1 | // [DEAR IMGUI]
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2 | // This is a slightly modified version of stb_rect_pack.h 1.00.
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3 | // Those changes would need to be pushed into nothings/stb:
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4 | // - Added STBRP__CDECL
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5 | // Grep for [DEAR IMGUI] to find the changes.
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6 |
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7 | // stb_rect_pack.h - v1.00 - public domain - rectangle packing
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8 | // Sean Barrett 2014
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9 | //
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10 | // Useful for e.g. packing rectangular textures into an atlas.
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11 | // Does not do rotation.
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12 | //
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13 | // Not necessarily the awesomest packing method, but better than
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14 | // the totally naive one in stb_truetype (which is primarily what
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15 | // this is meant to replace).
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16 | //
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17 | // Has only had a few tests run, may have issues.
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18 | //
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19 | // More docs to come.
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20 | //
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21 | // No memory allocations; uses qsort() and assert() from stdlib.
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22 | // Can override those by defining STBRP_SORT and STBRP_ASSERT.
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23 | //
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24 | // This library currently uses the Skyline Bottom-Left algorithm.
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25 | //
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26 | // Please note: better rectangle packers are welcome! Please
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27 | // implement them to the same API, but with a different init
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28 | // function.
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29 | //
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30 | // Credits
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31 | //
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32 | // Library
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33 | // Sean Barrett
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34 | // Minor features
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35 | // Martins Mozeiko
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36 | // github:IntellectualKitty
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37 | //
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38 | // Bugfixes / warning fixes
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39 | // Jeremy Jaussaud
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40 | // Fabian Giesen
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41 | //
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42 | // Version history:
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43 | //
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44 | // 1.00 (2019-02-25) avoid small space waste; gracefully fail too-wide rectangles
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45 | // 0.99 (2019-02-07) warning fixes
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46 | // 0.11 (2017-03-03) return packing success/fail result
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47 | // 0.10 (2016-10-25) remove cast-away-const to avoid warnings
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48 | // 0.09 (2016-08-27) fix compiler warnings
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49 | // 0.08 (2015-09-13) really fix bug with empty rects (w=0 or h=0)
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50 | // 0.07 (2015-09-13) fix bug with empty rects (w=0 or h=0)
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51 | // 0.06 (2015-04-15) added STBRP_SORT to allow replacing qsort
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52 | // 0.05: added STBRP_ASSERT to allow replacing assert
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53 | // 0.04: fixed minor bug in STBRP_LARGE_RECTS support
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54 | // 0.01: initial release
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55 | //
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56 | // LICENSE
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57 | //
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58 | // See end of file for license information.
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59 |
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60 | //////////////////////////////////////////////////////////////////////////////
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61 | //
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62 | // INCLUDE SECTION
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63 | //
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64 |
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65 | #ifndef STB_INCLUDE_STB_RECT_PACK_H
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66 | #define STB_INCLUDE_STB_RECT_PACK_H
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67 |
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68 | #define STB_RECT_PACK_VERSION 1
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69 |
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70 | #ifdef STBRP_STATIC
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71 | #define STBRP_DEF static
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72 | #else
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73 | #define STBRP_DEF extern
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74 | #endif
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75 |
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76 | #ifdef __cplusplus
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77 | extern "C" {
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78 | #endif
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79 |
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80 | typedef struct stbrp_context stbrp_context;
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81 | typedef struct stbrp_node stbrp_node;
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82 | typedef struct stbrp_rect stbrp_rect;
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83 |
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84 | #ifdef STBRP_LARGE_RECTS
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85 | typedef int stbrp_coord;
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86 | #else
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87 | typedef unsigned short stbrp_coord;
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88 | #endif
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89 |
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90 | STBRP_DEF int stbrp_pack_rects (stbrp_context *context, stbrp_rect *rects, int num_rects);
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91 | // Assign packed locations to rectangles. The rectangles are of type
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92 | // 'stbrp_rect' defined below, stored in the array 'rects', and there
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93 | // are 'num_rects' many of them.
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94 | //
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95 | // Rectangles which are successfully packed have the 'was_packed' flag
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96 | // set to a non-zero value and 'x' and 'y' store the minimum location
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97 | // on each axis (i.e. bottom-left in cartesian coordinates, top-left
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98 | // if you imagine y increasing downwards). Rectangles which do not fit
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99 | // have the 'was_packed' flag set to 0.
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100 | //
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101 | // You should not try to access the 'rects' array from another thread
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102 | // while this function is running, as the function temporarily reorders
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103 | // the array while it executes.
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104 | //
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105 | // To pack into another rectangle, you need to call stbrp_init_target
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106 | // again. To continue packing into the same rectangle, you can call
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107 | // this function again. Calling this multiple times with multiple rect
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108 | // arrays will probably produce worse packing results than calling it
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109 | // a single time with the full rectangle array, but the option is
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110 | // available.
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111 | //
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112 | // The function returns 1 if all of the rectangles were successfully
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113 | // packed and 0 otherwise.
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114 |
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115 | struct stbrp_rect
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116 | {
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117 | // reserved for your use:
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118 | int id;
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119 |
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120 | // input:
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121 | stbrp_coord w, h;
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122 |
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123 | // output:
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124 | stbrp_coord x, y;
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125 | int was_packed; // non-zero if valid packing
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126 |
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127 | }; // 16 bytes, nominally
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128 |
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129 |
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130 | STBRP_DEF void stbrp_init_target (stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes);
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131 | // Initialize a rectangle packer to:
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132 | // pack a rectangle that is 'width' by 'height' in dimensions
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133 | // using temporary storage provided by the array 'nodes', which is 'num_nodes' long
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134 | //
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135 | // You must call this function every time you start packing into a new target.
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136 | //
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137 | // There is no "shutdown" function. The 'nodes' memory must stay valid for
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138 | // the following stbrp_pack_rects() call (or calls), but can be freed after
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139 | // the call (or calls) finish.
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140 | //
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141 | // Note: to guarantee best results, either:
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142 | // 1. make sure 'num_nodes' >= 'width'
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143 | // or 2. call stbrp_allow_out_of_mem() defined below with 'allow_out_of_mem = 1'
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144 | //
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145 | // If you don't do either of the above things, widths will be quantized to multiples
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146 | // of small integers to guarantee the algorithm doesn't run out of temporary storage.
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147 | //
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148 | // If you do #2, then the non-quantized algorithm will be used, but the algorithm
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149 | // may run out of temporary storage and be unable to pack some rectangles.
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150 |
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151 | STBRP_DEF void stbrp_setup_allow_out_of_mem (stbrp_context *context, int allow_out_of_mem);
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152 | // Optionally call this function after init but before doing any packing to
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153 | // change the handling of the out-of-temp-memory scenario, described above.
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154 | // If you call init again, this will be reset to the default (false).
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155 |
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156 |
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157 | STBRP_DEF void stbrp_setup_heuristic (stbrp_context *context, int heuristic);
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158 | // Optionally select which packing heuristic the library should use. Different
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159 | // heuristics will produce better/worse results for different data sets.
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160 | // If you call init again, this will be reset to the default.
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161 |
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162 | enum
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163 | {
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164 | STBRP_HEURISTIC_Skyline_default=0,
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165 | STBRP_HEURISTIC_Skyline_BL_sortHeight = STBRP_HEURISTIC_Skyline_default,
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166 | STBRP_HEURISTIC_Skyline_BF_sortHeight
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167 | };
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168 |
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169 |
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170 | //////////////////////////////////////////////////////////////////////////////
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171 | //
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172 | // the details of the following structures don't matter to you, but they must
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173 | // be visible so you can handle the memory allocations for them
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174 |
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175 | struct stbrp_node
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176 | {
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177 | stbrp_coord x,y;
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178 | stbrp_node *next;
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179 | };
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180 |
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181 | struct stbrp_context
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182 | {
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183 | int width;
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184 | int height;
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185 | int align;
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186 | int init_mode;
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187 | int heuristic;
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188 | int num_nodes;
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189 | stbrp_node *active_head;
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190 | stbrp_node *free_head;
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191 | stbrp_node extra[2]; // we allocate two extra nodes so optimal user-node-count is 'width' not 'width+2'
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192 | };
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193 |
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194 | #ifdef __cplusplus
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195 | }
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196 | #endif
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197 |
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198 | #endif
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199 |
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200 | //////////////////////////////////////////////////////////////////////////////
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201 | //
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202 | // IMPLEMENTATION SECTION
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203 | //
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204 |
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205 | #ifdef STB_RECT_PACK_IMPLEMENTATION
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206 | #ifndef STBRP_SORT
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207 | #include <stdlib.h>
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208 | #define STBRP_SORT qsort
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209 | #endif
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210 |
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211 | #ifndef STBRP_ASSERT
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212 | #include <assert.h>
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213 | #define STBRP_ASSERT assert
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214 | #endif
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215 |
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216 | // [DEAR IMGUI] Added STBRP__CDECL
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217 | #ifdef _MSC_VER
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218 | #define STBRP__NOTUSED(v) (void)(v)
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219 | #define STBRP__CDECL __cdecl
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220 | #else
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221 | #define STBRP__NOTUSED(v) (void)sizeof(v)
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222 | #define STBRP__CDECL
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223 | #endif
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224 |
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225 | enum
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226 | {
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227 | STBRP__INIT_skyline = 1
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228 | };
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229 |
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230 | STBRP_DEF void stbrp_setup_heuristic(stbrp_context *context, int heuristic)
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231 | {
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232 | switch (context->init_mode) {
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233 | case STBRP__INIT_skyline:
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234 | STBRP_ASSERT(heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight || heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight);
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235 | context->heuristic = heuristic;
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236 | break;
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237 | default:
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238 | STBRP_ASSERT(0);
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239 | }
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240 | }
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241 |
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242 | STBRP_DEF void stbrp_setup_allow_out_of_mem(stbrp_context *context, int allow_out_of_mem)
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243 | {
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244 | if (allow_out_of_mem)
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245 | // if it's ok to run out of memory, then don't bother aligning them;
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246 | // this gives better packing, but may fail due to OOM (even though
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247 | // the rectangles easily fit). @TODO a smarter approach would be to only
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248 | // quantize once we've hit OOM, then we could get rid of this parameter.
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249 | context->align = 1;
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250 | else {
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251 | // if it's not ok to run out of memory, then quantize the widths
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252 | // so that num_nodes is always enough nodes.
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253 | //
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254 | // I.e. num_nodes * align >= width
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255 | // align >= width / num_nodes
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256 | // align = ceil(width/num_nodes)
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257 |
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258 | context->align = (context->width + context->num_nodes-1) / context->num_nodes;
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259 | }
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260 | }
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261 |
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262 | STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes)
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263 | {
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264 | int i;
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265 | #ifndef STBRP_LARGE_RECTS
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266 | STBRP_ASSERT(width <= 0xffff && height <= 0xffff);
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267 | #endif
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268 |
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269 | for (i=0; i < num_nodes-1; ++i)
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270 | nodes[i].next = &nodes[i+1];
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271 | nodes[i].next = NULL;
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272 | context->init_mode = STBRP__INIT_skyline;
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273 | context->heuristic = STBRP_HEURISTIC_Skyline_default;
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274 | context->free_head = &nodes[0];
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275 | context->active_head = &context->extra[0];
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276 | context->width = width;
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277 | context->height = height;
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278 | context->num_nodes = num_nodes;
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279 | stbrp_setup_allow_out_of_mem(context, 0);
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280 |
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281 | // node 0 is the full width, node 1 is the sentinel (lets us not store width explicitly)
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282 | context->extra[0].x = 0;
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283 | context->extra[0].y = 0;
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284 | context->extra[0].next = &context->extra[1];
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285 | context->extra[1].x = (stbrp_coord) width;
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286 | #ifdef STBRP_LARGE_RECTS
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287 | context->extra[1].y = (1<<30);
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288 | #else
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289 | context->extra[1].y = 65535;
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290 | #endif
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291 | context->extra[1].next = NULL;
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292 | }
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293 |
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294 | // find minimum y position if it starts at x1
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295 | static int stbrp__skyline_find_min_y(stbrp_context *c, stbrp_node *first, int x0, int width, int *pwaste)
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296 | {
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297 | stbrp_node *node = first;
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298 | int x1 = x0 + width;
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299 | int min_y, visited_width, waste_area;
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300 |
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301 | STBRP__NOTUSED(c);
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302 |
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303 | STBRP_ASSERT(first->x <= x0);
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304 |
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305 | #if 0
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306 | // skip in case we're past the node
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307 | while (node->next->x <= x0)
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308 | ++node;
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309 | #else
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310 | STBRP_ASSERT(node->next->x > x0); // we ended up handling this in the caller for efficiency
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311 | #endif
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312 |
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313 | STBRP_ASSERT(node->x <= x0);
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314 |
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315 | min_y = 0;
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316 | waste_area = 0;
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317 | visited_width = 0;
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318 | while (node->x < x1) {
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319 | if (node->y > min_y) {
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320 | // raise min_y higher.
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321 | // we've accounted for all waste up to min_y,
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322 | // but we'll now add more waste for everything we've visted
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323 | waste_area += visited_width * (node->y - min_y);
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324 | min_y = node->y;
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325 | // the first time through, visited_width might be reduced
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326 | if (node->x < x0)
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327 | visited_width += node->next->x - x0;
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328 | else
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329 | visited_width += node->next->x - node->x;
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330 | } else {
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331 | // add waste area
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332 | int under_width = node->next->x - node->x;
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333 | if (under_width + visited_width > width)
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334 | under_width = width - visited_width;
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335 | waste_area += under_width * (min_y - node->y);
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336 | visited_width += under_width;
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337 | }
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338 | node = node->next;
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339 | }
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340 |
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341 | *pwaste = waste_area;
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342 | return min_y;
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343 | }
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344 |
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345 | typedef struct
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346 | {
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347 | int x,y;
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348 | stbrp_node **prev_link;
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349 | } stbrp__findresult;
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350 |
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351 | static stbrp__findresult stbrp__skyline_find_best_pos(stbrp_context *c, int width, int height)
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352 | {
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353 | int best_waste = (1<<30), best_x, best_y = (1 << 30);
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354 | stbrp__findresult fr;
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355 | stbrp_node **prev, *node, *tail, **best = NULL;
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356 |
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357 | // align to multiple of c->align
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358 | width = (width + c->align - 1);
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359 | width -= width % c->align;
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360 | STBRP_ASSERT(width % c->align == 0);
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361 |
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362 | // if it can't possibly fit, bail immediately
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363 | if (width > c->width || height > c->height) {
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364 | fr.prev_link = NULL;
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365 | fr.x = fr.y = 0;
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366 | return fr;
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367 | }
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368 |
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369 | node = c->active_head;
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370 | prev = &c->active_head;
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371 | while (node->x + width <= c->width) {
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372 | int y,waste;
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373 | y = stbrp__skyline_find_min_y(c, node, node->x, width, &waste);
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374 | if (c->heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight) { // actually just want to test BL
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375 | // bottom left
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376 | if (y < best_y) {
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377 | best_y = y;
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378 | best = prev;
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379 | }
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380 | } else {
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381 | // best-fit
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382 | if (y + height <= c->height) {
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383 | // can only use it if it first vertically
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384 | if (y < best_y || (y == best_y && waste < best_waste)) {
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385 | best_y = y;
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386 | best_waste = waste;
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387 | best = prev;
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388 | }
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389 | }
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390 | }
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391 | prev = &node->next;
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392 | node = node->next;
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393 | }
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394 |
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395 | best_x = (best == NULL) ? 0 : (*best)->x;
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396 |
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397 | // if doing best-fit (BF), we also have to try aligning right edge to each node position
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398 | //
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399 | // e.g, if fitting
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400 | //
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401 | // ____________________
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402 | // |____________________|
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403 | //
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404 | // into
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405 | //
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406 | // | |
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407 | // | ____________|
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408 | // |____________|
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409 | //
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410 | // then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned
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411 | //
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412 | // This makes BF take about 2x the time
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413 |
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414 | if (c->heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight) {
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415 | tail = c->active_head;
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416 | node = c->active_head;
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417 | prev = &c->active_head;
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418 | // find first node that's admissible
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419 | while (tail->x < width)
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420 | tail = tail->next;
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421 | while (tail) {
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422 | int xpos = tail->x - width;
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423 | int y,waste;
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424 | STBRP_ASSERT(xpos >= 0);
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425 | // find the left position that matches this
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426 | while (node->next->x <= xpos) {
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427 | prev = &node->next;
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428 | node = node->next;
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429 | }
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430 | STBRP_ASSERT(node->next->x > xpos && node->x <= xpos);
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431 | y = stbrp__skyline_find_min_y(c, node, xpos, width, &waste);
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432 | if (y + height <= c->height) {
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433 | if (y <= best_y) {
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434 | if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) {
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435 | best_x = xpos;
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436 | STBRP_ASSERT(y <= best_y);
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437 | best_y = y;
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438 | best_waste = waste;
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439 | best = prev;
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440 | }
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441 | }
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442 | }
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443 | tail = tail->next;
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444 | }
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445 | }
|
---|
446 |
|
---|
447 | fr.prev_link = best;
|
---|
448 | fr.x = best_x;
|
---|
449 | fr.y = best_y;
|
---|
450 | return fr;
|
---|
451 | }
|
---|
452 |
|
---|
453 | static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context *context, int width, int height)
|
---|
454 | {
|
---|
455 | // find best position according to heuristic
|
---|
456 | stbrp__findresult res = stbrp__skyline_find_best_pos(context, width, height);
|
---|
457 | stbrp_node *node, *cur;
|
---|
458 |
|
---|
459 | // bail if:
|
---|
460 | // 1. it failed
|
---|
461 | // 2. the best node doesn't fit (we don't always check this)
|
---|
462 | // 3. we're out of memory
|
---|
463 | if (res.prev_link == NULL || res.y + height > context->height || context->free_head == NULL) {
|
---|
464 | res.prev_link = NULL;
|
---|
465 | return res;
|
---|
466 | }
|
---|
467 |
|
---|
468 | // on success, create new node
|
---|
469 | node = context->free_head;
|
---|
470 | node->x = (stbrp_coord) res.x;
|
---|
471 | node->y = (stbrp_coord) (res.y + height);
|
---|
472 |
|
---|
473 | context->free_head = node->next;
|
---|
474 |
|
---|
475 | // insert the new node into the right starting point, and
|
---|
476 | // let 'cur' point to the remaining nodes needing to be
|
---|
477 | // stiched back in
|
---|
478 |
|
---|
479 | cur = *res.prev_link;
|
---|
480 | if (cur->x < res.x) {
|
---|
481 | // preserve the existing one, so start testing with the next one
|
---|
482 | stbrp_node *next = cur->next;
|
---|
483 | cur->next = node;
|
---|
484 | cur = next;
|
---|
485 | } else {
|
---|
486 | *res.prev_link = node;
|
---|
487 | }
|
---|
488 |
|
---|
489 | // from here, traverse cur and free the nodes, until we get to one
|
---|
490 | // that shouldn't be freed
|
---|
491 | while (cur->next && cur->next->x <= res.x + width) {
|
---|
492 | stbrp_node *next = cur->next;
|
---|
493 | // move the current node to the free list
|
---|
494 | cur->next = context->free_head;
|
---|
495 | context->free_head = cur;
|
---|
496 | cur = next;
|
---|
497 | }
|
---|
498 |
|
---|
499 | // stitch the list back in
|
---|
500 | node->next = cur;
|
---|
501 |
|
---|
502 | if (cur->x < res.x + width)
|
---|
503 | cur->x = (stbrp_coord) (res.x + width);
|
---|
504 |
|
---|
505 | #ifdef _DEBUG
|
---|
506 | cur = context->active_head;
|
---|
507 | while (cur->x < context->width) {
|
---|
508 | STBRP_ASSERT(cur->x < cur->next->x);
|
---|
509 | cur = cur->next;
|
---|
510 | }
|
---|
511 | STBRP_ASSERT(cur->next == NULL);
|
---|
512 |
|
---|
513 | {
|
---|
514 | int count=0;
|
---|
515 | cur = context->active_head;
|
---|
516 | while (cur) {
|
---|
517 | cur = cur->next;
|
---|
518 | ++count;
|
---|
519 | }
|
---|
520 | cur = context->free_head;
|
---|
521 | while (cur) {
|
---|
522 | cur = cur->next;
|
---|
523 | ++count;
|
---|
524 | }
|
---|
525 | STBRP_ASSERT(count == context->num_nodes+2);
|
---|
526 | }
|
---|
527 | #endif
|
---|
528 |
|
---|
529 | return res;
|
---|
530 | }
|
---|
531 |
|
---|
532 | // [DEAR IMGUI] Added STBRP__CDECL
|
---|
533 | static int STBRP__CDECL rect_height_compare(const void *a, const void *b)
|
---|
534 | {
|
---|
535 | const stbrp_rect *p = (const stbrp_rect *) a;
|
---|
536 | const stbrp_rect *q = (const stbrp_rect *) b;
|
---|
537 | if (p->h > q->h)
|
---|
538 | return -1;
|
---|
539 | if (p->h < q->h)
|
---|
540 | return 1;
|
---|
541 | return (p->w > q->w) ? -1 : (p->w < q->w);
|
---|
542 | }
|
---|
543 |
|
---|
544 | // [DEAR IMGUI] Added STBRP__CDECL
|
---|
545 | static int STBRP__CDECL rect_original_order(const void *a, const void *b)
|
---|
546 | {
|
---|
547 | const stbrp_rect *p = (const stbrp_rect *) a;
|
---|
548 | const stbrp_rect *q = (const stbrp_rect *) b;
|
---|
549 | return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed);
|
---|
550 | }
|
---|
551 |
|
---|
552 | #ifdef STBRP_LARGE_RECTS
|
---|
553 | #define STBRP__MAXVAL 0xffffffff
|
---|
554 | #else
|
---|
555 | #define STBRP__MAXVAL 0xffff
|
---|
556 | #endif
|
---|
557 |
|
---|
558 | STBRP_DEF int stbrp_pack_rects(stbrp_context *context, stbrp_rect *rects, int num_rects)
|
---|
559 | {
|
---|
560 | int i, all_rects_packed = 1;
|
---|
561 |
|
---|
562 | // we use the 'was_packed' field internally to allow sorting/unsorting
|
---|
563 | for (i=0; i < num_rects; ++i) {
|
---|
564 | rects[i].was_packed = i;
|
---|
565 | }
|
---|
566 |
|
---|
567 | // sort according to heuristic
|
---|
568 | STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_height_compare);
|
---|
569 |
|
---|
570 | for (i=0; i < num_rects; ++i) {
|
---|
571 | if (rects[i].w == 0 || rects[i].h == 0) {
|
---|
572 | rects[i].x = rects[i].y = 0; // empty rect needs no space
|
---|
573 | } else {
|
---|
574 | stbrp__findresult fr = stbrp__skyline_pack_rectangle(context, rects[i].w, rects[i].h);
|
---|
575 | if (fr.prev_link) {
|
---|
576 | rects[i].x = (stbrp_coord) fr.x;
|
---|
577 | rects[i].y = (stbrp_coord) fr.y;
|
---|
578 | } else {
|
---|
579 | rects[i].x = rects[i].y = STBRP__MAXVAL;
|
---|
580 | }
|
---|
581 | }
|
---|
582 | }
|
---|
583 |
|
---|
584 | // unsort
|
---|
585 | STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_original_order);
|
---|
586 |
|
---|
587 | // set was_packed flags and all_rects_packed status
|
---|
588 | for (i=0; i < num_rects; ++i) {
|
---|
589 | rects[i].was_packed = !(rects[i].x == STBRP__MAXVAL && rects[i].y == STBRP__MAXVAL);
|
---|
590 | if (!rects[i].was_packed)
|
---|
591 | all_rects_packed = 0;
|
---|
592 | }
|
---|
593 |
|
---|
594 | // return the all_rects_packed status
|
---|
595 | return all_rects_packed;
|
---|
596 | }
|
---|
597 | #endif
|
---|
598 |
|
---|
599 | /*
|
---|
600 | ------------------------------------------------------------------------------
|
---|
601 | This software is available under 2 licenses -- choose whichever you prefer.
|
---|
602 | ------------------------------------------------------------------------------
|
---|
603 | ALTERNATIVE A - MIT License
|
---|
604 | Copyright (c) 2017 Sean Barrett
|
---|
605 | Permission is hereby granted, free of charge, to any person obtaining a copy of
|
---|
606 | this software and associated documentation files (the "Software"), to deal in
|
---|
607 | the Software without restriction, including without limitation the rights to
|
---|
608 | use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
---|
609 | of the Software, and to permit persons to whom the Software is furnished to do
|
---|
610 | so, subject to the following conditions:
|
---|
611 | The above copyright notice and this permission notice shall be included in all
|
---|
612 | copies or substantial portions of the Software.
|
---|
613 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
---|
614 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
---|
615 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
---|
616 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
---|
617 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
---|
618 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
---|
619 | SOFTWARE.
|
---|
620 | ------------------------------------------------------------------------------
|
---|
621 | ALTERNATIVE B - Public Domain (www.unlicense.org)
|
---|
622 | This is free and unencumbered software released into the public domain.
|
---|
623 | Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
|
---|
624 | software, either in source code form or as a compiled binary, for any purpose,
|
---|
625 | commercial or non-commercial, and by any means.
|
---|
626 | In jurisdictions that recognize copyright laws, the author or authors of this
|
---|
627 | software dedicate any and all copyright interest in the software to the public
|
---|
628 | domain. We make this dedication for the benefit of the public at large and to
|
---|
629 | the detriment of our heirs and successors. We intend this dedication to be an
|
---|
630 | overt act of relinquishment in perpetuity of all present and future rights to
|
---|
631 | this software under copyright law.
|
---|
632 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
---|
633 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
---|
634 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
---|
635 | AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
---|
636 | ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
---|
637 | WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
---|
638 | ------------------------------------------------------------------------------
|
---|
639 | */
|
---|