feature/imgui-sdl
points-test
Last change
on this file since 4d52702 was 4d52702, checked in by Dmitry Portnoy <dmp1488@…>, 8 years ago |
Add Visual Studio project files and support for building in Windows
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File size:
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1 | Installation Instructions for Linux
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2 | ---------------------------------------
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3 |
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4 | -Compile GLEW from source
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5 | (download and following the instructions in README.md)
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6 |
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7 | sudo apt-get install cmake xorg-dev libglew-dev libglu1-mesa-dev freeglut3-dev mesa-common-dev
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8 |
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9 | -Compile GLFW3 from source
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10 | (cmake . && make && sudo make install)
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11 |
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12 | Installation Instructions for OSX
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13 | ---------------------------------------
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14 |
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15 | Install and link glfw and glew using homebrew. This should place all necessary
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16 | files (or possibly symlinks to them) in /usr/loca/include and /usr/local/lib.
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17 |
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18 | Run 'xcode-select --install'
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19 | This should make g++ check for libraries in /usr/local/
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20 |
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21 | Installation Instructions for Windows
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22 | ---------------------------------------
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23 |
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24 | Download the precompiled 32bit binaries of GLFW and GLEW.
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25 | Create /lib and /include folders and add the paths to those folders to the
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26 | VC++ project. Copy the include/GL and include/GLFW folders into your /include
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27 | folder and all the files in the include folders of both libraries into your /lib
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28 | folder. This should be enough to compile and run the project.
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