vkDestroyPipeline(device, wd->Pipeline, allocator);
|
---|
1265 | vkDestroyRenderPass(device, wd->RenderPass, allocator);
|
---|
1266 | vkDestroySwapchainKHR(device, wd->Swapchain, allocator);
|
---|
1267 | vkDestroySurfaceKHR(instance, wd->Surface, allocator);
|
---|
1268 |
|
---|
1269 | *wd = ImGui_ImplVulkanH_Window();
|
---|
1270 | }
|
---|
1271 |
|
---|
1272 | void ImGui_ImplVulkanH_DestroyFrame(VkDevice device, ImGui_ImplVulkanH_Frame* fd, const VkAllocationCallbacks* allocator)
|
---|
1273 | {
|
---|
1274 | vkDestroyFence(device, fd->Fence, allocator);
|
---|
1275 | vkFreeCommandBuffers(device, fd->CommandPool, 1, &fd->CommandBuffer);
|
---|
1276 | vkDestroyCommandPool(device, fd->CommandPool, allocator);
|
---|
1277 | fd->Fence = VK_NULL_HANDLE;
|
---|
1278 | fd->CommandBuffer = VK_NULL_HANDLE;
|
---|
1279 | fd->CommandPool = VK_NULL_HANDLE;
|
---|
1280 |
|
---|
1281 | vkDestroyImageView(device, fd->BackbufferView, allocator);
|
---|
1282 | vkDestroyFramebuffer(device, fd->Framebuffer, allocator);
|
---|
1283 | }
|
---|
1284 |
|
---|
1285 | void ImGui_ImplVulkanH_DestroyFrameSemaphores(VkDevice device, ImGui_ImplVulkanH_FrameSemaphores* fsd, const VkAllocationCallbacks* allocator)
|
---|
1286 | {
|
---|
1287 | vkDestroySemaphore(device, fsd->ImageAcquiredSemaphore, allocator);
|
---|
1288 | vkDestroySemaphore(device, fsd->RenderCompleteSemaphore, allocator);
|
---|
1289 | fsd->ImageAcquiredSemaphore = fsd->RenderCompleteSemaphore = VK_NULL_HANDLE;
|
---|
1290 | }
|
---|
1291 |
|
---|
1292 | void ImGui_ImplVulkanH_DestroyFrameRenderBuffers(VkDevice device, ImGui_ImplVulkanH_FrameRenderBuffers* buffers, const VkAllocationCallbacks* allocator)
|
---|
1293 | {
|
---|
1294 | if (buffers->VertexBuffer) { vkDestroyBuffer(device, buffers->VertexBuffer, allocator); buffers->VertexBuffer = VK_NULL_HANDLE; }
|
---|
1295 | if (buffers->VertexBufferMemory) { vkFreeMemory(device, buffers->VertexBufferMemory, allocator); buffers->VertexBufferMemory = VK_NULL_HANDLE; }
|
---|
1296 | if (buffers->IndexBuffer) { vkDestroyBuffer(device, buffers->IndexBuffer, allocator); buffers->IndexBuffer = VK_NULL_HANDLE; }
|
---|
1297 | if (buffers->IndexBufferMemory) { vkFreeMemory(device, buffers->IndexBufferMemory, allocator); buffers->IndexBufferMemory = VK_NULL_HANDLE; }
|
---|
1298 | buffers->VertexBufferSize = 0;
|
---|
1299 | buffers->IndexBufferSize = 0;
|
---|
1300 | }
|
---|
1301 |
|
---|
1302 | void ImGui_ImplVulkanH_DestroyWindowRenderBuffers(VkDevice device, ImGui_ImplVulkanH_WindowRenderBuffers* buffers, const VkAllocationCallbacks* allocator)
|
---|
1303 | {
|
---|
1304 | for (uint32_t n = 0; n < buffers->Count; n++)
|
---|
1305 | ImGui_ImplVulkanH_DestroyFrameRenderBuffers(device, &buffers->FrameRenderBuffers[n], allocator);
|
---|
1306 | IM_FREE(buffers->FrameRenderBuffers);
|
---|
1307 | buffers->FrameRenderBuffers = NULL;
|
---|
1308 | buffers->Index = 0;
|
---|
1309 | buffers->Count = 0;
|
---|
1310 | }
|
---|