1 | #include "crash-logger.hpp"
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2 |
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3 | #include <cstdlib>
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4 | #include <cstdio>
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5 | #include <csignal>
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6 | #include <cstring>
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7 |
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8 | #include <fcntl.h>
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9 |
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10 | #include "compiler.hpp"
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11 | #include "consts.hpp"
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12 |
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13 | // TODO: Double-check which includes are necessary
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14 |
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15 | #ifdef WINDOWS
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16 | // Check if this is necessary or lets me remove any windows includes
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17 | // also check if it's needed in Linux
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18 | #include <cstdint>
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19 |
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20 | #include <windows.h>
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21 | #include <io.h>
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22 | #include <sys/stat.h>
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23 |
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24 | #include "FileStackWalker.h"
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25 |
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26 | // The windows analogues to the unix open, close, and write functions
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27 | // are _open, _close, and _write. These #defines let me use the same name in all cases.
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28 | #define open _open
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29 | #define close _close
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30 | #define write _write
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31 |
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32 | #define STDERR_FILENO 2
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33 |
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34 | bool handleException(unsigned int expCode, EXCEPTION_POINTERS* pExp, HANDLE thread);
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35 | #else
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36 | #include <unistd.h>
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37 | #include <execinfo.h>
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38 | #include <cxxabi.h>
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39 |
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40 | // CHeck if these are needed in Linux
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41 | //#include <errno.h>
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42 | //#include <cstring>
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43 |
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44 | void abortHandler(int signum);
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45 | static inline void printStackTrace(int fd_out = STDERR_FILENO);
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46 | #endif
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47 |
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48 | void printInfo(int fd_out);
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49 |
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50 | CrashLogger::CrashLogger(int(*mainFunc)(int, char*[]), int argc, char* argv[]) {
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51 | write(STDERR_FILENO, "Calling main\n", 13);
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52 |
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53 | #ifdef WINDOWS
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54 | __try {
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55 | mainFunc(argc, argv);
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56 | // maybe do this and call a function inside CrashLogger
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57 | // In that case, also pass GetCurrentThread() as a parameter to then pass to handleException
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58 | // I could also move almost all of this into CrashLogger by creating a function in CrashLogger that takes a reference
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59 | // to the effective main function and, for Windows, wraps it in all this error-handling stuff
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60 | } __except (handleException(
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61 | GetExceptionCode(),
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62 | GetExceptionInformation(),
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63 | GetCurrentThread())
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64 | ? EXCEPTION_EXECUTE_HANDLER : EXCEPTION_EXECUTE_HANDLER) {
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65 | }
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66 | #else
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67 | // Apparently, sigaction should be used instead for Linux
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68 | // It gives more info. Check if I should bother switching
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69 |
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70 | signal(SIGABRT, abortHandler);
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71 | signal(SIGSEGV, abortHandler);
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72 | signal(SIGILL, abortHandler);
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73 | signal(SIGFPE, abortHandler);
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74 |
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75 | write(STDERR_FILENO, "Handlers attached\n", 18);
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76 |
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77 | mainFunc(argc, argv);
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78 | #endif
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79 | }
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80 |
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81 | CrashLogger::~CrashLogger() {
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82 | }
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83 |
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84 | #ifdef WINDOWS
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85 |
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86 | bool handleException(unsigned int expCode, EXCEPTION_POINTERS* pExp, HANDLE thread) {
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87 | int crash_log = open(CRASH_LOG_FILE, O_RDWR | O_CREAT | O_APPEND, _S_IREAD | _S_IWRITE);
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88 |
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89 | if (crash_log == -1) {
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90 | // TODO: Figure out exactly what perror does and if I should use it
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91 | perror("opening crash.log"); // TODO: Figure out exactly what perror does and if I should use it
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92 | }
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93 |
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94 | printInfo(crash_log);
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95 |
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96 | FileStackWalker sw(crash_log == -1 ? STDERR_FILENO : crash_log);
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97 |
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98 | if (pExp != NULL) {
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99 | sw.ShowCallstack(thread, pExp->ContextRecord);
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100 | } else {
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101 | write(crash_log, "Could not get the stack trace\n", 30);
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102 | }
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103 |
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104 | close(crash_log);
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105 |
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106 | if (expCode == EXCEPTION_ACCESS_VIOLATION) {
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107 | write(STDERR_FILENO, "ACCESS VIOLATION\n", 17);
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108 | }
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109 |
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110 | return true;
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111 | }
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112 |
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113 | #else
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114 |
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115 | void abortHandler(int signum) {
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116 | int crash_log = open(CRASH_LOG_FILE, O_RDWR | O_CREAT | O_APPEND, S_IRUSR | S_IWUSR);
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117 |
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118 | if (crash_log == -1) {
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119 | // TODO: Figure out exactly what perror does and if I should use it
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120 | perror("opening crash.log");
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121 | }
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122 |
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123 | printInfo(crash_log);
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124 |
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125 | printStackTrace(crash_log);
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126 |
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127 | close(crash_log);
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128 |
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129 | write(STDERR_FILENO, "The game has crashed. Check crash.log for more info\n", 52);
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130 |
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131 | exit(signum);
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132 | }
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133 |
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134 | static inline void printStackTrace(int fd_out) {
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135 | write(fd_out, "stack trace:\n", 13);
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136 |
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137 | // storage array for stack trace address data
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138 | void* addrlist[64];
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139 |
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140 | // retrieve current stack addresses
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141 | unsigned int addrlen = backtrace(addrlist, sizeof(addrlist) / sizeof(void*));
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142 |
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143 | if (addrlen == 0) {
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144 | write(fd_out, " \n", 3);
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145 | return;
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146 | }
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147 |
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148 | // create readable strings to each frame.
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149 | char** symbollist = backtrace_symbols(addrlist, addrlen);
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150 |
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151 | size_t funcnamesize = 1024;
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152 | char* funcname = (char*)malloc(sizeof(char) * funcnamesize);
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153 |
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154 | // iterate over the returned symbol lines
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155 | // skip the first few, since those are printStackTrace, abortHandler,
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156 | // and a couple others called after the crash
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157 | for (unsigned int i = 0; i < addrlen; i++) {
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158 | char* begin_name = NULL;
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159 | char* begin_offset = NULL;
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160 | char* end_offset = NULL;
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161 |
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162 | #ifdef MAC
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163 | for (char *p = symbollist[i]; *p; p++) {
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164 | if ((*p == '_') && (*(p-1) == ' ')) {
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165 | begin_name = p-1;
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166 | } else if (*p == '+') {
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167 | begin_offset = p-1;
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168 | }
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169 | }
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170 |
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171 | write(fd_out, " ", 2);
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172 | if (begin_name && begin_offset && (begin_name < begin_offset)) {
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173 | *begin_name++ = '\0';
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174 | *begin_offset++ = '\0';
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175 |
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176 | // mangled name is now in [begin_name, begin_offset) and caller
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177 | // offset in [begin_offset, end_offset). now apply
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178 | // __cxa_demangle():
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179 | int status;
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180 | char* ret = abi::__cxa_demangle(begin_name, funcname, &funcnamesize, &status);
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181 |
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182 | if (status == 0) {
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183 | funcname = ret; // use possibly realloc()-ed string
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184 | write(fd_out, symbollist[i], strlen(symbollist[i]));
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185 | write(fd_out, " ", 1);
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186 | write(fd_out, funcname, strlen(funcname));
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187 | write(fd_out, " ", 1);
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188 | } else {
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189 | // demangling failed. Output function name as a C function with no arguments.
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190 | write(fd_out, symbollist[i], strlen(symbollist[i]));
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191 | write(fd_out, " ", 1);
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192 | write(fd_out, begin_name, strlen(begin_name));
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193 | write(fd_out, "() ", 3);
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194 | }
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195 | write(fd_out, begin_offset, strlen(begin_offset));
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196 | } else {
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197 | // couldn't parse the line? print the whole line.
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198 | write(fd_out, symbollist[i], strlen(symbollist[i]));
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199 | }
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200 | write(fd_out, "\n", 1);
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201 | #else
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202 | for (char *p = symbollist[i]; *p; p++) {
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203 | if (*p == '(') {
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204 | begin_name = p;
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205 | } else if (*p == '+') {
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206 | begin_offset = p;
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207 | } else if (*p == ')' && (begin_offset || begin_name)) {
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208 | end_offset = p;
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209 | }
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210 | }
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211 |
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212 | write(fd_out, " ", 2);
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213 | if (begin_name && end_offset && (begin_name < end_offset)) {
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214 | *begin_name++ = '\0';
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215 | *end_offset++ = '\0';
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216 | if (begin_offset) {
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217 | *begin_offset++ = '\0';
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218 | }
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219 |
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220 | // mangled name is now in [begin_name, begin_offset) and caller
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221 | // offset in [begin_offset, end_offset). now apply
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222 | // __cxa_demangle():
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223 | int status;
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224 | char* ret = abi::__cxa_demangle(begin_name, funcname, &funcnamesize, &status);
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225 |
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226 | write(fd_out, symbollist[i], strlen(symbollist[i]));
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227 | write(fd_out, " ( ", 3);
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228 | if (status == 0) {
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229 | write(fd_out, ret, strlen(ret));
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230 | } else {
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231 | write(fd_out, begin_name, strlen(begin_name));
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232 | }
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233 |
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234 | if (begin_offset) {
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235 | write(fd_out, " + ", 3);
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236 | write(fd_out, begin_offset, strlen(begin_offset));
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237 | } else {
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238 | write(fd_out, " ", 9);
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239 | }
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240 | write(fd_out, ") ", 1);
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241 | write(fd_out, end_offset, strlen(end_offset));
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242 | } else {
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243 | // couldn't parse the line? print the whole line.
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244 | write(fd_out, symbollist[i], strlen(symbollist[i]));
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245 | }
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246 | write(fd_out, "\n", 1);
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247 | #endif
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248 | }
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249 |
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250 | free(funcname);
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251 | free(symbollist);
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252 |
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253 | write(fd_out, "End of stack trace\n", 19);
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254 | }
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255 |
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256 | #endif
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257 |
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258 | void printInfo(int fd_out) {
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259 | write(fd_out, "Game Version: ", 14);
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260 | write(fd_out, GAME_VERSION, strlen(GAME_VERSION));
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261 | write(fd_out, "\n", 1);
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262 |
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263 | write(fd_out, "OS: ", 4);
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264 | #if defined WINDOWS
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265 | write(fd_out, "Windows", 7);
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266 | #elif defined LINUX
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267 | write(fd_out, "Linux", 5);
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268 | #elif defined MAC
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269 | write(fd_out, "Mac", 3);
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270 | #else
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271 | write(fd_out, "Unknown", 7);
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272 | #endif
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273 | write(fd_out, "\n", 1);
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274 |
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275 | write(fd_out, "\n", 1);
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276 | }
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