source:
opengl-game/game-gui-sdl.hpp@
5a1ace0
Last change on this file since 5a1ace0 was cd1cb0f, checked in by , 5 years ago | |
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File size: 1009 bytes |
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[0e6ecf3] | 1 | #ifndef _GAME_GUI_SDL_H |
2 | #define _GAME_GUI_SDL_H | |
3 | ||
[98f3232] | 4 | #include "game-gui.hpp" |
[f898c5f] | 5 | |
[0e6ecf3] | 6 | #include <SDL2/SDL.h> |
[5f3dba8] | 7 | #include <SDL2/SDL_image.h> |
8 | #include <SDL2/SDL_ttf.h> | |
[a6f6833] | 9 | |
10 | #ifdef GAMEGUI_INCLUDE_VULKAN | |
11 | #include <SDL2/SDL_vulkan.h> | |
12 | #endif | |
[0e6ecf3] | 13 | |
[98f3232] | 14 | class GameGui_SDL : public GameGui { |
[f898c5f] | 15 | public: |
[cd1cb0f] | 16 | GameGui_SDL(); |
17 | ||
[7fc5e27] | 18 | string& getError(); |
[d5f2b42] | 19 | |
[7fc5e27] | 20 | bool init(); |
21 | void shutdown(); | |
[0e6ecf3] | 22 | |
[7fc5e27] | 23 | void* createWindow(const string& title, int width, int height, bool fullscreen); |
24 | void destroyWindow(); | |
[0e6ecf3] | 25 | |
[f6521fb] | 26 | void processEvents(); |
27 | int pollEvent(UIEvent* event); | |
[cd1cb0f] | 28 | bool keyPressed(unsigned int key); |
[f6521fb] | 29 | |
[a6f6833] | 30 | void refreshWindowSize(); |
31 | int getWindowWidth(); | |
32 | int getWindowHeight(); | |
33 | ||
[4eb4d0a] | 34 | #ifdef GAMEGUI_INCLUDE_VULKAN |
[7fc5e27] | 35 | bool createVulkanSurface(VkInstance instance, VkSurfaceKHR* surface); |
36 | vector<const char*> getRequiredExtensions(); | |
[a6f6833] | 37 | #endif |
[0e6ecf3] | 38 | |
39 | private: | |
40 | SDL_Window* window; | |
[a6f6833] | 41 | int windowWidth, windowHeight; |
[cd1cb0f] | 42 | const Uint8* keyState; |
[d5f2b42] | 43 | |
44 | static string s_errorMessage; | |
[0e6ecf3] | 45 | }; |
46 | ||
47 | #endif // _GAME_GUI_SDL_H |
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