feature/imgui-sdl
points-test
Last change
on this file since f6521fb was 27c40ce, checked in by Dmitry Portnoy <dmp1488@…>, 5 years ago |
Update vulkangame to correctly display a window in Windows and add some commented-out code for a generic system for processing UI events
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File size:
514 bytes
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1 | #ifndef _RTWO_CONSTS_H
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2 | #define _RTWO_CONSTS_H
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3 |
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4 | #define GAME_VERSION "0.01.000"
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5 |
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6 | #define RTWO_SUCCESS true
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7 | #define RTWO_ERROR false
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8 |
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9 | #define CRASH_LOG_FILE "crash.log"
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10 |
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11 | // TODO: Would prefer to use enums, but couldn't find a great way to use them in bitmasks
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12 | constexpr unsigned char GUI_FLAGS_WINDOW_FULLSCREEN { 1 << 0 };
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13 |
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14 | /*
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15 | constexpr unsigned char RTWO_KEY_EVENT_NONE { 0 };
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16 | constexpr unsigned char RTWO_KEY_EVENT_PRESSED { 1 };
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17 | constexpr unsigned char RTWO_KEY_EVENT_RELEASED { 2 };
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18 | */
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19 |
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20 | #endif // _RTWO_CONSTS_H
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