feature/imgui-sdl
Last change
on this file since 5081b9a was 301c90a, checked in by Dmitry Portnoy <dportnoy@…>, 4 years ago |
Implement the start of a generic UI system built on top of IMGUI, which can reposition elements when the screen is resized, and use it in VulkanGame
|
-
Property mode
set to
100644
|
File size:
304 bytes
|
Line | |
---|
1 | #ifndef _COMPILER_H
|
---|
2 | #define _COMPILER_H
|
---|
3 |
|
---|
4 | #if defined _WIN64
|
---|
5 | #define WINDOWS
|
---|
6 | #elif defined _WIN32
|
---|
7 | #define WINDOWS
|
---|
8 | #elif defined __linux
|
---|
9 | #define LINUX
|
---|
10 | #elif defined __unix
|
---|
11 | #define LINUX
|
---|
12 | #elif defined __posix
|
---|
13 | #define LINUX
|
---|
14 | #elif defined __APPLE__
|
---|
15 | #define MAC
|
---|
16 | #endif
|
---|
17 |
|
---|
18 | #endif // _COMPILER_H
|
---|
Note:
See
TracBrowser
for help on using the repository browser.