source: opengl-game/VulkanGame.vcxproj@ a52ba87

feature/imgui-sdl points-test
Last change on this file since a52ba87 was 0807aeb, checked in by Dmitry Portnoy <dmp1488@…>, 5 years ago

Spawn asteroids at a regular interval and make them move in the player's direction, change the movement of all game objects to depend on elapsed time and be framerate-independent, and switch from SDL2 timers to the C++ chrono library

  • Property mode set to 100644
File size: 8.0 KB
RevLine 
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