source: opengl-game/TODO.txt@ e1308e8

feature/imgui-sdl points-test
Last change on this file since e1308e8 was cd487fb, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 5 years ago

Replace some couts with runtime_exceptions and, in vulkangame, only call SDL_SetRenderTarget once, during initialization

  • Property mode set to 100644
File size: 684 bytes
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1TODO
2==========
3- Switch the game to use SDL and Vulkan (based on the test program I already made)
4 - Will require switching the UI from IMGUI to Vulkan
5- Make window resizing and fullscreen mode work correctly
6
7
8LONGTERM TODO
9==============
10
11Phase 1
12-Allow the ship laser to be upgraded after killing a certain amount of asteroids
13 -There will be two upgrade levels that change the laser color and increase its damage
14-Go over the code again and fix the remaining TODO items
15
16Phase 2
17-Look for ways to make the game engine more generic
18 -Maybe separate out the camera controls
19-Turn the game into more of an overhead view RTS where you can use the mouse to select and move ships
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