source: opengl-game/OpenGLReference.vcxproj@ 40995d3

feature/imgui-sdl points-test
Last change on this file since 40995d3 was 203ab1b, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 5 years ago

Rename utils.h to utils.hpp

  • Property mode set to 100644
File size: 8.8 KB
RevLine 
[21de283]1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <ItemGroup Label="ProjectConfigurations">
4 <ProjectConfiguration Include="Debug|Win32">
5 <Configuration>Debug</Configuration>
6 <Platform>Win32</Platform>
7 </ProjectConfiguration>
8 <ProjectConfiguration Include="Release|Win32">
9 <Configuration>Release</Configuration>
10 <Platform>Win32</Platform>
11 </ProjectConfiguration>
12 <ProjectConfiguration Include="Debug|x64">
13 <Configuration>Debug</Configuration>
14 <Platform>x64</Platform>
15 </ProjectConfiguration>
16 <ProjectConfiguration Include="Release|x64">
17 <Configuration>Release</Configuration>
18 <Platform>x64</Platform>
19 </ProjectConfiguration>
20 </ItemGroup>
21 <PropertyGroup Label="Globals">
22 <VCProjectVersion>15.0</VCProjectVersion>
23 <ProjectGuid>{2D79C35D-6372-4B1F-8EFE-55F53BC9D0C7}</ProjectGuid>
24 <RootNamespace>NewOpenGLGame</RootNamespace>
[972aca1]25 <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
[21de283]26 </PropertyGroup>
27 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
28 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
29 <ConfigurationType>Application</ConfigurationType>
30 <UseDebugLibraries>true</UseDebugLibraries>
[972aca1]31 <PlatformToolset>v142</PlatformToolset>
[21de283]32 <CharacterSet>MultiByte</CharacterSet>
33 </PropertyGroup>
34 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
35 <ConfigurationType>Application</ConfigurationType>
36 <UseDebugLibraries>false</UseDebugLibraries>
[972aca1]37 <PlatformToolset>v142</PlatformToolset>
[21de283]38 <WholeProgramOptimization>true</WholeProgramOptimization>
39 <CharacterSet>MultiByte</CharacterSet>
40 </PropertyGroup>
41 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
42 <ConfigurationType>Application</ConfigurationType>
43 <UseDebugLibraries>true</UseDebugLibraries>
[972aca1]44 <PlatformToolset>v142</PlatformToolset>
[21de283]45 <CharacterSet>MultiByte</CharacterSet>
46 </PropertyGroup>
47 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
48 <ConfigurationType>Application</ConfigurationType>
49 <UseDebugLibraries>false</UseDebugLibraries>
[972aca1]50 <PlatformToolset>v142</PlatformToolset>
[21de283]51 <WholeProgramOptimization>true</WholeProgramOptimization>
52 <CharacterSet>MultiByte</CharacterSet>
53 </PropertyGroup>
54 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
55 <ImportGroup Label="ExtensionSettings">
56 </ImportGroup>
57 <ImportGroup Label="Shared">
58 </ImportGroup>
59 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
60 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
61 </ImportGroup>
62 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
63 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
64 </ImportGroup>
65 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
66 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
67 </ImportGroup>
68 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
69 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
70 </ImportGroup>
71 <PropertyGroup Label="UserMacros" />
72 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
[6f73e0c]73 <IncludePath>include;$(IncludePath)</IncludePath>
74 <LibraryPath>lib;$(LibraryPath)</LibraryPath>
[21de283]75 </PropertyGroup>
76 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
[6f73e0c]77 <IncludePath>include;$(IncludePath)</IncludePath>
78 <LibraryPath>lib;$(LibraryPath)</LibraryPath>
[21de283]79 </PropertyGroup>
[b1d8ddc]80 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
81 <IncludePath>include;$(IncludePath)</IncludePath>
82 <LibraryPath>lib;$(LibraryPath)</LibraryPath>
83 </PropertyGroup>
[f024d59]84 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
85 <IncludePath>include;$(IncludePath)</IncludePath>
86 <LibraryPath>lib;$(LibraryPath)</LibraryPath>
87 </PropertyGroup>
[21de283]88 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
89 <ClCompile>
90 <WarningLevel>Level3</WarningLevel>
91 <Optimization>Disabled</Optimization>
92 <SDLCheck>true</SDLCheck>
[1099b95]93 <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
[21de283]94 </ClCompile>
95 <Link>
[1099b95]96 <AdditionalDependencies>glew32s.lib;glfw3.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
[21de283]97 </Link>
98 </ItemDefinitionGroup>
99 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
100 <ClCompile>
101 <WarningLevel>Level3</WarningLevel>
102 <Optimization>Disabled</Optimization>
103 <SDLCheck>true</SDLCheck>
[b1d8ddc]104 <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
[21de283]105 </ClCompile>
[b1d8ddc]106 <Link>
107 <AdditionalDependencies>glew32s.lib;glfw3.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
108 </Link>
[21de283]109 </ItemDefinitionGroup>
110 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
111 <ClCompile>
112 <WarningLevel>Level3</WarningLevel>
113 <Optimization>MaxSpeed</Optimization>
114 <FunctionLevelLinking>true</FunctionLevelLinking>
115 <IntrinsicFunctions>true</IntrinsicFunctions>
116 <SDLCheck>true</SDLCheck>
[1099b95]117 <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
[21de283]118 </ClCompile>
119 <Link>
120 <EnableCOMDATFolding>true</EnableCOMDATFolding>
121 <OptimizeReferences>true</OptimizeReferences>
[1099b95]122 <AdditionalDependencies>glew32s.lib;glfw3.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
[21de283]123 </Link>
124 </ItemDefinitionGroup>
125 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
126 <ClCompile>
127 <WarningLevel>Level3</WarningLevel>
128 <Optimization>MaxSpeed</Optimization>
129 <FunctionLevelLinking>true</FunctionLevelLinking>
130 <IntrinsicFunctions>true</IntrinsicFunctions>
131 <SDLCheck>true</SDLCheck>
[b1d8ddc]132 <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
[21de283]133 </ClCompile>
134 <Link>
135 <EnableCOMDATFolding>true</EnableCOMDATFolding>
136 <OptimizeReferences>true</OptimizeReferences>
[b1d8ddc]137 <AdditionalDependencies>glew32s.lib;glfw3.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
[cbe946d]138 <SubSystem>Console</SubSystem>
[21de283]139 </Link>
140 </ItemDefinitionGroup>
141 <ItemGroup>
[5529ab5]142 <ClCompile Include="crash-logger.cpp" />
[6abfd07]143 <ClCompile Include="FileStackWalker.cpp" />
[c58ebc3]144 <ClCompile Include="IMGUI\imgui.cpp" />
145 <ClCompile Include="IMGUI\imgui_demo.cpp" />
146 <ClCompile Include="IMGUI\imgui_draw.cpp" />
[4e0b82b]147 <ClCompile Include="imgui_impl_glfw_gl3.cpp" />
[21de283]148 <ClCompile Include="logger.cpp" />
149 <ClCompile Include="new-game.cpp" />
[d9b6a1c]150 <ClCompile Include="StackWalker.cpp" />
[6abfd07]151 <ClCompile Include="utils.cpp" />
[21de283]152 </ItemGroup>
153 <ItemGroup>
[5529ab5]154 <ClInclude Include="crash-logger.hpp" />
[6abfd07]155 <ClInclude Include="FileStackWalker.h" />
[c58ebc3]156 <ClInclude Include="IMGUI\imgui.h" />
157 <ClInclude Include="IMGUI\imgui_internal.h" />
158 <ClInclude Include="IMGUI\stb_rect_pack.h" />
159 <ClInclude Include="IMGUI\stb_textedit.h" />
160 <ClInclude Include="IMGUI\stb_truetype.h" />
[4e0b82b]161 <ClInclude Include="imgui_impl_glfw_gl3.h" />
[21de283]162 <ClInclude Include="logger.h" />
[d9b6a1c]163 <ClInclude Include="StackWalker.h" />
[1099b95]164 <ClInclude Include="stb_image.h" />
[203ab1b]165 <ClInclude Include="utils.hpp" />
[21de283]166 </ItemGroup>
167 <ItemGroup>
168 <Text Include="gl.log" />
[05e43cf]169 <Text Include="opengl-notes.txt" />
[dba67b2]170 <Text Include="README.txt" />
[e856d62]171 <Text Include="TODO.txt" />
[21de283]172 </ItemGroup>
[b73cb3b]173 <ItemGroup>
[0e0f851]174 <None Include="asteroid.frag" />
175 <None Include="asteroid.vert" />
[db06984]176 <None Include="explosion.frag" />
177 <None Include="explosion.vert" />
[0e0f851]178 <None Include="ship.frag" />
179 <None Include="ship.vert" />
[b155f13]180 <None Include="laser.frag" />
181 <None Include="laser.vert" />
[b73cb3b]182 <None Include="texture.frag" />
183 <None Include="texture.vert" />
184 </ItemGroup>
[9f9f9a7]185 <ItemGroup>
186 <Image Include="laser.png" />
187 </ItemGroup>
[21de283]188 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
189 <ImportGroup Label="ExtensionTargets">
190 </ImportGroup>
[5529ab5]191</Project>
Note: See TracBrowser for help on using the repository browser.